I only just noticed that the city cuts off at several points - so there are several layers to it? Unless it's a buggy skybox or something.
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I only just noticed that the city cuts off at several points - so there are several layers to it? Unless it's a buggy skybox or something.
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This story takes place 30 years after the last Killzone. No real world army looks or fights the way it did 30 years ago. The overall designs of the armies in Killzone should reflect 30 years of design evolution.
He's also slowing down time with the use of his d-pad.I hope to see stronger visual design evolution in the mech style and military uniforms.
This story takes place 30 years after the last Killzone. No real world army looks or fights the way it did 30 years ago. The overall designs of the armies in Killzone should reflect 30 years of design evolution.
One nod to this: main character seems to be using a railgun to fight. That's an impressive tech advancement. I want to see more stuff like this!
I was really unimpressed with Killzone demo, I felt the graphics could've been done on the triple. Some of the background effects probably not, but the core of it probabaly could. I've watch the demo like 5x, even in 1080p (YouTube btw) and STILL not impressed.
Deep Down looked WAAAAY better, but I dont remember if Deep Down was confirmed running on PS4 devkit.
I only just noticed that the city cuts off at several points - so there are several layers to it? Unless it's a buggy skybox or something.
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What's all that gray stuff too? Also some of the trees are flat I guess![]()
I was really unimpressed with Killzone demo, I felt the graphics could've been done on the triple. Some of the background effects probably not, but the core of it probabaly could. I've watch the demo like 5x, even in 1080p (YouTube btw) and STILL not impressed.
Deep Down looked WAAAAY better, but I dont remember if Deep Down was confirmed running on PS4 devkit.
I was really unimpressed with Killzone demo, I felt the graphics could've been done on the triple. Some of the background effects probably not, but the core of it probabaly could. I've watch the demo like 5x, even in 1080p (YouTube btw) and STILL not impressed.
Deep Down looked WAAAAY better, but I dont remember if Deep Down was confirmed running on PS4 devkit.
I really wouldn't mind if GG has deemed the M82 unchanged aesthetically in 30 odd years. Such a sexy rifle. Then again, you could probably transpose any gun into KZ2/3/SF's weapon model and have it look amazing. Easily the best weapon modeling in the biz, in my opinion; and some of the best design, too. Their use of DOF, blur and material shading/reflection is beautifully unique.
EDIT: It wouldn't make much sense, though, so maybe some sort of throwback a la?Snake reuniting with his Socom in MGS4
I was really unimpressed with Killzone demo, I felt the graphics could've been done on the triple. Some of the background effects probably not, but the core of it probabaly could. I've watch the demo like 5x, even in 1080p (YouTube btw) and STILL not impressed.
Deep Down looked WAAAAY better, but I dont remember if Deep Down was confirmed running on PS4 devkit.
Killzone rubble wars! More KZ3 vs KZ SF comparisons lol.
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^Yup, and there's still 9 months of polish to go.
Yeah! Good catch.
Why not a device that causes molecular disentegration, dissolving matter into a billion particles a la the de-rez'ing effect in Tron. Or an imploding singularity, a la the red matter in Star Trek. Limitless possibilities!
I would like to see GG push their imaginations in regards to stuff like this. The railgun is a great start![]()
I was really unimpressed with Killzone demo, I felt the graphics could've been done on the triple. Some of the background effects probably not, but the core of it probabaly could. I've watch the demo like 5x, even in 1080p (YouTube btw) and STILL not impressed.
Deep Down looked WAAAAY better, but I dont remember if Deep Down was confirmed running on PS4 devkit.
Huh? Like what? Are you saying the video is CGI? Have you not seen the gameplay demos? I'm willing to take this bet.
Fucking genius.I hope the game starts with old man Rico in a chair, alone and reviled by everyone, only to be assassinated brutally by one of the cloaked Helgast as revenge
Cut to "SHADOW FALL"
Heh, some days ago people were sceptical if we got 1080p. I think if this is what we can expect from launch title with locked 30 fps and still looking so good I guess 1080p indeed will be the new standard, even for 60 fps titles.
NeoGAF has been double backing on next gen hardcore.
First it was, we'll be lucky to get anything with more than 2Gb ram. Then it was 8gb is impossible. We heard that we'd be lucky to get anything more than 720p/30fps. Then it was next gen games won't even touch Crysis 3 or come close. Agni's philosophy, Watchdogs etc (previously running on a GTX 680) would never run on Nextbox or PS4 or look nearly as good etc etc. Each time the goal posts seem to be moving further and further lol. I guess that's a good thing though.
NeoGAF has been double backing on next gen hardcore.
First it was, we'll be lucky to get anything with more than 2Gb ram. Then it was 8gb is impossible. We heard that we'd be lucky to get anything more than 720p/30fps. Then it was next gen games won't even touch Crysis 3 or come close. Agni's philosophy, Watchdogs etc (previously running on a GTX 680) would never run on Nextbox or PS4 or look nearly as good etc etc. Each time the goal posts seem to be moving further and further lol. I guess that's a good thing though.
NeoGAF has been double backing on next gen hardcore.
First it was, we'll be lucky to get anything with more than 2Gb ram. Then it was 8gb is impossible. We heard that we'd be lucky to get anything more than 720p/30fps. Then it was next gen games won't even touch Crysis 3 or come close. Agni's philosophy, Watchdogs etc (previously running on a GTX 680) would never run on Nextbox or PS4 or look nearly as good etc etc. Each time the goal posts seem to be moving further and further lol. I guess that's a good thing though.
NeoGAF has been double backing on next gen hardcore.
First it was, we'll be lucky to get anything with more than 2Gb ram. Then it was 8gb is impossible. We heard that we'd be lucky to get anything more than 720p/30fps. Then it was next gen games won't even touch Crysis 3 or come close. Agni's philosophy, Watchdogs etc (previously running on a GTX 680) would never run on Nextbox or PS4 or look nearly as good etc etc. Each time the goal posts seem to be moving further and further lol. I guess that's a good thing though.
It's very irritating. It's almost as if people want next-gen to fail so they can justify their PC GPU's.
I do remember StevieP
"Doesn't actually understand technology"...
Yeah! Good catch.
Why not a device that causes molecular disentegration, dissolving matter into a billion particles a la the de-rez'ing effect in Tron. Or an imploding singularity, a la the red matter in Star Trek. Limitless possibilities!
I would like to see GG push their imaginations in regards to stuff like this. The railgun is a great start![]()
Just re watching the demo, its amazing how much detail is actually rendered throughout the city. For something you presumably only go through once.
It's very irritating. It's almost as if people want next-gen to fail so they can justify their PC GPU's.
What I love about EVERY graphics thread is that there's still people who don't understand what bullshots are and get indignantly offended when someone points them out.
We should be able to get CoD games 1080p 60fps, shouldn't we? Those games aren't really nearly as graphically intensive as a Killzone type game, so it should be easily possible I would think.
Then again, they couldn't even get it running close to 720p on PS3. So who knows.
It seems like most of the game will take place there.
I only just noticed that the city cuts off at several points - so there are several layers to it? Unless it's a buggy skybox or something.
http://www.abload.de/img/1920x-1jwug4.png[/im[/QUOTE]
How is this a skybox?
Hmn, maybe this part kinda is...