MCV's PR blogger mad gamers didn't buy DmC, calls GAF a bad word

I do not agree with the premise of his statement because Devil may cry is all about gameplay
and he does not adress that

but I agree with him when he says that Devil may cry 4 was a disappointment and that they needed new ideas, mechanics and paradigms

Probably the game I wanted more to play in our current gen after loving the 3rd one

And damn, that was a mediocre game. Almost as Assassins Creed 3. At least had the same effect in me

Edit: I am still to play DmC or buy
 
Whoa, whoa, whoa. Nothing 'deserves' sales. At its fundamental level, a business is an equation designed to maximize profits. If the market the business targets doesn't want the change, it's not the market's duty to provide sales. You don't 'owe' a business anything.

I didn't say anything of that kind. I simply want good games to be successful and profitable so the makers can create more good games.
 
No game sells to every single consumer, and people don't need to justify not buying any game.

If you don't want it, you don't want it and there is zero reason one should feel the need to do so. If you want to talk about over all quality and how it handles then sure, otherwise dismissing any game be it DmC up to CoD is completely a right the consumer has.

I understand that, but what's the REASON? If you don't want the game or like it then something brought you to that conclusion. People don't make decisions based on nothing.
 
The reaction from fans WAS pathetic. The only reason I am even 1% interested in this game is due to psychopaths acting like this game sexually assaulted and murdered every member of their family.

That said as someone who didn't care for DMC4 they don't look like they have changed ENOUGH for me to actually care beyond putting it about 20th in my gamefly que.

Who acted like that? I'd love to see a quote.
 
DmC is good and I'll question the taste of people that put weaker entries in the series above it but this Parfitt dude sounds like an idiot.
 
I do not agree with the premise of his statement because Devil may cry is all about gameplay
and he does not adress that

but I agree with him when he says that Devil may cry 4 was a disappointment and that they needed new ideas, mechanics and paradigms

Probably the game I wanted more to play in our current gen after loving the 3rd one

And damn, that was a mediocre game. Almost as Assassins Creed 3. At least had the same effect in me

Edit: I am still to play DmC or buy
Let's not say things we can't take back here, AC III doesn't do anything right.
 
Why are games journalists so invested in the sales of certain titles? You don't see film reviewers crying over box office figures and lamenting the intelligence of their audience.

Because if UK development succeeds, they can feel like they are a part of the industry. It's where most of their contacts and connections are if their publication closes down.
 
Who acted like that? I'd love to see a quote.

Maybe before release fans were flipping out, but seems to me that as soon as people got a chance to play it they were all "Oh... well this isn't all that bad I guess"

It's like an inverse Other M
 
Ben Parfitt's greatest hits

http://www.geek.com/articles/games/ps4-and-next-xbox-to-be-revealed-at-e3-2012016/

Jan 26, 2012 - PS4 and next Xbox to be revealed at E3?

ben_parfitt_tweet.jpg
 
Have you seen the mountains of shit heaped on NT for having the audacity to take on the Devil May Cry series? It was insane how much hate was spewed by the so called "fans" of the series. This shit went on for months. The constant barrage of negativity around this title has seriously hampered its chance at commercial succes. That's a fucking shame because it's a good game that deserves good sales.

Eh. A huge amount of that shit was a direct response to Tameems terrible interviews, and the final game came out mediocre to average, considerably worse than it's own two prequels, as well as it's competitors in the genre. This isn't Okami or Godhand we're talking about in terms of good games that deserve good sales. It's a somewhat successful franchise reboot that was rebooted for a mass audience and the mass audience bit failed.

It's a lot like Hitman. There are franchises that do well because series fanatics evangelize the game to more casual folk. The opposite was the case here. I'd call it fair, considering a huge amount of the backlash would have disappeared if Tameem were able to conduct interviews with class.
 
I understand that, but what's the REASON? If you don't want the game or like it then something brought you to that conclusion. People don't make decisions based on nothing.
I don't like reboots and I refuse to support them, combine that with a game that I view as a step back because of changes made to the combat system means they don't get my money.
 
Wish I could have "Fuckwit" as a tag to wear proudly because if I'm a fuckwit for not buying everything that gets churned out of the games industry, then I don't know what cesspool Ben Parfitt crawled out of.
 
It’s potentially a sad end to a tale brought about very much by the fans themselves. Anyone who played Devil May Cry 4 must surely of seen how desperately the IP needed an injection of new ideas and modernisation – which is exactly what the skilful Ninja Theory achieved.

lol fuck no, they didn't.

