Pachter/EEDAR predict NA Wii U sales came in between 110,000 and 125,000 in January

I really thought they learned after the 3DS launch. I guess they were really banking on the fourth NSMB game to do business >_>

When they set those numbers 8 months or so ago, i would imagine they were working under the assumption Lego, 101, and Pikmin would actually make it out sooner.
 

jwhit28

Member
I think Nintendo is content with letting the situation play out over the Summer, seeing what effect Pikmin 3 and other actual releases has on sales and then they will probably do WiiU+Mario Kart and WiiU+3D Mario for $300.
 
T

thepotatoman

Unconfirmed Member
They have no choice. They botched the launch. They said they learned so much from the 3DS launch and learned nothing.

They were right in learning they can't afford to price gouge and to launch with a mario game.

Problem is production costs are too high compared to the perceived benefit to consumers so the console still appears expensive even without price gouging, and the mario game they launched with is extremely similar to the mario games on the Wii, DS, and 3DS games, so while it might be fun, I don't think its the system seller that nintendo wanted it to be to most people.

It's like they knew what the problem was without understanding why it was a problem in the first place.
 

netBuff

Member
My guess for January:

NA: 300k
Japan: 200k
Europe: 75k

Looking at the Media Create threads, the Wii U has sold about 115'000 consoles in Japan in the month of January.

If the NPD numbers actually turn out to be as extremely low as Pachter predicts, they are hilariously bad.
 
Wow. I keep forgetting how awful the PS3 sales were during some of its initial months. It's like no one wanted a second job.

That's why they dropped the price at the very first E3 on the PS3 then by the time the system was a year old the 40 gig launched at $399.
 
When they set those numbers 8 months or so ago, i would imagine they were working under the assumption Lego, 101, and Pikmin would actually make it out sooner.
And Rayman not being delayed for ports for seven months, three weeks out from release

What Wii-u games are coming out this month?
 
I'm glad Nintendo is realizing that they can't bank on the casual fans any longer. I expect them to transform to full hardcore mode once Wii Fit U and Wii Party U underperform.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Could see it being sub 110k by a few hairs then since Pachter estimates normally come in a little large.

Unless Nintendo are capable of putting in the sheer amount of restructuring, studio buying/fostering, and third party appeasing Sony had to engage in with the PS3, this box is looking destined for a Gamecube or less future. From developer and publisher shuffling it already seems too late though.
 
I'm glad Nintendo is realizing that they can't bank on the casual fans any longer. I expect them to transform to full hardcore mode once Wii Fit U and Wii Party U underperform.

Everyone loves the casuals when they flock to your product like sheep but everyone complains when the casuals leave like a bunch of sheep. Casuals are easy come, easy go.
 
360 - 180,000 (-33%) / 260,000 (-4%)

Wow, huge difference.

As for Wii U, bomba. Let's see if Nintendo can change the situation later this year.
 
Basically, I tend to think better software will obviously help. However, I think many people are counting their chickens before they hatch when they surmise that the Wii U is just a Nintendo hit or two away from mainstream success.

At this point, realistically, I hoping the Wii U is just a Nintendo hit or two away from survival.
 
Everyone loves the casuals when they flock to your product like sheep but everyone complains when the casuals leave like a bunch of sheep. Casuals are easy come, easy go.

Unless you actually tie them into an ecosystem like Apple has managed to do with the iDevices. This is where Nintendo failed miserably with the Wii. If you treat your customers as expendable they'll end up leaving unless you give them major incentives to stay. It is not a flaw to go after the mass market consumer. Many business are based on that. Nintendo has just hit the wrong note for like 3 years straight.
 

Somnid

Member
I'm glad Nintendo is realizing that they can't bank on the casual fans any longer. I expect them to transform to full hardcore mode once Wii Fit U and Wii Party U underperform.

Actually that's what they need. More casual users to boost their sales. They are selling entirely on the base fans at this very moment.
 
Everyone loves the casuals when they flock to your product like sheep but everyone complains when the casuals leave like a bunch of sheep. Casuals are easy come, easy go.

Not me. I want this Wii U to spit out at least 3 new Mario Galaxies, 2 new Zeldas (Gamecube had 2), 1 new StarFox, 1 new F Zero, and 2 Metroid Primes. Only a console dedicted strictly to hardcore gamers can generate such an overabundance of goodness in one generation.
 
