Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

What if Sony is doing the same thing with PS4?
Would you go for WiiU + PC this whole generation?

I doubt it.

I know I wouldn't. I would get pissed, definitely, but then I would most likely wait 2 years or so and then buy both consoles anyway. Can't deal with not being able to play the exclusives,
:/

We already have good reason to believe Sony isn't following the same path as Microsoft. No 24 hour DRM checks.
 
Disappointing that they went this route. I wonder how the 10 family members rule works for accessing games. They probably have to be all under the same Xbox Live family plan or something like that. Sucks that we won't be able to lend games to friends and family as we normally would.
 
All games need to be installed. An initial auth check is done at install time to activate the copy.

Afterwards, if the disk is in the drive, no auth check to play, so no online needed to play that installed game. Ever.
If the disk isn't in the tray, require an online auth check to play.

Web/Mobile/Dashboard like trade window that allows two online accounts to trade licenses. You could trade between friends or at a retailer with web access.

Whenever a console is online, all license data is refreshed. If a system never goes online it cannot install new games or apps, or play any already installed games without the disk in the tray.

Thats a first go at it - and it may be flawed, but there are much smarter people than me that could do it better, or come up with several alternatives. The point is that perfection shouldn't be the goal, discouraging and limiting abuse should be the goal.
I don't understand why you need to do anything other than a one-time authorization at the time the games is installed from disc to HDD.

Since each disc will have a unique serial number, by definition that means that no one will ever be able to install that copy of the game on another machine. So you don't need constant authorization checks and you don't need the disc to ever be present.

I just don't get the 24-hour check requirement. The rest of the MS policies kinda-sorta make sense, but that one seems completely redundant.
 
What if Sony is doing the same thing with PS4?
Would you go for WiiU + PC this whole generation?

I doubt it.

I know I wouldn't. I would get pissed, definitely, but then I would most likely wait 2 years or so and then buy both consoles anyway. Can't deal with not being able to play the exclusives,
:/

I have self-control. It's easy not to buy Xbox One and PS4 if they both go the same way. These are not the only machines that can play games.
Heck, Xbox One is imposing anti-consumer practices on us. No fuckng shiny games are going to compensate for this.
 
I still find it amazing what people will defend, it's like being on a boat that is sinking into lava and they say dont panic we can still breathe, there's a nice view, oblivious to anything else, the sales of the Xbone will do the talking anyway
 
I can see it happening. Why do Sony/MS allow dozens of video on demand apps when they could push their own and keep all the money?

Because of anti competition laws in the EU, for one.

The US is a lost cause. Thank fuck I live in the EU, and I hope they do something about this shit.
 
We already have good reason to believe Sony isn't following the same path as Microsoft. No 24 hour DRM checks.

which leads me to believe as the wind blows here that some Ps4 3rd party games will have "online required" on the label and you may need to check their servers to play their game.
 
So here's a question that has probably been asked but this thread is many, many pages. If I sell my Xbone game to someone on my friend's list, can HE sell it to Gamestop? I know he can't sell it to friends, but what about 'authorized retailers'? If I buy a used game from Gamestop can I sell it back to Gamestop or my friend?
 
What if Sony is doing the same thing with PS4?
Would you go for WiiU + PC this whole generation?

I doubt it.

I know I wouldn't. I would get pissed, definitely, but then I would most likely wait 2 years or so and then buy both consoles anyway. Can't deal with not being able to play the exclusives,
:/
If Sony do the exact same thing, that puts everyone in a difficult predicament. But at the very least we know they don't have an online-based DRM system.

If they do something, but that's not as draconian then your mileage will vary/lesser of two evils comes into play.

It will certainly make it even easier to hold off on getting a next-gen system.

Personally, I don't buy used - although recognise the arguments on both sides; but I value the ability to lend and gift and to use a physical retail product as intended without any perpetual online checks.

The Wii U isn't really an option if it gets no games.
 
I'm currently living in Asia. Will MS allow any retailers over here for me to buy and sell used Xbone games?

it will probably be regional based, if MS doesn't allow or the console is not officially launched yet in your country then there's high chance you are screwed.
 
What I don't understand is this:

people have been banging on that Gamestop and GAME are the scourge of the industry, that they need to be destroyed. That this anti used policy is essential to kick those greedy bastards out of the revenue stream.

well guess what? The XBone doesn't do that. It gives them a fucking monopoly on used sales.

Despite the industry's claims that they make out like bandits on used games, Gamestop needs those sales to survive. Giving them a hand by shutting down private sales and lending costs Microsoft nothing, and if Gamestop's existence helps the industry (it does) then it is well worth it to take money out of eBayers' pockets and put it into Gamestop's so there will be more for MS and the pubs to siphon out.
 
which leads me to believe as the wind blows here that some Ps4 3rd party games will have "online required" on the label and you may need to check their servers to play their game.

That's alright. It'll let me know which games to avoid like the fucking plague.
 
I don't understand why you need to do anything other than a one-time authorization at the time the games is installed from disc to HDD.

Since each disc will have a unique serial number, by definition that means that no one will ever be able to install that copy of the game on another machine. So you don't need constant authorization checks and you don't need the disc to ever be present.

