Bayonetta 2 - WiiU (Director: Yusuke Hashimoto, Pub: Nintendo, Supervision:Kamiya)

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Still don't get why this strawman keeps getting posted.

It's not exactly a strawman.

If you're opposed to it coming out on WiiU, the only alternative was not. Hell our too reasonable for this forum insider was shocked. He was told unequivocally that it wasn't coming out. That means Sega had said "We pass." Considering the... muted sales of the first, it isn't likely another publisher was going to pick it up.

So it's WiiU or not at all.
 

jerd

Member
Still don't get why this strawman keeps getting posted.

I think it is because there are some people (very few, but still some) on this thread who seem very accusational, as if Nintendo stole the franchise from the other platforms. That is just the way I interpret some of the posts on here. It sucks that the game will only be on Wii U, but it is very cool that it is happening at all.
 

Duffyside

Banned
Still don't get why this strawman keeps getting posted.

It's a bit of stretch based on people not reacting with "Bayo 2 is being made SO AWESOME!" and instead saying "noooo not WiiU." If people can only post their negative feelings, and nothing positive, people jump to wild conclusions.

Didn't Valkyria 2 come out on PSP?

I'd rather have Skies of Arcadia 2 myself.

I meant a "real" Valkyria, on a home console, and the Wii U controller would work wonderfully with it.

But you are not wrong about SoA 2. After over a decade, I had finally given up hope... sniff...
 
It's not exactly a strawman.

If you're opposed to it coming out on WiiU, the only alternative was not. Hell our too reasonable for this forum insider was shocked. He was told unequivocally that it wasn't coming out. That means Sega had said "We pass." Considering the... muted sales of the first, it isn't likely another publisher was going to pick it up.

So it's WiiU or not at all.
The strawman is in the implication that expression of displeasure is equivalent to preferring it never come out. It's a running undercurrent in the thread.

There seems to be this idea that one can't be reasonably disappointed.

I'm not opposed to it coming out on the Wii U. I'm fully aware of it being Nintendo funded.

That being said I don't intend to get a Wii U (or any console at launch).

Ergo, I'm mildly disappointed I won't be able to play the sequel to a game I liked. It's all well and good that other people get to play it I guess; but I'm not exactly jumping for joy at that.
 
It's a bit of stretch based on people not reacting with "Bayo 2 is being made SO AWESOME!" and instead saying "noooo not WiiU." If people can only post their negative feelings, and nothing positive, people jump to wild conclusions.



I meant a "real" Valkyria, on a home console, and the Wii U controller would work wonderfully with it.

But you are not wrong about SoA 2. After over a decade, I had finally given up hope... sniff...

Dreamcast Sega fans got screwed about as bad as Genny era Sega fans... okay... no where close... but we still got screwed.
 
The strawman is in the implication that expression of displeasure is equivalent to preferring it never come out.

I'm not opposed to it coming out on the Wii U. I'm fully aware of it being Nintendo funded.

That being said I don't intend to get a Wii U (or any console at launch).

Ergo, I'm mildly disappointed I won't be able to play the sequel to a game I liked.
Which is why I explained not quite a strawman.

I mean, it's a huge oversimplification of motives, but it has enough weight. In that it's purely black and white. Without Nintendo there wouldn't be a Bayonetta 2.

I understand the disappointment part. I understood it from ArjanN earlier.

But to me a series like Shenmue or Bayonetta would be enough to make me go "Okay... at some point I need to own that system."
 

Satch

Banned
How can you tell, I've been trying to figure out gender all day!

in Bayo1, Bayo and Jeanne used the same frame (but Jeanne had smaller boobies and a smaller butt), so they stood exactly the same, with the arms out from their sides and everything


the sage goes into that same posture here

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VegaNine

Member
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Iwata: Thank you very much for joining me today.

Hashimoto: Thank you for having us.

Kamiya: *sucking pocky*

Iwata: I've come to know both of you quite well during the development of Bayonetta 2,
but perhaps some of our readers have yet to make your acquaintances.