Unless you actually tie them into an ecosystem like Apple has managed to do with the iDevices. This is where Nintendo failed miserably with the Wii. If you treat your customers as expendable they'll end up leaving unless you give them major incentives to stay. It is not a flaw to go after the mass market consumer. Many business are based on that. Nintendo has just hit the wrong note for like 3 years straight.

I guess people felt burned by the Wii and didn't translate over to the WiiU like a lot of folks thought. Nintendo did pretty much ignore the customer for the last years of the systems life.
 

DaBoss

Member
Unless you actually tie them into an ecosystem like Apple has managed to do with the iDevices. This is where Nintendo failed miserably with the Wii. If you treat your customers as expendable they'll end up leaving unless you give them major incentives to stay. It is not a flaw to go after the mass market consumer. Many business are based on that. Nintendo has just hit the wrong note for like 3 years straight.

How do you think MS will keep their Kinect userbase?

It's really way too early to have any idea of how much, but there's really no chance of it reaching the Wii version's numbers. Don't get caught up in the word "bomb". In this case, it doesn't mean bad sales, just bad by comparison.

Well I think it's way too early to say anything as a fact, though I'm inclined to believe the game won't reach 20+ million. I just found it odd to compare the 2 games. Especially with the game being a Mario game which is an evergreen title.
 

Cuburt

Member
The whole marketing strategy is bad, I find criminal for example not focusing on the off TV aspect, it´s non existing in ads.

They did that in the UK, someone sued Nintendo for the ad being misleading since all games don't use the feature, and the ads got pulled.

http://gamingeverything.com/37595/wii-u-commercial-banned-in-the-uk-ruled-as-misleading/

It would be good if Nintendo reworked the ads to make it clear that it isn't for all games but considering, Nintendo hasn't clarified many of the game-specific functionality to consumers at launch (such as voice chat, 3D, etc.) and is seemingly leaving that up to the publishers to advertise it, I wouldn't be surprised if all that functionality is left out of ads for good.
 
How do you think MS will keep their Kinect userbase?



Well I think it's way too early to say anything as a fact, though I'm inclined to believe the game won't reach 20+ million. I just found it odd to compare the 2 games. Especially with the game being a Mario game which is an evergreen title.

I don't, and never said I did. In fact with the horrendous Kinect lineup ever since it launch, it being completely overpriced, and MS's overpromises I can see why MS would force bundle it into every Durango.

Edit: I haven't seen a Wii U advertisement or sponsorship in months. Sony is treating the Vita better than that.
 
No, most of us were expecting sub 100k.

Its unquestionably slow and very disappointing, but far from atrocious.

Its not selling PSP levels.

Who is most of us? Sub 100k would be disastrous. 110k would be atrocious.

"The Wii-U continues to stay above Vita levels of disappointing sales expectations"

Lucky they don't have to issue releases for Japan and Europe then.
 

netBuff

Member
No, most of us were expecting sub 100k.

Its unquestionably slow and very disappointing, but far from atrocious.

Its not selling PSP levels.

This suggested sales number is atrocious - especially considering this figure apparently refers to a five week reporting period. Looking at the prediction thread, most are expecting the value to be in the quoted range, not sub-100'000.

And, of course, we don't even know about the accuracy of Pachter's suggestion, yet.
 

DaBoss

Member
I don't, and never said I did. In fact with the horrendous Kinect lineup ever since it launch, it being completely overpriced, and MS's overpromises I can see why MS would force bundle it into every Durango.

Oh, I never claimed you did, but rather how they can keep it. I see them bundling Kinect as a way to make sure devs include Kinect features so it has an "edge" (looooool) over the other platform versions.

Kinect seems to be a hit with the casuals though, and they seem to be content with the games coming out for it too.
 
No, most of us were expecting sub 100k.

Its unquestionably slow and very disappointing, but far from atrocious.

Its not selling PSP levels.

Sentences like this leave me scratching my head in the sense that it leaves me puzzled as to what the intended point was. "Very disappointing, but far from atrocious." It just reads like an attempt at nuanced spin that has literally no meaning behind it.
 
No, most of us were expecting sub 100k.

Its unquestionably slow and very disappointing, but far from atrocious.

Its not selling PSP levels.
No, it's atrocious no matter how one tries to spin it.

People also aren't factoring in this was an unusual 5-week January for NPD when doing comparisons with past systems.
 
Oh, I never claimed you did, but rather how they can keep it. I see them bundling Kinect as a way to make sure devs include Kinect features so it has an "edge" (looooool) over the other platform versions.

