Vita PSN Game & Service Thread | June 2013 | Late Ports and Late Threads

the Drop for this week has quite a few Vita releases

Jak and Dexter HD for Vita
Epic Mickey 2 for Vita

-crossing my fingers for cross-buy and hoping they are goood ports-

Luckily for me I've never played Jak and Daxter, so yay.

I feel a lot better about skipping out on all these games since they're just remaking them anyway.

I'd say not harmful.

The guy at phones stores told me over charging the tablet is the only way that can damage the battery(let it charge for hours after it's %100) but using it while charging is fine since the battery will be in-use and will not be overcharged.(then again the dude might be just bullshiting me and wanted me to break my tablet)

Modern batteries totally cannot be damaged by overcharging, that's something we engineered out years ago thank god.
 
Hmmmm.

My 1st Vita got battery-damaged so I am a bit paranoid about my 2nd Vita.

Anyways...

DJ MAX TECHNIKA TUNE

Finally bought and downloaded this from PSN. Just how the hell you should hold your Vita while playing this game anyways? Gahhhhhh.
 
well technically Killzone Vita got announced way before that.

It was more a proof of concept. Basically, they are bringing the Killzone IP to the Vita.

They didn't properly announce a Killzone game until Gamescom.

Speaking of which, I think Killzone is the only game from that initial reveal who's graphics didn't get downgraded upon release, lol. In fact they were upgraded. Pretty massively.

Observe: Top is KZ from NGP reveal, and bottom is KZ now (Apologize for the lower quality bottom screen; i couldn't find as good of a quality video):

iwUWI9IaD2dsW.JPG


ibarWz474QwbfW.JPG


All of the other games from the reveal were downgraded, primarily in the form of a resolution drop. Textures and graphical effects don't appear to have been downgraded.
 
Hmmmm.

My 1st Vita got battery-damaged so I am a bit paranoid about my 2nd Vita.

Anyways...

DJ MAX TECHNIKA TUNE

Finally bought and downloaded this from PSN. Just how the hell you should hold your Vita while playing this game anyways? Gahhhhhh.

What I do is I hold the vita in my right hand, with my thumb always on the O button, since it automatically activates fever. I use my index, ring and pinky to hold the vita in place and tap the back touch with my middle finger.

My left hand gets used for the front touch.
 
What I do is I hold the vita in my right hand, with my thumb always on the O button, since it automatically activates fever. I use my index, ring and pinky to hold the vita in place and tap the back touch with my middle finger.

My left hand gets used for the front touch.

If it's not too much trouble, can you take a pic on your holding position?

I have been looking for the most comfortable way of holding the Vita while playing this game, and I haven't even touched anything but the easiest setting v__________v
 
It's not worth 100 dollars, yet it is pretty essential if you go heavy into digital

Ugh, that is one of the main reasons preventing me from buying a Vita, and I even have Persona 4 Golden already. With the 32gb memory card the Vita is around 350, that is ridiculous.
 
So if I bought a Vita, how much memory do you all recommend getting? Is the 32GB card really worth its near 100 dollar price point?

No. It's worth having 32GB, but the card is not worth $100. However, I would recommend that you do go for at least 16GB. I now have two 16GB cards, a 4GB, and one 8GB, all of them filled, yet I buy almost every retail game in physical form. I buy A LOT OF GAMES. I have I think 60 (combined physical and digital) or so last I counted, and that's not including PSP, PS1, and minis.

Amaon has the 16GB card for $42 with shipping. It's not ideal, but it's probably as good as you'll get.
 
It was more a proof of concept. Basically, they are bringing the Killzone IP to the Vita.

They didn't properly announce a Killzone game until Gamescom.

Speaking of which, I think Killzone is the only game from that initial reveal who's graphics didn't get downgraded upon release, lol. In fact they were upgraded. Pretty massively.

Observe: Top is KZ from NGP reveal, and bottom is KZ now (Apologize for the lower quality bottom screen; i couldn't find as good of a quality video):

http://i.minus.com/iwUWI9IaD2dsW.JPG

[IMG]http://i.minus.com/ibarWz474QwbfW.JPG

All of the other games from the reveal were downgraded, primarily in the form of a resolution drop. Textures and graphical effects don't appear to have been downgraded.[/QUOTE]

yeah anyone here should see this video
[url]http://www.youtube.com/watch?v=3jL8YlKoCk0[/url]

I think it's the Vita game that finally show what Vita is capable off and and Vita graphical "console like" power.

I mean, just look at that.. Holy crap it's so damn good (clean, stable framerate too)

they need to license the engine for other third party developers, so we can get game that look and run like this on Vita.
 
