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MCV: Retail sources talk used Xbox One games, £35 for used game in UK [U2: Eurogamer]

So what happens to this system if Xbone gets hacked and the 24h check-in gets defeated? Would people be able to install and activate their games then trade them back and still keep them because MS wouldn't be able to access their box and deactivate the game remotely.

It seems rife for huge fuck up.
 
Being both a pc and console gamer I'm used to not being able to resell games, but something about this just sounds so god awful that I'm not going to even think about getting a Microsoft console

Basically it's a big fuck you to consumers, in almost everybevery way possible

And just to throw this in, any website or blog defending this gets on my shit list
 
It would be nice if Microsoft created a literal website to where private resellers could register (obviously there would be some fee to be paid, either per-title or annually) if they wanted to.

Therefore not requiring the use of this "Azure" thing.

I'm sure that would present other issues I'm not thinking of right now though.

It would be nicer if you could just resell the game you bought however and wherever you want like we have all been doing for 30+ years.
 
Consumers are paying (literally) for the mistakes of major publishers. Used games, piracy and every other excuse aren't at fault. Mismanaged projects and excessive budgets are. Now through this retailer partnership Microsoft, GameStop and major publishers control where we can buy our games (EU competition law, anyone?), how we use them ("you have permission to play them", can't lend, borrow, possibly rent or sell privately – EU first sale doctrine, anyone?) and when we can use them (essentially renting us a license that works as long as the activation servers remain online and we have an internet connection) all so they can make even more money.

And some people are fine with this? The mind boggles. How anyone can support this is beyond me. Fuck Sony if they adopt this, too.

The Steam comparisons don't make sense, either. Yeah, you can't sell your digital copy or lend it to a friend. But that's the price you pay for choosing an open platform, huge sales, mods, etc. The positives far outweigh the negative. With this system they're taking physical copies on a closed platform in that direction without providing any, not a one, advantage. The oft-quoted advantage of console gaming was its simplicity; you could buy a game, put the disc in and off you go. Now you buy a game, activate it online and every 24 hours after that, install it to the hard drive and have restrictions put in place about how and when you can use it.
 
It would be nice if Microsoft created a literal website to where private resellers could register (obviously there would be some fee to be paid, either per-title or annually) if they wanted to.

Therefore not requiring the use of this "Azure" thing.

I'm sure that would present other issues I'm not thinking of right now though.

I really don't think it would be economically viable for a private reseller
 
It would be nicer if you could just resell the game you bought however and wherever you want like we have all been doing for 30+ years.

Well yeah :p

I'm trying to make lemonade after getting tossed a pile of shit :lol

I really don't think it would be economically viable for a private reseller

I don't think so either.

Either the per-title fee would need to be nominal (which it probably isn't) or you would have to do large volumes in order to recoup a flat annualized fee.

It would give more options though.
 
looks like a retailer win, publisher win, developer win, MS win, customer win? what is the problem? you can always sell your used game to Gamestop

Not really. There are three possibles outcomes from this:
1.- Gamestop will lower their profit from each resold game, given now both microsoft and the publisher will take a cut.
2.- Used games will be more expensive in the end, so each party can mantain their profit.
3.- Gamestop will give you less money for each trade in.

Given option 1 is higly unlikely to happen, n° 2 and 3 may make this model unviable from the start.
 
it would be hard to hack a system that needs to be connected at least once every 24H

Unfortunately it's possible if the X1 is spoofed to believe it's connected to MS servers but Yes, of course will be very hard but doable.

Still I never buy used games but I really miss the old good days where things were just simple.
 
Well as it is right now, retailers do take a hit that's why they make money on the used game systems, and older games. You forget how many people are still going to have their 360's and PS3's years from now. New games are still coming out.

Plus gamestop and the likes have found partnerships with other companies to get alternative streams of revenue to hit margin. Gamestop exclusively sell's Madcatz arcade sticks and peripheral's. They have their own gamestop brand of headset's and controller's. Game informer is owned by them, though used games are their bread and butter, they have other ways of getting revenue. Plus I forgot they sell crazy number's of DLC cards, and steam cards. They get kick back by companies when they sign people up for those.

Though Gamestop and Best Buy's and who ever sell's second hand games won't be making hands over fists like they did in the early days of 360 and ps3. They will adapt and offer different things that will bring them money. They sell used accessories and it's pure profit and those won't change with XBOX ONE or PS4. I think they will be fine, people are blowing this out of proportion.

Yes, I am with everyone when they say that their taking away choice from the buyer. But we still will be able to trade our games in. Microsoft Knows that Gamestops are the go to for Predorder's for their systems, New games ect. There's no way they would just shut them out, because they would lose a ton of sales.


I don't quite understand, how do the retailers take a hit? With XB1 they will pay you less for games while charging more or the same amount for used games. They've got no reason not to. They'll cover any loss from the publisher/microsoft taking a cut this way.
If you're implying that they are taking a hit in this gen then I'm really confused. Unless of course you're talking about greater competition from online stores etc.. In which case it's hardly relevant to the topic at hand.
 
