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Dota 2 Beta Thread 2: Real Talk Discouraged [Magnus, Teams, 6.75b, 150+ Shop Items]

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So I've been playing Skeleton King for the past couple of days (because I'm too bad to handle more than one active ability) and as usual I followed the playdota guide when it comes to which abilities to upgrade first and using the in game suggestion list for the shop. However, couple of teammates have complained that I'm not getting Vampiric Aura and instead focusing on maxing Hellfire Blast early on(and getting my ulti when I can), am I doing it right or do they not know what they're talking about ?

Unless you're running him jungle (which by the way you shouldn't unless you're in an organized team and you have a strat) i don't see any reason to get anything other than stats, ult and stun until 7.
 
Whoo! First time I've manage to actually carry as Trax. 33/9 ain't bad for me, especially with how badly that game was going at the start.

So, how to Visage?

Pick him in a lineup with a lot of early game burst. 1 point in each skill, max soul assumption then q, then his e, picking up ult at 6/11/16. You can max his passive over his q though if you are facing some really tough gankers.

The meat of his game is soul assumption. At max rank you can store 6 (starts at 3, gains 1 max charge per rank) soul charges. Whenever a hero within a certain radius (it's large) takes 110 damage you gain a charge. Doesn't matter if its your heroes, yourself, the enemy or who is dealing the damage (could be creeps). So what you want to happen is immense burst damage and then to release your nuke.

The second part of his game are his familiars. They are a long cooldown summon that lasts forever when summoned. They have low health and armor, a ton of magic resists. They hit hard but each time they hit they lose damage. They have an active skill that turns them into stone form which stuns nearby enemies and heals them/reactivates their damage, they come out after 8 seconds (I don't know if this intended or not but they don't seem to be affected by Siren's Ult or Blackhole). If they die the enemy gets 100 gold for each of them, so be careful with your micro.

You would open up with your gargoyles (they can also fly like the courier/bm hawk can, so they ignore terrain), snare the enemy, wait for max/high soul charges, soul assumption. Once your gargoyles attack damage is used up, stun them, then try for one last soul assumption if they aren't dead by then.

There's a visage guide on playdota I'd link to you but the site is timed out right now.
 
Unless you're running him jungle (which by the way you shouldn't unless you're in an organized team and you have a strat) i don't see any reason to get anything other than stats, ult and stun until 7.

Yeah, I've basically been putting the first level into Hellfire Blast, next two into stats and then max out blast + get ulti and get all the rest from there.


Random observation, before this patch, the list suggested to get Soul Ring but now it doesn't. Don't know what that means just thought it was interesting that they still add/modify the suggestion box (hopefully for the better because I'd be lost without it)
 
Yeah, I've basically been putting the first level into Hellfire Blast, next two into stats and then max out blast + get ulti and get all the rest from there.


Random observation, before this patch, the list suggested to get Soul Ring but now it doesn't. Don't know what that means just thought it was interesting that they still add/modify the suggestion box (hopefully for the better because I'd be lost without it)

Pubs don't know what they're talking about, levelling your passives before 7 is just stupid on skeleton king. You don't do enough damage to benefit from either.
 
so as a complete noob, i have a question thats been on my mind for a while now. is there a way where you can skip a skill/skills and point the rest of the level ups into stats. cuz if so, that would just make the game wayy to complicated imo.
 
so as a complete noob, i have a question thats been on my mind for a while now. is there a way where you can skip a skill/skills and point the rest of the level ups into stats. cuz if so, that would just make the game wayy to complicated imo.
You mean skip a skill point for a skill entirely and put it in stats? If so no, there's only a certain number of a skill points you can put into stats. When you hit level 25 you'll always have the same number of skill points in your stats/skills.
 
Yeah, I've basically been putting the first level into Hellfire Blast, next two into stats and then max out blast + get ulti and get all the rest from there.


Random observation, before this patch, the list suggested to get Soul Ring but now it doesn't. Don't know what that means just thought it was interesting that they still add/modify the suggestion box (hopefully for the better because I'd be lost without it)

A lot of the builds you see in guides are very situational as this game really requires you to understand the current situation and plan around that. Guides are awesome for starting out with a new hero and such, but as you gain more experience with the game you'll start relying on your gamesense a lot more.

That said, the people telling you to max the lifesteal aura first are stupid. Leveling it that early will push the lane and put you at a disadvantage for your early farm. Unless you've chosen to jungle or you're laning with an agressive pusher, then the aura should not be a priority at all.
 
You mean skip a skill point for a skill entirely and put it in stats? If so no, there's only a certain number of a skill points you can put into stats. When you hit level 25 you'll always have the same number of skill points in your stats/skills.

ok good. so does the max number of skill points you can put in to stats scale e.g invoker.
 
Yeah, I've basically been putting the first level into Hellfire Blast, next two into stats and then max out blast + get ulti and get all the rest from there.


Random observation, before this patch, the list suggested to get Soul Ring but now it doesn't. Don't know what that means just thought it was interesting that they still add/modify the suggestion box (hopefully for the better because I'd be lost without it)

They changed some of the suggested items on Lich as well (from Phase Boots to Boots of Tranquility).
 
ok good. so does the max number of skill points you can put in to stats scale e.g invoker.
Yeah, it depends on hero. Certain ones will have more skill levels to be assigned in skills, like Invoker, while others won't. That reduces the number of skill points that stats can have.
 
Invoker is a special case.

