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Forza Motorsport 5 announced

Ah yeah. Aussie screaming will start again. Hahahaha... Every 2nd year i feel like there are just bathurst and ford/holden fans on this planet.
I am at the point: forget spa and please insert that aussie stuff.

But i got the feeling you guys will only be happy when every single aussie car/ track in every possible variation is ingame... So never

Hahahaha

:P
 
If it effected games in any significant way then surely the console would need to be 'always online' and we already know that you don't have to be connected to play Xbox one games.

Imo it will add little extras you can access if you're online or something, i can't see it really effecting graphics or anything or you would surely need to be online to play.

correct, the algorithm has been described as if online do this, if offline use available local asset etc.

so yes optimally AO is what they prefer and why they wanted it mandatory.

Here is the thing, most people are online anyway and this is not as bandwidth intensive as a full streaming games but data caps may be an issue for some, not sure. Allegedly a lot can be accomplished using small bits of info.

the other thing is there will be games this gen (probably both systems) that will require Always online by the devs to bring the full experience but the system is designed that there is contingency for offline play
 
I find it amusing that people just assume that this is some half ass measure that PR came up with to combat a lower spec'd GPU rather, this has been in the plans for a few YEARS. :lol

here is an example of their level of investment in this technology and how they are accomplishing the infrastructure and in time we should see actual results from the games themselves. If not, THEN I will be right there with you to jump up and down about it being bullshit

And NO it will not magically make the GPU better, it will offer better and bigger experiences and who knows what else until some clever people have a chance to play with it

It would be nice for course creation or something, but don't expect real time boosts.
 
I find it amusing that people just assume that this is some half ass measure that PR came up with to combat a lower spec'd GPU rather, this has been in the plans for a few YEARS. :lol

here is an example of their level of investment in this technology and how they are accomplishing the infrastructure and in time we should see actual results from the games themselves. If not, THEN I will be right there with you to jump up and down about it being bullshit

And NO it will not magically make the GPU better, it will offer better and bigger experiences and who knows what else until some clever people have a chance to play with it

Sorry but cloud gaming as it offload part of data to clod and send it back to client is simply not possible yet if we want games to be responsive.

Most of the people don't even have less than 70-100 ms ping. And now consider 60 fps game....

yeah. This is why most of MMO games are just crappy non action games because action games have terrible problems with ping people have. And that is just for simple calculations ! Like positioning or calculating damage ! And now in some way MS created something out of nowhere that will fill the gap.

Sorry but cloud computing is simply right now a bullcrap. Cloud computing for games will happen in future but that will only happen if most of people will have 20mb/s with 1-5 ms ping.
 
It would be nice for course creation or something, but don't expect real time boosts.

Agree... excited to see what Dan will have to say for Forza 5 and what they have gotten out of the CC that was otherwise not possible and will be mighty disappointed if it gets ignored or glossed over at E3.

I want details on how and what it's doing and he said at the tech talk that "that's what first party is for, to show what the technology can do"

so I have hope they will show it.
 
And NO it will not magically make the GPU better, it will offer better and bigger experiences and who knows what else until some clever people have a chance to play with it
dude, dont kid yourself. you are playing the microsoft flute right now!
if they really "cared for your gaming experiences to be better and bigger",
then how about not cutting those 3GB of local memory from the game, so that their nextgen kinect advertizing system would work at all times? or how about not cutting that 10% of gpu from your games for OS&kinect? or the missing silicon for games in the first place, that was replaced by all the shit you dont need for bigger and better games?
the link with the data servers is there to facilitate other things, and not to make your gaming experience bigger nor better. wake up.
 
Nothing takes me back to my P plate days like a good old Torana.

lol, if only you kept a few. Would be a rich man by now..

Ah yeah. Aussie screaming will start again. Hahahaha... Every 2nd year i feel like there are just bathurst and ford/holden fans on this planet.
I am at the point: forget spa and please insert that aussie stuff.

But i got the feeling you guys will only be happy when every single aussie car/ track in every possible variation is ingame... So never

Hahahaha

:P

Yep. Like clockwork we are. Every time a new Forza is on the horizon, we tend to get vocal. We will keep it up too, until we get what we want. It's the Aussie way.
 
Ahahahaha, uluru is calling... I can see you guys gathering and chanting "bathurst bathurst" at night while having a drawing of greenawalt all over the rock.
 
you aussie guys, so we dont get dissapointed at the last minute, you know what you can do?
find who of your friends knows best one of the guys who are operating the racetrack,
and go and chat with him and find out if anybody from microsoft/t10/in general has been filming/taking detailed photos in the last year or so ;)
why wait for helios (its not like he can answer anyway) when you can goto the horses mouth?
 
Microsoft employs some of the best network engineers in the world to figure out how to make these things work. I know how gaffers like to armchair everything, but really, this stuff goes way over yours and everyone else's heads here. If they say they can do it, then you should absolutely expect they can.