"Lets casualize the gameplay! Fans will lap it up"

I'm glad the fans were able to see through their bullshit and the sold out press. The only legit DmC review that didn't smell of agendas came from Erik Kain/Forbes and he got ravaged by other journalists. Just because a change was needed and a change happened doesn't mean fans lap it up. The change should have progressed/advanced the gameplay, not dumb it down.
 
It's Ninja Theory and Capcom's job to make me want to give them 60 dollars, they failed and anyone who thinks its on me to give out my hard earned money just because can fuck themselves.

This is a problem with far to many gaming companies. Something that is encouraged by the gaming media as well I feel. Taking customers for granted is the thought that comes to mind in situations like this and blaming said customers isn't going to make things better in the future either.
 
Have you seen the mountains of shit heaped on NT for having the audacity to take on the Devil May Cry series? It was insane how much hate was spewed by the so called "fans" of the series. This shit went on for months. The constant barrage of negativity around this title has seriously hampered its chance at commercial succes. That's a fucking shame because it's a good game that deserves good sales.

That's Capcom/Ninja Theory's fault for not marketing the game properly. When you want to benefit from a series' name by rebooting it, you need to be really careful about how you go about it (especially when the last game released in the series was a good game that sold well and was released not long ago). Capcom certainly did not handle it the right way.
 
Capcom, I like you but FUCK YOU (No, FUCK YOOOOUUUUarrrgh*puke*) for letting go of this masterpiece gameplay:

http://www.youtube.com/watch?v=8cxe8hZzeIY

I mean, this was the definitive gameplay mechanic in terms of depth in the action genre. All they had to do was a DMC 5 that included that in a full game, nero with more weapons, and just make Vergil fucking return!

:(
 
Shots fired!



I resent being called a fuckwit, at the very least I'm a halfwit.

In all seriousness, nobody's obligated to buy a game they don't want to buy. If DmC underperforms, it's not the fault of the consumer, it's the fault of the product for not appealing to enough people for whatever reason.

lmao, OP, please include this.
 
The entire situation surrounding DmC is hampered by the fact that nuance is required to understand the actual problems, and Doritos media is not good with nuance. To be fair to them, a lot of fans are not approaching it with nuance either.

1. DmC is actually a good game. I'm always amused when people say "if only this game hadn't been called _____ it'd be really good..." That is admitting that you think something is a good game, but you've just got spite over the fact that it's different from what you will accept within a certain branding. If it's good, just say it's good. It doesn't have to be better than a pinnacle entry in a series in order to admit it's not a steaming pile of crap.

2. Aside from 30fps on consoles, and being picky about the exact combat system, the real problem with DmC as far as fans go is Capcom's decision to jettison the series continuity and ongoing story. This is not Resident Evil. For all its goofiness, Devil May Cry wasn't a sprawling franchise with 12 games in it, that had been played out. There's a bit of a brainwash going on that the only way to improve or "save" a series is to "reboot it".

DMC4 had narrative and character threads left open that were never resolved, and could have been exploited in further games. Nothing would have prevented that while also updating or overhauling the presentation of the game. Fans got justifiably offended when the impression creating surrounding DmC was that Devil May Cry was old crappy and too Japoneesy and so here comes Ninja Theory to create a suave, cool, sophisticated game as only western studios can do. This is even more tragic in that Ninja Theory's abilities for narrative are actually good. DmC actually has a good story, in and of itself, and good storytelling (including characterization). It doesn't deserve to be shat upon. But all of this could have been handled in a far more organic way, synthesizing elements together.

I actually like DmC. I even like NuDante (by the end of his story and development). But fans do have a reason to be upset, and I think an even stronger game/product could have been created had Capcom gone about this in a different way.
 
Anyone who played Devil May Cry 4 must surely of seen how desperately the IP needed an injection of new ideas and modernisation – which is exactly what the skilful Ninja Theory achieved.
di-T1MH.gif


Oh God, I'm laughing at this and I'm already too tired to debate this "white hair bullshit", too many gamers have already adressed this situation.
 
I understand that, but what's the REASON? If you don't want the game or like it then something brought you to that conclusion. People don't make decisions based on nothing.

