Fred Russell (Former Turn 10 Employee) - Turn 10 Studios has shuttered the Forza Motorsport space, remaining staff are to support Forza Horizon

Forza 5 was the last truly grate one. Then they started fooling around with too many things.
 
Turn 10 used to be a reliable studio, I wonder what happened. They fell off with FM7 and never recovered.

It took close to a decade to put out a sequel with virtually no improvements, like wtf…

Dosen't help that microsoft/xbox wanna hire cheap labor aka contractors to do the work. You pay for cheap labor and it ends up screwing the veterans at tha studio because you gotta teach said labor on what to do, what you want done etc etc which takes resources away from developing the game and improving it. Phil spencer and matt booty are to blame for the mismanagement consistently happening at xbox.
 
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Dosen't help that microsoft/xbox wanna hire cheap labor aka contractors to do the work. You pay for cheap labor and it ends up screwing the veterans at tha studio because you gotta teach said labor on what to do, what you want done etc etc which takes resources away from developing the game and improving it. Phil spencer and matt booty are to blame for the mismanagement consistently happening at xbox.

I love how you pretend to know that. While I agree that Spencer and Booty are ultimately to blame here, the rest of the post is pure guesswork.
 
I love how you pretend to know that. While I agree that Spencer and Booty are ultimately to blame here, the rest of the post is pure guesswork.

The methodologies surrounding contractors at turn 10 has long been public knowledge now.



 
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With all the hype for the last game, and how hard they face planted for no obvious reason, i can only think of them having poor resources because it's yet another straight to gamepass game.
 
Turn 10 used to be a reliable studio, I wonder what happened. They fell off with FM7 and never recovered.

It took close to a decade to put out a sequel with virtually no improvements, like wtf…
I would say it was before FM7. There hasn't been a good FM since the 360 days at least IMO. It really sucks thought because FM came out on the Xbox and I was blown away as it felt fresh compared to GT (which was/is my favorite racing franchise of all time), and then then FM2 was amazing. It stayed good through Xbox 360.

FM5 was barebones but not terrible, then 6 was mediocre as hell, 7 was bad, and FM "From the Ground Up" Edition was just shit.
 
Shame. I've always liked the Horizon games more but not fun to see the original studio being gutted like this.

Does this mean Forza Horizon will be their primary racing game going forward?
 
Shame. I've always liked the Horizon games more but not fun to see the original studio being gutted like this.

Does this mean Forza Horizon will be their primary racing game going forward?

Most likely the only racing game going forwards.

This effectively reduces turn 10 to being a support studio for playground. They will just be there to help with car assets and maintain the physics engine.
 
The methodologies surrounding contractors at turn 10 has long been public knowledge now.




Yep, MS in general brought their stupid 18 month contractor policy to gaming studios and that shit just doesn't work on complex projects that last 5-6 (or more) years.

There is no knowledge acquisition since all that gets wiped after 18 months. Like you could bring contractors to polish up graphical assets or audio or what not for a quick fix, but they are using them as core development staff… with the results clearly visible on multiple projects at multiple studios.
 
I would say it was before FM7. There hasn't been a good FM since the 360 days at least IMO. It really sucks thought because FM came out on the Xbox and I was blown away as it felt fresh compared to GT (which was/is my favorite racing franchise of all time), and then then FM2 was amazing. It stayed good through Xbox 360.

FM5 was barebones but not terrible, then 6 was mediocre as hell, 7 was bad, and FM "From the Ground Up" Edition was just shit.
FM5 had the excuse of being a launch game at least, and FM6 wasn't terrible imo. FM7 was unacceptably bad.
 
Yep, MS in general brought their stupid 18 month contractor policy to gaming studios and that shit just doesn't work on complex projects that last 5-6 (or more) years.

Could this be something a lot of American studios are doing this gen?

They all seem to have coincidently gone to shit at the same time.
 