Some of us actually remember Star Wars Kinect and how it was presented by Microsoft, followed by how it actually played. I'm sure cloud computing will help with some element of Forza 5, but let's not get carried away.
 
It would be nice for course creation or something, but don't expect real time boosts.
I do like this idea - it could be used to make tracks more realistic, especially with placing background details and such, allowing the user to spend more time custom-building corners, angles, elevation, and such, while the placement of trees, buildings, crowds, and more can be sort of AI-built and then simply tweaked by the user.

Of course, Diablo could randomly place things on a map, too. >< So it's a start, but we'll have to see just how detailed they can get.
 
My Forza 5 Wish-List (in no particular order)

* All existing tracks in Forza 4 return in Forza 5
* Maple Valley Gets a 3rd Ribbon as does all the other returning fictional tracks
* Functional Pit Stops where you can decide on the amount of repairs, tires and fuel
* On-Line & Off-Line ability to increase wear and fuel for shorter races which will bring Pit Stop strategy into play.
* On-Line have a qualifying lap before the race. For very large tracks, they can retrieve your best lap time used with the currently selected vehicle and then place you on the grid depending on your standing against the other players best lap time.
* 4 new fictional racing locations with 3-4 ribbons each.
* 4 new Real Life courses
* The Return of Blue Mountains, Rio & Tokyo from Forza 1 (not included in the above 4 new fictional racing locations)
* Introduce off-road racing (have Playground games give you a hand with this)
* Of course the most requested feature is real time lighting and time of day changes for each course (night-time races).

Not asking a lot, it is the 5th version of the series, it is time to really set the game apart from the previous versions.
 
you aussie guys, so we dont get dissapointed at the last minute, you know what you can do?
find who of your friends knows best one of the guys who are operating the racetrack,
and go and chat with him and find out if anybody from microsoft/t10/in general has been filming/taking detailed photos in the last year or so ;)
why wait for helios (its not like he can answer anyway) when you can goto the horses mouth?
My efforts are focused elsewhere.
 
It doesn't need a steering wheel. Didn't you see the trailer? Forza 5 is all arcadey now, like Split/Second meets Ridge Racer. It'll play awesomely with a gamepad in chase cam. Anyway, you need the bumper buttons for turbo and selecting power-ups.

Oh please tell me what else you can figure it out of a 1 minute teaser? :)

I dont know how you can have so little faith in Turn10, they have released 4 games since 2005 and all of them have been great, all of them are simulators with assist.

Also please explain me this: Why turn Forza Motorsport into an arcade to appeal casual players when you just released an arcade version of Forza (Horizon) to reach that target and only sold a 1/3 of the Motosport series.

unless your comment was pure sarcasm
 
Oh please tell me what else you can figure it out of a 1 minute teaser? :)

I dont know how you can have so little faith in Turn10, they have released 4 games since 2005 and all of them have been great, all of them are simulators with assist.

Also please explain me this: Why turn Forza Motorsport into an arcade to appeal casual players when you just released an arcade version of Forza (Horizon) to reach that target and only sold a 1/3 of the Motosport series.

unless your comment was pure sarcasm
To sell a console.
 
We're keeping a lot of things under wraps until E3 and really can't wait to tell you about them, but I can inform you now that Forza Motorsport 5 is not an arcade racer.
 
Helios... Can you confirm or deny that Turn 10's Forza Motorsport 5 (tm) presented on the Microsoft (tm) Xbox One (tm) will feature cars?
 
I think people are just mucking around. Not serious.
The whole MS ordeal has been a tough ride and people are just a little upset that's all.

Yeah, of all the thing people are worried about FM5, I don't think anybody is really bothered about the physics (for now anyway).
 
It doesn't need a steering wheel. Didn't you see the trailer? Forza 5 is all arcadey now, like Split/Second meets Ridge Racer. It'll play awesomely with a gamepad in chase cam. Anyway, you need the bumper buttons for turbo and selecting power-ups.
They've always advertised Forza in this kind of manner, even though the games haven't been as arcade as they suggest; remember that Forza 3 E3 trailer?
 
I do like this idea - it could be used to make tracks more realistic, especially with placing background details and such, allowing the user to spend more time custom-building corners, angles, elevation, and such, while the placement of trees, buildings, crowds, and more can be sort of AI-built and then simply tweaked by the user.

Of course, Diablo could randomly place things on a map, too. >< So it's a start, but we'll have to see just how detailed they can get.

Yeah. I mean.. you'll have to wait for a console to be made on console.. why not do it server side, throw in the works, create a proper shadow map then throw it at the console? Bam, new track.

I think it would be pretty awesome.
 
Hopefully we'll actually get some nighttime driving and weather effects this time.
Switch off the lights in your loungeroom. Boom, night racing.