This is the end gmae guys

Once MS realizes that people have enough fast internet in enough places

this will be Xbone discs

en-APAC_L_Office_365_Small_Business_Premium_ESD_AAA-04580.jpg



basically you get a key you put in the xbone and it downloads the game. That will be the retail strategy.
 
It's been interesting seeing people try to defend all the bullshit flying in the air since Microsoft has been silently pooting more bad information about XBone. Anyone who questions whether this will make things better/cheaper/easier on the consumer has not been paying attention to their current track record. Live to a spike in price, they are slow to take to enticing sales digitally, and will be the only company not letting indies self publish going forward. If anything this has shown me that gaming is going towards a sad state of affairs and if this machine becomes the big we can kiss many things we take for granted now good bye.
 
Surely this will be web-based. Each store will register or get an account for the service. I can't see how else they could do it.

Possibly easy to find and hack though, ms may not want this 100% internet facing

but, well you'd hope this is the way. It still needs to link into the POS systems though and some retailers have some very archaic systems that run on OS's from 20 years ago
 
I figured it was going to be set up like this. I knew there was an angle for Gamestop to prosper in this set-up. They are going to effectively kill a good portion of competition by getting rid of private sales and indie stores that can't join the cartel.

I'm sure renting will become possible through DD, kinda like PS+ hour trials but like 2 bucks for 24 hours or something like that. Microsoft and the publishers will have their hands in the honeypot in all possible ways.
 
Not really. There are three possibles outcomes from this:
1.- Gamestop will lower their profit from each resold game, given now both microsoft and the publisher will take a cut.
2.- Used games will be more expensive in the end, so each party can mantain their profit.
3.- Gamestop will give you less money for each trade in.

Given option 1 is higly unlikely to happen, n° 2 and 3 may make this model unviable from the start.

it is pretty simple... both publishers and Microsoft will take their share from both. So gamespot will give you less money for the game.
 
I wonder if there will be a way for private transactions, much like transferring a license when you sell a car. It seems their biggest worry is with huge markets such as Gamestop and other retail chains that can push.

Compared to what we knew yesterday, this is good news ... but it's only good comparatively to the shitty news we've been hearing.
 
Bahahahahahahaahah
the whole argument was like "It'll help kill Gamestop and you won't be affected too much it's for your own good".
And now the whole system means that Gamestop will thrive and it'll buttfuck the actual customers in the end.
It can't even be parodied at this point, it's too funny!
 
It would be nice if Microsoft created a literal website to where private resellers could register (obviously there would be some fee to be paid, either per-title or annually) if they wanted to.

Therefore not requiring the use of this "Azure" thing.

I'm sure that would present other issues I'm not thinking of right now though.

FYI

Microsoft's Cloud platform is Azure. It runs all of Xbox One cloud, the whole lot i guarantee it.

www.microsoft.com/azure

they sell it to companies as well, tons of Datacentres around the globe
 
This is the end gmae guys

Once MS realizes that people have enough fast internet in enough places

this will be Xbone discs

en-APAC_L_Office_365_Small_Business_Premium_ESD_AAA-04580.jpg



basically you get a key you put in the xbone and it downloads the game. That will be the retail strategy.

lol, you know what, as shitty as that policy is I've put my copy of Windows 8 on like 3 different laptop setups by just calling up MS support I just tell them I've already purchased Windows 8 but got a new laptop or I swapped the HDD. They've always given me the new keys etc at no cost.
 
FYI

Microsoft's Cloud platform is Azure. It runs all of Xbox One cloud, the whole lot i guarantee it.

www.microsoft.com/azure

they sell it to companies as well, tons of Datacentres around the globe

Gotcha. Yeah, I thought this was a literal device that we were talking about that would do the "de-activation" of games from accounts

Read a couple threads and got that context now on what Azure is, thanks BTW.
 
If Sony goes with this kind of system, I can't imagine the industry will do anything but weaken. Used game sales and sharing games are major parts of video game culture. To suggest that people will warmly embrace losing this aspect is foolish and out of touch.
 
So it'll actually kill competition in the used game market by eliminating any companies that can't or won't sign up to Microsoft's scheme, along with selling anything privately.

Say goodbye to semi-decent trade-in prices on games then, the big chains aren't going to take a hit on their profit margin so they'll compensate for giving the publisher and Microsoft a cut of the profits by severely decreasing how much you'll get for your games. And if you don't like being given $15 for a week old game that they'll sell on for $50? Tough, because you won't have any other options if you want to get rid of it.

This is still just as shitty as not being able to sell them at all, because it locks you into an environment with no competition.
 
it is pretty simple... both publishers and Microsoft will take their share from both. So gamespot will give you less money for the game.

