My biggest issue with Soul Sacrifice demo atm is that..there's no progression!

They capped the tears at 100, they capped the arm at level 20 combined max (10/10), and most frustratingly they capped the spell levels to 3. I've already hit 8/12 arm level, and most of my spells are 2-3 stars.
I mean I guess if I really wanted to I could get a bunch of every level 3 spell so that when the game comes out I can fuse them together to make a max level version..but that's just silly.
To be fair, for a demo its pretty damn loaded with content.
Must have put 3-4 hours into this last night. Pretty impressive. I have paid for full games that I have played less.
My only issues are
Books voice
People online use up the power recharges way to early.
Its like there fav spell runs low so they use up the power recharge. Happened on all 3 attempts online for Cerberus.
Was personally running with Ice spell, rock arm, HoT. Then on second bar have Long range spell (shoots 3 daggers or something), axe and then normal heal.
This gives me about 20-25 range casts, 8-10 melee spells and about 10 heal spells before needing to recharge. However before I have even used 1 of my spells up I notice most the charge points have gone.
Oh well. Cerberus def takes a kicking and needs people to play properly. On my last attempt last night people just kept dying over and over. After resurrecting them a few times and realising people had drained everything but the charge point at the start of the map, I went back there and charged. Resurrected everyone, healed up. Then 2 guys dyed again.
So by this point We had used up almost all spell power (do recharge points ever reappear?) me and at least one other person did that skin sacrifice things (although I know his missed because it went off while Cerberus had jumped (not sure if mine hit). So seeing as these people just keep dying I thought I would get some use out of him.
You getting sacrificed. And other guy saves the other dude. We hardly have anything left to hit him with and I got trapped in a corner and couldn't roll out. Me and one other guy go down. Only one thing for it. We both cry out "Sacrifice me".
2 more glorious sacrifices to try and take down Cerberus. As a ghost I look at the damage we have done........ Still almost half its HP left............Oh shiiiiiiiittttt. Gonna need better players lol.
I do like that the resources seem finite so that in the toughest fight its highly likely that some people will need to be sacrificed to take them down.
My only issue is that my son is due to be born about the time the game is due for release. On the flip side I have 2 weeks off work for when that happens and there will be times when the kid and the wife are just asleep. Might actually have time to play it. I will see. Def a good game.
As for the floor textures. They look no where near as bad as the slightly blown up screen shots. They pretty much look fine on the Vita itself. The wern't a distraction at all. Was most admiring the animations of the monsters to be honest which is what is most impressive visually.