This sounds familiar, might have been made in Game Maker. Unless you're taking about Knytt.
Edit:
http://db.tigsource.com/games/seiklus
That's it! Thanks so much.
This sounds familiar, might have been made in Game Maker. Unless you're taking about Knytt.
Edit:
http://db.tigsource.com/games/seiklus
Hmm.
Cadash is my final guess, has a Mage class.
Im 29 now probably played this game when i was less than 12 years old so my memory is very foggy.
It was an arcade game in the 90's. I remember one of the characters you can choose was a minotaur type character, you would beat up the other monsters, and you had a special move where you would grab the character and soar really high up in the air and come crashing down.
Mutant fighter or hippodrome I think?
Lets see if someone can help me with this. There is a Sega Pico game I used to play where I believe the character I was playing was a penguin and I was trying to avoid sharks. Everything else is very fuzzy in my memory.
Unfortunately, that's not it, but thanks for the effort.
Thanks, I'll take a look through them.
Well there wasn't that many Pico games, especially in English. Was it Pepe's Puzzles?
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This game on C64. I remember my brother always playing it. From what I recall the player was dressed in white, had blonde hair and would pick up enemies over his head and spin them around and throw them.
I thought of street hassle, but not all details match.
Anything else you remember, like scrolling type, setting etc ?
OK, this thread saved my sanity once before, which is why I hang around to do my best to likewise help others. I've got another one, and this could be a right bugger to identify. I'm trying to track down one of the first games I ever remember playing. It was round a neighbour's house, and I know I played Chuckie Egg round there too, but I'm not sure on what machine. It was most likely to be either an Acorn Electron or other BBC machine, a Spectrum, or a C64. The following details are hazily remembered, so don't take them as gospel.
The game itself I'd describe as a kind of 2d side scrolling adventure with puzzles (find key, find the right door kind of thing). I think you played a knight, and it took place in a castle. I think there were two floors on each screen (like an upper and lower level, on some screens you could move between them via stairs) and doors in the background that you'd use to move to new screens (probably by pressing up). Kind of a Prince of Persia setup, but obviously more basic. I remember just getting hopelessly stuck at one point, finding the door I needed to go through but having no key, then finding a key but unable to relocate the door.
And that's the lot. Not much to go on, I know, but any help would be much appreciated.
Thank you so much this is the game! Ive been looking for years.
How long ago? Sprite based? PC?I remember watching a video from an alpha build of an iso view turn based rpg cyberpunk game?? I think.. the demo was in the streets of honk kong or something in the future and it was raining..
AGHH! HELP! it was pretty recent.
I remember watching a video from an alpha build of an iso view turn based rpg cyberpunk game?? I think.. the demo was in the streets of honk kong or something in the future and it was raining..
AGHH! HELP! it was pretty recent.
How long ago? Sprite based? PC?
The recent one I can think of is Paradox's Cartel, the thing where they were like "see, we'll make a thing like Syndicate!". But I don't know if any footage ever came out for that.
Or one of the Magic Knight games on the Spectrum, C64, Amstrad?
Finder's Keepers
Spellbound
Knight Tyme
and ... i forget![]()
I said I'd think of more:
King's Keep (Unlikely, but mentioned for completeness)
Throne of Fire
Heroes of the Lance
C64 Ultimate games (didn't spring to mind at first, I was thinking more of Spectrum stuff):
Staff of Karnath
Entombed
BBC stuff:
Citadel
Palace of Magic
One game I have tried to get the name on for quite a while is an old (around middle 90s) tank game, it is action oriented and the main thing I remember is that everything was made out of flat or gourad shaded polygons, even the explosions which was quite unusual at the time (the look was akin to SEGA model 1 arcade games, with extremely few textures). The color scheme was green, grey and maybe blue/purple?
You control the tank from an first person perspective but I think you could change the view and you control the angle of the shots /barrel up and down as well as controlling the tank.
I just played the demo and that took place in a city, I don't know if there ever was more than that.
Maybe a bit vague but after going through a lot of old game sites and still not finding it I put my hopes on fellow gaffers.
Oh, and the format was MSDOS(PC).
Somebody must have played it?
Hovertank 3D?
The style of the graphics match but it was more realistic and I'm pretty sure there were no hover tanks. And the city was denser and more detailed. That might be one of the more striking features actually, it seemed kind of polygon heavy for the time. Probably at the cost of barely ny textures.
