sin & punishment 2 should have never happened, and somehow it did. i heard somewhere that the first game did extremely well on vc in america- and why not? it was pent-up demand from over a generation of wanting to play the game, even after several n64 projects had found themselves cubeside.
and not only did it come out, but it had a commercial, voice acting, online leaderboards- the works. they didn't just slap some shit together and call it a day (the although the acting is questionable at best, but this is nintendo here). and it went on to sell about 60,000 units. maybe 100,000 worldwide.