I think twentytwo lives in japan where the game already released.
With the way companies publicize Vita stuff in advance it could be vaporware and never materialize... OR it could show up next Tuesday @ GCT.Did ratchet and clank full frontal assault turn into vaporware.
Neptunia PP screenshots are in the wild.
Any chance of this coming over or is it an import shoe-in?
You'd probably be better off importing:
http://news.dengeki.com/elem/000/000/624/624167/022-023%E3%83%8D%E3%83%97PP_o_.jpg[img]
Doesn't scream localization material.[/QUOTE]
true, but there is still a decent chance nisA gives it a shot given how well the neptunia games sell for them.
You'd probably be better off importing:
![]()
Doesn't scream localization material.
Folders are amazing.
How did I manage without them.
Everything needs folders.
Don't the Neptunia games do well for NISA?
Not seeing how this is a longshot.
Don't the Neptunia games do well for NISA?
Not seeing how this is a longshot.
oh, then it has online. Just look for the network option. The Vita version only has player match and not ranked though.
The store is all fuckity for me. Many times I try to download something and it will stay stuck on the "preparing to download..." navy blue popup screen forever. Canceling will then freeze the system and I can only power down and restart.
Yup now. Guess its a server issue.Right now? I can't even access the store.
Some may already know this (and perhaps disagree), but I switched up the control scheme on Sonic Racing Transformed from the default settings and it's soooo much better. The vita shoulder buttons just aren't as responsive as they need to be for constant throttle (unless you've bought a grip or something), so it significantly improved my experience. So, yeah...just sharing.
Has anyone expressed excitement for the Frobisher Says Mega Fun Pack DLC? I am expressing excitement. Lots of it.
Has anyone expressed excitement for the Frobisher Says Mega Fun Pack DLC? I am expressing excitement. Lots of it.
Has anyone expressed excitement for the Frobisher Says Mega Fun Pack DLC? I am expressing excitement. Lots of it.
Oh, and Cloudberry Kingdom is coming
Valhalla Knights 3 trailer: http://www.youtube.com/watch?v=jo0ZxyuovkA
I think it says a lot about a game when the trailer constantly obscures footage of it.
Wtf is Alice wearing VLR?
Wtf is Alice wearing VLR?
Hahaha that's what I thought!Wtf is Alice wearing VLR?
Secondly, we are happy to announce that we have just begun work on a new game for the Playstation Vita. Im very grateful to Shahid Ahmad at Sony for the opportunity; hes a man on a mission to bring a ton of indie talent to the Vita and were fortunate enough to have been invited to the party. And cheers to Gary Liddon from Ruffian, who gently nudged us in the direction of this exciting opportunity.
19 years ago saw the release of one of the best games Llamasoft ever made, a game which came to be recognised as one of the best games on an entire system Tempest 2000 on the Atari Jaguar. Ive often thought that one day I would like to revisit that game and do some kind of an updated version on modern hardware.
Weve had a couple of cracks at it before, its true, but neither of them quite managed to achieve the same level of greatness as the original. T3K for the Nuon was in its own way remarkable, given that it was built using shader-like techniques (doing significant per-pixel computations) before shaders even existed, in software, on a 54 MHz CPU. But that game never achieved its full potential given that the NUON chip that it ran on only ever had very limited distribution, and the resolution and framerate were never quite what I hoped they would be.
Then there was Space Giraffe on the X360 and PC still in my opinion one of the best things weve ever made, and a game that pushed boundaries by making sensory overload an integral part of the games difficulty. For those players that got what we were trying to do, SG could be an almost transcendental experience, and those people who love it REALLY love it. In that I still feel that we succeeded admirably. But I also have to admit that the game was divisive; some people didnt like the complete immersion in eyeball-searing psychedelia and the gameplay modifications that made it not quite the pure shooty T2K upgrade that the initial look of the game seemed to promise.
In considering what we could do on the Vita I was thinking about the various things weve done with Gridrunner over the years. Super Gridrunner on the ST and Amiga, Gridrunner++ on PocketPC, Gridrunner Revolution on the PC all good games without a doubt, each more complex than the next. But the best version? I think thats the recent iOS (and now Android) version. To make that I went back to the core design of the game, and made a new version in that same spirit modern enough to be satisfying to todays players, but true to the design of the original game.
And so that brings us to our new project TxK on the Playstation Vita.
Were going to base it on the essence of the original T2K. Itll be the pure, straightforward shooter that maybe you hoped for when you first saw Space Giraffe. Were not going to overload you with ultra psychedelia, but we will make it fluid and colourful and awesome-looking on the Vitas delicious, vibrant OLED screen. Were going to give you a perfect treat for your eyes, ears and thumbs with a modern extrapolation of one of the best shooters ever made on hardware thats just perfectly suited for it, and in a way that retains the purity of the original design.
Its going to be *awesome*.
Thanks again to Shahid and his team for making this happen and getting us all set up and ready to rock so smoothly. Looks like weve got a busy summer ahead but its totally going to be so worth it.
We also plan on doing a bit of a development blog as we go along, so watch out for that. Ill link it up when we make the first entry.
I'm in.
I'm in.
EDIT: Also, deserves its own thread.
She doesn't like shirts.Wtf is Alice wearing VLR?
I can't even fit the latest PS All-Stars update on my 32GB memory card anymore. Jeeze.
Yes, all save files are saved in the memory card or game card, depending on the game. You will still have icons on the Vita even after removing your memory card, but these icons contain no save files.Question about storage data on PS Vita
Are all the data stored in memory card on PS Vita?
I need to know this because I'm going to switch my PS Vita with a friend's and I don't know to lose anything.
So, if I take you my memory card from my PS Vita, that system will be empty untill I put in another memory card (my friend's).
Is it correct?
Thanks.
Yes, all save files are saved in the memory card or game card, depending on the game. You will still have icons on the Vita even after removing your memory card, but these icons contain no save files.
Thanks.
So PS Vita A and B are percectly interchangeble.
Anyone else expecting a watchdogs or rainbow 6 spin off for Vita?
Has anyone expressed excitement for the Frobisher Says Mega Fun Pack DLC? I am expressing excitement. Lots of it.
I couldn't figure out a lot of the mini-games in it. And the camera ones just didn't work, period.
I platinumed the game and freed myself from its updating shackles.
Just attempted to place a folder within a folder. This is apparently not possible.
Just attempted to place a folder within a folder. This is apparently not possible.
Just attempted to place a folder within a folder. This is apparently not possible.
Hey it took them a year to work out how to give us folders. Can't expect too much. Baby steps![]()