nopenopenope
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sysCheck GX v1.0.0 by Erik Spyder
sysCheck GX is running under IOS61 (rev 4890).
Console ID: 35765585.
Region: NTSC-U.
Hollywood v0x11.
Boot2 v2.
System Menu v449 (4.1U).
BC v2.
MIOS v5.
Blocks the GameCube Action Replay.
Found 113 titles.
Found 31 IOS and 2 IOS Stubs on this console.
IOS 4 (rev 3): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 9 (rev 516): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 11 (rev 10): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 12 (rev 6): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 13 (rev 10): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 14 (rev 257): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 15 (rev 266)
IOS 17 (rev 512): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 20 (rev 12): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 21 (rev 517): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 22 (rev 772): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 28 (rev 1288): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 30 (rev 1040): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 31 (rev 1040): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 33 (rev 1040): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 34 (rev 1039): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 35 (rev 1040): Trucha Bug, ES_Identify, FLASH Access, NAND Access
IOS 36 (rev 3094): Trucha Bug, ES_Identify, NAND Access
IOS 37 (rev 3612)
IOS 38 (rev 3610)
IOS 50 (rev 5120): Stub
IOS 51 (rev 4864): Stub
IOS 53 (rev 5149)
IOS 55 (rev 5149)
IOS 60 (rev 6174): Trucha Bug, ES_Identify, NAND Access
IOS 61 (rev 4890)
IOS202 (rev 65535): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS222 (rev 65535): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS223 (rev 65535): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS224 (rev 65535): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS249 (rev 19): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS250 (rev 65535): Trucha Bug, ES_Identify, NAND Access, USB 2.0
IOS254 (rev 65281)
Report generated on 2013-04-05.
Given you aren't using the slots I've always recommended in the tutorial, I can fairly conclusively say you aren't using d2x. Even if you did, there's no harm in upgrading, and given your IOSes are installed in 249 and 250 at the moment, you will lose one or both when you upgrade the Wii anyway.
Somebody else hacked my Wii and I want to upgrade it, what do I do?
Treat your Wii as unhacked and follow the instructions. The only thing you can safely assume is OK is the Homebrew Channel. Just assume that nothing else is installed and continue.
I have a 320gb in an enclosure that I use with a single usb cable and it works fine. It definitely needs to be a laptop drive, though.
So I found -I think- where the issue is:
Drive is formatted to FAT32, and when the Wii is on it seems to be active until I get into USBcfg or USB loaderGX (the drive's light comes on, same as when plugged into my laptop), then as soon as the app loads and the "initializing USB device" text pops up the light goes out. It appears that when the loader is looking at it just stops being active.
Any thoughts, GAF?
Do you have it plugged into the USB port closest to the edge of the Wii (the USB2 port)? FAT32 shouldn't matter, really, as that is generally what is recommended for better compatibility. Does it also turn off if you change the Homebrew Channel to read from the HDD instead of SD? I would be tempted to say it could be the drive's firmware having automatic spin down, but it's uniikely if you're going to the thing right after turning the Wii on.
Sorry for the delay, but yes, you're good to go without cleaning anything out first.I won't run into any conflicts following your tutorial with my stuff currently jammed in all the wrong slots? Or should I do some "house cleaning" first?
Thanks! (massively comprehensive tutorial by the way! Hopefully you don't mind me clarifying that one entry...)
Some drives just don't like being used in the way that Cfg and USB Loader GX try to use them. You might have better luck unplugging the drive and plugging it back in again while the loader tries to find the drive.I have the right USB port (USB flash drives work), but I'll take a look at my homebrew channel settings. Still baffles me, I can start up, load a game from a flash drive and play, but if I restart and repeat the process with the HDD plugged in it's a no-go.
Hi Gaf
I bought a Samsung 500GB M3 HDD (USB 3.0) to use with my Wii. I already have a HDD for my Wii but I want to put my gamecube games on it so I planned to move all my games from my current HDD to this new one but the only problem is it won't let me format it to FAT32.
The format is currently ex-fat & it will only let me format it to NTFS. Can I still put my gamecube games on an ex-fat drive? Is there a way I can format it to FAT32? Please help
Sorry for the delay, but yes, you're good to go without cleaning anything out first.
Hi Gaf
I bought a Samsung 500GB M3 HDD (USB 3.0) to use with my Wii. I already have a HDD for my Wii but I want to put my gamecube games on it so I planned to move all my games from my current HDD to this new one but the only problem is it won't let me format it to FAT32.
