The bottom three things are video, audio, and texture decompressors/decoders and a security chip for anti-piracy.
I don't know what the move engine is.
What is a move engine?
I don't understand any of that techy-stuff... but isn't 1.6 GHz clock speed for their CPU pretty weak?
the day and age where clock speeds could inform you of how fast a cpu is is looong over
8 cores @ 1.6 ghz, same setup as the orbis isnt it?
What is a move engine?
wasn´t there talk about 100Gb bluray discs..?
Doesn't 32mb esram mean it is limited to 1080p and 4xmsaa and not much else?
HDMI In is blowing my mind...
I'm getting flashbacks...
The bottom three things are video, audio, and texture decompressors/decoders and a security chip for anti-piracy.
I don't know what the move engine is, but it sounds like a memory controller.
Doesn't 32mb esram mean it is limited to 1080p and 4xmsaa and not much else?
Wizard's Jizz?
6x 50GB Blu-ray is awesome. Finallly, devs won't compress audio and video (I hope!).
HDMI In is blowing my mind...
I'm getting flashbacks...
Presumably you mean GB/s and, while I'm no techie, I don't think it means that. I'm taking it to mean that while only 32MB of the RAM is capable of 100 GB/s bandwidth, in parallel it could utilise the other RAM pool and thus it amounts to up to functionally 32MB at 170GB/s + everything else at 70 GB/s.3.5 gb of ram @ 192ghz or 6.5-7gb of ram @ 170ghz. Which is better?
fix'd3.5 gb of ram @ 19GB/s or 6.5-7gb of ram @ 70GB/s and 32MB @ 172 GB/s. Which is better?
Clock speed isn't everything. So, no it isn't weak.
Doesn't 32mb esram mean it is limited to 1080p and 4xmsaa and not much else?
BDXL discs exist, if that's what you're talking about. I imagine they're still too expensive for mass market use.
Nah, that wouldn't take up much.
That's... very, very impressive, if true. But wouldn't this mean a shit load of heat?
The move engine souns like the "blitter" Though I have no idea what that means. Maybe it enables the CPU/GPU to get closer to the 170GB/s bandwidth?
1.2 tflops is pretty disappointing.
Explain. I don't quite understand it, isn't the point 1080p?
Doesn't 32mb esram mean it is limited to 1080p and 4xmsaa and not much else?
What is a move engine?
1.2 tflops is pretty disappointing.
Hdmi-in?
What are we missing from this leak?
Gemüsepizza;46702389 said:No, $55 at Newegg for a BDXL burner.
http://www.newegg.com/Product/Product.aspx?Item=N82E16827136250
Presumably you mean GB/s and, while I'm no techie, I don't think it means that. Only 32MB of the RAM is capable of 100 GB/s bandwidth.
Basically, if the ESram is the frame buffer, it needs to store all the pixels in the frame. At 1080p 4xmsaa and 4 bit coulour depth, the rough amount of memory taken up would require 2x4x4=32 mb, which is just about the size of the esram. Can't do much more than that. Tiling would burn up bandwidth to the main memory, so it is best to avoid it if possible.Explain. I don't quite understand it, isn't the point 1080p?
It's massively better than the Wii U specs...I am just surprised at how much closer to the wii u this is than what I was expecting.
He was probably talking about AMD flops vs Nvidia flops. Which is a difference in how they are counted. These parts are rumored to both be AMD so it would be a valid comparison.If they are different architectures, then no. ERP a Sony programmer over at beyond3d wrote something I can't quite remember now, but he was basically saying to stop looking at TFLOP count.
I'm talking about the actual discs themselves.
It doesn't seem that close...I am just surprised at how much closer to the wii u this is than what I was expecting.
I am just surprised at how much closer to the wii u this is than what I was expecting.
Is 6x BD going to be adequate for streaming next gen's larger assets? If not, is it safe to assume that like the 360 the XB3 will allow us to install the game on to HDD?