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TheMan TheMan Yup looks like it was legit.
kevin-hart-kevin.gif
 
I don't care what people say but this is very bad news. Forza Motorsport was a great series. Really enjoyed them especially 2-5.
Remember all those dickheads cheering MS acquisitions???
This is the end result. A mega fucking greedy corporation would never prioritise games over money. They make $100 billion profit yet can't keep studios open???
Hope you are all happy!
 
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Forza 6 was exceptional and the pinnacle of the series (for me) . I don't look to go on what former staff have to say, persay, they always have an axe to grind
But Turn 10 deserved better than to be gutted in half after one little missstep, it wasn't like FORZA was terrible either and the underlying tech was amazing

I was looking forward to what the team could do on the next Xbox and their next game. Also pissed off to see people on WOKE Xboxera look to defend this move and try and make out that racing sims have had their day.
Xbox could bring out a breeze block, paint it green, and they'll say it's the best move ever
 
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Sucks that racing games will be going down the shitter now, but FM has been going down the shitter for a long time. Can't even remember the last time I enjoyed one. Probably 4. Back when manuals still came with the games, for fuck's sake.
 
But Turn 10 deserved better than to be gutted in half after one little missstep
Taking 6+ years to deliver the most underwhelming game in the franchise with regressions while constantly advertising "from the ground up" right as you port the exact same assets from a decade ago is not "one little misstep". Something went horriby wrong during development , there's probably much more to it than the known issue with contractors.
 
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So basically Turn10 is a dead studio with 0 ability to create anything new and will dedicate itself to supporting Forza Horizon.
 
Taking 6+ years to deliver the most underwhelming game in the franchise with regressions while constantly advertising "from the ground up" right as you port the exact same assets from a decade ago is not "one little misstep". Something went horriby wrong during development , there's probably much more to it than the known issue with contractors.
I do wonder if you even bought it, but I guess you did. I found Forza 2 to be the most underwhelming in the series and graphically it looked like a joke too

I enjoyed FORZA and find the tech great, it's the presentation and the slow, dull boring start to the single player mode I had issues with myself
 
I feel like Turn 10 was well on their way to developing a great game, but something happened internally that caused them to start all over. In the end, we got FM2023, which even though it took them 7 years, it was still rushed.
No way in hell that the Turn 10 of Xbox 360 days couldn't get a "next gen" sequel out after 7 years. They launched FM5 on new, shitty ass Xbox One hardware 2 years after FM4.
 
Turn 10 used to be a reliable studio, I wonder what happened. They fell off with FM7 and never recovered.

It took close to a decade to put out a sequel with virtually no improvements, like wtf…
Honestly, with the market now, Gran Turismo is all that is needed, with Horizon being the right IP when it comes to that Forza brand. After all these years, Forza Horizon did the good grace of pushing simulation driving to become more competitive, bringing out the best in innovation and creation up to this generation, where things are now settled.


They run out of steam with Horizon having a legit place in the driving space to complement the other parts, like GT, for the best all-around driving fun experiences. The team simply runs out of steam to make a game. Their strengths are technology that will now go to Playground Games for Horizon.
 
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I never understood the need of so many circuit racers on MS' part. There were like 3 Forza games on 360, and another 3 on Xbox One. Next to Horizon which might be a different beast but it does share the same name. Sometimes here members are confused too, thinking the discussion is about FH. Just release one, and keep on perfecting it. Pretty much how Polyphony does it now.

With FM series you largely buy the same cars on the same circuits over and over again, each with their own flaws. Its a shame the latest game had to be so bad from the get go though, as a good starting point might've worked out for MS.

The racing and sound in this latest game are solid though. But all wrapped up in a quite lifeless and bare bones package.
 
I do wonder if you even bought it, but I guess you did. I found Forza 2 to be the most underwhelming in the series and graphically it looked like a joke too

I enjoyed FORZA and find the tech great, it's the presentation and the slow, dull boring start to the single player mode I had issues with myself
Let's say I have some experience with it.

dbCgc8fGT1NXyTtP.jpg


The state it launched in was indefensible. It has been very slowly getting better and the last few updates specifically were a step in the right dirfection at last, but the ship has long sailed for most people and sacking the Studio and future games seems to confirm it.
 
