Possible with save file manipulation or something. I was in a game where players were out of bounds. Either glitching or hacking, either way that made me shut the game off and never touch it again.
So that's just using a map exploit, not hacking.
Possible with save file manipulation or something. I was in a game where players were out of bounds. Either glitching or hacking, either way that made me shut the game off and never touch it again.
PSY・S;45635870 said:The game's been hacked?
Whichever of you are on my friends list and have Golden Aybss, near me some trades plz. I need those Fetishes.![]()
There are always hackers in a COD game.
Per MisterC20XX:What's in the patch?
Did they finally add checkpoints to where Veteran isn't an exercise in frustration? Did they fix the aim acceleration? Did they fix the hackers?
--Fixes for random crashes that happen in the middle of Multi Player matches.
--Fixes for Chat functionality that isnt properly restricted under restricted PlayStation Network account on Multi Player mode.
--Fixes for occasion, when kicked out of a lobby, the user will return to the main menu with no functionality or menu selections.
--Fixes for when Create A Class screen isnt displayed and Back Ground screen remains when Client user selects Create Class on Party match making
--Fixes for scores will be sometimes be inconsistent when a player quits out/gets disconnected from a match, then joins another match
--Fixes for occasion when aerial kill streaks appear in the ground when called in.
--Fixes for when friendly nameplates do no not appear instantly
--Fixes for near class name being all uppercase.
Per MisterC20XX:
So yeah, about Sonic & All-Stars Racing Transformed...it's not a good port.
Wipeout 2048 is better looking and run way better,Ridge Racer Vita is also better looking and run better, ModNation Racers: Road Trip is also a better looking game than Sonic but it drops frames way more (don't have Ben 10 so I can't talk about that one)
the framerate drops and what missing on tracks(they look flat) are just unacceptable when on the same hardware -almost a year ago- you got something amazing like Wipeout 2048,Vita can do better than this,I think game should've been delayed like the 3DS version,Sumo is better than this lazy port job and more development time will be better for us.
But I have to say this, It's not "uglier" than MK7(not sure what IGN reviewer were smoking).
Mario Kart still isn't that ugly. I'm glad Nintendo went with gameplay > visuals, 60FPS on a handheld racer is something you definitely don't see everyday.
I think Namco could give the game a second life if they would just re-release the game with all the DLC tracks/cars for $20. It's much better now than it was at launch (stable 30fps, significantly more content).PSY・S;45639054 said:It's a shame about Ridge Racer Vita. I hope Cellius makes a fleshed out, 60fps RR2.
PSY・S;45639054 said:It's a shame about Ridge Racer Vita. I hope Cellius makes a fleshed out, 60fps RR2.
I suspect they are working on RR for the Orbis first, then maybe a second game for the Vita.
I think Namco could give the game a second life if they would just re-release the game with all the DLC tracks/cars for $20. It's much better now than it was at launch (stable 30fps, significantly more content).
Game should've been a RR7 port from the start, though. All the interviews I've read indicate that this game had a COD:BLOPS-esque development crunch, or even worse.
Hopefully it's not the end of Ridge Racer on Vita. The game's presentation is slick as hell, and (by all accounts) the gameplay is as fun as ever.
Long shot but I will try - can someone test if LBP Vita bought in Germany has Polish language? Want to offload the game since my main Vita account is US one and I won't be able to use the Network Pass code.
This LBP trophy is going to give me an aneurysm.![]()
I don't know if that's really an excuse for Ridge - afaik all the launch games (starting with R5) had stupidly short development cycles. Although R7 was kind of cheating, being an R6 port.Leona Lewis said:All the interviews I've read indicate that this game had a COD:BLOPS-esque development crunch, or even worse.
I think Namco could give the game a second life if they would just re-release the game with all the DLC tracks/cars for $20. It's much better now than it was at launch (stable 30fps, significantly more content).
If it's a cart, can't you just pop it in and check or is your copy unopened?
Great to hear. I actually liked the MP when I got it to work.OK, first time for everything--I got into and finished a dozen or so matches in CODBOD tonight with no connection difficulties whatsoever. Lol, after a couple hours I actually chose to quit because I needed a break. That's the first time that's ever happened. Wifh this patch the differences in connection stability are quite significant. They should have just released a miltiplayer only game with more maps and modes because this really is COD MP on a handheld and it's pretty damn fun now that it works.
Which one?
