VeryGooster
Banned
Wow. I had no idea this stemmed from a segment she did. I'll add these to OP.
kouric to gaf
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The media is really good at painting pictures unfortunately much of the time the picture is not of reality or they refuse to finish the sentence. We should try to persuade people to defend the small areas left where government isn't as involved. The government could destroy the gaming industry if the media is able to gather public support for the idea that they are dangerous.The media goes after the movie industry when it suits their purposes like someone else in here said. But certainly a reactionary 'keep off my lawn, hands off my games/guns' tone doesn't help things either.
https://twitter.com/gameovergreggy/status/330324942082166785@GameOverGreggy: @katiecouric: It's the story they tell or the game they bring. It's not "Look at this violence!" that excites most gamers.
I didn't say she was proven right. She is just giving people a method to present the other side, and you guys are getting pissy about it. I don't get it. Grasp the moment and give her your ideas of the positive aspects.
came to post thisThey're fun.
The government could destroy the gaming industry
It can be both fun and a powerful tool in creating a moving narrative (i.e. The Walking Dead).
Every new form of media/influence should be watched closely by everyone. I'm not sure what you mean by wise up, but I've yet to see clear scientific findings that say media has absolutely no effect on the people consuming them. So while I agree that it'd be bad to say that media is corrupting the youth, I'd also say it'd be just as ridiculous to just claim the opposite and say We're done here.We've already gone through all of this with several other forms of media. How many times do we need to have this "evil new media is corrupting our youth!" circus before people wise up to it?
I think the main problem with the position journalists like Ms. Couric are reasoning from, and you see it quite a lot in debates over video game violence, is that she's seemingly assuming that violence is the defining characteristic of games that feature violence.
I think the main problem with the position journalists like Ms. Couric are reasoning from, and you see it quite a lot in debates over video game violence, is that she's seemingly assuming that violence is the defining characteristic of games that feature violence.
You could have told the same story of a guy who made terrible choices attempting to redeem himself through a surrogate daughter without schlocky zombie violence. Would it have been as interesting to a mass audience? Maybe, maybe not.
I think the main problem with the position journalists like Ms. Couric are reasoning from, and you see it quite a lot in debates over video game violence, is that she's seemingly assuming that violence is the defining characteristic of games that feature violence.
Didn't answer the question and the "most gamers" point is questionable at best.
If you guys feel so strongly about it, send her a message. You're complaining about character count as if there were no other way to address this or answer the question? Really? That's about the most pathetic thing I've ever heard. You're talking to yourselves in this thread and no one cares.
You could have told the same story of a guy who made terrible choices attempting to redeem himself through a surrogate daughter without schlocky zombie violence. Would it have been as interesting to a mass audience? Maybe, maybe not.
You could tell lots of stories without lots of things.
Your argument is completely irrelevant.
And to someone like her, who ostensibly is someone who does not play video games, it would appear as if it is.
If you guys feel so strongly about it, send her a message. You're complaining about character count as if there were no other way to address this or answer the question? Really? That's about the most pathetic thing I've ever heard. You're talking to yourselves in this thread and no one cares.
If you guys feel so strongly about it, send her a message. You're complaining about character count as if there were no other way to address this or answer the question? Really? That's about the most pathetic thing I've ever heard. You're talking to yourselves in this thread and no one cares.
The gaming industry is by no means blameless. Couric says her show invited the ESA to appear on the show and says they didn't. That rings a bell. I went to Washington, D.C. this year to talk about violent video games on the PBS Newshour. I'm in New York City. The ESA, the trade group that reps games, was invited to talk about gaming, to explain games. They didn't show up. They're in D.C.
This is a pattern. The ESA defended gaming at the Supreme Court. But when things like this show happen, somehow the makers of the games in question, the groups that rate and rep games, they just don't seem to show up. Blame the TV producers? Or blame the gaming people, too?
if you were to show a vertical slice of bioshock infinite, you wouldnt come away blown away by story
Irrelevant to you? That's fine. You've done nothing but react rather than discuss. The subject is violence and it's value in creating a moving narrative. I don't think it has inherent value or needs to be there to create 'fun'.
I didn't say she was proven right. She is just giving people a method to present the other side, and you guys are getting pissy about it. I don't get it. Grasp the moment and give her your ideas of the positive aspects.
You are mixing your arguments. Story and Fun are not the same concepts. Like I said in my original post, you can tell a lot of stories without supplementary things, so your argument is completely irrelevant to the discussion.
Irrelevant to you? That's fine. You've done nothing but react rather than discuss. The subject is violence and it's value in creating a moving narrative. I don't think it has inherent value or needs to be there to create 'fun'.
There are no positives to violent video games so we should ban them. And then we can start burning books we feel are inappropriate for kids as well. And this should all be decided by a government agency who has all of our best interests in mind.
Have violent video games or MarioKart caused more real-life violence?
Because I've seen some bad things go down after that blue shell hits.
I disagree. "Violence" is something that can be considered to have its own value. The use of it in specific circumstances and the lack of use others. I'm not saying that it needs to be everywhere or in everything, but saying it has no value in and of itself is just finding 'alternatives' to something you may not enjoy.
I personally would hate to watch a Bruce Lee movie without fighting. Could it be done? Sure. But violence has endured in human nature, until it's wiped out of our genes, we'll see it reflected in our art and pastimes. Human nature is creating the violence around us (art, movies, music, fighting competitions, games, books, etc ... ). The mediums aren't creating violent people (IMO).
It's the same reason some people want to be UFC fighters and others want to be computer programmers. Each person enjoys something different.
No one should care about Katie Couric asking us to justify an enjoyment. What we should care about is the awful 'news' segment that started the outrage in the first place.
What good will it do?
It's a losing battle to respond to her tweet.
I think the main problem with the position journalists like Ms. Couric are reasoning from, and you see it quite a lot in debates over video game violence, is that she's seemingly assuming that violence is the defining characteristic of games that feature violence.