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Opens up a path for Sony to port GT7 if they want to.
People are laughing but there's a car sim audience that sustained 7 games on Xbox.

This is almost the exact same situation that happened when Forza Horizon 5 hit PS5, big audience that's conditioned to buy but not served well anymore.
 
Forza Motorsport was a joke of a release. All that talk of next gen physics etc and they launched a turd.

I loved old Forza Motorsport titles but this was a joke. Hopefully Sony brings Gran Turismo to PC and Xbox soon.
PC is very likely, Xbox, not a chance, why would they do that?
 
People really are "forgetting" these two games.

i wonder if MS is going to make another Forza Motorsport game. How in the fuck are they going to compete against Gran Turismo on PlayStation and the hardcore ones on PC.

The latest Forza basically killed the Franchise.
everything under MS goes to shit. and I'm not even kidding.

their track record is awful

Fable 📉
crack down 📉
Halo 📉
gears📉
hellblade 📉
Forza motorsport 📉
flight simulator 📉

So, Xbox as a third is indeed great, only in size. They need to do way better. This idea of giving 'W' to Xbox for ABK/ZeniMax's games is the same spin/damage control that put Xbox on the road of delusion.
..... The future doesn't look bright at all.....
 
Taking 6+ years to deliver the most underwhelming game in the franchise with regressions while constantly advertising "from the ground up" right as you port the exact same assets from a decade ago is not "one little misstep". Something went horriby wrong during development , there's probably much more to it than the known issue with contractors.

Blaming 'contractors' is an easy cop out. It's the same engine. Car models were fine.

'Contractors' isn't the reason why they took so long to make the game, and decision to go with the deeply unpopular 'CarRpg' BS would have been made by long term Turn 10 staff.
 
well, the last Forza was an absolute joke of a game... I don't think the main series has a future at this point.

Horizon has overtaken the original series a long time ago, but with the recent release it basically buried it.
 
Trees in the next Forza Horizon

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I'm sure you're aware that the screenshot you're posting is a graphical flaw in the game at launch, and it's been fixed for a long time now.... Well, it's you, I'm sure you're aware....🤷

Vegetation (it also moves with the wind ) in FM....
Gqq1fKqWEAAws_M

Gqq1fKsXoAAQf5R

Gqq14coWsAANtmA

Gqq14cmXIAAZ7G2

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If T10 has been reduced to a FH support studio, it's a shame because Forza Motorspot was starting to become the game it was promised, and the latest update with the Fujimi Kaido track really raised the bar.

An example of how in this industry, a bad launch mean things are lost, no matter how much effort you put in. By the time improvements and advancements arrive, people are already looking elsewhere.

I don't know if new FM updates will come in, or if it's probably the studio Will only be in charge of the technology or the graphics and physics engine . If the latter, hopefully, it'll help speed up FH6's development times.

PS. My wish continue being PGR 5.... A impossible dream🙇😥.
 
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they are both racing games, the focus should be cars, not trees.
but i got Your point

They're both driving sins which aim for realism.

Photorealistic graphics are a huge component and I hope GT8 has path tracing.

Mario Kart 8, I couldn't give a fuck about realistic graphics and trees.
 
Turn 10 used to be a reliable studio, I wonder what happened. They fell off with FM7 and never recovered.

It took close to a decade to put out a sequel with virtually no improvements, like wtf…

Seriously. I couldn't believe how bad the last FM was. I played for like an hour and a half then got a refund. It was incredibly boring.
 
Fujimi Kaido was a great content update. But nothing could have saved that bad launch.

Every title from FM5-8 had big launch problems. Just frustrating problems for fans, but they always nuked their player base with the releases.

Bad management und idiotic microsoft guidelines ruined a great franchise.
 
People are laughing but there's a car sim audience that sustained 7 games on Xbox.

This is almost the exact same situation that happened when Forza Horizon 5 hit PS5, big audience that's conditioned to buy but not served well anymore.
With Xbox leaving the console biz, each game Sony deploys over to Xbox is effectively a carrot to try bring them over.

I expect more games to follow, they're fishing.
 
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