Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

I'd like to thank GAF for winning me a lobster dinner from my MS friend. Though I could have gotten more if I'd thought about it. 5000 posts in six hours, much less the day that I bet him.

He actually thought people would be okay with this DRM stuff
 
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Very nice one.
 
Right, that's my interpretation but this sounds so insane that I'm not sure they would allow it unless someone quietly put it in there.

Would save me money but this doesn't sound like something Publishers would want or agree to in exchange for drm. They will lose a lot of money from my family.
 
So this may be a little off topic but would this thread be offically considered a GAF meltdown? Will even the E3 threads match the speed this one has grown in 5 hours?
 
Ok, so I'm sure it's been said, but if PS4 doesn't ever need to connect to the internet then it's safe to assume that any "call home" DRM wouldn't work. HOWEVER, would this be the impetus for publishers to shun the PS4 if they want that DRM implemented?

Could we see big publishers move away from the always offline console, and pledge exclusivity to the always online one?

Impossible if the (current) overwhelming support of the PS4 translate into sales. The install base would be 2X the size of the XBO.

I've had smartphones for several years and I only put up with it because they're throwaway expenses. Sort of like how not being able to sell Steam games wouldn't bother me as much because of Steam sales.

We're not discussing the price of content on smartphones--I get what you're saying. We're discussing that BECAUSE of smart phones, the average consumer has knowledge of DRM and licensing issues so they will be able to understand and make an informed decision about the XBO.
 
Lots of PC games lately are going that route of having some kind of Internet connection.

Within 5 years and next, next gen, I think this will just be SOP. Sucks but technology improvements can be a double edged sword (in this case an all digital, online world).

With that said... I havent bought a PC game in years
 
You know what's the worst part of this? A lot of people are going to buy this thinking its an Xbox 360 with prettier graphics.
 
The PC used game market hasnt existed in forever. Remember before Steam? The PC retail market was shit and the used game market was non existent. That's why Steam works.

Everyone just pirated everything before steam. Steam games are cheap because the alternative is the publishers not getting a single dime.
 
This doesn't make sense! If the consumer has a consumer friendly alternative to the Xbox One then why buy the Xbone? Publishers won't ignore a huge ass install base and if Sony does not have this DRM system they have that on lock. Publishers can threaten to ignore Sony but that's just throwing dollars away.

People will follow the games and their friends. And I think we gamers can overestimate how much the more casual gamers (2-3 games/year) care about this stuff.
 
If they still stand to make money of the Ps4 Sony still has them by the balls.

NeoGaf is still a minority in the large scheme of things.

One of the most vocal and knowledgeable minorities, but a minority.

The X1 will sell to the casuals in great numbers in the US and UK, especially if there is a subsidized price plan. And the publishers probably know that, even with this pro-publisher DRM solution. And it is something they want enough that Sony not playing ball in some way (note NOT the SAME way) could lead to seeing the X1 had numerous exclusives, timed or real, extra support, etc... just so the publishers can promote sales on the platform they prefer.

Like it or not, it is a pretty easy business choice when you look at the numbers.
 
I'd like to thank GAF for winning me a lobster dinner from my MS friend. Though I could have gotten more if I'd thought about it. 5000 posts in six hours, much less the day that I bet him.

He actually thought people would be okay with this DRM stuff

Mmmmm... lobster.
You're welcome.
 
So this may be a little off topic but would this thread be offically considered a GAF meltdown? Will even the E3 threads match the speed this one has grown in 5 hours?

Games are games. This DRM is enough to make people claim they'll give up console gaming.
 
So this may be a little off topic but would this thread be offically considered a GAF meltdown? Will even the E3 threads match the speed this one has grown in 5 hours?
Bans were given out, gifs were made, hyperbolic statements were made and post count went up at a dramatic rate.

If this isn't a meltdown then I don't know what is. At the very least this is a "shitstorm".
 
Everyone just pirated everything before steam. Steam games are cheap because the alternative is the publishers not getting a single dime.

Bingo. That is why Steam gets those sales, because it is a strict DRM solution.

And honestly I love it (minus offline going wonky for me once in awhile).
 
GAF you're so fast !

Page 52 (100pp) !

Anyway ..This restrictions are deal breaker for me.

NO

I don't care about the games the principles , my principles dictate that i won't buy this console.
 
Anyone that though GameStop and all their retail presence would go away was fooling themselves. The industry used them as a scapegoat for horrible management and to guilt consumers into feeling bad for using their rights, and now they're going to be in bed with them more than ever. They just wanted some of that Gamestop money because they felt entitled to it.

