Metalmurphy
Member
What FPS do you get at the max player count? I get 30 on a 3570K. If there's a lot of vehicles that go with them it can get even lower.
Well I'm not sure what you consider max player count to be, but its usually around 40-60.
What FPS do you get at the max player count? I get 30 on a 3570K. If there's a lot of vehicles that go with them it can get even lower.
@ThreePiMatt: A 3770 is probably an order of magnitude more powerful than the PS4's Jaguar CPU.
@ThreePiMatt: A 3770 is probably an order of magnitude more powerful than the PS4's Jaguar CPU.
AWESOME!
Is DCU still going strong?? whats the opinion on it at this point?
Cool..
If they can't share the DCUO server between the PS3 and PS4 then I can't see why it's even worth bothering with.
About Jaguar to 3770 comparison.
4ghz 3770k has around 256 gflops of SP performance and around 128 gflops of DP performance
6x Jaguar cores has 76 gflops of SP performance and 29 gflops of DP performance.
Only 6 cores, because it seems that only that much is usable for games right now [KZ:SF presentation]
Also hinting at EQNext getting a port:
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About Jaguar to 3770 comparison.
4ghz 3770k has around 256 gflops of SP performance and around 128 gflops of DP performance
6x Jaguar cores has 76 gflops of SP performance and 29 gflops of DP performance.
Only 6 cores, because it seems that only that much is usable for games right now [KZ:SF presentation]
they need to get Team Fortress 2 on there. AMAZING game!
Flops are pretty useless for comparisons across different architectures.
If the PS4 version of DCUO doesnt connect to the PS3 servers then its DOA.
DCUO is already struggling and they are actually considering fragmenting the playerbase even more?
He did say they would likely share the same servers:If they can't share the DCUO server between the PS3 and PS4 then I can't see why it's even worth bothering with.
No, they arent.
Yes, they are. Flops don't tell the whole story, especially when it comes to CPUs. Flops can give you a sense of scale across the same architecture, but an architecture difference is much more relevant.
Yeah, because it has more flops.FLOPS isn't the whole picture. In fact, it's barely part of the picture. A 3770k completely decimates an eight-core Jaguar in virtually every field. A high-end Phenom from 2008 is still quite a bit faster than the eight Jaguar cores.
To put it into perspective, we're comparing a CPU that powers netbooks and tablets vs. a CPU that powers high-end PC.
Actually it has already been released on the PS3 as part of "The Orange Box". But I know what you mean. There should be a Free to Play version of "Team Fortress 2" on the PS4.
Its theoretical maximum performance, but how it will be used, its up to devs. Thats how both CPUs can be tapped and thats how they should be compared.
Architecture differences can make some algorithms run better on one hardware, than on other, but this only means that its inefficient of one hardware and not using flops correctly, and need to be rewritten for other hardware to achieve same efficiency.
BTW Jaguar and i-series share the same instructions, so they are also comparable in terms of architecture.
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Yeah, because it has more flops.
I'm sorry but this is just false. I have been playing PS2 since the very first closed beta and all I've heard from developers is that optimization is certainly a priority and something they have been working on since the games release.
Its theoretical maximum performance, but how it will be used, its up to devs. Thats how both CPUs can be tapped and thats how they should be compared.
Architecture differences can make some algorithms run better on one hardware, than on the other, but this only means that its inefficient on one hardware and not using flops correctly, and need to be rewritten for other hardware to achieve same efficiency.
BTW Jaguar and i-series share the same instructions, so they are also comparable in terms of architecture.
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Yeah, because it has more flops.
So basically on launch day, you don't have to buy any games. Well, theoretically.
Sony isn't fucking around..that's for sure. This is great news. Always wanted to play PS2. That game looks absolutely crazy good
Next up.. DAY Z
PS4 f2p catalog is looking pretty sick atm.
Day Z would be fantastic. Everquest is pretty certain too.
Not F2P, but Minecraft would also be great, especially since Mojang has hinted at it coming to ps platforms IIRC.
By that logic we should all be running GPUs for our CPUs since their flops dwarf any CPU.
Do you have any idea on what IPC is? As I said before, FLOPS isn't everything. I don't know why a lot of people on GAF has this mentality where FLOPS is the end-all spec when debating hardware performance.
Sony isn't fucking around..that's for sure. This is great news. Always wanted to play PS2. That game looks absolutely crazy good
Next up.. DAY Z
I'm kind of amazed how many games have already been announced pre-E3. Not just f2p, but retail as well.PS4 f2p catalog is looking pretty sick atm.
PS2... on.... PS4! WHAT? BC confirmed?
Does anyone know if that Planetside 2 trailer was actually running on the PS4?
No cross platform servers means the game won't be using Station. They'll be using PSN for everything so you won't be able to transfer previously bought items over. The worst part of it though is they probably wont be as generous with the marketplace sales on the console side and there's no console equivalent to their crazy Double/Triple Station Cash weekends.Play Planetside a lot on PC, but still excited for a PS4 version. The fact that everyone who owns a PS4 will have a mic will be great for teamwork (and hopefully not for 12 year olds who want to say bad things about my mother).
I understand PC and PS4 players not being able to play against each other, but I wonder if items previously bought on PC would be able to be used on the PS4... That'll be nice. Probably wishful thinking however.
Yes, theoretically we should and rendering and graphics technology is pursuing to it. The future of rendering is software rendering.
Yes, theoretically we should and rendering and graphics technology is pursuing to it. The future of rendering is software rendering.
PS4 version uses PhysX?!![]()