It's not worth 100 dollars, yet it is pretty essential if you go heavy into digital

If you are going to get ps plus just get the 32gb and be done with it. Even with a 32gb im still juggling gamee. Keep an eye on amazon warehouse deals for a cheper one.
 
So if I bought a Vita, how much memory do you all recommend getting? Is the 32GB card really worth its near 100 dollar price point?

Not worth it from a pure monetary point of view, but definitely essential if you plan to go all-digital or you want to have all your favorite titles always available on your system.
 
If it's not too much trouble, can you take a pic on your holding position?

I have been looking for the most comfortable way of holding the Vita while playing this game, and I haven't even touched anything but the easiest setting v__________v

http://imgur.com/a/a3ZHo
That's essentially what I do. Middle finger taps the back. The side of my thumb is holding down circle for fevers.

You could also do something like this.
http://imgur.com/a/qGNmB

I move my supporting fingers around when a position starts getting uncomfy. Point is, I hold with my right hand just so I can have circle down and I tap with my middle. You can also just hold with your left hand. You'd have to tap the top right corner for fever though.
 
I thought we are in the same team Seks-chan :(

the "no1curr about indies" alliance is no more.

Don't get me wrong, I love you Toto. But the bitching about you makes me scratch my head: There's an ignore feature, use it if you don't like him?
 
What I do is I hold the vita in my right hand, with my thumb always on the O button, since it automatically activates fever. I use my index, ring and pinky to hold the vita in place and tap the back touch with my middle finger.

My left hand gets used for the front touch.

Wait what??? The circle button can be used to activate Fever?!! Oh gods I've had so much trouble activating Fever in the middle of a heavy chain, all this time I could have just pressed a button...
 
I own a 32GB card and I avoid buying digital whenever it's a game with limited play value (ie. you beat it once and you're done with it), and yet I have still run out of space. I can't even imagine having to struggle with only 16GB, it would be maddening.
 
My copy of Shinovi Versus arrived today and I'm really enjoying what I've played so far. It actually addresses a lot of the problems I had with Dynasty Warriors, such as aerial recovery and dashes. I'm normally not into shameless fanservice like this, but I'll let it slide this one time.

Those physics.
 
Quick question guys. Travelling to the states this Thursday and I'm looking to get a PS Vita for some downtime while I'm over there. I'll be landing in Hawaii on the 20th and Seattle on the 26th...

Any current deals to pick one up on the cheap? I saw walmart had a deal for a 4gb card plus 1 year of PS+ for 300 but not sure. Some help would be greatly appreciated. Thanks :)
 
Quick question guys. Travelling to the states this Thursday and I'm looking to get a PS Vita for some downtime while I'm over there. I'll be landing in Hawaii on the 20th and Seattle on the 26th...

Any current deals to pick one up on the cheap? I saw walmart had a deal for a 4gb card plus 1 year of PS+ for 300 but not sure. Some help would be greatly appreciated. Thanks :)

PS+ basically invalidates 4GB card so you need to add say around 80-100 bucks more after purchase for a 32 GB. Just put that into consideration.
 
Quick question guys. Travelling to the states this Thursday and I'm looking to get a PS Vita for some downtime while I'm over there. I'll be landing in Hawaii on the 20th and Seattle on the 26th...

Any current deals to pick one up on the cheap? I saw walmart had a deal for a 4gb card plus 1 year of PS+ for 300 but not sure. Some help would be greatly appreciated. Thanks :)

Unless you plan to go all physical, a 32GB card is a must. Get that, the Vita and PS+ and you will be set for quite some time. Also, try to find an offer on the Wi-Fi Vita, I don't live in the U.S. but with some luck, someone might point you to a nice deal where you can get it for around $200.
 
So... increasing the amount of 1 or 2 year exclusive titles to the platform (while it's in it's growing phase), and growing series into multi-title media-blitz (much like Nintendo does with much of it's catalogue between 3DS and Wii) would make the Vita sell LESS, in these "early" years?

If Sony wants to prove anything to Third Parties, in these days, it'd help to make an example of it themselves. I wish they'd treat the Vita similar to how Hudson treated the TG16 back in the day: They developed their own style games of just about every genre, and put them on the system, while awaiting other pubs to follow suit.

Anyway, I agree that it'd be bad for the Vita to just get ported games, if they were release really close together. But with distance and time, I think all it does is grow the audience for a brand. MH getting a console release later down the road doesn't prevent it from being a successful game on portable before that. New Super Mario Bros. Being on DS doesn't kill the chances to release a Wii or Wii U version later in the series life.