For now... if the blurb from MS is true; re "selected retailers"; what makes you think they won't exclude GameStop once/if they get terminal velocity/market penetration.
 
You know what's the worst part of this? A lot of people are going to buy this thinking its an Xbox 360 with prettier graphics.

Those kinds of people will take it home, plug it in, put their game in, not be able to figure out why the game won't play, and return the console to the store they bought it from.

I wonder if MS knows just how crazy their return rate is going to be if this thing launches with the digital model they have announced.
 
I'm surprised there isn't more discussion on how tremendously ridiculous this is.

It gives me bad flashbacks to when I had problems with my 360 and exchanging the console activated the stricter DRM as you were putting your games on a second console. Basically I couldn't play any of my previously downloaded games unless I signed into the internet, because I exchanged the console through the retail store instead of waiting weeks to put it through microsoft.

I wonder if they ever got a solution for that.
 
Has anyone with MS support clarified the issue regarding giving games to friends? The release doesn't necessarily suggest the game can only be transferred once but that a person who owns it can only gift it to one person, not multiple. Seems like most interpret it to mean the license can never be transferred again but, like I said before, that seems unnecessarily complicated.
 
Bingo. That is why Steam gets those sales, because it is a strict DRM solution.

And honestly I love it (minus offline going wonky for me once in awhile).

Steam gets sales because software sales decrease and sales are an attempt to bump income up.

It doesn't get sales *because* of anything other than wanting to increase revenue. They do it (they being publishers) because they want to improve their sales. That's it.
 
Those kinds of people will take it home, plug it in, put their game in, not be able to figure out why the game won't play, and return the console to the store they bought it from.

I wonder if MS knows just how crazy their return rate is going to be if this thing launches with the digital model they have announced.

Still counts as a SALE!!! The numbers should be fun this fall.

Best thing out of all of this :- We have basically done a test run of the E3 conference.

Hopefully Gaf wont go down as much as it has been recently.

No way the servers survive. I assume GAF may be up for a few hours a day during the conferences.
 
Don't worry guys, Microsoft is dragging us into the future like they did with the braodband requirement for live back then.
 
It gives me bad flashbacks to when I had problems with my 360 and exchanging the console activated the stricter DRM as you were putting your games on a second console. Basically I couldn't play any of my previously downloaded games unless I signed into the internet, because I exchanged the console through the retail store instead of waiting weeks to put it through microsoft.

I wonder if they ever got a solution for that.

There's a DRM transfer tool, but you can only use it once every six months last I checked. Plus you have to download new keys for everything you bought. The downloads are lightning fast, but it's quite tedious if you have a lot.
 
Does MS realize that some college dorms do not allow consoles to connect to the internet at all?

I was actually thinking about making a thread asking if college dorms still do this just the other day. I haven't lived in a dorm in five years, and I haven't worked near them in about two, but my experience has been that it's a bitch to get a console online in a dorm. The more tech savvy users could usually figure out workarounds, but it varied wildly from campus to campus, depending on how different universities handled the issue.

The college crowd weren't exactly a small part of the 360's market.
 
It gives me bad flashbacks to when I had problems with my 360 and exchanging the console activated the stricter DRM as you were putting your games on a second console. Basically I couldn't play any of my previously downloaded games unless I signed into the internet, because I exchanged the console through the retail store instead of waiting weeks to put it through microsoft.

I wonder if they ever got a solution for that.

Yes, they made a digital license tool that consolidated everything to one console, and would even do it for you if you sent a RROD in to them.
 
Does MS realize that some college dorms do not allow consoles to connect to the internet at all?

As pointed out earlier, Microsoft fully realizes that some dorm rooms don't allow consoles to connect. They realize that people like the truck driver who posted earlier, can't always connect to the Internet every 24 hours. They know that members of the U.S. armed forces currently overseas, living in a tent in the middle of the fucking desert, can't connect.

They don't want you as a customer.
They don't want you as a customer.

Did you get that?

They don't want you as a customer because if you aren't online, you can't buy your games digitally, giving them a higher profit margin. If you aren't online, they can't filter ads through the dashboard and make revenue off you looking at those ads. If you aren't online they can't collect data off of you to use in any number of ways. If you aren't online, you are not giving them control of your experience. Therefore, if you are not online, they don't want you as a customer.
 
Exceedingly complicated. For people who are more casual, it's going to be a headache understanding all this cloud stuff.

Ps4 seems much more friendlier with not as much complexity afaik.
 
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