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Games you remember, names you don't

There's a specific scene I'm trying to remember. At one point your character is imprisoned by the bad guy in a cell, and you're able to escape, but only get so far before you're caught again and thrown back in the cell. The gag is that you can do this repeatedly, and each time your captor puts an increasingly elaborate and ridiculous lock on the door, I think finally ending with a big steel electronically locked door, which is absurd in the context of the game. It's played for laughs because escaping it is trivial.

Monkey Island. Cannibals.
 
Doing some Googling could it be Metal Hawk? It was a Japan only game but I found mention that there were a ton released in Australia and it seems that the announcer is constantly saying stuff and at the mission end screen I think she says, "30 pointsu!"

https://www.youtube.com/watch?v=ti2J_GK-oa4

That cabinet appears to be silver, but here it is incase it helps jog your memory.

imag1962.jpg


Edit: Here is another option that matches the control scheme, but not cabinet color/motion.
Thunder Blade:
http://www.hardcoregaming101.net/thunderblade/thunderblade.htm

Edit 2: The only blue machine I can find that moves is the R360, but that only did plane games I think not helicopters.
r360open.jpg

Thank you it is in fact Metal Hawk, my memory must be off or we got a special cabinet way back when. I'm gonna emulate the hell out of that game now. Cheers guys!
 
Okay I'm going to go for it again, it's still bugging me! The only guy who would know instantly what game I'm talking about, is dead. :(

- Game from 94-99 era, at least on PC. Was released in EU.
- Sci-fi racing game
- Had unique drivers and their vehicles to choose from. One guy was some sort of a science guy (maybe an alien) with a vehicle that was basically 1 large wheel with the cockpit in the middle.
- Vehicles were really varied in appearance, might've had their own attributes.
- There might've been weapons
- Tracks were futuristic with all sorts of loops etc.
- I THINK you could somehow see a portrait of an enemy driver / his vehicle while driving, perhaps triggered by passing or something.

I'm 99,999% certain the game's not Megarace 1 or 2, Cyberspeed, Dethkarz, Hi-Octane, Wipeout, Planet of Death or Killer Loop.
 
Okay I'm going to go for it again, it's still bugging me! The only guy who would know instantly what game I'm talking about, is dead. :(

- Game from 94-99 era, at least on PC. Was released in EU.
- Sci-fi racing game


I'm 99,999% certain the game's not Megarace 1 or 2, Cyberspeed, Dethkarz, Hi-Octane, Wipeout, Planet of Death or Killer Loop.

Can't help but might be in this list

http://www.allgame.com/style.php?id=168&tab=games&sort=platform_asc
 
Okay I'm going to go for it again, it's still bugging me! The only guy who would know instantly what game I'm talking about, is dead. :(

- Game from 94-99 era, at least on PC. Was released in EU.
- Sci-fi racing game
- Had unique drivers and their vehicles to choose from. One guy was some sort of a science guy (maybe an alien) with a vehicle that was basically 1 large wheel with the cockpit in the middle.
- Vehicles were really varied in appearance, might've had their own attributes.
- There might've been weapons
- Tracks were futuristic with all sorts of loops etc.
- I THINK you could somehow see a portrait of an enemy driver / his vehicle while driving, perhaps triggered by passing or something.

I'm 99,999% certain the game's not Megarace 1 or 2, Cyberspeed, Dethkarz, Hi-Octane, Wipeout, Planet of Death or Killer Loop.


Slipstream 5000?

slipstream-5000-pc-windows-screenshots__1457_0.jpg

slipstream5000_131.jpg

slipstream5000_021.jpg

slip3.png
 
It seems that you guys know your shit, so here goes nothing...

I'm looking for a game I used to play back in the late 90s.
You control a plane in space which hovers really close to the platform beneath it, and continuously moves forward in a 3D environment. The game was divided into a small number of levels. Each level has you jumping from platform to platform, while avoiding obstacles by going left and right. (Yeah I know, a plane that jumps :lol). You lose by either falling or hitting an obstacle.

The level design was very simple, like early 3D titles. Some segments were solid blue, others solid green and so on. So yeah, levels were pretty monotonous in terms of colour schemes.

