Kotaku: Next Xbox will require online connection to start games

Is it irony that folks are posting online about how they will not use a console that requires it to be online?

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No it's not.
 
It's possible you should review how irony works.

Obviously since we're on an online forum, it means our internet is up 24/7 and never goes down for any reason at all during times we would want to play video games. Or even out momentarily so it would cause an interruption in our gaming.
 
This won't hurt Microsoft and let's be honest it really won't matter. The mass majority of people won't care that they need to be online because if XBL Gold subs are any indications loads of people are online all the time anyway. Most of the people who made the 360 the best selling console were from the Madden and CoD crowd, for whom, if the internet is down, they weren't playing anyway.

What will likely happen is the next Xbox will again have the larger userbase and when that happens MS will again get the majority of the exclusive content and be the place to play online with your friends. Which means even if MS implements no used games and always online, you'll still go out and buy the next Xbox because you'll need to to play with your friends and experience all the exclusive content first.
 
Consumers in America and the UK will still lap this up.

I don't think MS cares initially if their install base is smaller than Sony's/Nintendo's, it will be an install base of customers who make them a lot of money.

And even if the Xbox 3 claims only a smaller share of the market than their main rivals over the course of this gen, it will still be a success in that it has achieved a foothold of this type in the market, and something that they will most certainly try to increase with future consoles (or 'entertainment devices', more accurately perhaps).

So in short - we are all on a collision course for an always-online, reduced consumer-rights, pro-intellectual property, anti-consumerist future.

MS is just making the first step. The masses can enjoy that future, while I, ahem, start worrying about starting a family and finally delivering on that engagement promise to my missus...
 
Too many equally valid developer sources also exist that don't appear to possess knowledge of where the always online bit came from. And one that has proven himself more valid than all the others ever; SuperDAE, who says it's nonsense. Also EDGE being dead on with PS4 information doesn't suddenly mean they're dead on for Durango information.
Why is superdae more valid?
 
This won't hurt Microsoft and let's be honest it really won't matter. The mass majority of people won't care that they need to be online because if XBL Gold subs are any indications loads of people are online all the time anyway. Most of the people who made the 360 the best selling console were from the Madden and CoD crowd, for whom, if the internet is down, they weren't playing anyway.

What will likely happen is the next Xbox will again have the larger userbase and when that happens MS will again get the majority of the exclusive content and be the place to play online with your friends. Which means even if MS implements no used games and always online, you'll still go out and buy the next Xbox because you'll need to to play with your friends and experience all the exclusive content first.
What if all your friends buy PS4.
 
Obviously since we're on an online forum, it means our internet is up 24/7 and never goes down for any reason at all during times we would want to play video games. Or even out momentarily so it would cause an interruption in our gaming.
Funny thing too - once you load a page from GAF, like most websites - the page exists in its entirety on your machine. No active internet connection is necessary until you reload, click a link or submit a form.

No three minute timer to view content that already lives on your machine.

So its just a bad example on about a million different levels.
 
This won't hurt Microsoft and let's be honest it really won't matter. The mass majority of people won't care that they need to be online because if XBL Gold subs are any indications loads of people are online all the time anyway. Most of the people who made the 360 the best selling console were from the Madden and CoD crowd, for whom, if the internet is down, they weren't playing anyway.

What will likely happen is the next Xbox will again have the larger userbase and when that happens MS will again get the majority of the exclusive content and be the place to play online with your friends. Which means even if MS implements no used games and always online, you'll still go out and buy the next Xbox because you'll need to to play with your friends and experience all the exclusive content first.

All those reasons worked on me for years. After 6 RRODs, it was the games, and my gamer friends that brought me back. I needed that fix from the 360. Its where everyone I knew was. Now? I don't fucking care. I just don't. I'll text them, and we'll play pc games once in while, or they'll get a PS4. I'm done with MS, their Gold service, and this drm nonsense.
 
I don't get you. Why would an ethernet port and a HDD be a bad thing for multiplayer?

What would be stupid is if internet access was required for single player games.

Not a bad thing, forced. Just like what they're doing now. They didn't give you the option for 56k then, they forced Ethernet down your throat and gave you no other option but to upgrade your internet connection. To the point where gaming web sites posted articles and thought Xbox would fail cause no one had Ethernet connections then.

Games are doing it too more and more now. Forcing you to be online to play the game.

And ask yourself one question, how many times have you played a game on ps3, 360 or PC and were not connected online because you chose not to be connected? Like, seriously...
 