Or Microsoft and the publishers force Gamestop to take less of a cut. Eh..? Eh?

I can dream.

If Sony goes with this kind of system, I can't imagine the industry will do anything but weaken. Used game sales and sharing games are major parts of video game culture. To suggest that people will warmly embrace losing this aspect is foolish and out of touch.

Not to PC users, apparently.
 
Bahahahahahahaahah
the whole argument was like "It'll help kill Gamestop and you won't be affected too much it's for your own good".
And now the whole system means that Gamestop will thrive and it'll buttfuck the actual customers in the end.
It can't even be parodied at this point, it's too funny!

Yup. It's ridiculous how backwards this is to how people were spinning it a day ago, and yet they spin on.
 
So instead of selling a game for $10 to my mate, I have to sell it to GameBone for $5 who then sells it to my mate for $20 and gives MS and the publisher $5 each.

Who the fuck can look at that system and say "This is better than how it used to be"

MOTHERFUCKERS.
 
So, if Im reading this right:
-We cant sell our games on ebay, Amazon, or half.com because we need a middleman with approved access to deactivate our discs.
-Microsoft and the publishers get more money.
-Gamestop gets less money, unless they start charging more for used games/giving less for trade ins.
-Redbox cant sell XBO games.
-Gamefly will probably be able to deactivate titles but, like Gamestop, their prices will have to change if they want to make the money they are now.

Is this mostly correct? Is there something Im missing?
 
Best case scenario for consumers:

They allow users to revoke their own purchases and transfer it (digitally or with a written code) to the new owner.

Sooooo... what happens if that account gets hacked?
 
When I consider that less than 10% of the games I bought on their respective launch days during this last gen were actually worth full price, I have to wonder who is behind this new DRM future. MS gains little from this new system financially, but they have lost a ton of consumer support. Tells me there are more forces at play here and it likely involves the likes of EA and Activision.

Of course the publishers are the ones that have driven this, they have long since moaned regarding lack of income from 2nd hand games. MS have obviously given them a platform where they now earn from the 2nd hand market this will only work substantially if Sony follow suit. If Sony have a completely open policy with as they have as off know to second hand games, MS and the publishers are stuffed, as buyers will go PS4, thats a taken. Are MS and the major publishers that stupid not to realise this?
 
MS gains little from this new system financially, but they have lost a ton of consumer support.
Microsoft is going to call our bluff on this one.

They're going to throw out enough BS, enough exclusives and enough marketing dollars to bulldoze their way ahead with this policy.

The Xbox One will have more ad dollars thrown at it than any consumer product launch in the history of mankind.

They feel they will win over enough of the stupid and clueless initially to gain a substantial lead in the marketplace and everyone else that is "outraged" will eventually buckle and give in to their anti-consumer ways so they can go back to playing games online with their friends again.
 
So instead of selling a game for $10 to my mate, I have to sell it to GameBone for $5 who then sells it to my mate for $20 and gives MS and the publisher $5 each.

Who the fuck can look at that system and say "This is better than how it used to be"

MOTHERFUCKERS.

The publishers and that is about it
 
LOL, I hope you and you alone get to experience your ideal future of gaming, the rest of us will be elsewhere.

Edit: You are struggling with your reading comprehension here, I think. Somebody calling something anti consumer doesn't mean it will directly impact every consumer.

It's pro consumer to enable gameplay without discs if you ask me. Lets focus on the more important benefits.
 
So MS gets a nice little cut from this, man this company doesn't give a fuck about it's user base at all. You're nothing but an ATM to these people.
 
It's pro consumer to enable gameplay without discs if you ask me. Lets focus on the more important benefits.

when the cons outweigh the pros, its time to jumpout (like anything in life)

its called a cost/benefit analysis

the cost far outweights the benefit. If this was in financial terms, an accountant would tell you to run for the hills and never consider it again
 
it is pretty simple... both publishers and Microsoft will take their share from both. So gamespot will give you less money for the game.

That's my point, this does impact the us because we get a less (a more restrictive used game system) for more. Yay!
 
Funny thing is I'm sure this system will still sell great for those little kids who just use it as a Call of Duty box since there parents buy everything anyway.
 
Pretty much. Vote with your wallets, people.

It's like any vote in that a single person cannot affect much. The more the general public knows about this the better, which is why, IMO, it was wrong of people to pile on that thread that was naming/shaming corporate apologists. If even the gaming media is giving this stuff a pass, I feel there's little hope of Microsoft actually feeling a blowback on this.

One can hope the non-hardcore eventually catch on, but the ones that might care are probably already using gamestop anyway. :-(
 
when the cons outweigh the pros, its time to jumpout (like anything in life)

its called a cost/benefit analysis

the cost far outweights the benefit. If this was in financial terms, an accountant would tell you to run for the hills and never consider it again

For me, as someone who doesn't trade in games and has an Internet connection, it's pro consumer. Pro me. Pro Meltzer.
 
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