Honest question: why is it good?
Note: If your answer is pixel art/the graphics style or the soundtrack you need not reply to this post.
It's a simple, but frenetic pattern based action game with good music and art direction.
Honest question: why is it good?
Note: If your answer is pixel art/the graphics style or the soundtrack you need not reply to this post.
Honest question: why is it good?
It's good because it's an action puzzler with multiple solutions for each level. As violent and fast paced as it is, there is a level of analysis to be done on each level that is well beyond your normal brawler type beat em ups.Honest question: why is it good?
Note: If your answer is pixel art/the graphics style or the soundtrack you need not reply to this post.
Honest question: why is it good?
Note: If your answer is pixel art/the graphics style or the soundtrack you need not reply to this post.
Maybe if they change the soundtrack.
The soundtrack is the selling point. The rest of the game is more okay than great once the novelty wears off.
Bleh, the stupid changing colors makes me nauseous and music does get music after a while.
Thanks for the video. I was in bed on my phone and couldn't really bring anything up so this is much appreciated.As you wish. Or you could watch GiantBomb's quicklook.
Exactly how I felt about it, the novelty of the violence and surreal story can't carry the game. Luckily the actual puzzle solving/combat is satisfying enough to pull you through to the end.The soundtrack is the selling point. The rest of the game is more okay than great once the novelty wears off.
Mass Effect 2 is a much better value and if you only get one of the two then get Mass Effect 2.But Mass Effect 2 is only $9. Wouldn't the thrilling, original, and thought-provoking world of Mass Effect be more worth my time and/or money? Strategy, action, romance, drama... can Hotline Miami really top Mass Effect in these areas?
That sounds like a bad game to me.
Music tends to do that, but yeah maybe it is starting to have an effect on you.
I bought it for $7.50 last week but I ain't even mad. Buy this shit.
It might come to Vita and iOS/Android I believeI'd prefer to play this on a handheld. Any chance of that happening?
Finally got to play a few levels of this game. This is the most disturbing game I've ever played and I've played quiet a few games that have been billed as being disturbing. There are games out there with more detail in regards to the violence, but all elements in HM combine to form something very dreadful, dark, depressing and disturbing.
The intensity, music, sound effects, neon colors and game play combined creates a ball of negativity. The game requires split second decision making that gets your heart pumping, especially when you bum rush a room that has more than one guy in it. Having to manually aim is perfect for the game play. There were a few times in the slice that I played where I was scrambling like a little bitch after blowing a guy's brains out all over the wall to line up a second shot on another enemy that was in the room.
I think one of the key reasons this game causes people who play it to feel negative emotions is that the graphics are simple. It causes your imagination to run wild. When you get sucked in your imagination adds more detail to what you're actually seeing. When I was watching the vids I never got this feeling, but because I'm playing the game and being sucked in by the intensity of the game play it causes my brain to run wild. This is a discussion that's been had a thousand times on GAF alone. Its one of the reasons why things like the FF6 opera scene really stuck with people.
I don't know if I would let kids or unstable people play this. This is the rare game that can really fuck with a person's emotions. And rarer still in that it taps into mainly the negative ones because the only positive emotion I've felt was of achievement when I beat a level. Other than that its been mostly negative. I feel like I could trek a couple blocks to the nearest drug house and step on someone's neck until the stop moving. That's why I didn't play this game too long.
Maybe if they change the soundtrack.
That sounds like a bad game to me.
I feel like a lot of the GOTY talk is coming from the on the nose story and the style.This is what I said in the thread for this game:
People are calling this game a GOTY contender for a reason. This isn't a game that people will say something like, "most technically impressive game so far," so you know that when people call this a GOTY contender they are talking about it in game play terms. Because the game play in this is excellent.
I feel like a lot of the GOTY talk is coming from the on the nose story and the style.
I feel like a lot of the GOTY talk is coming from the on the nose story and the style.
I feel like a lot of the GOTY talk is coming from the on the nose story and the style.
Why should I get it?
HEY FUCK YOU BUDDY.I meant to say the music gets annoying but ya, the biggest thing is it makes me nauseous. Gameplay seems like it would be fun but those swaying colors gives me that feeling like the motion sickness I get with some games, I barely made it through the 20 minute video the other guy posted.
That's because he worded his post poorly. The game has very simple, solid, fast-paced, skill-based gameplay. It's just what shines is the atmosphere and soundtrack because of how ungodly amazing these are. I'm 100% sure you'll love it.
Hmmm... I need them to release the Mac version already. I don't wanna buy it unless I'm sure it'll change into the Mac version of the game when they put that on Steam.
Haha yeah I know this game is not for everyone. It treads a little too far into the ultra-violent realm, but the gameplay itself is quite solid where it counts.