The format is currently ex-fat & it will only let me format it to NTFS. Can I still put my gamecube games on an ex-fat drive? Is there a way I can format it to FAT32? Please help
This might be a dumb question but I couldn't find it on the DIOS MIOS page. Does this require a Wii with backward compatibility? I'm assuming yes but I'm hoping there is someway that it is possible with the controls mapped to a classic controller maybe?
What game are we talking about here? If it is on the computer shouldn't you be able to copy it normally (by having it in sd:/priviate/..../RxxU/data.bin).Is there anyway to edit the data.bin (or anything else) file on my computer to make the save file moveable?
As I have no way of installing homebrew on the Wii U at the moment, and in all reality, I don't want to.
No. Provided you were using slot 247 or 248 for your cIOS, then your Wii should still be able to use all homebrew features that you were previously using.Next question is do I need to revert to IOS236 to use the usb loaders?
Yep, BootMii is the way to go. Though, keep in mind that if you ever access the Wii Shop Channel on your Wii again, all your downloadable titles will be deleted from your Wii. You can restore them again from the same BootMii backup, but of course any saves, etc. from after your restore will be replaced.So here's a query:
I'm finally preparing to do the Wii-Wii U transfer, as I want to be able to cheaply convert purhcased VC games into Wii U versions (dat 60Hz!)
Using homebrew, what is the best way to keep my Wii as is post transfer? I want to be able to keep everything if possible; Miis, online-related save data and Wii shop purchases. To what extent is this all possible?
I'd assume it would require backing up the system and then restoring post-transfer, but I'm a bit lost as to what the best way to do it is. It seems like NAND would be...?
EDIT: Been reading back through the thread...hmm, seems like BootMii is the way to go.
Yep, BootMii is the way to go. Though, keep in mind that if you ever access the Wii Shop Channel on your Wii again, all your downloadable titles will be deleted from your Wii. You can restore them again from the same BootMii backup, but of course any saves, etc. from after your restore will be replaced.
I have a question for Wii GAF, is it still safe to do a Wii to Wii U system transfer if I already have the Homebrew Channel and CIOS installed on my Wii U?
It should be safe since it's mostly just a transfer of licenses and save data/channels.
I'm wanting to setup my old Wii as an emulation box. Are the emulators good enough for the majority of NES/SNES/Genesis/64 type games? Or should I stick to PC.
Also if they are, is there an easy way to do front ends so you have a nice graphical interface to access the games and emulators?
You mean like Wiiflow's emuflow?
http://www.youtube.com/watch?v=NLnpgtXCs7A
http://www.youtube.com/watch?v=qBIk3tAP7ug
Here is a list of all Wii emus:
http://wiibrew.org/wiki/List_of_homebrew_emulators
IMHO a Wii & CRT = Retro heaven, you can get a true, accurate emulation and picture quality. My favorites by FAR are
SCUMMVM Wii
Retroarch Wii
Genesis Plus GX
WiiMednafen
also very very good, Not64 plays about 100 to 130 N64 games close to perfect. AFAIK, Wii can also give a true 240p option.
All the 8 & 16 bit retro console games on my CRT look MUCH better than any other emu i've tested on my PC. Compatibility is also perfect for those.
Almost all of them have multiple control options (like CC, GC, WM+Nunchuck, as well as IR for lightgun games!) and a GUI option, like a covermod or a much better choice, a Wiiflow style as depicted above, with the option for 2D, 3D or full boxarts as well as info on each game. This, coupled with the IR interface feels great.
Say is there a way to install the Wii U Transfer Channel manually on a Homebrewed Wii? I left my Wii in my brothers care and it's still on 4.0 and quite messed up :/ I managed to update the Shop Channel manually but it wouldn't let me download the Channel![]()
Can WiiFlow somehow brick the Wii? I'm really unsure what's happening, just got a pre-owned Wii from someone, it's softmodded apparently a has ton of homebrew. There seems to be a malfunction, here is what happened:
I checked if it was capable of playing games and it was. I then went to WiiFlow (already installed) and tried to make a game backup. It went successfully, but when I tried to launch it, the system seemingly froze. After a minute or so, I pressed the power button and held it in place for several seconds, which resulted in the Wii switching off. However it wouldn't start again, the red light would stay on and quiet clicking noises from inside would be heard upon pressing the power button. Well, I unplugged everything and left it for like ten minutes, then plugged it again. After a series of clicks, it suddenly started up again. I tried switching it on and off a few times and it all worked pretty good. The games and even the backup I made worked nicely and everything was good again.