Invoker: +2 STR, AGI, or INT per level of Quas, Wex or Exort

Everyone else: +2 STR, AGI and INT per stat level
 
Invoker is a special case.

Invoker: +2 STR, AGI, or INT per level of Quas, Wex or Exort

Everyone else: +2 STR, AGI and INT per stat level
oh trust me. i know invoker is a special case, i have still yet to fully understand him. but for right now (since i am only level 2) i am just focusing on game mechanics.

Yeah, it depends on hero. Certain ones will have more skill levels to be assigned in skills, like Invoker, while others won't. That reduces the number of skill points that stats can have.
thanks for the info helps alot.
 
They changed some of the suggested items on Lich as well (from Phase Boots to Boots of Tranquility).
Can anyone explain the logic behind this? Phase boots give Lich an escape and means he can catch up to his team if a fight is about to go down. I find once you get mek or even headdress Lich got enough regen if he is positioned correctly.
 
Can anyone explain the logic behind this? Phase boots give Lich an escape and means he can catch up to his team if a fight is about to go down. I find once you get mek or even headdress Lich got enough regen if he is positioned correctly.

Yeah, I don't know either. I think Phase Boots are by far the better choice for Lich, I don't know why they changed it.
 
If you're wardbitch you're probably not gonna be able to get mek and upgraded boots until really late, so tranquil can help because of how cheap they are.
 
Pubs don't know what they're talking about, levelling your passives before 7 is just stupid on skeleton king. You don't do enough damage to benefit from either.

Unless you are jungling or aggressively pushing. Than putting points in Aura is ok.
 
Can anyone explain the logic behind this? Phase boots give Lich an escape and means he can catch up to his team if a fight is about to go down. I find once you get mek or even headdress Lich got enough regen if he is positioned correctly.

Cheaper and high movement on a hero with naturally good movement. If you dont get kills, you probably wont be able to upgrade boots for a long time. Also can allow you to start working on mek earlier. Just some thoughts.
 
Tranquil is good for laning phase with lich as well. Can nova harass then right click spam, tranquil helps mitigate the creep damage you take.

They added shadowblade to kunkka's core as well. His previous core was just vanguard (which is really terrible on him, he's more of a glass cannon aoe nuker).
 
Kotl man, those horses cover the entire lane and cut through some of the weaker heros. Put him with ogre magi and it's skillshots all day everyday.
 
Naga Siren and Lycan made it through in EG vs. mTw.

Should be interesting.

I kind of love the meta-game changing week-by-week. I'll be kinda sad when all the heroes are in.
 
Kotl man, those horses cover the entire lane and cut through some of the weaker heros. Put him with ogre magi and it's skillshots all day everyday.

I had an ogre magi on my team last night and we steam rolled the other team. I kept feeding him mana, and he kept nuking the other team. Nobody could flee from our rampage because he would speed boost me to catch up, then I'd do the mana burn ability kotl has.

Was a really fun game, those two heroes seem to pair really well together.
 
Gotta question mTw's picks that game. Seems like they were too allured by Lycan and Furion and forgot to get heroes with CC.
 
mTw not taking Enigma and giving EG big teamfight potential...

iG vs TongFu not too good of a game so far.

Yeah I'm watching the second iG game here and I can't help but wonder why pro teams pick Naix. I never see him have success in these games. He just ends up running around in the fights like a chicken with his head cut off.
 
MAD SKILLZ

18750484.jpg
 
With last hitting.

Is it better to attack, right click elsewhere to move then quickly right click on the creep.
Or
Attack and then use S to cancel the animation and right click on the creep.
 
With last hitting.

Is it better to attack, right click elsewhere to move then quickly right click on the creep.
Or
Attack and then use S to cancel the animation and right click on the creep.

I would say that S is better if you're only fighting for last hits against the opponent, but it also makes it easier to harass you.
Practice both and eventually you'll naturally do what suits the situation.
 
Just started playing (well watching vids) today so Ill be keeping a eye on this thread. I got stomped by AI like 4 times already so ill be lingering neogafnoob and hopefully within a week or 2 ill be able to play a pub match (not do well.....just play as a body).

Im not the greatest at typing so whats the norm for voice in this (mumble,ingame,skype, none-lrn2type???)?
 
Shit, I just turn off auto-attack and it's not really something I have to worry about.

Also - computer is (seemingly) fixed, so I should be playing again soon!

I find if there's a single creep Stop spamming is fine. But if there's more than one I have to keep right clicking on the creep to avoid the target being changed which is too unreliable.

I just right click everything now.
 
Finally fired up dota 2 again after a 3 month break.

I can't get over how sucky the new hero picker interface is. Who thought it was necessary to have this card carousel? It's like Apple's cover flow: slow, unintuitive and user-unfriendly.

Lovin the new heroes tho ;-)
 
Finally fired up dota 2 again after a 3 month break.

I can't get over how sucky the new hero picker interface is. Who thought it was necessary to have this card carousel? It's like Apple's cover flow: slow, unintuitive and user-unfriendly.

Lovin the new heroes tho ;-)
The Grid View you can activate with Ctrl should really be selectable as the default one.
 
Finally fired up dota 2 again after a 3 month break.

I can't get over how sucky the new hero picker interface is. Who thought it was necessary to have this card carousel? It's like Apple's cover flow: slow, unintuitive and user-unfriendly.

Lovin the new heroes tho ;-)

press the grid view option on the bottom right to change it to this

Dota2_Selector03-600x375.jpg


edit: ignore the meepo thats cyborgmatt after all
 
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