Imo even if it was true just a few weeks ago, it's not true anymore after the SimCity disaster.
I dont think that had much effect. Diablo 3 had similar problems at launch, yet Sim City had always online anyway. I'm pretty sure that Sim City wont be the last game to have always online either. But thing can change, that is true.
 
If this is true, the US market may be ok with the always on requirement, but the rest of the world may not be.

Unless I'm wrong and gamers in say... Dubai, Sao Paulo, or Dublin have the same consistent internet access as a gamer in New York.

But hey, MS is a US company, what do they care of world wide sales?
 
Facepalm gifIMG]

No it's not.[/QUOTE]

Perfect response to that. I mean, how else would we reply to this thread, or discuss it on this site. Sure we can talk about it at a water cooler, or at a table? This browser isn't a console, you can play games on it but they are games you access online via web sites. You need the internet to access that website or you can save websites for later offline viewing (doubt the game will work in that mode though).

I remember saving gaf threads to read later at home (didn't have internet at the time).
 
Obviously since we're on an online forum, it means our internet is up 24/7 and never goes down for any reason at all during times we would want to play video games. Or even out momentarily so it would cause an interruption in our gaming.
Most of the time I play my 360 these days is LAN with friends too.
 
If this is true, the US market may be ok with the always on requirement, but the reast of the world may not be.

Unless I'm wrong and gamers in say... Dubai, Sao Paulo, or Dublin have the same consistent internet access as a gamer in New York.

But hey, MS is a US company, what do they care of world wide sales?

When you say rest of the world you must be referring to third world countries? Against comparable 1st word countries, the US is still in the infancy of broadband connections. Pretty much every Asian country is like a decade ahead of us when it comes to internet speeds.

Last time I was in Japan I was sad to come back to the US because our internet service is such garbage.
 
The stuff that Nerfgun is saying perhaps doesn't make a lot of sense to some, but in a business way it certainly does. I wouldn't be surprised if Microsoft is willing to drop some of their customers to ensure a strong(er) core which will pay of in a long run. They will try to suck people up in the Microsoft ecosystem and let them invest in it (who will spend enough money to compensate the lost subs).

It makes a lot of sense with it the new Xbox being some sort of set-up box. Even more apps and possibilities (which can be bought) and also dat ad $$$.

Like Nerfgun said, more customers is not equal to more profit. Sometimes it's better to invest in your core.

I'm not saying it's happening or smart, but I'm pretty sure that Microsoft has a VERY strong / concept to convince people if it IS happening.
 
Is it irony that folks are posting online about how they will not use a console that requires it to be online?

Remember the time Evilore showed off about gaf's new PC and running reddit and how 2013 would be totally fine; and then it collapsed during the PS4 announcement?

Well - thats fine, gaf is free. Now, think about your brand new expensive, annual payment console...not working because of an internet connection.

So no. Its not ironic.
 
Is it irony that folks are posting online about how they will not use a console that requires it to be online?

Yes x1000.

Here you have a bunch of people who are addicted to an online community experience who probably consume at least 90% of their daily entertainment/information online and yet are afraid of video games entering the modern era of always on and connected.

Guess what for all you people predicting doom and gloom: online social gaming is extremely sticky, much more so than traditional offline gaming experiences. So you create the next Farmville, Words with Friends, Minecraft, World of Warcraft and all the bitching and moaning suddenly seems really ridiculous. Anyone paying attention to modern gaming successes must realize how important social and online are to ignite a monster hit.


No it isn't. That is like saying that we wouldn't have MMOs unless every computer in the world is required to be connected to the internet. The requirement should ALWAYS be on the game not the console.

How many MMO's and games that require online have been made for consoles?

Not too many.

Require online and suddenly developers can build far more social games that don't have to account for a huge percentage of their customers playing offline. Every game developed suddenly places a higher emphasis on social aspects and shared experiences and competition. Or make yet another system where almost half the people don't even connect to the Internet and game designers now have to waste resources designing games where at least half of their audience is expected to never touch online. So they're stuck making these outdated old fashioned disconnected campaign experiences that don't progress gaming beyond where it has been in the past and falls further behind where mobile gaming is going.

It's the same problem with keeping Kinect as an add-on. As long as it's an add-on designers will have to make games knowing that only 1/3 of the potential audience can make use of whatever features they build. Make it so that everyone can use the sensors and suddenly developers can put all of their resources into creating experiences that they know will be used by everyone with the system.
 