YoKTW.jpg


Hashimoto: I'm Yusuke Hashimoto, director of Bayonetta 2. The man to my right is
Hideki Kamiya, the game's supervisor, and the creator of the original Bayonetta.

Kamiya: *tweeting*

Iwata: That says it all about Kamiya-san! *laughs*

Hashimoto: *laughs*

Iwata: Now, Bayonetta 2 is a very special game in the library of the Wii U, but I think
that in order to understand its importance, we must first understand its history. Perhaps
one of you should tell us how the original Bayonetta came to be.

Hashimoto: Well, Bayonetta was the result of a partnership with Sega. Their own games...

Kamiya: Were not selling.

Iwata: *laughs*

Hashimoto: Um, yes... and they wanted a game that would appeal to Western audiences.
At first, they looked to their own teams for ideas, but...

Kamiya: Their own teams are terrible.

Iwata:
*laughs, nods, and wipes eyes*

Hashimoto: Well, in any case, Sega met with Kamiya-san and they felt that he had a good
idea. What was the idea again, Kamiya-san?

Kamiya: "Sexy Guns."

Iwata: "Sexy Guns?" That was is it? *laughs*

Hashimoto: Well that idea was just for Sega. When we began work on Bayonetta,
Kamiya-san—and the rest of our team—we took that idea and we improved upon it.

Iwata: I'm not sure I understand. How can you improve upon "Sexy Guns?"

Hashimoto: Well, we thought of Bayonetta as a delicacy—like the blowfish, which is a
poisonous dish that can only be prepared in an experienced kitchen. Bayonetta, like the
blowfish, required a team of skilled chefs to prepare it. So we assembled our chefs, and we
cooked our dish with care: eliminating the poison, adding sauces and seasonings, surrounding
the plate with sushi and vegetables and miso soup. We offered the dish at the same price as
any other plate, but in the end...

Kamiya: Bayonetta sold like week-old tempura.

Iwata: *laughs* I see.

Hashimoto: Still, we were proud of our dish.

Kamiya: We ate it ourselves.

Iwata: But the diners in your restaurant would rather suck pocky.

Kamiya: Right, except the restaurant was Sega's—we were just the cooks. So while we
got fat eating our blowfish, Sega drank water from a hoofprint.

qU8XZ.jpg


Hashimoto: Naturally, we wanted to feed them.

Iwata: But all you had was blowfish!

Kamiya: Correct, so we began work on Bayonetta 2.

Iwata: *laughs*

Hashimoto: Sega did not laugh.

Kamiya: I spoke to the executives at Sega. I told them our blowfish was the best they'd find.

Hashimoto: Yes, and although they understood that we were skilled chefs, they didn't
want to eat our second dish. We even prepared them a sample and brought it to their offices.
Starving though they were, they still wouldn't eat it.

Iwata: I can't say I blame them!

Hashimoto: No, I can't say I blame them either; the first blowfish didn't sell. So we decided,
collectively, that there would be no more blowfish—Platinum would cook teriyaki, and Sega
would stick to hedgehogs.

Iwata: Hedgehog—a sour platter.


Everyone: *laughs*


*laughter continues*


*Iwata bends over, crying*


Iwata: My, my, where were we?

Kamiya: Blowfish is poison no matter how well it's cut.

Iwata: Wow, that's a startling thought.

Kamiya: Yes, but it's true. So I must say, it was a surprise when you arrived at our studio
months later and told us to prepare you a big plate of Bayonetta 2.

Hashimoto: On that note, I've been meaning to ask... well, what I mean to say is that,
everyone at Platinum has been wondering... why exactly did you order this dish?

Iwata: Well, it really is very simple.

In the past six years, Nintendo has fed nearly 100 Million diners with a little plate called "Wii."
Many of these diners are—you might say—"pocky suckers."

Nevertheless, one man's pocky is another man's blowfish, and so Nintendo enjoyed—for the
first time in years—a reputation as a five-star restaurant.

