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Vita PSN Game & Service Thread | April 2013 | Sacrifice your Independent Soul

the thing about Invizimals that it needed to be more like Digimon and Pokemon and this something the fans were saying for long time,it needed more meat, now the more is on PS3 and the bones and same as the old for Vita, but it's not only that, this is Sony telling Invizimals fans to buy PS3 and the PS3 version instead because it has everything the Vita version get (VS mode in PS3)and more.

and why SCE think it's very smart for PS3 to get PSP IPs and get them as mainline and "bigger than ever" yet Vita cant get the Sony consoles ones (and when do they are small spinoff)?

Right, so you want them to ditch what made the series "a PSP's IP that sold millions" (your words) so that it's the same shit that you can find anywhere else? Utterly ridiculous.
 
I'm saying if HYPOTHETICALLY, Nintendo made the Vita the exact way it is today; Somewhat expensive hardware, deeply integrated OS and all. For starters, memory would definitely be cheaper or just be the SD format.

Yeah, I'm sure it would. O_o

And it'd be region locked and only have 1 analog stick, etc.
It's a different platform from a different company with different ideals.
 
I have to wonder if people would still be bashing indie games if Sony was able to secure stuff like Hawken, Cube World, or Hard Reset fot the vita. I have no clue what type of limitations there would be, but it would be interesting to see reactions if that were the case.

I think the larger issue is probably a simple aspect of western third parties not giving much of a damn about handhelds general, i mean the 3DS is peforming better but you still dont see the Maddens, or Call of Duties on there either, and the Vita I feel is a handheld that was designed for what western developers make more so than the japanese side of things.

I feel like it was a handheld that was made with First person shooters, and action adventure games, more so then niche japanese games which is a shame in i love rpgs, but we have not gotten many at this point. I have to agree that I dontdont understand why Sony does not push Naughty Dog, Sucker Punch, GG proper, or any of their other major studios to make games for the Vita, the only two reasons I can think of is that SCEA has the same opinion as the majority of western developers of handhelds ( and SCEA is where the majority of Sonys top devs are), or they dont care.

If they did not care though I would have to wonder why Sony is trying so hard to bring indies to the platform, its possible that its because they are struggling to secure support from the larger third parties, but it seems like a deeper philisophical shift of Sonys end with how they are going about it.


Either way I love the indie push personally, and am looking forward to stuff like killzone, Dragons Crown, Muramasa, Tareaway, etc. Though I would always love to see more announced, especiallu some western rpgs like Diablo, or Sacred, hopefullu the fighter love will continue and we will get injustice since early reception seems positive.
 
Invizimals on PS3 feels like a tie-in to the cartoon:

8633418175_075d09485a.jpg


Invizimals.jpg


Where as the Vita game appears to be continuing onwards with the FMV cutscenes and stuff from the PSP games.

The developer for the PS3 game has a questionable history so I'm not sure we lost out ...
 
If Sony would have gotten their head out of their asses they would have put SD/Micro SD cards on the Vita. The loss they would have taken on proprietary cards would have paid off with digital sales. On the PSP I always used a Micro to PRODUO adapter. The thought of purchasing a PSP never crossed my mind until I knew you could do that.
 
Nintendo would probably commit sudoku if they had to support two HD platforms at once. It's quite clear they're struggling with Wii U development so who knows how bad it would be if they had a platform like Vita as well.
 
Toto's posts are fairly entertaining to read and he does make some good points so does B.O.O.M..The promise of the Vita was console quality hardware for console quality games with full support from Sony's first parties alongwith plenty of third party exclusives from big franchises and while Indie games and years old ports are 'fine and dandy' they should never ever be the only new games announced for a platform's second or any year.I'm pretty sure that no news about any major Vita game is leaking because there is nothing to leak.This year it will be officially put to it's death bed by Sony in favor of the PS4 but it's disheartening to see Sony lose confidence in such a well designed platform this early.It's terrible that the last major game announced for the Vita was Soul Sacrifice nearly a year ago (KZ was already announced at the NGP reveal and Tearaway is not what I'd call a big game).All this affects the outlook of the system as well and now if you ask anyone who is even casually interested in games about the Vita the only thing he'll probably know is that it has no games.PSP,PS1,Minis and PSM games don't even enter the discussion because the system needs to stand on the strength of it's own software.

