I think most people were responding to this shot from the beginning of the trailer:
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Looks like that one character from Dragon Age 2.
I think most people were responding to this shot from the beginning of the trailer:
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You haven't answered my question.As I said, to prohibit competitors. I want you to imagine a world where any company with a good idea and design skill could compete with EA; the PC is already modestly like this, where games like Minecraft and Farmville can take off and become huge hits. This is partially why EA and many of the other major publishers have been reluctant to engage the PC space the way they have engaged the console space; because on PC, any crazy kid like Notch is potentially a real competitor. Not just "hey he did pretty well for a little guy!" a la a game like Castle crashers, but a legitimate, honest, AAA blockbuster hit, like Minecraft or Farmville or League of Legends.
Let me summarize this for clarity: in a truly free market with low barriers to entry, EA is competing against every little guy with a great idea and some programming skill. There may literally be thousands of people who fit this description. On the PS4/720, EA is competing against Activision, Ubisoft and Take 2, and that's essentially it.
That is their end game. They are willing to run very low profit margins if it means extreme stability and safety from being toppled by little guys with big ideas.
Bayonetta 2 |OT| Like Sega, only better.
This thread is probably going to be much more lively than the actual OT.
You haven't answered my question.
How are Ubisoft going to survive on the profit from eight million copies of Assassin's Creed a year? That's not much over three hundred million dollars, minus the marketing and development, which is probably half that, they're banking $150M a year, Ubisoft is eight thousand people, in a lot of buildings that need powering.
Now there is, not if the B-tier releases are killed off.Cos for Evey ass creed there is like 50 Imagine profitz.
I think most people were responding to this shot from the beginning of the trailer:
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Nintendo won't notice if they sell it under some different name like Non-Bayonetta 2.
I think most people were responding to this shot from the beginning of the trailer:
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But that game has genuinely fantastic graphics, much nicer image quality than what we're getting on current gen systems and it looks to have a nice steady framerate even in this early state (no frame tearing!).
The shadowing is super crisp and the lighting is very nice, sure the models aren't super high poly but they certainly don't need to be.
Whatever, people will realize that game was amazing after it's been out for 2 years and then beg for a sequel. Same shit happened with pretty much everything Kamiya made after DMC.
Now there is, not if the B-tier releases are killed off.
I'll buy it 3 times. )<Now if only people would actually bother buying the game after all this outrage/excitement.
Hint: They won't.
(Six or seven people requested a Wall of Shame.)
Situation: A beloved IP, Bayonetta, is dead. The likelyhood of a revival seems astronomically miniscule. Out of nowhere, Nintendo funds development of a sequel, instantly reviving the revered franchise from certain oblivion.
The immediate response of certain enthusiasts was as follows...
(in response to the above)
A reminder, for history, that the above responses were these gamers gratitude for the unexpected resurrection of a dead franchise that they apparently love.
This thread is disgusting, Bayonetta 2 gets announced and people cry about system wars bullshit...
It didn't get announced for IPhone or anything, chill out, it's a real game with the potential to have nicer graphics than it would on 360 or PS3. Buy a WiiU with Wonderful 101 and call it a day.
Emergency Bayonetta replay today, up to chapter 4 already. Still the best thing ever!
You haven't answered my question.
How are Ubisoft going to survive on the profit from eight million copies of Assassin's Creed a year? That's not much over three hundred million dollars, minus the marketing and development, which is probably half that, they're banking $150M a year, Ubisoft is eight thousand people, in a lot of buildings that need powering.
(Six or seven people requested a Wall of Shame.)
Situation: A beloved IP, Bayonetta, is dead. The likelyhood of a revival seems astronomically miniscule. Out of nowhere, Nintendo funds development of a sequel, instantly reviving the revered franchise from certain oblivion.
The immediate response of certain enthusiasts was as follows...
A reminder, for history, that the above responses were these gamers gratitude for the unexpected resurrection of a dead franchise that they apparently love.
(Six or seven people requested a Wall of Shame.)
Situation: A beloved IP, Bayonetta, is dead. The likelyhood of a revival seems astronomically miniscule. Out of nowhere, Nintendo funds development of a sequel, instantly reviving the revered franchise from certain oblivion.
The immediate response of certain enthusiasts was as follows...
(in response to the above)
A reminder, for history, that the above responses were these gamers gratitude for the unexpected resurrection of a dead franchise that they apparently love.
Mayonetta; play as Bayonetta's morbidly obese sister who uses her flabby skin to perform attacks like her sister uses her hair.
But why? The colorful visuals? What about it jumps out to you as being a budget title?
The people are very low poly. It was a mistake to zoom in on them like that at the very start of the trailer. It's obviously fine during gameplay because it's so zoomed out, but I can't blame people for being taken aback at first when they saw that. I think the game looks pretty nice in play, myself.
In which case, the budget increase will be nothing like last time. Game assets are built at far higher qualities than are used on the consoles. You can have greater density, better lighting, richer volumetric effect etc, and those things to take man hours, and so, money, but it's nothing like the investment of building art assets, or recording voice acting, doing motion capture, etc.
This thread is disgusting, Bayonetta 2 gets announced and people cry about system wars bullshit...
It didn't get announced for IPhone or anything, chill out, it's a real game with the potential to have nicer graphics than it would on 360 or PS3. Buy a WiiU with Wonderful 101 and call it a day.
Emergency Bayonetta replay today, up to chapter 4 already. Still the best thing ever!
How long until Bayonetta 2 port begging becomes bannable as it happened with MonHun3G? :lol
Oh man, Valkyria would be perfect on Wii U. Hell, most SRPGs would.
Betrayonetta 2
The people are very low poly. It was a mistake to zoom in on them like that at the very start of the trailer. It's obviously fine during gameplay because it's so zoomed out, but I can't blame people for being taken aback at first when they saw that.
My favourite:
Yawn.
Platinum Games probably only has their D team working on this. :lol
Sorry, hard to get excited when there's Metal Gear Rising, Anarchy Reigns and whatever Kamiya is working on involved.
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Alternatively: Vienetta.
I can't finish this joke, something about ice cream, I dunno.
We have to screencap this post so it officially becomes OT subtitle in due time.
Situation: A beloved IP, Bayonetta, is dead. The likelyhood of a revival seems astronomically miniscule. Out of nowhere, Nintendo funds development of a sequel, instantly reviving the revered franchise from certain oblivion.
I'm saying they will continue to escalate the arms race until only a few publishers survive, and those few publishers can then run razor thin profits. You're throwing out numbers which are essentially arbitrary and cannot be specifically quantified. The strategy is to bleed the competitors dry, so that those who remain can survive comfortably in a space that no longer has 12 or 20 or 40 competitors (who remembers Jaleco? Acclaim? etc) but only 3 or 4.
ed as many people out as they can. The "limit" on that has not been reached yet.