I had no idea Nomura was borrowing so much from FF12 for Versus…..

Khrno

Member
Yoshida is doing ARR with 12 in mind. Would be wise for Nomura to do the same and take some tips from the best modern RPG that SE has made.
 

Famassu

Member
I have to imagine damn near everything in the final version of Versus will be something else entirely from what little we've seen.

I'll be very surprised if this game didn't go through a complete overhaul a year ago or less.
They made a few big design changes 3-4 years ago. What we saw in the 2011 trailer already had much of that implemented. The couple of big ones are pretty much mentioned in the OP (1) going from old school miniature world map to something closer to FFXII's overworld, except with no loading screens, 2) going from having traditional cutscenes to making at least some of them happen during gameplay).
 

Luthos

Member
Yeah he said running around with a tiny noctis looked awkward, which I would agree with.

Yeah with the realistic style it's going for.

But the old style map can still be awesome if the theme of the game allows it. I've only played the demo of Ni No Kuni, but it had a wonderful looking world map.
 
Thinking about it, they're showing the tech demo on the new consoles, so they won't be announcing a next-gen game, so I'd have to agree with the 0% guess, or close to it. Probably just the philosophizing Agni this June, Versus next year, and yeah, probably not called Versus XIII, but who knows.

yea I wouldn't read much into that tech demo appearance. they will just confirm the engine can run on these systems.

Or they might show Versus13 running on luminous engine and give a 2014 release date.
 

StuBurns

Banned
yea I wouldn't read much into that tech demo appearance. they will just confirm the engine can run on these systems.

Or they might show Versus13 running on luminous engine and give a 2014 release date.
I don't really see why you'd do both, FFXIII/Versus XIII were announced at E3'06, the FFVII tech demo was at E3'05, it seemed like they wanted to show they're relevant, but didn't want to show their new games. If Versus XIII is on the next two consoles, the tech demo seems irrelevant to me.
 

Narolf

Banned
...Kagari got confirmation Versus will re-appear this year at some point anyway. If it's not for the E3 then it will be before or afterwards. Truly wish it will be for the E3, I'm doing the trip to Los Angeles specifically for Versus.
 

Verendus

Banned
One of the things I've always been most interested in about this title is using the airship to travel the map, since it will be in the traditional sense. How dynamic will it be, for example? Would you be able to travel both low and high, amongst monsters even? It will be interesting to see that aspect.

LOL, I see you're at it again. Still willing to bet your account on it?
A wise man always makes bets he knows he won't lose. I find this incredibly entertaining.
 

Khrno

Member
For E3, if given the case that ARR would have not launch yet, which it isn't unlikely since it's almost February, or it already is in many places, and we are yet to hear of the Beta starting date. I think a big focus, if not the main one for SE would be to showcase and display FFXIV ARR for both PC and PS3 (and maybe any other soon-to-be-ported platform), since their next 10 years of steady income is directly related to the success of their rebooted MMO.
 

Luthos

Member
...Kagari got confirmation Versus will re-appear this year at some point anyway. If it's not for the E3 then it will be before or afterwards. Truly wish it will be for the E3, I'm doing the trip to Los Angeles specifically for Versus.

You're making a trip to E3 specifically in hopes that Versus will be shown?

That's a risky move.
 

Zakkath

Member
I also didn’t know how serious he was trying this hard to change up how cutscenes have traditionally worked in JRPGs:


In FF Versus XIII, we've gotten rid of [in-game] cut scenes that the player can't control. There will either be pre-rendered movies or real-time event scenes that the player can control. These scenes are part of a new game play feature which, as far as I know, hasn't been done anywhere else. It's something that allows for very natural changes in the game experience, a form of expression you don't really see in games.



Translation : you can slightly rotate the camera while watching the cut-scene.

It's good that they take inspiration from FF12 though, because that was the last time they made a great game. I'm still not holding my breath for Versus though. I have lost any faith I had remaining in Square.
 

Hindle

Banned
I'd say they only started full development on VS in 2009 but the game was then moved to next gen. With the years preceding being a mixture of pre production and bad management. Whatever form the game now takes is interesting, does it have the same art? The same setting etc.
 

