I had a friend hop on my account for me to buy Liberation since I didn't have power because of Hurricane Sandy and I needed to spend the $100 for $20 promotion back in October.Texture Sacrifice > Framerate Sacrifice
If it ran as bad as AC: Liberation I wouldn't play it.
? Was the studio closing was within the same month as the other studio expanding?
I only know about how Team ICO is treated like royalty.
Did you get a review code?Anyone know how much longer the PSN store will be under maintenance for? I want my Texture Sacrifice demo!
Well, you've certainly moved away from the original discussion, but if that's what you want to have...SCE as a whole don't seem interested in supporting Vita. They've announced more first party PS4 games so far than Vita ones.
Bend, Cambridge, San Diego, Studio Japan, Santa Monica External Development, and XDev are still around, no?Sony seems more interested in shutting down the studios that did make a game for Vita in favour of expanding those who won't.
Tomorrow. 4/16No, but doesn't the NA demo come out today for all us plebs?
Nope, the demo will be out tomorrow (Tuesday) as usual.No, but doesn't the NA demo come out today for all us plebs?
So if I were to buy a GTA PSP game for my Vita, which is the best of the three? CTW, LCS, or VCS?
Bend, Cambridge, San Diego, Santa Monica External Development, and XDev are still around, no?
I had a friend hop on my account for me to buy Liberation since I didn't have power because of Hurricane Sandy and I needed to spend the $100 for $20 promotion back in August.
bad decision on my part, so many bugs and framerate and eeergh
Tomorrow. 4/16

Well, you've certainly moved away from the original discussion, but if that's what you want to have...
First party games Vita
Killzone: Mercenary
Tearaway
Warrior's Lair
Epic Mickey 2
Invizimals: The Alliance
Over My Dead Body Vita
First party games PS4
Infamous: Second Son
Knack
Killzone: Shadow Fall
Drive Club
(And yes, I'm counting both internally and externally developed titles, they're both SCE supporting the Vita with a development budget.)
Bend, Cambridge, San Diego, Studio Japan, Santa Monica External Development, and XDev are still around, no?
Oops, dunno why I typed out August, meant October. Kinda sick today so that's probably messing with my head.Hurricane Sandy was in August?
What a glorious day it will be.
Tomorrow. 4/16
Here's a good laugh:
I downloaded Disgia (sp?) 3 for my Vita, largely because it was free w/ plus.
I don't usually play JRPG's (or SRPG's as it was referred to earlier in this thread - what is a SRPG?) - anyways, main point of this post, is Disgia 3 anything like Persona? As I didn't expect to get into that game, but now love it.
I downloaded Disgia (sp?) 3 for my Vita, largely because it was free w/ plus.
I don't usually play JRPG's (or SRPG's as it was referred to earlier in this thread - what is a SRPG?) - anyways, main point of this post, is Disgia 3 anything like Persona? As I didn't expect to get into that game, but now love it.
Texture Sacrifice > Framerate Sacrifice
If it ran as bad as AC: Liberation I wouldn't play it.
Love that nobody in here realizes that Texture Sacrifice is just the accepted name for Soul Sacrifice ever since Totobeni dubbed it as such.![]()
Well fuck them. Putting 3DS above iOS? they clearly already set their minds on their priorities. Even if they reach the stretch goal I don't think they would actually deliver a good product.
I do love the $40k difference between getting the game from PC to 3DS/Wii U/iOS and suddenly it's $100k more to just add Vita.
SCE as a whole don't seem interested in supporting Vita. They've announced more first party PS4 games so far than Vita ones. Sony seems more interested in shutting down the studios that did make a game for Vita in favour of expanding those who won't.
I do love the $40k difference between getting the game from PC to 3DS/Wii U/iOS and suddenly it's $100k more to just add Vita.
Totally agree, terrible frame rate ruins the game in general. I can deal with ok graphics, I actually thought everything but the ground looked decent and I am pretty sure we won't be looking at the ground since the monsters kinda of tower over us.
I assumed we were using it just to make a joke out of it.
You can't just force a developer to work on a handheld game. All of Sony's first party developers have expertise in the console space, it takes another caliber of developer to make handheld games. Sony has tried and tried again by forcing devs to make console type games for either PSP or PSVita and it has always failed for them. It is a complete waste of time.
IMO handheld market is just complete shit...Sony should just focus on PS4 as much as possible.
That 200k tier is pure trolling.
That 200k tier is pure trolling.
God of War: Chains of Olympus, and Gran Turismo PSP both sold over 3 million copies. Neither franchise has a Vita game announced.
I can believe that worldwide, especially when you consider bundles.I don't believe those numbers for a second. There's a reason why Ready At Dawn shunned PSP and Vita development.
I don't believe those numbers for a second. There's a reason why Ready At Dawn shunned PSP and Vita development.
I don't believe those numbers for a second. There's a reason why Ready At Dawn shunned PSP and Vita development.
That's a pretty arbitrary argument, considering those PS4 titles have likely been in development for longer than most of the Vita ones going by the studio's previous releases. And, yeah, several are external projects. They still cost Sony money, hence the whole "support" thing.How many of those were announced this year? Two. Neither are developed by a studio Sony owns.
Neither did BigBig, Zipper or Liverpool when they got shut down, so I guess they weren't actually a loss for the Vita then?SCE Japan Studio has nothing announced for Vita, neither does Bend or San Diego. The other two aren't actual development studios but work as assistance.
I don't believe those numbers for a second. There's a reason why Ready At Dawn shunned PSP and Vita development.
Anyone having trouble accessing the Store from their Vita this past week? I can sign-in to PSN just fine but keep getting errors when I try to access the store.
Going tell you right now 200k will never happen. Vita port is just a side job for them.
Sidejob? It seems more like a joke and then later they'll come out and say "Hey, we offered it guys! Demand wasnt big enough! *shrug*"
don't really get how it translate too..
in the event VitaGAF comes together... helps to tip it to 200K...
we still won't get a Vita copy of the game right?
since it's not part of the rewards... (so we still have to buy the Vita copy when it comes out?)
I think they simply didnt add it as a reward because... ITS A JOKE.
Going tell you right now 200k will never happen. Vita port is just a side job for them.