Not true. You might want to read up on the tyrnanny of the clock (the change in how people experience time), the history of money, the history of language and writing (and how its developement fundamentally changes brain structure from birth), the development of civilization, etc. The idea that 'big company structure' is part of human nature is a scary thought.
Besides, the modern corporation has only been around for 150 years +/-, and companies in general since Roman times.
quote of the thread.
That does sound interesting.
In any case, I didn't mean modern corporations, I meant the model of large corporations has been around in various forms for a long time.
Mainstream desires that can be "produced" will most likely always be a constant in an ordered society, and will always attract groups of people that want to profit from from those desires, and the best and most logical way to succesfully do that is to join forces in order to deliver.
And since there are various "desires", the groups of people will most likely take advantage of as many as they can, since they are in it for the money/profit.
This is why I don't think large corporations will leave the gaming scene. As long as there is profit to be made, they won't leave or become less relevant. Gaming is currently going through a change due to the economy, mobile gaming, free2play (These are all related I think.). But despite all that, games like Call of Duty sold an extreme amount of copies and, most importantly, set a precedent.
And due to the precedents set by gaming, large corporations would only go away if it was very hard to gain a profit. That would not be good for gaming -- there'd be far, far fewer games, not to mention that consoles would most likely not be able to exist in such a scenario.