That's all I can remember. I think a demo of it was featured in a PC Magazine issue.
 
It seems that you guys know your shit, so here goes nothing...

I'm looking for a game I used to play back in the late 90s.
You control a plane in space which hovers really close to the platform beneath it, and continuously moves forward in a 3D environment. The game was divided into a small number of levels. Each level has you jumping from platform to platform, while avoiding obstacles by going left and right. (Yeah I know, a plane that jumps :lol). You lose by either falling or hitting an obstacle.

The level design was very simple, like early 3D titles. Some segments were solid blue, others solid green and so on. So yeah, levels were pretty monotonous in terms of colour schemes.

That's all I can remember. I think a demo of it was featured in a PC Magazine issue.

Skyroads?
 
Slipstream 5000?

slipstream-5000-pc-windows-screenshots__1457_0.jpg

slipstream5000_131.jpg

slipstream5000_021.jpg

slip3.png

Nah, the vehicles weren't flying that high, hovering just above the track, at best :/

I looked through that allgames.com list and none of the games from that era ring a bell.. Could very well be that I just remember wrong, and the game's on that list but I can't recognize it anymore :(
 
I got an ol' DOS game for the pc vets on gaf.

I played the demo in maybe '94 or '95 but the game was probably from somewhere '89 to '91. It had a Medieval setting similar to King's Quest, with similar graphics but higher res; very few colors but fairly nice looking. It seemed to be an action/adventure/RPG, I believe in isometric perspective with the character moving from screen to screen. It had a text parser à la early King's Quest's, used for your standard adventure game verbs. The combat system was like a deeper rock-paper-scissors, controlled with the numpad I believe? It was challenging, but I only managed to find one enemy in the demo.

Those are the mechanics that I can recall, as far as specifics: Your character, a Robin Hood/King Graham kinda dude, wakes up in a cozy house; it's filled with some items and things to interact with and look at. Upon leaving the house you see that you are in a wooded area, everything is very green. Immediately to the east is the first enemy encounter. I think a pirate? He's deadly but I could beat him just about every time after spending hours with the demo. Further to the east is a body of water. Jumping in, you can swim out a few screens before ominous music starts playing and you're devoured by a sea monster. If you swim south until the shore turns into a rock cliff side, you come across a cave. If you enter the cave you'll be greeted by a group of frightening hooded folk that appear to be in the middle of some cultist ritual. Queue ominous music, fade to black, you've been murdered, presumably sacrificed to some horrible god.

So yeah, that water was pretty damned terrifying and is probably what stuck with me the most about the game. To the west of the house was a sparse village in the middle of the woods. A few empty stone buildings; there was obviously something here I needed to find or do but couldn't figure it out. The village was walled in with the one exit blocked by I think an NPC? He won't let you pass for some reason or another. And that's about it.

Wow, I was only 7 or 8 and that demo had barely anything to it but it sure did stick with me. I've played and observed a lot of DOS games since yet I have not run across it again, I hope the full game was actually released haha. Do your best gaf, I'm counting on you!
 
There was a game I saw a couple years ago on YT, I think it was in early alpha or beta, maybe shown at a convention, or else just a developer video.

It was a physics-based puzzle game where you had to assemble a "car" of sorts out of various bits (different number of wheels in different configurations, different types of support structure, etc), then strap a rocket to it (I'm pretty sure a rocket was the only method of propulsion), and have the car go, by itself, over or around the obstacles to make it through the door or exit, without killing your pilot. I think the goal was simply to get the pilot through the exit, since the car would fly apart every time it hit something, but if the pilot managed to zing through the door, it would still count as a success. Some spectacular crashes, though.

It was completely 3D, not a 2D side-scroller type, which is all I'm able to find when I try to Google it (there are plenty of Flash games based on this premise, and that's all Google thinks I want). The art style was, at the time, very stark, with just plain white environments, but that may have changed later in development (at the time, they were only concentrating on the physics).

Any ideas? This is one of those that I'm kicking myself for not writing down the name when I first saw it, and now I can't find it again.
 
I am trying to remember which game has a specific sound (lol). I am thinking it is Freedom Fighters from IO interactive but I'm not sure. Basically the sound is a "yeah!" said in a very distinct way (sort of autotuned maybe) at specific points in the game when the player does something... Super obscure I know but it's really bugging me!
 