Not too keen on what I've read about it and I've got lots of other games on my plate right now so I'm going to wait a while and buy it sometime in the future. I'll probably be able to get it cheaper then too. Spiteful of me I know but I'll just have to live with being responsible for destroying dmc.
 
Third panel: <- still posting on twitter despite proclaiming a 24 hour break

It is indicative of a wider issue of the gaming press siding with the industry on topics rather than consumers, and most importantly their own readers.

To be fair, MVCUK wrote the article for their readers. Consumers are not the audience that MVCUK are aimed at. It's an industry rag so their readers are CAPCOM.

I think this will be a recurrent theme for the next few months until MS and Sony build hype for the new machines. With the need to appease shareholders, companies have to keep growing and chasing new markets. Currently it seems that reinvention and reboots are the name of the game but many publishers are relying too much on goodwill and history to keep the old fans while they chase new audiences. Unfortunately they are alienating sections of the current fanbase and not attracting enough new players so they lose out.

If you don't make something people want then it's not their fault it doesn't sell as expected. Were their projections even possible in this market too?
 
it's been a good time for the genre after the dark days of Ninja Gaiden 3

Also, Ninja Gaiden Sigma Plus is free on the Vita for PS+ users.

First time playing a NG game and I'm loving it, it's kicking my ass all over the place.
 
I don't like reboots and I refuse to support them, combine that with a game that I view as a step back because of changes made to the combat system means they don't get my money.

That's what I'm talking about. Thank you. Those are valid concerns. I'm just curious about what everyone else feels as well. I'd really like to see if people could have an honest discussion about what they like/don't like about the game without "FUCK YOU FUCK YOU FUCK YOUUUUU" everywhere. I know GAF is capable... maybe?

I feel the same way about the combat system but it's got it's own depth, different from past games. I don't think it's bad by any means but it is dumbed down a bit, so I feel you.
 
This is both sad and amazing at the same time.

To me it's like watching one of those Steve Irwin nature specials when Steve has an animal "cornered". Irwin approaches the animal from the right and you yell at the TV "run to the left you little fucker" but it just sits there waiting for it's impeding capture. You turn to your wife with a mystified look and let out a whisper of "why didn't the little fucker run to the left?"
 
DMC4's problem was not that it was outdated but that it was half assed, especially after how amazing DMC3 was as a whole.

It is a little funny how different the situation with Metal Gear Rising is though, its exploring a new genre was also handed off to a different developer from that of the main series. Fans couldn't be happier it seems lol.
 
Third panel: <- still posting on twitter despite proclaiming a 24 hour break

It is indicative of a wider issue of the gaming press siding with the industry on topics rather than consumers, and most importantly their own readers.

You're making two mistakes

1) that the changes in DmC were some kind of anti consumerist move. (Report it to the BBB then) and that every consumer was in line with your opinion

2) you don't want gaming blog editors to have their own opinion if it conflicts with your personal sentiment. (You have freedom of speech unless you're saying something I disagree with!)

Sensationalist nonsense
 
Game journalism is a joke these days. I don't even go to any game sites/blogs anymore because of ridiculous opinions and attacks like this.

But I plan to give DMC a try someday because I think it looks pretty good, but I want to play Rising more.
 
I think the more pressing issue the industry continues to face is this idea that gaming 'media' can openly bash its readers, throw out ridiculous 'super secret info coming soon from super secret source', and put out half-ass editorials. They want people to take this industry seriously, and more than that, the media that covers games to a be a legit forum for news and discussion.

This shows a complete lack of professionalism on his part, yet his job will remain and he'll continue to report the 'news' on games and get paid for it. Until the standards are raised, this guy's actions and others like him only continue to show how far the industry has to grow and mature.

Reputation and professionalism are everything. He has neither.
 
That's what I'm talking about. Thank you. Those are valid concerns. I'm just curious about what everyone else feels as well. I'd really like to see if people could have an honest discussion about what they like/don't like about the game without "FUCK YOU FUCK YOU FUCK YOUUUUU" everywhere. I know GAF is capable... maybe?

I feel the same way about the combat system but it's got it's own depth, different from past games. I don't think it's bad by any means but it is dumbed down a bit, so I feel you.
Other Gaf members have said their reasons in a civil and up front way more times then I can count.

However honest open discussion gets tanked when the Par for a product actually goes out of its way to anger the player base. No game has ever been such a PR nightmare and Tameen, Ninja Theory, and Capcom fault things have turned the way the have for such stupid PR.
 
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