Sim City is now down, the maintenance message is amazing

Has EA responded to this stuff yet? Cliffy?


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lol, awesome. Kind of feel bad for Adrian though he's probably just some low level guy who has to do what higher ups say. I don't know how these customer service things work.
 
So if you use Origin, be sure to make a new account for each game you buy, so you can disallow the charge to get your refund without losing all your games.
 
You guys know none of this QQing will matter in a week once the initial stress on the servers is gone? Happens with EVERY SINGLE PERSISTENT ONLINE GAME. EVER.
 
So if you use Origin, be sure to make a new account for each game you buy, so you can disallow the charge to get your refund without losing all your games.
Valve does the same thing in regards to chargebacks though they dont ban you from already purchased games. They just wont let you buy new ones until the issue is fixed.
 
Kind of feel bad for Adrian though he's probably just some low level guy who has to do what higher ups say. I don't know how these customer service things work.
As someone who has worked in gaming/console technical support (not EA however), I can tell you that's pretty much right. He probably could have asked for a supervisor or to contact a higher tier.
 
Had this happen earlier today. Lost about 10 minutes of 'work.'

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I had this happen repeatedly yesterday until I gave up. Got a message entering game today that my city could not be loaded. Now a message saying that my city is not synced and I can't quit the game.

EA's pretty much proving all the naysayers right.
 
Why would anyone pay 60 dollars for this piece of shit game when it has broken online DRM, in-game store, pre-release DLC out of the ass, no fucking manual savegame option, no mods, no preservation once servers go down, and it has less features than earlier Sim Cities? And you're financially supporting EA at that?

I know Sim City was once amazing, but there are limits to how far one's nostalgia can go.
 
Looks like it's good to wait on buying big games that require an internet connection. An hour of "Error 34" at Diablo III's launch was enough to teach me.
 
Why would anyone pay 60 dollars for this piece of shit game when it has broken online DRM, in-game store, pre-release DLC out of the ass, no fucking manual savegame option, no mods, no preservation once servers go down, and it has less features than earlier Sim Cities? And you're financially supporting EA at that?

I know Sim City was once amazing, but there are limits to how far one's nostalgia can go.

It's actually pretty awesome from the time I spent with it tbh, it's just not currently worth $60 at all. I'll probably get it again when everything is stable and it has come down in price and/or includes some of the DLC they'll probably start releasing soon... like bigger plots, which does kinda suck a bit. A lot of what's in there is great stuff. I like the direction they took with overall design, art direction, and all the core aspects. Just not the size of plots, and the stupid DRM.
 
Holy shit this is funny, in a very sad way.

EA really needs to face a class-action suit for this. They're almost on the level of an email scammer at this point with that response.

Pretty sure everyone waived that right when they agreed to the Origin TOS (although I think that is bullshit and would hope it didn't hold up in court).
 
Why would anyone pay 60 dollars for this piece of shit game when it has broken online DRM, in-game store, pre-release DLC out of the ass, no fucking manual savegame option, no mods, no preservation once servers go down, and it has less features than earlier Sim Cities? And you're financially supporting EA at that?

I know Sim City was once amazing, but there are limits to how far one's nostalgia can go.

It's a great game when it's working. Played for about 4 hours last night and loved every second of it. Also I only paid $40 so I'm not so disappointed. I won't be doing this again for a while though. No more always online for me.
 
I honestly don't know why they create this bad will.
I mean, look at Doom. How many really play it anymore?
A fucking ton, surprisingly. It still has one of the best modding and level community in existence that is still extremely, extremely active.
 
I consider myself a bit "older" of a gamer at 41. I grew up with Vectrex, the Atari 2600, Colecovision, Intellivision, Odyssey 2..basically when video gaming was in it's infancy.

You younger guys and ladies are "inheriting" the legacy of home gaming and what you are supporting with always on DRM in today's games is not something you should support nor be proud of.

You only back up claims from the likes of EA who state that gamers love micro-transactions, free to play models and suspect DLC(some of which is cut from full games to monetize it later).

Remember just buying a game, putting it into your console and playing it? Now we have internet activations, always on DRM, micro-transactions, DLC instead of mod tools and upcoming consoles that may block used games.

That's not what gaming is about. It's not fun. It's not enjoyable. It's corporate suits sitting in an office thinking of additional ways to screw over you younger folks and extract more money from your pockets.

They're using the guise of "development costs", "next gen" features and so forth to justify the nickel and diming of your wallets.


Don't embrace this legacy. Don't support it. If you support it, you only have yourselves to blame when your "digital future" some are so eager to embrace is locked behind pay walls or downed servers.

Please fellow gamers, wake up and don't support this.

Reading this just made me shed a tear. It's so true. Especially the bolded part - a lot of people miss that point, particularly in "budget problems". :(
 
It's a great game when it's working. Played for about 4 hours last night and loved every second of it. Also I only paid $40 so I'm not so disappointed. I won't be doing this again for a while though. No more always online for me.

The game could be a blowjob by the second coming of Christ and I still wouldn't spend my hard-earned $60 on it, thanks to its online DRM, no mods, no manual savegames, pre-order DLC, no preservation once servers go down, in-game store, etc.

There are simply too many negatives to justify a day one purchase.
 
It's like no one ever actually needs to make arguments against always-online SP games anymore. They can just link to this thread for the next 5 years.
 
Just watched the Giant Bomb Quick Look. I know I kind of keep saying it but I am genuinely sad over what this game, one of my top childhood gaming memories became. From the connection problems, to the online requirement, to the WAY TOO SMALL city size (do not they not realize how ridiculous those artificial borders look with perfectly good land right next to a city??). I've never been this disappointed by a game before, and granted I didn't even buy it but I played the beta at least.
 
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