I am trying to remember which game has a specific sound (lol). I am thinking it is Freedom Fighters from IO interactive but I'm not sure. Basically the sound is a "yeah!" said in a very distinct way (sort of autotuned maybe) at specific points in the game when the player does something... Super obscure I know but it's really bugging me!

Check out the very end of this video when he raises the flag. I hear a garbled "yeah!".

http://www.youtube.com/watch?v=QR59RVEDwrk
 
I am trying to remember which game has a specific sound (lol). I am thinking it is Freedom Fighters from IO interactive but I'm not sure. Basically the sound is a "yeah!" said in a very distinct way (sort of autotuned maybe) at specific points in the game when the player does something... Super obscure I know but it's really bugging me!

Biker Mice From Mars?

Can't find a YouTube video of the specified description, but I remember a distinct "Yeah!" and "Alright!" either when the character is selected, or during certain tricks in the race.
 
There was an old demo for Dreamcast I played that I can't place a title to (it's possible the game never got released).

It was a giant robot fighting game. You controlled a human character in a Tokyo-esque city and you had to find a good vantage point on top of a building or whatever. You then would switch over to control of your robot while retaining the viewpoint of your human character. The controls were fairly clunky, if I remember right, and the environment was destructible.
 
There was an old demo for Dreamcast I played that I can't place a title to (it's possible the game never got released).

It was a giant robot fighting game. You controlled a human character in a Tokyo-esque city and you had to find a good vantage point on top of a building or whatever. You then would switch over to control of your robot while retaining the viewpoint of your human character. The controls were fairly clunky, if I remember right, and the environment was destructible.

Slave Zero?
168-1.jpg
 
There was an old demo for Dreamcast I played that I can't place a title to (it's possible the game never got released).

It was a giant robot fighting game. You controlled a human character in a Tokyo-esque city and you had to find a good vantage point on top of a building or whatever. You then would switch over to control of your robot while retaining the viewpoint of your human character. The controls were fairly clunky, if I remember right, and the environment was destructible.

You sure this was a Dreamcast game? It sounds exactly like Robotic Alchemic Drive (PS2) to me.

FAKE EDIT: ^ I own but have never played Slave Zero :x
 
OK... this is a game that was definitely on a Nintendo system... NES or SNES. It was a sidescrolling platformer game.

The main character was some sort of... cat... or some sort of blue character. The only I remember is that a boss fight was a giant bird on a nest.
 
OK... this is a game that was definitely on a Nintendo system... NES or SNES. It was a sidescrolling platformer game.

The main character was some sort of... cat... or some sort of blue character. The only I remember is that a boss fight was a giant bird on a nest.

Rockin' Kats.
 
Wrestling arcade game.

Probably released between 1984-1988. Things I remember:

  • It featured no licensed wrestlers, and I don't believe it was tied to any wrestling association
  • The single player mode was a progression through maybe...6 to 8 matches
  • The sprites were fairly large for the time
  • The "throw opponent into the ropes" mechanic was really intuitive
  • One of the wrestlers had leopard pants.
 
Wrestling arcade game.

Probably released between 1984-1988. Things I remember:

  • It featured no licensed wrestlers, and I don't believe it was tied to any wrestling association
  • The single player mode was a progression through maybe...6 to 8 matches
  • The sprites were fairly large for the time
  • The "throw opponent into the ropes" mechanic was really intuitive
  • One of the wrestlers had leopard pants.

I keep wanting to say "The Main Event" but my knowldge of arcade wrestling games is a bit hazy. I could also say "Wrestle War"
 
I never played it, but I can remember pictures of an arcade fighting game from I believe the early to mid 90's where each character fought with a gauntlet of some kind.

The gauntlets had unusual pixelation, and I always thought it looked weird.
 
Wrestling arcade game.

Probably released between 1984-1988. Things I remember:

  • It featured no licensed wrestlers, and I don't believe it was tied to any wrestling association
  • The single player mode was a progression through maybe...6 to 8 matches
  • The sprites were fairly large for the time
  • The "throw opponent into the ropes" mechanic was really intuitive
  • One of the wrestlers had leopard pants.

