I imagine usage stats told them something under 2% of users used it and it got cut swiftly. Disappointing, but I can see why it'd be out-prioritized.No campaign theater mode..............
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I imagine usage stats told them something under 2% of users used it and it got cut swiftly. Disappointing, but I can see why it'd be out-prioritized.No campaign theater mode..............
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no flagdrops
no small maps
no perks, killstreaks, prestige
halo
Have you ever actually tried before poopooing the idea? Yes, completing The Ark without setting foot in a vehicle IS fun. Just the other day I played Swordbase without setting foot in a vehicle and it was fun. It's an alternative way to play out different encounters for added challenge. That's the beauty of Halo campaigns, you can tackle each encounter any way you want. Don't want to walk across large stretches of land? Then grab a Mongoose!I tend to disbelieve that going against the very obvious design of the game would be any fun. Can you maybe walk through those long sections on foot? Perhaps. Survive against wave after wave of ghosts or wraiths or (whatever the heck the newer covenant vehicles are named)? Sure, I suppose. Would it be any fun? I don't know, you might be wired that way, so who am I to say. Whatever floats your boat.
Soooo you ever play Assault on the Control Room? How about the mission "halo"?
I honestly don't think I ever used it.
Campaign scoring I will miss. Added replay value.
What do you guys think of the OST based on what you've heard so far? Does it reach Marty levels of greatness?
I've been listening to a bunch of Halo music today (on ODST at the moment) and it's so damn good.
Vehicles in Halo works when you're in an actual open environment and driving a Warthog feels like you've gained an advantage in land traversal. It's true, after Halo 1 vehicle sections feel very linear. If I have to drive on some fucking future highway again I'll barf.Under what grounds? How can an object in a sandbox environment be considered over saturated? They are means of fast travel from point A to point B in an optional sense to pick up the pacing from an encounter to encounter bases. Vehicles add layered depth to a combat scenario when mixed ground, air, and foot. Not to mention that the sense of feedback and responsiveness in control are juxtaposed to their physics based nature which adds to the possibility of "fun Halo moments" of flipping vehicals and collateral damage. Halo would be a shell of an experience without vehiclas.
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Are you talking about the trip back to the turret with the Elites and Engineers?
Halo 2's legendary was the hardest. I couldn't get past the first level with the covenant boarding parties for years. Other than a few spots halo3, ODST, and reach weren't that bad.
Can someone explain the lack of theater mode? Are we talking like, you can't take clips, or you can't go back and view it? Can I still take screen shots?
The ship junkyard?No, there's a section before that, it's the same area as one of the Invasion maps. You have a little shack with some DMR ammo and it's like you're facing off against the entire remainder of the Covenant ground troops on Reach.
I honestly don't think I ever used it.
The ship junkyard?
I specifically mentioned AOTCR and TTB as the non point-A to point-B vehicle sections, but even then, they didn't make up a majority of those missions. Halo, you're driving the warthog. That's it. You might have a gunner, but he doesn't tend to survive very long on higher difficulty. Then it's just you and the wheel. Silent Cartographer, same thing. Then you fly off in a banshee at the end of Keyes. The rest of the game is on foot.
Huh? Tsavo Highway, The Ark and The Covenant From 3 had huge open spaces for verhicles. Reach big sections were Winter Contingency and ONI: Sword Base. Reach was also the only Halo with forced linear vehicle sections.Vehicles in Halo works when you're in an actual open environment and driving a Warthog feels like you've gained an advantage in land traversal. It's true, after Halo 1 vehicle sections feel very linear. If I have to drive on some fucking future highway again I'll barf.
I only ever used to take cool screenshots, besides that, I never touched it.
Huh? Tsavo Highway, The Ark and The Covenant From 3 had huge open spaces for verhicles. Reach big sections were Winter Contingency and ONI: Sword Base. Reach was also the only Halo with forced linear vehicle sections.
It was a fairly large area, that tended to make it easier, in my opinion.I think so.
