Any Assassin's Creed 3 Wii U Reviews or Impressions?

NintendoWorldReport.com has a comparison video up. Wii U version looks brighter and sharper I think.

http://www.youtube.com/watch?v=VOaoBcY4HUk?hd=1

Weird differences in the character close ups of the main character. His eyes look.. dead in the Wii-U version. And the Wii-U version seems a bit less saturated? Or the brightness is turned higher? Looks different, but not worse.

The port seems to be on the competent side of things. If I could only find out, if I could turn of the hud on TV... I guess it will be possible in the PC version via cfg or a mod, but in the Wii-U version I could have everything in my hands while the TV is free from cluttered up messages, radar or buttons prompts. Could provide a more immersive experience.
 
I regret buying this game so far :-/

Framerate is mediocre, there are occasionally obvious pop-ins, the first 1-2 hrs have been a complete snoozefest..
 
Hey, everyone's welcome to their opinion, but the appeal of Giant Bomb is that they're not afraid to speak their minds on whatever they are covering. We're seeing their raw opinions being formed in realtime as they play these games and no other site comes close to matching that.

Of course, if you think they are "biased" or dislike the way they express themselves I could understand why you wouldn't enjoy it.

The problem I have with them is that they seem to never have any idea what the fuck they're talking about. Any time I've watched their quicklooks, or something like this, or listened to their podcast, it's like they've never played/experienced a game before. Take 10 - 15 minutes to do some journalistic research before spouting your mouth off. It's really not that hard. Though to be far this is my issue with a lot of "game journalists" today. The vast majority of them don't bother to do their homework.
 
I regret buying this game so far :-/

Framerate is mediocre, there are occasionally obvious pop-ins, the first 1-2 hrs have been a complete snoozefest..

are your framerate complains about this specific version or about the game?
 
are your framerate complains about this specific version or about the game?

looks to be something in all skus. I don't know how it compares to the PS360 versions, but the game very very rarely feels smooth. I think it's hovering around 25fps most of the time with occasional jumps to 30.

That said, for whatever reason, the game looks worlds better on the gamepad vs. my tv. Maybe it just hides the imprefections better, I'm not sure. It feels smoother and the models look cleaner. But this is the kind of game I'd rather play on my tv :-/
 
looks to be something in all skus.

The PC does not seem to suffer from those problems on a good rig.

One of my friend was playing a legit copy on a GTX460 and according to him it runs at 50-60fps at maxed settings with FXAA.
9 hours of play and not a single crash as well.

I hope I will be as lucky.
 
The PC does not seem to suffer from those problems on a good rig.

One of my friend was playing a legit copy on a GTX460 and according to him it runs at 50-60fps at maxed settings with FXAA.
9 hours of play and not a single crash as well.

I hope I will be as lucky.

pc will always win in the framerate/aa department... unfortunately my rig cannot run it...
right now i'm not sure if get this for my ps3 (where i have all the other games of the series) or my U (i always like to feed my youngest, and gamepad off screen gaming sounds really nice)
 
The PC does not seem to suffer from those problems on a good rig.

One of my friend was playing a legit copy on a GTX460 and according to him it runs at 50-60fps at maxed settings with FXAA.
9 hours of play and not a single crash as well.

I hope I will be as lucky.

sorry, meant console skus. Of course the master race always has it better off ;-)
 
sorry, meant console skus. Of course the master race always has it better off ;-)

Not always, disastrous PC ports exist after all. ;) AC3 is not one, apparently.

pc will always win the framerate/aa department... unfortunately my rig cannot run it...
right now i'm not sure if get this for my ps3 (where i have all the other games of the series) or my U (i always like to feed my youngest, and gamepad off screen gaming sounds really nice)
Go for the Wii U then, it can't be worse than the PS3 version anyway. And the game does look very nice on the gamepad.
 
So I've started the 2nd sequence and I'm wondering if there are any accomplishments in the Wii U version, even in the Uplay stuff from Ubisoft that used to pop up when playing AC2 on Xbox 360. Maybe we'll get it when the Uplay app comes to Wii U?
 
The PC does not seem to suffer from those problems on a good rig.

One of my friend was playing a legit copy on a GTX460 and according to him it runs at 50-60fps at maxed settings with FXAA.
9 hours of play and not a single crash as well.

I hope I will be as lucky.

I wonder if my 6970HD will run it well?
 
NintendoWorldReport.com has a comparison video up. Wii U version looks brighter and sharper I think.

http://www.youtube.com/watch?v=VOaoBcY4HUk?hd=1

It's not "brighter", it's washed out. The Wii U does not support full range RGB, so any video capturing done through a PC will look washed out.

http://www.eurogamer.net/articles/df-hardware-nintendo-wii-u-review

However, there is some unwelcome news - specifically that the HDMI output is locked to limited-range RGB only, with footage from all games we've captured thus far revealing absolutely no information in the 0-16 or 235-255 areas. Many digital displays - PC monitors in particular - don't operate correctly with limited-range RGB, giving washed out colours principally defined by blacks being more grey-like in nature. This is something Nintendo really needs to address as a matter of urgency - it's the most basic of omissions, something that Sony and Microsoft resolved to everyone's satisfaction many, many years ago.
 
The problem I have with them is that they seem to never have any idea what the fuck they're talking about. Any time I've watched their quicklooks, or something like this, or listened to their podcast, it's like they've never played/experienced a game before. Take 10 - 15 minutes to do some journalistic research before spouting your mouth off. It's really not that hard. Though to be far this is my issue with a lot of "game journalists" today. The vast majority of them don't bother to do their homework.