And ask yourself one question, how many times have you played a game on ps3, 360 or PC and were not connected online because you chose not to be connected? Like, seriously...

What the fuck?

Nobody gives a shit about 'choosing not to be connected'. It's NOT having that choice is the problem.

If your internet goes down, if Xbox live goes down, if any of the network points between you and the Xbox live servers go down you cannot play any games at all under this rumours conditions.

Do you just not understand that?
 
And ask yourself one question, how many times have you played a game on ps3, 360 or PC and were not connected online because you chose not to be connected? Like, seriously...
I don't choose not to be connected - the choice is usually made for me, and it does happen, often enough that I won't buy an always-online device if there are alternatives.

Why would I support a requirement to have an active connection to play single player games?

Here you have a bunch of people who are addicted to an online community experience who probably consume at least 90% of their daily entertainment/information online and yet are afraid of video games entering the modern era of always on and connected.
GAF cannot be experienced without an internet connection. Single player games can, and have.

Which part are you missing?

This isn't like Netflix, or YouTube, or putting an ethernet port in the original Xbox either.
 
Is it irony that folks are posting online about how they will not use a console that requires it to be online?

Difference is, if my ISP goes down I obviously wont be posting on free forums like GAF.

Not being able to play a game I own, on a console I brought, is quite frankly taking the piss.

Still at least MS will be consumer friendly for about 3 minutes... How very kind of them.
 
Wouldn't touch this thing with a ten foot pole.

Pretty sure that's not a control mechanic. At least not rumored yet.

Kotaku: Microsoft's new controller will be a 10 foot pole. Unless they change it. Please dont hold us accountable for things we claim are true that don't end up being true.
 
Yes x1000.

Here you have a bunch of people who are addicted to an online community experience who probably consume at least 90% of their daily entertainment/information online and yet are afraid of video games entering the modern era of always on and connected.

Guess what for all you people predicting doom and gloom: online social gaming is extremely sticky, much more so than traditional offline gaming experiences. So you create the next Farmville, Words with Friends, Minecraft, World of Warcraft and all the bitching and moaning suddenly seems really ridiculous. Anyone paying attention to modern gaming successes must realize how important social and online are to ignite a monster hit.

I guess i'll just be an outlier than. I'm done with them. Not paying $60 a year for their dumbass service, and im not getting their next console.
 
The stuff that Nerfgun is saying perhaps doesn't make a lot of sense to some, but in a business way it certainly does. I wouldn't be surprised if Microsoft is willing to drop some of their customers to ensure a strong(er) core which will pay of in a long run. They will try to suck people up in the Microsoft ecosystem and let them invest in it (who will spend enough money to compensate the lost subs).

It makes a lot of sense with it the new Xbox being some sort of set-up box. Even more apps and possibilities (which can be bought) and also dat ad $$$.

Like Nerfgun said, more customers is not equal to more profit. Sometimes it's better to invest in your core.

I'm not saying it's happening or smart, but I'm pretty sure that Microsoft has a VERY strong / concept to convince people if it IS happening.

I didn't even mention the Skype acquisition paired with an always-on depth-sensing camera in every living room ;)
 
ask yourself one question, how many times have you played a game on ps3, 360 or PC and were not connected online because you chose not to be connected? Like, seriously...

Sim City... (Wasn't my side that was the problem)
Diablo 3... (Wasn't my side that was the problem)
Guild Wars 2... (Wasn't my side that was the problem)
Xbox Live during holidays... (Wasn't my side that was the problem)

Even in a world where your side remains up! Power might go out on their side, server goes down, or they get hacked.

Live has been down... The recent DRM games have been a huge pain. Don't want.
 
Is it irony that folks are posting online about how they will not use a console that requires it to be online?
Let's break this down: online is so appealing because it allows interactions with other humans, and to access resources on a remote server, examples of the former being playing games online and using this forum, examples of the latter being web browsing and streaming online video. REQUIRING online for the sake of requiring online does not inherently meet either of those conditions, some games will use it, and if done smartly (like an MMO, not like SimCity) people won't mind, but if we're playing something like Skyrim and get kicked off because of our connection hiccuping for a few minutes it's complete and utter bullshit. There isn't even a strong enough DRM case like on PC, and it never is justified enough to fly there either.
What's ironic is using GAF as justification for an always online system when GAF is constantly down during high volume times like E3.
Ah hahaha.
 
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