Pretty easy on co op, but a big challenge solo.
Spartan Ops First Mission Video
Disclaimer, the guy playing isn't very good - but it shows how huge the first level is!
I used it a bit, but it's the Spartan Ops omission that bites even harder, IMO. I'm an enthusiast of Firefight, and took scores of pics and videos from that mode to share with the community and for my own. I think it's pretty unfortunate that 343 built Spartan Ops with the stated goal of creating great co-op experiences, and then removed the ability to review, save or share those experiences.
-Halo 4 definitely has a glitch with sound where things just do not make noise when they should.
It was a fairly large area, that tended to make it easier, in my opinion.
The hardest part for me (that I remember) on Legendary solo was on board the Covenant ship, on the way back from the control room, that little hallway with like four super elite elites. I was stuck with a shitty weapon.
Yeah, Halo 2 still was more open in the vehicle sections then Reach. At least no control was taken away from you.Halo 2 had that awful Flood section as the Arbiter, and good luck getting through there without a vehicle.
Yeah, Halo 2 still was more open in the vehicle sections then Reach. At least no control was taken away from you.
Have you ever actually tried before poopooing the idea? Yes, completing The Ark without setting foot in a vehicle IS fun. Just the other day I played Swordbase without setting foot in a vehicle and it was fun. It's an alternative way to play out different encounters for added challenge. That's the beauty of Halo campaigns, you can tackle each encounter any way you want. Don't want to walk across large stretches of land? Then grab a Mongoose!
Dax, come post some of your Ark on-foot screenshots, pronto.
Interesting. That was the case at PAX as well, often things like a Gauss Hog tagging you would just result in your Spartan crumpling up, silently. I figured it was a late glitch, to be fixed.
I used it a bit, but it's the Spartan Ops omission that bites even harder, IMO. I'm an enthusiast of Firefight, and took scores of pics and videos from that mode to share with the community and for my own. I think it's pretty unfortunate that 343 built Spartan Ops with the stated goal of creating great co-op experiences, and then removed the ability to review, save or share those experiences.
There has to be a real reason for this though? Right?
so people couldnt record the co-op input lag and show it to their friends
so people couldnt record the co-op input lag and show it to their friends
Has 343 talked about this for Halo 4? The lag was horrible in Halo 3/Reach. Shit felt like I was on an ice rink without skates on.
There has to be a real reason for this though? Right?
Has 343 talked about this for Halo 4? The lag was horrible in Halo 3/Reach. Shit felt like I was on an ice rink without skates on.
In multiplayer, I'll basically never get in a vehicle. I take that back, if I'm playing against a friend, and usually in person and not online, we would go to blood gulch and get in warthogs and play chicken for a bit. But it has been years since we've done that. In regular online multiplayer? No way. Hate them, won't use them, won't ride in them. I think they're cheap and unfair and won't participate in that nonsense. (But then, I hold the same beliefs about swords, lasers, hammers, needlers, etc. Won't use them. I don't think it's fun when they are used on me, so I won't use them on anybody else.)
In multiplayer, I'll basically never get in a vehicle. I take that back, if I'm playing against a friend, and usually in person and not online, we would go to blood gulch and get in warthogs and play chicken for a bit. But it has been years since we've done that. In regular online multiplayer? No way. Hate them, won't use them, won't ride in them. I think they're cheap and unfair and won't participate in that nonsense. (But then, I hold the same beliefs about swords, lasers, hammers, needlers, etc. Won't use them. I don't think it's fun when they are used on me, so I won't use them on anybody else.)
How is this thread already 5 pages long and we still have 20 minutes before reviews come out?
How is this thread already 5 pages long and we still have 20 minutes before reviews come out?
How is this thread already 5 pages long and we still have 20 minutes before reviews come out?
SILENCE!
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That should be someones avatar.
I can already see some reviews.
"Story too short. 2/5"
"Call of Duty rip off. 3/5"
Good times GAF! 15 mins!