Played the game for like 2 hours today on a press event (PC version).... I really loved every second of it, the wait was worth it![]()
AI was excellent for Elizabeth, and good for the enemies. Combat feels solid, melee attacks using the sky-hook are BRUTAL. Hmmmm I only used two weapons but yeah, they look and sound good. About the skyrails, I played a few linear sections, it was really fun.
About the gunplay, yes, totally positive, at least for the sections that I've played.
I'd like my first playthrough to be with 1999 Mode enabled, however a couple of mates are also interested in the game, so I'll likely have to opt for Normal/Hard and save the former for a later playthrough by myself.
AI was excellent for Elizabeth, and good for the enemies. Combat feels solid, melee attacks using the sky-hook are BRUTAL. Hmmmm I only used two weapons but yeah, they look and sound good. About the skyrails, I played a few linear sections, it was really fun.
About the gunplay, yes, totally positive, at least for the sections that I've played.
Ami go play Minerva's Den already.
Is there any way to play Minerva's Den without having the disc copy of Bioshock 2? My disc copy I found when I was looking for it the other day is cracked. Don't know how, but, didn't want to have to purchase another copy if I could avoid it...
If you're asking whether or not it's standalone, it does require Bioshock 2. Minerva's Den is sadly confined to the monstrosity known as GFWL, but it can be made to work with the Steam version of Bioshock 2 if you can have it gifted or something.
You know what baldy looks like? DeNiro Frankensteinlate to the RIP party but still.
Is there any way to play Minerva's Den without having the disc copy of Bioshock 2? My disc copy I found when I was looking for it the other day is cracked. Don't know how, but, didn't want to have to purchase another copy if I could avoid it...
Interesting comment about green orbs on the skyline and building. I wonder what that means. Limited access to the skyline?
I wish I was, but Cystm called dibs. I wouldnt even know where to start with making one and Id probably need a bit of assistance =/ (I have a basic idea though)
An Infinite tattoo eh? Dont give me ideas..
18 more days!
Hard from the get go, yes.
1999 for playthrough #2
Although 1999 can be unlocked from the start via input code.
The thread belongs to the people that's for certain this game can't wait.It's not just my thread. It's ours (GAFs) So if you want to contribute I am definetly interested in your input, particularly because of your invested time in anticipating this game. B33 is contributing too. I'll PM
you the details.
Source on this? Game is on my radar if it is indeed possible.
Any detailed explanation on what they change in this mode?
The thread belongs to the people that's for certain this game can't wait.
FartofWar cemented on it yesterday. Its a couple pages back, plus it was said in an interview awhile ago.
Wait..is Infinite co op?
For once 1999 mode is one I don't think I'd play right away even if it was unlocked from the start... it seems like the type of mode one should only play after one has familiarized themselves with the game and formed a strategy in their head for making it through that gauntlet![]()
1999 from the start for me, unless there are reports that it's not a good way to go.
My first playthrough of Bioshock was hard mode, and I forced myself to not use any vita chambers (this was before the option to turn them off was patched in). It added a lot to the experience, especially when it came to tackling Big Daddies.
should have BRASS BALLS 2 for people who go with that mode on the first go and then beat it without dying,.
RPS: On PC, instead of the up down left right thing it should be the old Looking Glass, Deus Ex keycode…
Ken Levine: Oh, 0451? Yeah. Or we could put a codewheel into the box, or a cloth map…
1999 from the start for me, just because I want to be the blind guinea pig and because I think it might be a good slap in the face.
For once 1999 mode is one I don't think I'd play right away even if it was unlocked from the start... it seems like the type of mode one should only play after one has familiarized themselves with the game and formed a strategy in their head for making it through that gauntlet![]()
Yeah I always try to play the game the way the developer intended at first so I can get a proper view on things. 1999 may be tougher (though I doubt it's a proper hardcore mode due to my belief that you can't make a true hardcore game out of a game designed not to be from the start) but it's not the true vision of the game.
Have we seen any console footage yet?.
I kind of miss Raptures dark, bleak, moody atmosphere..and from what I've seen of Columbia, alot of the horror seems to be gone..and the latest trailers just put me off. I know it's trying to appeal to the "mass ea gamer", so obviously there going to try to make it look all cool and dude bro ish, but it just depletes the hype rather than inflate it.
I like you.
But we have to play the wait and see approached right now. Unfortunately they are trying to appeal to that mass demographic, they don't need to focus on us as much.
2K knows they don't need to grab our attention, we are reading previews and dissecting trailers already.
They have been consistently showing segments from the beginning of the game. The game could change to a darker, cramped, more atmospheric later on.
This is the same guy who did BioShock and System Shock 2 after all.
Anything bright is automatically dude bro it seems.How does this setting make the game look dude bro-ish?
Its colorful, its full of whimsical details, Elizabeth alone seems to be full of life as a character.
Or am I missing something?
I like you.
But we have to play the wait and see approached right now. Unfortunately they are trying to appeal to that mass demographic, they don't need to focus on us as much.
2K knows they don't need to grab our attention, we are reading previews and dissecting trailers already.
They have been consistently showing segments from the beginning of the game. The game could change to a darker, cramped, more atmospheric later on.
This is the same guy who did BioShock and System Shock 2 after all.
How does this setting make the game look dude bro-ish?
Its colorful, its full of whimsical details, Elizabeth alone seems to be full of life as a character.
Or am I missing something?