But some diners don't suck pocky. Their palette is so refined that they consume nothing except
the blowfish. You might say that they love it to the core.

These diners are a minority, but they are a vocal minority... and so they were quite vocal about
their distaste for Wii. They slandered us in food columns. They reported us to the Board of Health.
Worst of all, they began directing our customers to other establishments, telling the world
that our menu was short on fine cuisines like the blowfish.


*pauses*



It was because of these critics that we lost our five-star rating.


*long pause*


Hashimoto: I see... so, by making Bayonetta 2 exclusive to the Wii U, you hope to
gain the favor of that final minority, and persuade them to take a seat at your table.


*tears up*


IWATA: NO. *laughs* I HOPE TO MAKE THEM STARVE.

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Theorymon

Member
So assuming that this is based off of the canceled version of Bayonetta 2... I just realized that the Wii U pad could actually have a pretty nifty use for the rumored co-op. I imagine it being sorta like that Blops 2 demo where instead of having split screen, one player just plays on the pad. I just hope the game would be able to at least try to keep that smooth 60 FPS!

Oh yeah speaking of the Bayonetta 2 rumors... does anyone have a link to the rumored leaked details about the game? I could swear I remember reading about (spoilers related to the possible plot to those of you who are mega anal abut spoilers)
the 2nd character being some sort of guy in the US military, which is really odd since Jeane sounds like the perfect Luigi to Bayonetta's Mario
, but my memory is foggy and I can't seem to find any of the pre-cancellation rumors from a quick google search...
 

evangd007

Member
I proposed a similar theory way back during the 01.net days. While I'm not as eloquent as a ShockingAlberto or Kajima post, I did ask whether or not this was Nintendo's strategy. The idea is for them to basically eat up/entice all the little/smaller guys with promising stuff on both sides of the world to have content to fall back on while they prepared their usual Mario/Zelda/Metroid/Kirby/Pokemon/Smash/Underutilized IP fare. They'd go "next-gen" enough with their console that these developers aren't overwhelmed when their only other prospects are behemoths in PS4/720 and try to stay competitive in terms of quantity versus technicality.

Would be extremely cool to see this go down imo.

Nintendo tried to do that last generation, but the small-mid size independents either ate the cost in the West or went to alternatives like the PSP in Japan. This generation they may not have those options, especially the Japanese independents. The independents might no longer have the resources to keep up with the graphical arms race, even with middleware.
 
Really just shows how much our audience is full of babies and manchildren. That's sad and depressing that people can't appreciate that the game series gets to live on instead of being quietly swept under the rug. I feel ashamed to be associated with such people. :(
 

dentoomw

Member
I dunno about the rest of you but here are my issues with it:

1) It's an exclusive to a new console - meaning I not only have to fork out $60 for a copy, but another $200 for a new console as well just to play it.

2) With the 360/PS3, I know what I'm getting into. It's familiar. The Wii-U still has a lot of unknowns and is unfamiliar: How good is it gonna look? How will the controller handle? Does it being on Wii-U imply motion control (please no)

Edit: I should add too, that Nintendo still has a bit of a stigma on it's head when it comes to the core games. I'm guessing a lot of the hate is that stigma just getting passed on to the Wii-U as well.
 

Theorymon

Member
I can't believe that this announcement garnered 85 pages of discussion. When Nintendo throws a bone to the hardcore gamer minds explode.

The sad part is that I wouldn't be shocked if a lot of the people here didn't buy the original game, and just posted here for more console war bullshit :(
 
The sad part is that I wouldn't be shocked if a lot of the people here didn't buy the original game, and just posted here for more console war bullshit :(
Given how badly it sold it wouldn't surprise me if statistically-speaking not everybody on Twitter actually owns the original Bayonetta. You certainly had far less people making a fuss when this game was originally cancelled.

I would be just as excited if this was confirmed for the PS4 or 720 as I am for it being on the Wii U by the way. Only plus being on a Nintendo system is the possibility this'll lead to a PG-developed, Kamiya-directed Star Fox some time in the future.
 
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