The Hobbit film leaves fans with an unexpected sickness

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Well I'm fucked.

I get motion sickness from some video games (Half Life 2 and Mirror's Edge specifically), get incredibly car sick and suffer from sea sickness as well.
 
Why would someone pretend to be nauseous? Either to you or to themselves? My nausea is QUITE distinct. It is DEFINITELY caused by watching 3D with glasses and is easily replicable.

Placebo means that the described effect comes about because the effect was expected as a result of the stimulus and not because of the stimulus itself, a self-fulfilling prophecy if you will, an extensively studied and verified psychological phenomenon. Hence, you may experience nausea simply because you expect to become nauseous due to bias and your knowledge of the film being at a higher framerate (bias used here as a purely scientific term, not as a negative connotation). Granted, there are other factors at work here in human vision, but I was simply saying the "scientific reasons" quoted in the article were pure bunk.

48fps in 3d means 96fps in total with 48fps for each eye or 48fps total with 24fps for each eye?

The former
 
Will they offer a 24fps version of the Blu-ray? I'd rather have better picture quality than a higher framerate, unless of course they finally decide to use bigger discs than 50GB.
 
Honestly, 3D gives me a bit of a headache as it is. I could maybe see 48hz 3D making it even worse or something just because of too much going on. I would much rather be able to see it in 48hz 2D.
 
What? I wonder how the poor soul handles the super high resolution and 3D HFR of regular life.

Bullshit.
Next time you watch a 3d movie with someone look at their eyes while watching. It's far different than everyday life. Your eyes do this twitching thing. You don't notice because you're paying attention to the movie but yeah your eyes look funny.

It's why some children under six don't see the effects of 3D. Their eyes aren't developed enough to keep up.
 
Next time you watch a 3d movie with someone look at their eyes while watching. It's far different than everyday life. Your eyes do this twitching thing. You don't notice because you're paying attention to the movie but yeah your eyes look funny.

It's why some children under six don't see the effects of 3D. Their eyes aren't developed enough to keep up.

I think because low frames and 3D is a bad combo.
 
Will they offer a 24fps version of the Blu-ray? I'd rather have better picture quality than a higher framerate, unless of course they finally decide to use bigger discs than 50GB.

I think they're stuck offering a 24fps version of the Blu-ray, since 48fps isn't a defined standard for either players or TVs. Even the 3D Blu-ray will probably end up being 24fps.
 
When did they decide that they weren't going to project at 48fps for 2D? That wasn't the plan originally, was it?
 
Many people play games at over 60fps for hours on end without any issue. Sounds like quackery.

Huge difference between a game with a fixed perspective and/or user-controlled camera, and a 3D movie with impossible angles zooming in and out at the user, probably with tons on quick cuts.
 
Lots of other people like 3D, though. So long as they keep playing these movies in 2D as well, why do y'all want to die so much? :/
Do a lot of people like 3D? I mean I know Avatar was massive, but other than that?

And I don't mean this as a "you sure 'bout that, buddy?" remark. I honestly have no clue.
 
Another tweeted: “It works for the big snowy mountains, but in close-ups the picture strobes. I left loving the movie but feeling sick.”

If you search twitter, this tweet doesn't exist. So either it was deleted, private or made up for this article.

If the other quotes are tweets, they don't exist on twitter either.

News Corporation conspiracy! :P
 
Next time you watch a 3d movie with someone look at their eyes while watching. It's far different than everyday life. Your eyes do this twitching thing. You don't notice because you're paying attention to the movie but yeah your eyes look funny.

It's why some children under six don't see the effects of 3D. Their eyes aren't developed enough to keep up.

That's a problem with 3D, not HFR though. HFR should actually mitigate some of the discomfort.
 
I'm wondering how much of it has to do with Jackson's swooping camera filming style and how much with the frame rate. Cameron developed a visual language for the use of 3D in Avatar to minimize the frequency with which people have to change their depth focus, using longer shot durations and not changing depth planes dramatically between shots, so as to minimize eye strain.

If Jackson filmed The Hobbit in the same style as The Lord of the Rings without adapting to to the format, I can see why people would get sick. That big swooping camera move over the opening prologue battle in The Fellowship of the Ring would probably make me ill at 48fps in 3D.
 
