McHuj
Member
How much DDR3?
Actually, that would make it 6 or 12 GB.
How much DDR3?
Decompression Block lead me to this:
http://www.bitsim.com/en/badge.htm
BADGE - BitSim Accelerated Display Graphics Engine
A display controller with acceleration for embedded systems
BADGE works as a graphics card in industrial and embedded systems, but doesn't suffer from the short life cycles affecting the usual graphics controllers. In addition it is very flexible, allowing it to interface to numerous types of processors, memories and displays.
BADGE provides 2D graphics acceleration with single or multiple video streams (including text and graphics overlay), and is an Intellectual Property (IP) core which can be used in both FPGAs and ASICs.
The modular design of BADGE allows it to be customized for your specific needs, optimizing for cost focused applications or for high performance requirements, but also makes it possible to add new functionality through your products life-cycle. Read more under "Features". New features are added upon request.
BADGE is easy to use and includes an API, drivers for both Windows CE and Linux and a backend to Qt. Due to the nature of the IP core, BADGE isn't affected by end-of-life-problems since the IP core can easily be moved to another FPGA device - even a device from a different vendor!
There is a Reference design available for BADGE, making it easy to evaluate and demonstrate intended usage scenarios. Read more under "Reference design".
Benefit highlights
Performance
High resolution - 4096 x 4096 pixels
High color depth - 24-bit color, plus alpha
Quality graphics acceleration with subpixel rendering
Flexibility
Any display format, memory type and processor interface
Scaleable for performance or cost
Scaleablefor small or large displays
Any FPGA family and vendor
Easy to adapt and modify
Future proof
Wide selection of available components and vendors
A multitude of FPGAs, packages and temperature ranges.
Surf the FPGA technology
Dramatic development of performance and price.
Product life cycle ownership
Migrate when you choose. Avoid EOL disaster.
I've just about have enough of this. someone had better start talking in terms of bits or I'm going to lose it.
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DDR3 2133 with 384bit bandwidth=102.3 GB/s
That's a lot of RAM for a console.Actually, that would make it 6 or 12 GB.
Well fuck.
So now we have another new player in Deanos, who is some sort of Microsoft ninja?
What is going on?
DDR3 2133 with 384bit bandwidth=102.3 GB/s
Some of you guys saying you want AA and that 2xAA is okay have never wandered into the the high res screenshot thread where they're doing 4xSGSSAA and shit.
I think you'll see tesselation in use in everything, more or less, but not to the degree some people are expecting. My understanding is that there are certain challenges, at least in durango's architecture, that will make developers carefully consider where they use it.
Nope. I think he meant 102 GB/s for the Edram.
That kind of bandwidth for the main ram would be kind of crazy.
You are likely to get 128-bit, which is 34GB/s unless you go triple channel which is more like 50GB/s.
Inside information. I'm using spoiler alert in case someone wasn't expecting it.
Both consoles will come with only one controller, and they'll still supply you shitty component cables.
Shh! You heard it here first!
i know who told you that, tell him that they know and to expect a phone call.
i know who told you that, tell him that they know and to expect a phone call.
Inside information. I'm using spoiler alert in case someone wasn't expecting it.
Both consoles will come with only one controller, and they'll still supply you shitty component cables.
Shh! You heard it here first!
i know who told you that, tell him that they know and to expect a phone call.
Isn't tesselation like the future or some shit? Why the hell wouldn't durango be made without those difficulties?
Next-gen ultra secret scoop: It's gonna be video games and it's gonna be good.
Nah for MS it's gonna be W8, W8, W8, you love Metro right? Kinect! We got 15 billion different ways to advertise to you on our paid service.. etc. Then they might get around to video games.
I'm only half joking
That's basically how their last E3s have been and how this year's most likely will be.
honestly : I have no fucking idea what's inside durango. I was just trolling around based on some believeable rumors from here and gaf.
Component would be an upgrade.
That's basically how their last E3s have been and how this year's most likely will be.
honestly : I have no fucking idea what's inside durango. I was just trolling around based on some believeable rumors from here and gaf.
So now we have another new player in Deanos, who is some sort of Microsoft ninja?
What is going on?
From jehovaTheThird
jehovaTheThird: honestly : I have no fucking idea what's inside durango. I was just trolling around based on some believeable rumors from here and gaf.
Isn't tesselation like the future or some shit? Why the hell wouldn't durango be made without those difficulties?
From Jehova The Third on Beyond 3D Forum thread:
From Jehova The Third on Beyond 3D Forum thread:
32 MB ES RAM is right though.
From Jehova The Third on Beyond 3D Forum thread:
I think we have a bigger scoop here.
This is damage control.
As in he's scared?
As in someone different is writing that.
tinfoil hat equipped
...Or he shit himself and had to do it.
I'm inclined to believe that he actually knows something, but he's got just these posts in that one thread and so far has said nothing more than the rumors we already heard.
sorry to disappoint, no ninjas here.
i had a feeling Jehova was lying and i did what i did to expose him.
next time dont believe random dudes.