StuBurns

Banned
For E3, if given the case that ARR would have not launch yet, which it isn't unlikely since it's almost February, or it already is in many places, and we are yet to hear of the Beta starting date. I think a big focus, if not the main one for SE would be to showcase and display FFXIV ARR for both PC and PS3 (and maybe any other soon-to-be-ported platform), since their next 10 years of steady income is directly related to the success of their rebooted MMO.
I guess it depends on what's happened to Versus. It can't make a profit if it just launches on PS4 and Xbox 3 next year, so it's either still on other platforms, or getting delayed longer, or someone has money hatted for an exclusive window, if it's that, whoever did is going to want to show it at their conference.
 
Moreover when you take into consideration I couldn't care less about Gaming apart from FF/SE games in general.

well, at the worst you can watch whatever new Lightning Returns trailer is shown in all of its glory over... and over... and over.


but yeah, I think going to E3 this year will be worth the time/expense, regardless of whatever SE shows. Should be a legendary show.
 

Khrno

Member
I guess it depends on what's happened to Versus. It can't make a profit if it just launches on PS4 and Xbox 3 next year, so it's either still on other platforms, or getting delayed longer, or someone has money hatted for an exclusive window, if it's that, whoever did is going to want to show it at their conference.

If that's the case with Versus, I really doubt they would actually sell more on PS4/X3 next year, than releasing it for PS360. Bigger install bases and all that.
 
1. Sony has only recently sent out target specs for the ps4 (like last year)

2. SE's luminous engine is far from complete

The idea that SE has completely retooled Versus into a ps4 game on such short notice, using an engine that doesn't even exist yet, and have a demo ready in five months that will blow everyone away is beyond laughable.
 

StuBurns

Banned
If that's the case with Versus, I really doubt they would actually sell more on PS4/X3 next year, than releasing it for PS360. Bigger install bases and all that.
Yeah, they certainly wouldn't.
1. Sony has only recently sent out target specs for the ps4 (like last year)

2. SE's luminous engine is far from complete

The idea that SE has completely retooled Versus into a ps4 game on such short notice, using an engine that doesn't even exist yet, and have a demo ready in five months that will blow everyone away is beyond laughable.
Well the first point is kind of irrelevant, because that almost suggests there couldn't be games ready, but we all know where will be, at launch in fact, mere months after the system's announcement. And Sony themselves have been making PS4 games for a couple of years already.

The second point maybe I'm missing. Why would you assume it's moved engines?

The third point is the strangest. Why do they need some huge heads up? They've had two years in the complete dark, just making it 1080p and 60fps with extra sparks is certainly going to look very pretty. It's not like they'd rebuild all the assets. They can't just keep bleeding money over this project.
 

Khrno

Member
1. Sony has only recently sent out target specs for the ps4 (like last year)

2. SE's luminous engine is far from complete

The idea that SE has completely retooled Versus into a ps4 game on such short notice, using an engine that doesn't even exist yet, and have a demo ready in five months that will blow everyone away is beyond laughable.

Oh hey, if Yoshida can do it with ARR, I'm sure Nomura can also do it
with the help from all the 700 people working on ARR
;)
 

7Th

Member
The art design of XII was wonderful but the actual exploration was boring and half-assed. I don't think I've played a single JRPG with "world map modeled in accurate scale to the characters" that I've actually genuinely enjoyed; that shit just makes the game artificially slower and adds nothing to the experience. DQVIII is my least favorite DQ ever along with IX.
 
Eugh, not good. I instantly lose interest in anything that draws influences from FFXII. What a bore that game was, in every conceivable way.
 

Hindle

Banned
I think they've started and stopped production on this more then once as well. Builds being scrapped altogether, it would explain why we've never seen anything on it.

My personal release date is late 2014 Japan. March 2015 everywhere else.
 

Khrno

Member
People say this, but we got like seven or eight solid minutes of gameplay. That's seven or eight more than you'll get of GTAV before you buy it in the store day of release.

Yet GTA V already has a release date, while Versus has nothing but a very old video which might not be representative of the current gameplay.
 

Famassu

Member
1. Sony has only recently sent out target specs for the ps4 (like last year)

2. SE's luminous engine is far from complete

The idea that SE has completely retooled Versus into a ps4 game on such short notice, using an engine that doesn't even exist yet, and have a demo ready in five months that will blow everyone away is beyond laughable.
Uhh.. Luminous Engine does exist already. It's probably not that far from being able to be used in actual game development, given that at E3 they'll show Agni's Philosophy running on actual next-gen hardware.
 
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