Edit: googled pictures and the game I thought you suggested were not the one you posted but this: http://www.caiman.us/scripts/fw/f3139.html . So the graphics are more like the one in my link. And there weren't any corridors or labyrinth like levels ( you drove the tank down the streets of the city).
Did the game have waypoints you had to reach that were hovering spheres? Now I'm remembering a game that came free with my first Windows 3.1 PC along with Megarace...
okay ... need some help here..
I remember an old Commodore 64 game. It was a real old game. You control some guy in Japan (or some other feudal place). It´s a kind of isometric (notreally isometric, just a screen where you could go up, down, left and right) fighting/puzzle game.
Dan drove the silver Porsche Boxster.Oh! I have one!
A PlayStation racing game that featured Beat (who drove a green car) and Marco (who drove a blue car) amongst other characters. You drove in world locations and I don't really remember that much more. =(
Oh, also this NES era game that had you flying to different planets starting from Mercury, and you could control your ship in a circle around the screen.
Very obscure but in the early 90's i think if not it was 88/89 the earliest, i played a game in the arcade
All i can remember is it was a side shooting scroller and the ships you controlled kind of looked like eggs
If I'm not mistaken it had up to two players one blue one red
Used to love that game
Or one of the Magic Knight games on the Spectrum, C64, Amstrad?
Finder's Keepers
Spellbound
Knight Tyme
and ... i forget![]()
I'm pretty sure you're thinking of the old screensaver for Win95/98.There was this 3D maze game on a really old PC I played once. It was basic corridors with brick walls, and I think you were looking for cheese or something. When you reached the end, the entire map flipped upside down or something..
I have a feeling it was only a screensaver though. ):
Adventure Island II has a purple dinosaur on the cover and the gameplay fits what your description says. You don't play as a dinosaur but you can ride them in levels.
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Very obscure but in the early 90's i think if not it was 88/89 the earliest, i played a game in the arcade
All i can remember is it was a side shooting scroller and the ships you controlled kind of looked like eggs
If I'm not mistaken it had up to two players one blue one red
Used to love that game
Very obscure but in the early 90's i think if not it was 88/89 the earliest, i played a game in the arcade
All i can remember is it was a side shooting scroller and the ships you controlled kind of looked like eggs
If I'm not mistaken it had up to two players one blue one red
Used to love that game
just a little update ... I seem to remember that it played a little like the good old Sabre Wulf.. http://www.youtube.com/watch?v=5GL97znzhTQ
This does sort of sound like you're recalling two distinct parts of Treasure Island on the Spectrum and C64 and merging them into one.
http://www.mobygames.com/game/treasure-island_____/screenshots
The first part was crossing the road avoiding Blind Pugh; basically Frogger.
The second part played roughly like Hunchback; jumping from barrel to barrel as pirates reached down from above to grab you. I think that's your 'avoiding giants' arms' bit
The third part was traversing a map. Avoiding wildlife, and throwing cutlasses at pirates; if you didn't have one, you had to move into their line of sight so they throw one at you, dodge it, then collect it to throw. Fundamentally a bit like Sabre Wulf.
Could that be it?
okay ... need some help here..
I remember an old Commodore 64 game. It was a real old game. You control some guy in Japan (or some other feudal place). It´s a kind of isometric (notreally isometric, just a screen where you could go up, down, left and right) fighting/puzzle game. Most of the game was played in some kind of bamboo field, the levels where divided by rivers. And you fought some strange giants sometimes... EDIT: You didn´t fight them.. they just stood there, and moved an arm, you had to pass by the giant when the arm was up..
I know it isn´t much to go by..back in the 80´s.-. please somebody remember that game..
It's not Tai-Pan is it ?
but I totally remembered the music wrong... lol.. just youtubed it.. no music at all.. and I remembered it as a game set in Japan.. lol..
now I still need to figure out what that sample in the song is from (or what game I keep getting on my had when I listen to the song).. http://www.youtube.com/watch?v=YN8leYrKZQA
maybe you can help me with that one also..?
To be fair, reminding myself of what it looked like, I could understand you confusing the palm trees for bamboo.
I'm... not as good at sound memories!
Probably James Pond 2: Codename RoboCodIt was a "PC" game? mid/early 90's.
A sidescrolling platformer.
You played as a character that, if my memory's correct, looked like gonzo in sesame street?
Can't remember if you could jump, but remember that you could extend your arms or neck indefinetly.