I barely got any use out of my Vita this year bar the SS demo which is pretty fun :(
 

Yeah, that doesn't fix my problem with your "hypotheticals".

HYPOTHETICALLY, just because Nintendo got points of design right with the 3DS, if they're the creator of the handheld platform they're going to instill all of the design qualities they deem important to the unit, not just the ones you happen to think would be improvements.
 
I'm saying if HYPOTHETICALLY, Nintendo made the Vita the exact way it is today; Somewhat expensive hardware, deeply integrated OS and all. For starters, memory would definitely be cheaper or just be the SD format.
It's pointless to even entertain the possibility because Vita is something Nintendo would never make. Their handhelds have always been underpowered compared to the competition, so your hypothetical is like asking us to presuppose that water isn't wet.

Yeah, that doesn't fix my problem with your "hypotheticals".
Or this.
 
Toto's posts are fairly entertaining to read and he does make some good points and so does B.O.O.M..The promise of the Vita was console quality hardware for console quality games with full support from Sony's first parties and while Indie games and years old ports are 'fine and dandy' they should never ever be the only new games announced for a platform's second or any year.I'm pretty sure that no news about any major Vita game is leaking because there is nothing to leak.This year it will be officially put to it's death bed by Sony in favor of the PS4 but it's disheartening to see Sony lose confidence in such a well designed platform this early.It's terrible that the last major game announced for the Vita was Soul Sacrifice nearly a year ago (KZ was already announced at the NGP reveal and Tearaway is not what I'd call a big game).All this affects the outlook of the system as well and now if you ask anyone who is even casually interested in games anything about the Vita the only thing he'll probably know is that it has no games.

I barely got any use out of my Vita this year bar the SS demo which is pretty fun :(

If Sony is going to commit to all of this cross functionality between the Vita and PS4 I somewhat doubt that they put it to its death. Its one reason why I feel there could still be some hope for Vita, because its going to be very hard for Sony to sell a $200 ps4 controller.
 
If Sony would have gotten their head out of their asses they would have put SD/Micro SD cards on the Vita. The loss they would have taken on proprietary cards would have paid off with digital sales. On the PSP I always used a Micro to PRODUO adapter. The thought of purchasing a PSP never crossed my mind until I knew you could do that.

To be fair, I can understand wanting to standardize the card experience. I wasn't a believer before, but speed class and build quality matter soooo much. I got a cheap sd off of amazon and it performed horribly in all my devices. Wouldn't even read in my camera. Perhaps they were just looking out for us?

Nintendo would probably commit sudoku if they had to support two HD platforms at once. It's quite clear they're struggling with Wii U development so who knows how bad it would be if they had a platform like Vita as well.

isn't the wii u currently outpacing the vita right now? regardless, i just don't see what pleasure anyone derives from seeing either company struggle like this. *sigh*
 
Invizimals on PS3 feels like a tie-in to the cartoon:

Where as the Vita game appears to be continuing onwards with the FMV cutscenes and stuff from the PSP games.

The developer for the PS3 game has a questionable history so I'm not sure we lost out ...

Yeah, if anything I'd be more worried about the PS3 version killing the series.

I'm saying if HYPOTHETICALLY, Nintendo made the Vita the exact way it is today; Somewhat expensive hardware, deeply integrated OS and all. For starters, memory would definitely be cheaper or just be the SD format.

So what, your hypothetical scenario is that Nintendo's exactly the same as Sony but don't favour proprietary memory for their handhelds? Hilariously absurd.
 
Yeah, if anything I'd be more worried about the PS3 version killing the series.