Exactly. I respect Jeff Gerstmann but I watched him play The Secret World and he didn't even know what it was.
 
So now that a few days have passed has anyone run into the same issues the 360 and PS3 versions have?

I think a lot of them are suppose to happen later on in the game.
 
The problem I have with them is that they seem to never have any idea what the fuck they're talking about. Any time I've watched their quicklooks, or something like this, or listened to their podcast, it's like they've never played/experienced a game before. Take 10 - 15 minutes to do some journalistic research before spouting your mouth off. It's really not that hard. Though to be far this is my issue with a lot of "game journalists" today. The vast majority of them don't bother to do their homework.
I actually DO think they know what they are talking about.

What they do that no other site does is let us experience the game for the first time with them. They regularly open up a new game and immediately jump into a quick look with minimal playtime prior to recording. It's fun and interesting to watch them run into issues.
 
I just picked this up and it's downloading the patch now. Hoping the U version isn't botched, but it's sounding like a standup port from most impressions. Will provide detailed thoughts once I've delved in.
 
Looks fine to me. Wii version is definitely brighter which isn't a bad thing.

Did you watch more than 10 seconds of it? Most of the time the Wii U version is darker, especially inside the cabins.

I'd say there is definitely some contrast issues... The brightest scenes are a tad too bright and the darkest scenes are a tad too dark.
 
I have the Wii U version but haven't played the PS3/360 version to compare but so far to me the Wii U version seems to be a great port
 
I ran into some problems that I have no idea is present in the other versions.

During the first main Assassination, frame rate drops, my character started spazzing, and attacking npcs disappeared around me giving me a easy kill. That was the only time that happened.

Consistently however, the the noticed on the upper right are glitched. If would give me the same notice, like it says I collected cash three times, rather than the different mission rewards. Also notices are replaced with ? frequently.

During close ups on faces, the shadowing is really horrible.

Anyone have the same problem?
 
The problem I have with them is that they seem to never have any idea what the fuck they're talking about. Any time I've watched their quicklooks, or something like this, or listened to their podcast, it's like they've never played/experienced a game before. Take 10 - 15 minutes to do some journalistic research before spouting your mouth off. It's really not that hard. Though to be far this is my issue with a lot of "game journalists" today. The vast majority of them don't bother to do their homework.

let me guess.they dont praise everything nintendo related
 
I actually haven't really had any frame rate issues. 9 hours playthrough so far. The shadowing and draw distance blur is shit. Looks better on the gamepad. But outside, its still enjoyable.
 
I actually DO think they know what they are talking about.

What they do that no other site does is let us experience the game for the first time with them. They regularly open up a new game and immediately jump into a quick look with minimal playtime prior to recording. It's fun and interesting to watch them run into issues.

Unfortunately, many of the issues they run into seem to come from the fact that they're really bad at figuring things out and frequently ignore on-screen prompts. They're funny guys, but it sure can be annoying to watch them bumble around trying to figure out what to do when I figured it out five minutes ago - or worse, when the game explicitly told them what to do five minutes ago.

They also have a habit of falsely stating things as facts based on either assumptions or misunderstandings. "Yes, the game will have this feature," and then it turns out the game doesn't have that feature, and nobody ever said it would.
 
I actually DO think they know what they are talking about.

What they do that no other site does is let us experience the game for the first time with them. They regularly open up a new game and immediately jump into a quick look with minimal playtime prior to recording. It's fun and interesting to watch them run into issues.

I am Not against them but what I thought Strange was that the were wondering if you could play hudless but never even tried to go through settings which would be the first thing where I would look.
 
I actually DO think they know what they are talking about.

What they do that no other site does is let us experience the game for the first time with them. They regularly open up a new game and immediately jump into a quick look with minimal playtime prior to recording. It's fun and interesting to watch them run into issues.


They may know what they're talking about but they sure as hell don't act like it. Like others have said though, they ignore on screen prompts, ignore the shit the game is telling them to do, and then act like the game sucks, or other stupid bullshit. It's like in most of their quick looks they're busy doing something else while also trying to play a game. Their Saturn quick look at Nights is embarrassingly bad.

I don't find it fun and interesting to watch them run into issues, because most of what they run into could have been avoided if they just paid minimal attention to what they were doing.

I gave up listening to their Bombcast, for similar reasons. It sounds like for some of them this is their first generation gaming, which is fine. If you're going to be talking about shit though take 10 damn minutes and do a google search, check multiple sources, put in a modicum of effort.

let me guess.they dont praise everything nintendo related

How about no. Also how about you don't make generalizations.

Go troll elsewhere.
 
Is it just me, or does it run better (framerate wise) when playing on the gamepad? It's not buttery smooth, but seems damn close. Still plenty of pop-in though.

Also,

NintendoWorldReport.com has a comparison video up. Wii U version looks brighter and sharper I think.

http://www.youtube.com/watch?v=VOaoBcY4HUk?hd=1

Most of the differences can be attributed to RGB differences except his face in the cabin scene. I really can't tell what's going on with that.
 
I sent my copy back to gamefly. I bought a pro controller for it but couldn't get over the sticks not registering anything except an almost full tilt. It bothered me way more than I thought it would. I tested the pro at the main menu and was happy to see they registered small movements so it must be an oversight game wise unless the other versions are the same?


Ill give it another shot on 360 when I have tons of time. I obsessive over 100% these games and with finals coming up now is not the time for it. Honestly that was probably it more than the control.

It looked and ran well from the few hours I gave it though.
 
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