I think because low frames and 3D is a bad combo.

Probably more because your eyes are splitting and recording the images. Your eyes work together when you walk around in your everyday life. I don't believe rotational polarity is found in everyday life. When was the last time your saw two things in focus at once moving the opposite direction?

Here do this make a counter clock motion with one hand and the opposite with the other? Can you get both of your hands in focus? Nope. 3D glasses help us do this while watching a movie in the way 3d is shot now.
 
Probably more because your eyes are splitting and recording the images. Your eyes work together when you walk around in your everyday life. I don't believe rotational polarity is found in everyday life. When was the last time your saw two things in focus at once moving the opposite direction?

Here do this make a counter clock motion with one hand and the opposite with the other? Can you get both of your hands in focus? Nope. 3D glasses help us do this while watching a movie in the way 3d is shot now.

Good points.
 
Only about 400 theaters in North America will be showing this in 48fps 3D anyway. Most people will be watching this in plain ol 3D or, if trends hold, people will take the time to seek out 2D screenings of the movie (as has been happening more and more frequently since Avatar)

Here's the list of theaters.

http://www.thehobbit.com/hfr3d/

Basically, I think The Hobbit as a high-frame-rate trial is DOA, essentially. If high-framerate stuff is going to take off, it's going have to be due to the Avatar sequels - which might have a little bit easier time of it.
 
I think we can rule out people who play video games since we commonly expose ourselves to higher framerates for extended periods of time.
Film exposed with light from continuous motion produces an inherent motion blur that videogame rendering lacks, so image continuity is easier to achieve.

By the way, while cinema film is 24 fps, theater projectors actually double or triple shutter each frame.
 
that's Peter Jackson for ya!

his action scenes in King Kong and the 1st LOR trilogy used quick cuts, close-ups, and shakey cams.

the sort of 21st century action scene filming technique that I despise .

So meh, that's Peter Jackson fo yeah
 
Film exposed with light from continuous motion produces an inherent motion blur that videogame rendering lacks, so image continuity is easier to achieve.

By the way, while cinema film is 24 fps, theater projectors actually double or triple shutter each frame.

True.
 
This seems very similar to impressions of early cinema. I believe if they could adapt, certainly a technological culture such as ours can as well.
 
This seems very similar to impressions of early cinema. I believe if they could adapt, certainly a technological culture such as ours can as well.

"The natural color thing is forgotten after awhile, excepting it does show how many different ways make-up on Pauline Starke may look."

Variety 1928 review of The Viking, the first film entirely in Technicolor.
 
Another fun fact related to the discussion of maximum frame rates, although I had to do some checking to see if I had it right:

On a CRT TV only between one third and two full horizontal lines are actually illuminated at any given instant in time. This is why they can appear partially dark when viewed through a camera. So while frames are put onscreen at 60 Hz, those frames themselves are drawn out with lines displayed at 15kHz. Clearly an upper limit has been reached here.
 
Lots of other people like 3D, though. So long as they keep playing these movies in 2D as well, why do y'all want to die so much? :/

In my case, it's because 2D fans are already getting less options for this movie (no 48fps option). If 3D didn't exist, we'd probably have that option.

Again, that's just me. I'm sure lots of people will love it as-is.
 
This movie made me nauseous before I've even seen it. I checked the local ticket price for HFR 3D showings and threw up in my raisin bran. I will never feel comfortable paying $20 for a movie.

I paid £7.35 a ticket! thats cheaper than normal 2D thanks to some Odeon Cinema club members discount!
 
Watching a live theatrical play through a glass window... The HORROR!!!111

I don't think I've ever been to a play where the main set is anything but stationary.

But then again, I haven't been to a lot of plays. Lemme know if there's one where your vista sweeps wildly around.
 
I don't think I've ever been to a play where the main set is anything but stationary.

But then again, I haven't been to a lot of plays. Lemme know if there's one where your vista sweeps wildly around.

The most classic example for this would be ... any circus.

Cirque du Soleil if you want to be classy

There are tons of kinds of special effects that theatre can use to have a huge variety of scenery... from moving parts to projections to light play
 
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