Mat Mania?
 
There was a PC game I played in the early nineties... a point and click-ish game (cept you could die, I think) with simple graphics. It starts with a plane crash on a tropical island. I believe it was made by Broderbund but my google-fu returns nothing so maybe it wasn't
 
Okay I'm going to go for it again, it's still bugging me! The only guy who would know instantly what game I'm talking about, is dead. :(

- Game from 94-99 era, at least on PC. Was released in EU.
- Sci-fi racing game
- Had unique drivers and their vehicles to choose from. One guy was some sort of a science guy (maybe an alien) with a vehicle that was basically 1 large wheel with the cockpit in the middle.
- Vehicles were really varied in appearance, might've had their own attributes.
- There might've been weapons
- Tracks were futuristic with all sorts of loops etc.
- I THINK you could somehow see a portrait of an enemy driver / his vehicle while driving, perhaps triggered by passing or something.

I'm 99,999% certain the game's not Megarace 1 or 2, Cyberspeed, Dethkarz, Hi-Octane, Wipeout, Planet of Death or Killer Loop.

I'd think you'd remember it, but could it possibly be Star Wars Episode I Racer? There is of course a racer which is a wheel with the cockpit in the middle in that game. Probably others too though.

Otherwise, look at my list in my "Futuristic Racing Games List" thread, where I try to list every futuristic racing game that I know exists.
 
Any chance you could get any type of gameplay details from your girlfriend? Did you play as the UFOs? A running character? Third-person camera? Isometric? First-person? Action game? Strategy?

I tried to look this up for you when it first posted but I got nowhere because there simply wasn't a whole lot to work with. I had a game in mind that I barely remember, and while it could be it, my memory is extremely foggy on the title and I didn't pursue it because I wasn't convinced it was the right game. The game I'm thinking of started overhead over a jungle, from what I recall, so it didn't match the desert or tundra environments that your girlfriend recalls.

Edit: The game I had in mind COULD be Zone 66. Elements of it are familiar but that looks faster paced and I don't remember having as many abilities. But it had the same perspective, the craft looks familiar possibly, and it dealt with flying above stuff and killing ground targets and such. Pretty sure I just played some shareware version of the game in mind for like ten minutes back in the 90s.

I'm trying to remember if Incoming had a tundra level; if it does, it could be that yet again.

So, an update. I showed my girlfriend the mobygame pages for those games and here's her response:

omg...it was incoming. that was the name of it. i will never forget this moment.
THIS QUESTION HAS BEEN BOTHERING ME FOR A LIKE A YEAR AND NOW IT'S FINALLY ANSWERED
I AM A NEW PERSON
MANIACAL LAUGHTER IS ENSUING
ghjgedslkjfrhueqwslkmad,cguirewos/lk,guieedsknjeedyuie;wslkjfd

So, thank you GAF for being awesome :D
 
I'm pretty certain we could end this thread by stating that every game is Incoming. I swear I've seen that be the answer much more than any other forgotten game. Kind of feel bad for the developers for making such a forgettable game.

Oh well, at least the mystery is over for yet another game. Onward!
 
There is this PS2 Game I don't remember.. These are some details:

  • It was a Turn Based RPG
  • The Main Character had a Red Jacket and had a Sword
  • His Partner look'd kind of Heihachi'ish and used bare hands
  • The other one was a Girl
  • Before a Turn starts you had to use the D-Pad to do a Attack which could be chained with your Partner

Thanks so much in advance!
 
There is this PS2 Game I don't remember.. These are some details:

  • It was a Turn Based RPG
  • The Main Character had a Red Jacket and had a Sword
  • His Partner look'd kind of Heihachi'ish and used bare hands
  • The other one was a Girl
  • Before a Turn starts you had to use the D-Pad to do a Attack which could be chained with your Partner

Thanks so much in advance!

Sounds like Legaia: duel saga. The legend of Legaia sequel for ps2.
 
This game I'm trying to remember, I think it was Japanese, possibly on the SNES or Genesis. It was like a puzzle block falling game where you had to get two matching blocks in a row or something like that.

I think it was a game my uncle had (he owned a ton of games) or I just saw YouTube videos of it a few years ago.
 
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