So what, your hypothetical scenario is that Nintendo's exactly the same as Sony but don't favour proprietary memory for their handhelds? Hilariously absurd.
The point he's trying to make is that Nintendo would handle Sony's IPs on a portable better than Sony.
 
isn't the wii u currently outpacing the vita right now? regardless, i just don't see what pleasure anyone derives from seeing either company struggle like this. *sigh*

I was referring to software support. You'd be blind to think Nintendo has supported Wii U nearly as well as Sony did Vita within the same period of time, and that's because Nintendo is struggling with HD development. Pikmin 3 is the poster boy for that. Originally a Wii project delayed for years, and then pushed to Wii U scheduled to come out during "launch window" and is now finally dated for August 2013.

If Sony is going to commit to all of this cross functionality between the Vita and PS4 I somewhat doubt that they put it to its death. Its one reason why I feel there could still be some hope for Vita, because its going to be very hard for Sony to sell a $200 ps4 controller.

Remote Play is to me an admission that Sony has given up on producing native software for Vita.
 
Still ridiculous. Nintendo wouldn't have a bloody clue what to do with Sony's IPs.
I'm not saying I agree with that BTW.He's trying to find a weird middleground with his hypotheticals and I don't think it's working.I think the main point he's trying to make is that Nintendo handles their IPs on a portable better than Sony.
 
Sony could do well to follow Nintendo's platform focus strategy, though. Nintendo may actually focus a little more on handheld than console, but they still both get a lot of focus. Unfortunately, whereas Nintendo is probably, say, 60% focus on handhelds and 40% focus on console, Sony seems to be more like 80% console 20% handheld.
 
I'm not saying I agree with that BTW.He's trying to find a weird middleground with his hypotheticals and I don't think it's working.I think the main point he's trying to make is that Nintendo handles their IPs on a portable better than Sony.

Well duh, see: Resistance: Burning Skies vs. Luigi's Mansion 2
 
The point he's trying to make is that Nintendo would handle Sony's IPs on a portable better than Sony.

I'm not saying I agree with that BTW.He's trying to find a weird middleground with his hypotheticals and I don't think it's working.I think the main point he's trying to make is that Nintendo handles their IPs on a portable better than Sony.

Sony could do well to follow Nintendo's platform focus strategy, though. Nintendo may actually focus a little more on handheld than console, but they still both get a lot of focus. Unfortunately, whereas Nintendo is probably, say, 60% focus on handhelds and 40% focus on console, Sony seems to be more like 80% console 20% handheld.

To the both of you, thank you. Even after reexplaining myself, some people just don't get it. I used the SD Card argument as an example, not the only change Nintendo would make.

When the Wii came out, did Nintendo drop the DS completely? No. When the PS3 was ANNOUNCED, did Sony forget about the PSP? For the most part, yes they did. They even admitted that last year.
 
Still ridiculous. Nintendo wouldn't have a bloody clue what to do with Sony's IPs.
Well, quality revivals like Kid Icarus and smart localizations like Bravely Default demonstrate a certain shrewdness that has all but eluded Sony's handling of Vita. I wish they'd use Vita as a test bed for some of their phantom IP like Dark Cloud and Ape Escape (and Demon's Souls, lol).

And hey, if Nintendo can bring over Bravely Default, why can't Sony fund and localize a FF Type-0 "HD" remaster for Vita. That'd be a nice surprise for the fans.
 
To the both of you, thank you. Even after reexplaining myself, some people just don't get it. I used the SD Card argument as an example, not the only change Nintendo would make.

When the Wii came out, did Nintendo drop the DS completely? No. When the PS3 was ANNOUNCED, did Sony forget about the PSP? For the most part, yes they did. They even admitted that last year.

Don't blame others for not getting it, blame yourself for the bizarre way you tried to express it. You could've just said "Sony would do much better if they copied [x], [y] and [z] from Nintendo" and avoided the ridiculous hypothetical scenario.