(Except for the 1440 minutes on creation mode)
Great to hear. I actually liked the MP when I got it to work.
Soul Sacrifice is quite possibly one of the best looking games on the VITA,it just looks,sounds and plays so freaking good.
Guys it's EDF for fucks sake!
Be excited!
Please![]()
Game should've been a RR7 port from the start, though. All the interviews I've read indicate that this game had a COD:BLOPS-esque development crunch, or even worse.
Ok, sorry to sound like a broken record, but this Trophy Guide lists all the trophies for LBP:
http://www.ps3trophies.org/forum/li...ittlebigplanet-vita-trophy-guide-roadmap.html
Offline has a Platinum trophy. Now, as I understand most of the time that means the game will allow me to get Platinum offline, just that trophy meter will not be at 100%, is that correct?
I don´t see how that is possible.. there is only one platinum trophy, and you have to get the online trophies to get it.. (unless I´m mistaken)..
10 aces in a row. (Particularly acing Odd World #3, I think...)
In other games if Platinum is listed as offline trophy you can get it by getting all possible offline trophies. The only thing that will be different will be the meter not showing 100%, there will still be a Platinum trophy next to it.
I suspect they are working on RR for the Orbis first, then maybe a second game for the Vita.
The only time that would be true is if those online trophies were added in a separate list like DLC (which a couple of games do), so you'd still be getting the original list to 100% to get the Platinum. There are no games where you can get the Platinum without getting all of the original trophies, online or off. Don't know where you got that from.In other games if Platinum is listed as offline trophy you can get it by getting all possible offline trophies. The only thing that will be different will be the meter not showing 100%, there will still be a Platinum trophy next to it.
The only time that would be true is if those online trophies were added in a separate list like DLC (which a couple of games do), so you'd still be getting the original list to 100% to get the Platinum. There are no games where you can get the Platinum without getting all of the original trophies, online or off. Don't know where you got that from.
Wow not many posts since I slept surprisingly.
Is that screen at native res? Can't tell from my phone
Edit: for EU plus members-
https://twitter.com/playstationeu/status/282053635624546305
did anyone get that (none Minis) Jetpack game to work..?
Doesn't it go up tomorrow?
Guys...
![]()
Do NOT try this at home.
I got the three stars with that tower
It's just to sort how many trophies require you to actually be online to unlock. The Platinum is in the offline list because for the Trophy itself, you don't have to be online. Once you have all other Trophies it will pop up even if you're offline.Ok, sorry to sound like a broken record, but this Trophy Guide lists all the trophies for LBP:
http://www.ps3trophies.org/forum/li...ittlebigplanet-vita-trophy-guide-roadmap.html
Offline has a Platinum trophy. Now, as I understand most of the time that means the game will allow me to get Platinum offline, just that trophy meter will not be at 100%, is that correct?
Also, I'm having some trouble deciding between 2 games I'm thinking of buying. Gods Eater Burst seems interesting from a story perspective, but I've never been sold on the MonHun type gameplay. I've also been pondering Valkyria Chronicles 2 because of the art style, but don't find the setting that appealing and I'm worried I might not enjoy the gameplay? What can you tell me about these games? Or do you have any other suggestions?
It's just to sort how many trophies require you to actually be online to unlock. The Platinum is in the offline list because for the Trophy itself, you don't have to be online. Once you have all other Trophies it will pop up even if you're offline.
To get to Platinum completely offline there shouldn't be any Trophies listed as Online-Trophies. If there are, there's no way around it.
nice...Reading the other thread it look like Textures Sacrifice is indeed a very solid game, but boy,it's one freaking ugly game,graphically speaking 3DS can do better.
I dunno Toto.... one of these days it would be nice if you eased up on the hyperbole.So yeah, about Sonic & All-Stars Racing Transformed...it's not a good port.
Wipeout 2048 is better looking and run way better,Ridge Racer Vita is also better looking and run better, ModNation Racers: Road Trip is also a better looking game than Sonic but it drops frames way more (don't have Ben 10 so I can't talk about that one)
the framerate drops and what missing on tracks(they look flat) are just unacceptable when on the same hardware -almost a year ago- you got something amazing like Wipeout 2048,Vita can do better than this,I think game should've been delayed like the 3DS version,Sumo is better than this lazy port job and more development time will be better for us.
But I have to say this, It's not "uglier" than MK7(not sure what IGN reviewer were smoking).