Kinect seems to be a hit with the casuals though, and they seem to be content with the games coming out for it too.

Is Kinect really a hit? It might have broken sales records at launch, but with the complete silence from MS and the horrendous software sales it seems to have been the biggest fad of the last generation.
People also aren't factoring in this was an unusual 5-week January for NPD when doing comparisons with past systems.

Is January not always 5 weeks?
 

jwhit28

Member
I just don't understand how some think this decides the whole 5 years of the rest of the consoles life. DS, PSP, PS3, 3DS. It takes a few good months worth of games to turn a platform around. Some of which you know Nintendo has and some of which I think Sony could get on the Vita (GTA, MGS). It's like Groundhogs day every day here.
 

DaBoss

Member
Is Kinect really a hit? It might have broken sales records at launch, but with the complete silence from MS and the horrendous software sales it seems to have been the biggest fad of the last generation.

If if 18 million Kinects sold by December 2011 means it isn't a hit, then I'm not sure what a hit is. IMO, the whole reason why the 360 still sells strongly is due to the casuals buying a 360 with Kinect. I can see why it would be more appealing than a Wii/PS Move. Kinect doesn't require any controllers and makes it much more interesting.
 
If if 18 million Kinects sold by December 2011 means it isn't a hit, then I'm not sure what a hit is. IMO, the whole reason why the 360 still sells strongly is due to the casuals buying a 360 with Kinect. I can see why it would be more appealing than a Wii/PS Move. Kinect doesn't require any controllers and makes it much more interesting.

Well Kinect's appeal certainly hasn't been reflected in software sales or in increased Kinect lineup. I guess my question was whether Kinect was a long term success or just a one year fad that people don't really give a shit about anymore. I'm sure MS made a ton of money off of it though, but in the same way that Nintendo's last few years of the Wii may have burned themselves going into the Wii U, the Kinect lineup was even more dismal so I question them pushing that as they big advancement this year.
 
I just don't understand how some think this decides the whole 5 years of the rest of the consoles life. DS, PSP, PS3, 3DS. It takes a few good months worth of games to turn a platform around. Some of which you know Nintendo has and some of which I think Sony could get on the Vita (GTA, MGS). It's like Groundhogs day every day here.

Personally, I don't understand why some think that assessing a platform's current performance/viability forever tethers you to an assessment that you are not allowed to change. Even knowing what I know now about the PS3's current global position of being profitable and decently successful, if I could go back in time, I wouldn't think any 2007 analysis of the platform as being one that is struggling with a dubious future would be off the mark. Future success doesn't work retroactively. Questions back then about the PS3's long-term viability would still be reasonable even with 2013 hindsight.

If the Wii U turns out to be a soaring success after a great 2013 holiday season, that doesn't suddenly mean that these first three months were great.
 

DaBoss

Member
Well Kinect's appeal certainly hasn't been reflected in software sales or in increased Kinect lineup. I guess my question was whether Kinect was a long term success or just a one year fad that people don't really give a shit about anymore. I'm sure MS made a ton of money off of it though, but in the same way that Nintendo's last few years of the Wii may have burned themselves going into the Wii U, the Kinect lineup was even more dismal so I question them pushing that as they big advancement this year.

Well putting it as a focus for many E3s would suggest they think it is a good venture. I don't think casuals care whether there are many games released for it. I think they are content with it the release schedules.
 

pelican

Member
I'm not Australian and I know this thread is about US sales and Wii U but I just noticed this via Blues News.

Activision has confirmed that the Wii U version of upcoming title The Walking Dead: Survival Instinct will not be headed to Australia, despite the PS3 and Xbox 360 versions hitting local shelves.

I wonder if the US and UK versions will hit, or if this is going to be an overall cancellation but we have yet to hear about it.
 
I was just wondering why MS stopped releasing sales milestones, if the success had continued at such a rapid pace or did sales completely fall off a cliff last year.
 
i could see the wiiu at sub 100k

that said

pachter provided actually good analysis

im amazed
Exactly; makes too much sense!

If if 18 million Kinects sold by December 2011 means it isn't a hit, then I'm not sure what a hit is. IMO, the whole reason why the 360 still sells strongly is due to the casuals buying a 360 with Kinect. I can see why it would be more appealing than a Wii/PS Move. Kinect doesn't require any controllers and makes it much more interesting.
It 'was' a hit; but its sale decreased exponentially, apparently by the gap between milestones
 
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