Nintendo's strategy is focused around supporting their systems for the first couple of years after launch and then transitioning straight over to the next system they're launching. The success of this strategy largely depends on what system you're looking at. The DS survived fine because it had plenty of third party support, but the Wii? As soon as Nintendo transitioned over to the 3DS, it died an absurdly quick death.

Regardless, I don't think Sony needs to adopt that strategy at all. Sony have far more resources than Nintendo and should logically be able to support two systems simultaneously, the problem is that they've simply chosen not to. But it's not a simple case of A or B, there are a ton of different ways they could've approached it far better.
 
Pretty sure we're gonna be seeing another Uncharted on the Vita and maybe even Gravity Rush 2, dont mind the Indies, but only getting those games announced does kind of suck to me as a Vita owner. Compared to the 3Ds the Vita is like the dog getting scraps from the table.
 
Just wondering if TitS is any good? Quite itching for a JRPG after finishing P4G a couple of weeks ago.

You'll get hooked. Believe me.
 
just left with the Hard mode to get the Platinum for Guacamelee
this game is sweeeet
can't wait for the DLC and the sequel (hopefully)

there were definitely annoying platform bits... but helluva satisfying
 
Ive had more fun with dragon fantasy book 1 than most "bigger" RPGs this gen. Tons of writing thats completely self-aware of its own genre and little things hidden for those who like to poke and search every drawer and pot.

(In the beginning of the game, a dark knight attempts to kidnap the kingdom's prince but confuses him for his brother... who has the same sprite.)
 
Ive had more fun with dragon fantasy book 1 than most "bigger" RPGs this gen. Tons of writing thats completely self-aware of its own genre and little things hidden for those who like to poke and search every drawer and pot.

(In the beginning of the game, a dark knight attempts to kidnap the kingdom's prince but confuses him for his brother... who has the same sprite.)


Lolz. So worth 8bucks? I was just going to wait on Book 2.
 
Ive had more fun with dragon fantasy book 1 than most "bigger" RPGs this gen. Tons of writing thats completely self-aware of its own genre and little things hidden for those who like to poke and search every drawer and pot.

(In the beginning of the game, a dark knight attempts to kidnap the kingdom's prince but confuses him for his brother... who has the same sprite.)

I'm still undecided on this game.
$5 would have be insta-buy
(but then again... why should I complain about $3)
 
Still no info or images on legends of war? I hope that this is a sign that the game is so fun that our vitabro didn't want to lose his time posting here! XD
 
So with the news of sly collection what else would we like to see?

I would love a Spyro or Crash collection. Or maybe even ICO & SOTC

I am feeling a bit fishy now that no wonder sony did not release patches for remote play on these collections!
 
Only PS2 ports are realistic. PS1 ones would be graphically to ugly.
I would be interested in the Ico collection. Another one would be ZoE *damn you kojima and your lies* :(
 
Remote Play is to me an admission that Sony has given up on producing native software for Vita.

This is ridiculous. Remote Play has existed for over 6 years now; the PS4 will have technology to make it better than it is now, and so they showed it. How the hell do you jump to that conclusion is beyond me.

Well duh, see: Resistance: Burning Skies vs. Luigi's Mansion 2

Do people also whine when Nintendo announces console ports for 3DS, like DKCR? Or is that just for Vita/PSP games?

SCEA should have never went after COD....

Well, it is just the best selling game on the platform...
 
So with the news of sly collection what else would we like to see?

I would love a Spyro or Crash collection. Or maybe even ICO & SOTC

I am feeling a bit fishy now that no wonder sony did not release patches for remote play on these collections!

In terms of collections already on PS3, I'd like to see DMC and Ratchet&Clank. If we talk about new ps2 HD ports/collection, Burnout 3/Revenge and DQVIII are crossing my mind right now
 
In terms of collections already on PS3, I'd like to see DMC and Ratchet&Clank. If we talk about new ps2 HD ports/collection, Burnout 3/Revenge and DQVIII are crossing my mind right now

Never gonna happen! Crapcom, -EA and $E will never greenlight it although DMC will be glorious. Ratchet is so happening now!
 
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