Then I went to WiiFlow yet again and hit "download all game titles" (I think). I did have two backups by that time and I wanted to get titles for them. It said "initializing network" and it was like that for about a minute (I did connect to the Internet with my Wii before). So I hit "cancel", which just changed the message to "cancelling", which went on for another minute. After that I decided it was enough and, again, held the power button down. Which, again, led to the same symptoms: my Wii is now stuck in the red light, but this time unplugging everything doesn't seem to help. I dunno, maybe I have to wait for a bit more. Sometimes it also turns on, often on a press of the eject button, but the screen stays blank and the remote doesn't recognize the console. All very discouraging.
So my question is, could I somehow brick my Wii? If not, what's the issue? There's another significant detail: the previous owner gave me two power supply units, a US one and a European one (I'm in Europe). He said that the European one was third party and that it would normally overheat after two hours, so I should use the US one, which is made by Nintendo and supposedly works alright. I do intend to use the US power supply, but not until tomorrow, because I need to buy a step down voltage converter to plug it in. I really hope that will fix my issue, but there is a bit of doubt, because the PSU clearly wasn't overheated. On the other hand, the first time it was the same and it started working again after that. The clicks also sound like something caused by a power shortage, I remember my PC also doing that when my PSU couldn't manage.
I also googled it and it seems to be a common issue, usually occuring after power outages etc, but everyone just suggests unplugging everything for a while, which doesn't work (anymore).
Make sure HBC is totally up to date then just do a system update to 4.3.
Oh dear, I'm quite out of the loop when it comes to Wii homebrewing but from what I still know it's impossible for WiiFlow to cause this as it's passive homebrew that won't install anything onto the NAND, to me it sounds more like a hardware failure :/ I hope you manage to fix it![]()
Well, thanks. So at least I couldn't have bricked it! Hope the new PSU fixes the problem, if not, I'll try to confront the previous owner and somehow get my money back.
Ugh. I really want to hack my Wii now that I've done the transfar and it's sitting here doing nothing. But it looks so complicated. I know you're all going to tell me it's not, but as someone who has never done anything like it before, and has no idea what any of the jargon is, I'm struggling. I need a PC, yeah?
Say is there a way to install the Wii U Transfer Channel manually on a Homebrewed Wii? I left my Wii in my brothers care and it's still on 4.0 and quite messed up :/ I managed to update the Shop Channel manually but it wouldn't let me download the Channel![]()
This a question, a tip?Am I going to be screwed over by any step of this process:
Wii on 4.2 -> NAND Backup
Upgrade Wii to 4.3 via official Nintendo Update
Use Wii transfer channel, transfer to Wii U
Restore NAND Backup on Wii so my Wii isn't an empty useless husk
I guess it's bricked after all. It turn on every time with the new PSU, the LED is green and it takes disks, but nothing beyond that. If I hold the reset button when turning it on, it shows a menu of some kind, but I can't control it as it won't recognize my remote.
I heard that you can unbrick in some cases. How do you do it and how do I determine if it's possible on my system?
EDIT: Supposedly not being able to sync the remote means a broken wifi or bluetooth module. That's probably it. It seems likely, considering that it froze on the "initializing network" screen (while I still was able to use the remote).
What menu it show up?I guess it's bricked after all. It turn on every time with the new PSU, the LED is green and it takes disks, but nothing beyond that. If I hold the reset button when turning it on, it shows a menu of some kind, but I can't control it as it won't recognize my remote.
Having the same issue. The menu that comes up if you hold reset is probably the BootMii menu. It you have a GameCube controller, you can access the menu which in turn gives you access to the NAND backup/restore utility and access to the Homebrew Channel. I've been able to launch apps and even rip Wii games to my thumb drive for Dolphin. I'm not sure how to fix it short of sending it back to Nintendo, but I don't have the $80 that would cost either.
What menu it show up?
It's Priiloader, actually, but there is also a BootMii option in there. Don't have a GameCube controller, so can't really do anything with it.
I don't know about Priiloader's control options, but it may respond to the buttons on the Wii itself (i.e., Power, Reset and Eject).
You just need IOS62 and you're ready to go![]()
Am I going to be screwed over by any step of this process:
Wii on 4.2 -> NAND Backup
Upgrade Wii to 4.3 via official Nintendo Update
Use Wii transfer channel, transfer to Wii U
Restore NAND Backup on Wii so my Wii isn't an empty useless husk