From Amazon:
FM5 listing

Product Description
Forza Motorsport 5 from Turn 10 Studios is the latest edition of the highest-rated racing franchise of the past 10 years. Built from the ground up to take advantage of Xbox One and the infinite power of the cloud, no game better delivers the sensation of being behind the wheel. &#8220;Forza Motorsport 5&#8221; sets a new bar for racing games and will be available exclusively for Xbox One at launch.


Infinite power??!

  • Fanatec support unlikely.
Oh, there'll be Fanatec support. The mandatory Kinect is capable of recognising peripherals as well (undocumented feature), so all you have to do is setup your Fanatec in front of the TV and it will analyse how much the wheel is rotated at a frequency of fifteen times per second, kinda like the speed wheel. If you want force feedback, buy a shitload of rubber bands and attach them to the wheel somehow.
 
MrSmoothDanGreenawalt.jpg


in 3 weeks! who's excited?
 
Call me biased, but that didn't look like it was "running on Xbox ONE" at all.


But I'm pretty sure it means Forza 5 is gonna take tire wear really serious now. Probably as far as having the visual representation.


What was it running on? I guess I will call you biased then :p

Just because Xbone isn't as powerful as the PS4 doesn't mean it isn't powerful, at one point we thought it was going to use a 6670 and 2GB, 4GB tops which is not bad for a console, but it's using a GCN architecture GPU with the same amount of shader cores and even more memory bandwidth than an nVidia GTX 760M

GTX-760M.png
 
We're keeping a lot of things under wraps until E3 and really can't wait to tell you about them, but I can inform you now that Forza Motorsport 5 is not an arcade racer.

I am sure you cannot speak about this, but with so much hate going on about the Xbox One, can you saying on the capabilities of the system as a game console? I know it is wishful thinking that you can say something, but it would be nice to hear something positive for a change.
 
What was it running on? I guess I will call you biased then :p

Just because Xbone isn't as powerful as the PS4 doesn't mean it isn't powerful, at one point we thought it was going to use a 6670 and 2GB, 4GB tops which is not bad for a console, but it's using a GCN architecture GPU with the same amount of shader cores and even more memory bandwidth than an nVidia GTX 760M

GTX-760M.png

Well.. you just compared a "desktop" GPU to something that would be in a Mobile piece of hardware.
 
unless your comment was pure sarcasm
.

Edit: Oops. Seems like a couple of people have been taking my jokey/sarcastic comments a little too literally. I didn't mean to kick up a shit storm but some healthy debate and discussion has emerged from it, which is good.

For the record, I am a HUGE fan of Forza (and Gran Turismo, and PGR, and Horizon, and almost all good videogames where cars feature heavily). FM5 is easily my most anticipated game on any hardware. But I won't lie: I was hugely disappointed with the Xbone hardware reveal and remain skeptical about Microsoft's shift in focus. I was also surprisingly unmoved by the FM5 reveal trailer and am still unsure what message it was trying to convey.

But I have faith. Faith in Dan as the game's passionate director and faith in Turn 10 as dedicated and talented coders. I've no doubt FM5 will the best version in the series to date, and no doubt whatsoever that its showing at E3 will blow my bloody socks off.
 
Hey, thats my gaming laptop's gpu. Only that it has it paired with the fastest mobile i7, not that piece of shit xbox one cpu..AND it overclocks nicely. AND it is a full functioning mobile computer..
Who would have thought after xbox and 360, that some dickhead in microsoft would take such a pittyful descision for the next five years....
 
They've always advertised Forza in this kind of manner, even though the games haven't been as arcade as they suggest; remember that Forza 3 E3 trailer?

And they also seem to have splintered off Forza in the arcade direction already with Horizon.
 
What was it running on? I guess I will call you biased then :p

Just because Xbone isn't as powerful as the PS4 doesn't mean it isn't powerful, at one point we thought it was going to use a 6670 and 2GB, 4GB tops which is not bad for a console, but it's using a GCN architecture GPU with the same amount of shader cores and even more memory bandwidth than an nVidia GTX 760M

GTX-760M.png

*faceplam

Not only are Nvidia and AMD GPUs not directly comparable on paper, the 760M is not that fast.

Being slower than the other console is important, arbitrarily claims like "powerful" are not.
 
What was it running on? I guess I will call you biased then :p

Just because Xbone isn't as powerful as the PS4 doesn't mean it isn't powerful, at one point we thought it was going to use a 6670 and 2GB, 4GB tops which is not bad for a console, but it's using a GCN architecture GPU with the same amount of shader cores and even more memory bandwidth than an nVidia GTX 760M

GTX-760M.png

I'm not gonna respond to that ridiculous comparison, but... just a couple of posts after I posted this:

http://www.neogaf.com/forum/showpost.php?p=58345008&postcount=11
 
There is also a high-speed connection port on the Xbox One controller, but Microsoft wasn’t ready to offer any details on what future peripherals might plug into it.

Does that mean anything for us wheel users?
 
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