EightBitNate
Member
Still waiting for a good "Wii U - Aquaman" post.
You infer that the Wii U trumps them all?![]()
If you take the rumors as fact, it's pretty clear that Orbis is more powerful. Not by a huge margin, but by a non-negligible one.
Hmm, interesting. I was just looking for an alternative metric to compare instead of FLOPS. Is there any good on-paper metric for CPU performance?IPCs are not good indicators for...
see here:
http://abinstein.blogspot.co.uk/2010/09/ipc-myths.html
That would make more sense. I had expected bandwidth of >500GB/s for the internal memory.See:
http://www.beyond3d.com/images/articles/xenos/bandwidths.gif
See the 32GB/s between GPU parent and daughter die?
I have to assume that's the 102GB/s refers to this bus in Durango. Not the internal daughter die bandwidth (256GB/s on 360).
FLOPS and MIPS are the best we have, but neither is sufficient on its own to describe performance.Hmm, interesting. I was just looking for an alternative metric to compare instead of FLOPS. Is there any good on-paper metric for CPU performance?
Orbis - Skyfall
Durango - Twilight
Wii U - The Hobbit
You guys have it all wrong
Orbis - Futurama
Durango - The Simpsons
Wii U - Spongebob Squarepants
good specs. move engine? microsoft's very own emotion engine?
one slightly annoying aspect of this leak, no mention of if the 3gb ram for os rumour is legit or not.
Spongebob > The Simpsons > Futurama.
good specs. move engine? microsoft's very own emotion engine?
one slightly annoying aspect of this leak, no mention of if the 3gb ram for os rumour is legit or not.
I think this thread is getting a little out of control....
Also Durante according to not just aegis, but also proelite and thuway Durango's compute units are apparently more efficient.
Since you don't want to let go, here
So yeah. But still man, this open for all kinds of interpretation and I guess one of them is "guy is talking about ports". It seems very reasonable. And also as he said, he is not telling us that an individual figure like TFLOP amount for example isn't a useful way to understand performance differences. I am not as versed as you I guess, but I can still read.
latching onto individual figures is not a useful way to understand performance differences.
OK lets say that everything else in the hardware is identical for a second
(So here we assume all system specs are the same with the exception of GPU), so you have a 50% performance difference, but only in ALU limited situations.
(This is where things get flaky, we are now talking about GPU. From all rumored specs, there is nothing pointing to any substantial differences other than one being 12CU's with the other being 18CU's, thus the 50% performance difference. This pretty much negates the rest of the post. Because at the end of the day, based on rumored specs, it's not more ROP's or ALU's ect, it's +6 CU's. Which means it has everything Durango has + 6 more.)
It already is and not because if competition.Wii U am cry.
T.T
Yeah, I too was expecting a 100x difference so this is actually much closer to the wii u in that regard.
8 CPU cores
8GB RAM
Windows 8
8|
PS3 had a more complicated architecture, both in terms of memory layout as well as in terms of CPU.
This time around, CPU and GPU complexity should be on par, while the memory layout is simpler on Orbis.
Durango - anderson silva
Orbis - jon jones
Wii U - Freddylenko
More than 1.5 times as efficient, starting from the same AMD base? I'll believe it when I see it.Also Durante according to not just aegis, but also proelite and thuway Durango's compute units are apparently more efficient.
More than 1.5 times as efficient, starting from the same AMD base? I'll believe it when I see it.
Well put it this way if you are wanting the full 8 gigs to be filled with a game then you will be having 10 min load times.
Durango - anderson silva
Orbis - jon jones
Wii U - chuck liddel
It's seems like you don't want to let it go more than anyone else. From the time that post was made you have been parading it like some kind of gospel, to show that the systems are more or less equal. I usually don't bother with these kind of disputes but lately I've been getting tired of reading the same things over and over, form the same people. Now let me get this out of the way first and foremost, I perfer Sony systems since after the gamecube. But not because of any loyalty to the company.
Lets take a look at that quote:
So unless you can point me to some rumors indicating something vastly different about the two GPU architectures, I would rather not read the same quote 1000 time a day, when it really does nothing to prove that they are equal. Based on what we know from rumors, one clearly has a performance advandage over the other, until final specs are fully revealed.
Orbis - The Lord of the Rings: The Return of the King
Durango - The Lord of the Rings: The Two Towers
Wii U - The Hobbit: An Unexpected Journey
6x 50GB Blu-ray is awesome. Finallly, devs won't compress audio and video (I hope!).
Orbis news coming next.
oh, why are people so eager to ruin a good thing?
The thing that people should keep an eye on moving forward for both Orbis and Durango are manufacturing issues. I don't think either will be delayed, but one or both could see, say, a CU or CPU core disabled to improve yields, or, less likely, more CUs enabled because of better than expected yields.
I'd say so, at least from a hardware perspective.So based on the current rumors the Orbis is a little easier to work with?
As I said, I'll believe it when I see it.About 66 percent more efficient, give or take.
About 66 percent more efficient, give or take.
Yea, apparently and it's surprising that they know that PS4's isn't. LoL Sony.
That seems to be confirmed from enough sources for us to expect it to be right on or at least very close.
Well put it this way if you are wanting the full 8 gigs to be filled with a game then you will be having 10 min load times.
1. Your pc is just running current gen games with a higher resolution and prettier effects. That 2.5 TFs won't be really used until next gen comes out.Not so sure, I'm running a 2.5TF gaming PC and sure games look nice and full 1080P on it, but nowhere near the "CGI look" some here aspire the leap to be. It's hard to see how a 1.3TF box could change that, written to the metal (lol) or not. With these specs and powerful PCs I predict tears in E3.
It's seems like you don't want to let it go more than anyone else. From the time that post was made you have been parading it like some kind of gospel
See:
http://www.beyond3d.com/images/articles/xenos/bandwidths.gif
See the 32GB/s between GPU parent and daughter die?
I have to assume that's the 102GB/s refers to this bus in Durango. Not the internal daughter die bandwidth (256GB/s on 360).
I'd say so, at least from a hardware perspective.
I mean, as it pertains to hardware complexity:
CPU - the same
GPU - Orbis: just a GPU / Durango: "secret sauce"
Memory - Orbis: single, fast pool / Durango: two separate pools