uncleniccius
Member
Is it just me who thinks the background looks stunning?![]()
New images in this month's Play magazine.
Backgrounds are probably the area of racers that need the most work, if they really look this good I will be in awe.
Is it just me who thinks the background looks stunning?![]()
New images in this month's Play magazine.
![]()
New images in this month's Play magazine.
This looks too good to be true...
BELIEVE!This looks too good to be true...
I'm not a big fan of this kind of racing sim, but those environments and the lighting fidelity on this one keep me checking the updates just to see what we can look forward to next gen in those regards.Is it just me who thinks the background looks stunning?
Backgrounds are probably the area of racers that need the most work, if they really look this good I will be in awe.
Is it just me who thinks the background looks stunning?
Backgrounds are probably the area of racers that need the most work, if they really look this good I will be in awe.
Isn't it arcade/sim rather than sim? I really don't like sim gamesI'm not a big fan of this kind of racing sim, but those environments and the lighting fidelity on this one keep me checking the updates just to see what we can look forward to next gen in those regards.
I'm not a big fan of this kind of racing sim, but those environments and the lighting fidelity on this one keep me checking the updates just to see what we can look forward to next gen in those regards.
Isn't it arcade/sim rather than sim? I really don't like sim games
Hopefully we'll see actual gameplay at Ee.
This looks too good to be true...
A wide range of drive-able camera views will be available including 3rd person.
![]()
New images in this month's Play magazine.
Sorry, my bad, not sim. But still seems to lean more that way than straight-up arcade racing?
Whats with the 2 major serious racing games being announce for ps4?
It's not a sim, so you don't have to worry about that. It's supposed to be a cross between a sim and arcade racing in terms of handling, which would put it in the same field as Criterion's NFS games or PGR.
Isn't it arcade/sim rather than sim? I really don't like sim games
Hopefully we'll see actual gameplay at E3.
Each car was painstakingly set up with over 13 mics before being captured on track. You'll not get anything closer to real life
Q: Will DRIVECLUB be a simulator or an arcade racing game?
A: Neither! We've had the absolute cream of racing developers work hard on something that fits a new space. Authentic, yet fun. Our handling team focused on making each car feel authentic and thrilling, without labels.
On the engine sounds:
Samples recorded this way: http://www.pole.se/sounds.asp
Eargasm!
From the Reveal trailer, you can tell sound will be a big part of the game ( especially since instead of using stupid music ( GT, FORZA) they just used the car sounds).
Little stuff like that gets me hyped up.
Larger screen
http://abload.de/img/981935_468860533198311vkhj.jpg[/QUOTE]
Yeah I said it before, I love how the cars don't look plasticy like the other racing games
Larger screen
Q: Will DRIVECLUB be a simulator or an arcade racing game?
A: Neither! We've had the absolute cream of racing developers work hard on something that fits a new space. Authentic, yet fun. Our handling team focused on making each car feel authentic and thrilling, without labels.
On the engine sounds:
Samples recorded this way: http://www.pole.se/sounds.asp
Eargasm!
Samples recorded this way: http://www.pole.se/sounds.asp
Eargasm!
Q: Will DRIVECLUB be a simulator or an arcade racing game?
A: Neither! We've had the absolute cream of racing developers work hard on something that fits a new space. Authentic, yet fun. Our handling team focused on making each car feel authentic and thrilling, without labels.
On the engine sounds:
Samples recorded this way: http://www.pole.se/sounds.asp
Eargasm!
How can we turn the music off in a trailer?Just turn the music off in GT/Forza, then...
Really want to see gameplay videos of this at E3.
Damn, that is a huge issue with loads of other games.Q: Will DRIVECLUB be a simulator or an arcade racing game?
A: Neither! We've had the absolute cream of racing developers work hard on something that fits a new space. Authentic, yet fun. Our handling team focused on making each car feel authentic and thrilling, without labels.
On the engine sounds:
Samples recorded this way: http://www.pole.se/sounds.asp
Eargasm!
Really want to see gameplay videos of this at E3.
Larger screen
![]()
Actually o would say downgrade for the car.. but i think it's the compression and the weird lack of any reflection on the surface..
As for the texture, everything is a little blurry there so it's hard to tell.
I prefer past shots!