I just don't get the 24-hour check requirement. The rest of the MS policies kinda-sorta make sense, but that one seems completely redundant.
Since you can play without the disc, the console has to check that you still have the license to play it. What you've said makes sense, but I believe that is their reasoning.
 
So long as you can put together a group of 5-10 fairly honest and decent people, it sounds like this system is pretty rife for abuse. It'd be kinda complex to manage, though. One person on your Family Plan would be allowed to "Rent" a game for a certain period of time, and everyone else would have to agree not to play that particular game while someone else is renting it. I can imagine entire smartphone apps dedicated to managing your Family, that let everyone else in your group know who is allowed to be playing what games.

It's kinda like communism -- works pretty well in theory, but inevitably some asshole will break the rules and cause everything to break down.
 
At what point did publishers decide that they were something special and had entitlements beyond the first sale.
I get the whole used game thing, but this isn't the answer. If this gets enough steam, I can see the EU having something to say about it.
 
Anti-piracy, among other things. Mandatory security updates during check-in.

that's a load of bullshit either way. The content is still on the disc. It can and will be cracked, whether it's by a software hack or a modchip. There has not been a home console yet that hasn't been subject to piracy, and theres absolutely no reason why the Xbone will be an exception to this.

the only difference with the Xbone is that for the first time ever, the console is set up so that pirates will get a far superior and hassle free experience than any paying customer will. They will even be able to sell games between other nodded console owners too!!
 
Consoles are supposed to be easy, and this is just way too complicated for the audience they are targeting. I really hope Sony doesn't do the same thing, but I have a bad feeling. I feel uneasy about the whole situation, ugh. We can only hope this type of restriction gets a huge amount of backlash with our wallets.
 
yea it pretty much became a piracy proof machine and devs love that shit too

never underestimate pirates, but still

No, it's not piracy proof. A modchip will be made. It will load content straight from the disc. Boom. Microsoft sure are giving people a lot of incentive to hack the living shit out of it.
 
You know what sounds really appealing? Bringing a game over to a friend's house and logging in to your account every single time you want to play it on their console. I like as many roadblocks as possible when I want to play a goddamn game.
 
Ahh ok. So the method of transfer is the same, just the choice to use it or not. Hmm, ok. So if Sony does do a publisher only system, it is going to be about the same for 3rd parties, no matter what box you buy then.

Two 'optional' systems are not necessarily the same.

A key point is what the default position is.

With Microsoft's system, opt-in means a publisher allows the limited trade of second hand games. Opt-out means that trade won't work at all.

In another optional system, opt-in might mean a publisher allows the limited trade of second hand games, while opt-out means second hand games work as they always did before.

There's a pretty big difference between the two systems. The first is crafted so that publishers opting in look like relative 'good guys', and completely eliminates the possibility of other publishers undermining them by going DRM free or whatever.

The second system is crafted so that publishers opting in look like relative 'bad guys' and leaves the market open to competition from DRM-free pubs, or open to influence from consumer behaviour that attracts pubs to DRM-free games.

To date, when people have talked about an opt-in Sony system, I think they've been thinking of the second kind of system. But with MS opening a whole new world, who knows... we shall see. Just don't assume one 'opt-in' system is the same as another.
 
This sounds nice. I wouldn't mind donating games to a friend that can't afford it.
Oh yes, because it's so nice to have the ability to donate games o your friends after all these years...wait, we could do this already, with no publisher involvement.

Fuck you, Microsoft. Fuck you.
 
Since you can play without the disc, the console has to check that you still have the license to play it. What you've said makes sense, but I believe that is their reasoning.
Why is that something you need to check on? How would anyone "lose" the license to play the game? The only scenario where the original buyer would "lose" the right to play their installed copy would be if they deactivated it in order to sell the disk - and by definition you would have to go online to deactivate it, and the installed copy would no longer be playable.
 

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Just catching up with this, why are there several posters on the front page saying "it's better than we thought it was going to be". To me it looks even worse than we thought it was going to be.

Publishers can completely block used games if they want to?
No private sales without becoming a friend for 30 days?
Games can only be traded once?
Definitely no renting?

And some people are clearly praying that Sony does the same thing. Why would you do that? Forget the fucking console wars for a minute, these are our liberties we're talking about here.
 
Giant LoL @ the social media advertising accounts on the first few pages of this thread. Microsoft really went full retard this time around.
 
No, it's not piracy proof. A modchip will be made. It will load content straight from the disc. Boom. Microsoft sure are giving people a lot of incentive to hack the living shit out of it.

This is exactly right. How quickly the industry has forgotten when piracy was rampant, because they were pulling similar shenanigans. Every PC game had easily available hacks, and easily installed mod chips for Consoles.

The current system is not broken, and everyone is making money, but they had to get greedy and fuck it all up. I guarantee you 1 month after XboxOne comes out, some teenager in China will be selling mod chips or hacks to bypass the internet connection requirement, not too mention the plethora of hacks and workarounds that will be posted on the web.

This was how the gaming industry used to be before rentals, buy backs, and used games. Looks like it's going to be the wild west again boys!
 
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