Tidus_Great
Banned
He said he would share further details later. I'll be excited to hear those details, because the benefits for the consumer are hard to see at this point.
Name two advantages of DRM (p.s. cloud saves don't require DRM)
I can see a lot of people think it is a new quote.Doesnt matter. We are in full on pile on mode bro lol.
When they put it like that it just comes off more and more as alienating everyone but the richer people who don't really mind just buying redundant things like an Xbox One for every TV or whatever. And the trade offs for these conveniences isn't really worth it (nevermind that like said if I want those offer me the game digitally and I will buy it that way.)
No there isn't, Microsoft.
I stopped reading here.Two Advantages to who? Consumers who want to keep practicing rights they don't have?
Ridiculous.There's more to that story.
See, guys? It's totally clear!
:/
Edit: Also, the story is from May 22nd.
There are a ton of advantages! We might even say some at E3... maybe.
There's more to that story.
See, guys? It's totally clear!
:/
Edit: Also, the story is from May 22nd.
![]()
'Hey Phil, should we give Last of Us only a 7.5?'
2) Your Xbox will always be connected and will always be on! You can now always be in the known with your friends, you can now skype while you play! Built in game recording and live streaming! Watch TV while you play, and instant background updates!
Two Advantages to who? Consumers who want to keep practicing rights they don't have? Publishers? Developers? Microsoft?
I'll give you 2 for each:
Publisher+Developers:
1) People are buying your games new, no two ways about it. New or nothing. You are getting money for EVERY single game bought.
2) Microsoft's system for trading in and selling used games also gives you more money. You take a share of it! Nice!
Microsoft:
1) They take a cut of used games and trade in now! Making some money they deserve, nice!
2) They're in full control and will no longer have content stolen from them under there noses like they did with the 360, where people would buy a game, give their profile to their friends, and license transfer and now 2 people got the game for the price of one. If it happens now, they're in full control and will ban said accounts! Nice!
Consumer:
1) Every game you own is now in the cloud! Nice! Your copy of Forza Motorsports 5 no longer requires the disc, less luggage to carry around when you want to go to your friends house and play splitscreen with him! Less effort for you to play what you want to play since you won't have to swap discs.
2) Your Xbox will always be connected and will always be on! You can now always be in the known with your friends, you can now skype while you play! Built in game recording and live streaming! Watch TV while you play, and instant background updates!
Consumer:
1) Every game you own is now in the cloud! Nice! Your copy of Forza Motorsports 5 no longer requires the disc, less luggage to carry around when you want to go to your friends house and play splitscreen with him! Less effort for you to play what you want to play since you won't have to swap discs.
2) Your Xbox will always be connected and will always be on! You can now always be in the known with your friends, you can now skype while you play! Built in game recording and live streaming! Watch TV while you play, and instant background updates!
Current xbox live download games DRM works well, you can use it on the xbox you bought it on and any other box as long as you are logged into your live account.
What other benefit can a timed online check give you???
"...for us"
"You can now always be in the known with your friend"That does not require always on or used game DRM.
Doesnt matter. We are in full on pile on mode bro lol.
See?
![]()
'Hey Phil, should we give Last of Us only a 7.5?'
Consumer:
1) Every game you own is now in the cloud! Nice! Your copy of Forza Motorsports 5 no longer requires the disc, less luggage to carry around when you want to go to your friends house and play splitscreen with him! Less effort for you to play what you want to play since you won't have to swap discs.
2) Your Xbox will always be connected and will always be on! You can now always be in the known with your friends, you can now skype while you play! Built in game recording and live streaming! Watch TV while you play, and instant background updates!
What if I don't want to? Options are better than artificial restrictions."You can now always be in the known with your friend"
You= always online.
Friend= always online.
Xbox One's trending feature= always online to tell you what you friends are up too.
Isn't there some option for background downloads already included in the 360's features?And instant background downloads, while your Xbox is "off" is only plausible because the Xbox is "always on" and "always connected". Otherwise you'd have to manually turn it on and start the updates. You don't anymore.
http://www.edge-online.com/news/microsoft-on-why-xbox-one-games-will-be-locked-to-you/Xbox One games will be locked to each owners’ profile – a system which has “a lot of advantages,” says Microsoft Studios’ corporate vice president Phil Spencer.
Amid confusion (and consternation) over the place of second hand games on Xbox One, Spencer told us that Microsoft “recognises the importance” of trading in games but maintained that we’d have to wait for specifics on how Microsoft will address this market.
“We think, actually, that having the content that’s yours go with you is an important thing,” he told us. “You could have multiple Xbox Ones, your content is yours on every one of them, and it doesn’t require that you carry discs back and forth. The disc becomes a means of distributing the bits back and forth but the content is locked to you.”
When we asked what happens if players want to lend a game to a friend, Spencer replied: “I think the whole idea of a secondary market is important and it’ll be important in the next generation and we’ve designed [Xbox One] with that in mind from the beginning. We think there are a lot of advantages of having your content assigned to you digitally – we did that on 360 with cloud-saved games – and we want to do that with content.”
“We understand there are implications to secondary; just know that we recognise the importance of that market and we’ve designed with that in mind from the beginning. We’ll share more details as we get further along the road.”
Any feigned 'benefits' of this can be done with a system that doesn't force online.
1) That's some piddly bullshit. Sacrifice consumer rights so you don't have to carry a disc around? Yay?
"There are a lot of advantages! Here they are:
TBA"
*cough*
How is that a "benefit" again?Tell me how you could give a unique key to a disc that allows that disc to be registered to you, and as a consequence, doesn't require the disc to be played further. However, upon that disc being traded to another person (or borrowed), the key inactivates your digital copy. Tell me how that would be done offline.
Hooray two things no one asked forTwo Advantages to who? Consumers who want to keep practicing rights they don't have? Publishers? Developers? Microsoft?
I'll give you 2 for each:
Publisher+Developers:
1) People are buying your games new, no two ways about it. New or nothing. You are getting money for EVERY single game bought.
2) Microsoft's system for trading in and selling used games also gives you more money. You take a share of it! Nice!
Microsoft:
1) They take a cut of used games and trade in now! Making some money they deserve, nice!
2) They're in full control and will no longer have content stolen from them under there noses like they did with the 360, where people would buy a game, give their profile to their friends, and license transfer and now 2 people got the game for the price of one. If it happens now, they're in full control and will ban said accounts! Nice!
Consumer:
1) Every game you own is now in the cloud! Nice! Your copy of Forza Motorsports 5 no longer requires the disc, less luggage to carry around when you want to go to your friends house and play splitscreen with him! Less effort for you to play what you want to play since you won't have to swap discs.
2) Your Xbox will always be connected and will always be on! You can now always be in the known with your friends, you can now skype while you play! Built in game recording and live streaming! Watch TV while you play, and instant background updates!
One-time online activation + one-time online deactivation. The next owner would have to connect only once with his console as well.Tell me how you could give a unique key to a disc that allows that disc to be registered to you, and as a consequence, doesn't require the disc to be played further. However, upon that disc being traded to another person (or borrowed), the key inactivates your digital copy. Tell me how that would be done offline.