I at least wish Sony could get Devs to make 15-dollar download exclusive-style titles, too, not just indies, but also smaller publishers, and maybe the big ones, too. Things similar to Blood Dragon and Call of Juarez: Gunslinger could be the perfect level of graphic quality / gameplay / cost to give the system a steady stream of titles. I am glad Ubi tried with Aveline in ACL, and like the way they've basically launched a character through that game, who'se even going to appear in Black Flag; more of this kind of thing should be happening, if not from 3rd parties yet, then from basically everything Sony themselves releases.

The primary Monster Hunter audience is on handhelds so you likly aren't competing against yourself. The primary audience for things like Call of Duty, Assassin's Creed, Uncharted, Killzone, etc. are on home consoles. The NSMB comparison is poor because none of those games are ports.
 
Quick question guys. Travelling to the states this Thursday and I'm looking to get a PS Vita for some downtime while I'm over there. I'll be landing in Hawaii on the 20th and Seattle on the 26th...

Any current deals to pick one up on the cheap? I saw walmart had a deal for a 4gb card plus 1 year of PS+ for 300 but not sure. Some help would be greatly appreciated. Thanks :)
Target has it for $199 with Lego Batman. No memory card iirc, though.
 
Here's something I don't understand, no one has any problem calling Sly Cooper: Thieves in Time Sly 4, yet no one calls the Syphon Filter PSP entries SF4/5/6 and Jak & Daxter: The Lost Frontier Jak IV. I guess if it's not developed on PS3 it doesn't count ... That's an especially stupid opinion to hold given the quality of the SF PSP games, the story canon, and the fact that Omega Strain isn't a real entry.
 
Random question Vitabros; I’m off to Thailand soon and I was wondering whether it would be worth my time trying to find a games shop somewhere? I’ve had my eye on a couple of Japanese releases that I would hope would have an Asian version and it struck me that it would probably be cheaper to try to grab them while I’m out there rather than import.

Any thoughts or local knowledge? I’m in Bangkok for a couple of days and then just to the south, but I figure that Bangkok would be my best bet.
 
my vita volume down button suddenly stop working today ( or a few weeks ago I haven't turn in on in a while) TT. Now my volume is always maxed so annoying.
 
Random question Vitabros; I’m off to Thailand soon and I was wondering whether it would be worth my time trying to find a games shop somewhere? I’ve had my eye on a couple of Japanese releases that I would hope would have an Asian version and it struck me that it would probably be cheaper to try to grab them while I’m out there rather than import.

Any thoughts or local knowledge? I’m in Bangkok for a couple of days and then just to the south, but I figure that Bangkok would be my best bet.

For the Vita? There's Project Diva f but the PS3 version is being localized. Aside from that I can't think of any stand-out, import friendly Japanese only Vita titles.
 
I'm going to Tokyo next week. What are the best japanese-exclusive Vita games? I was thinking og Lord of the apocalypse, but it is being released in the west now, right?

No need for an asian version :) Also, no need to be inport friendly, I'll buy it mostly for fun and curiosity.
 
For the Vita? There's Project Diva f but the PS3 version is being localized. Aside from that I can't think of any stand-out, import friendly Japanese only Vita titles.

Project Diva f was one of them - PS3 release is of no real use to me as I don't have much gaming time at home versus two hours commuting a day I can use the Vita in. I was also thinking of keeping an eye out for Monster Monpiece and Hello Kitty to issho Block Crash V (don't judge me! :p).

Really just after an idea of whether looking for games like this in Bangkok would be viable, as well as any suggestions of where to look. Most of my own google searches have just resulted in finding out where I could get pirated PC games :-/
 
Is this a good price for the game? (~$40)
20130617_190928.jpg

Also, since I can't read Japanese, can someone tell me what that note surrounded by yellow says?

If it hasn't been mentioned, at yesterday's Love Live event, they announced they're doing a Vita game.
 
The primary Monster Hunter audience is on handhelds so you likly aren't competing against yourself. The primary audience for things like Call of Duty, Assassin's Creed, Uncharted, Killzone, etc. are on home consoles. The NSMB comparison is poor because none of those games are ports.

But Monster Hunter started out as a PS2 game. It only became a portable series later on. And re-used a heck of a lot of the assets from the PS2 release while doing so. In multiple releases... across PC and home consoles...

The primary audience is on home consoles for those games, but... so what? That doesn't mean they wouldn't pick up a portable game that offered something in their series, if it was compelling enough.

At the very beginnings, I mentioned games could either be ports, or continuations, or expansion packs.. the whole variety of options. The point was to make assets and an engine, and then run with it. NSMB appears to do exactly that.

NSMB is actually exactly the kind of thing I'm talking about though; Nintendo was able to the WiiU with a new Mario of considerable gameplay quality, that felt polished in many ways, because they were not re-inventing the wheel to make it. Started on a portable in 2006, continues to be successful with console releases across 2 home system generations, and even ones back on portable, into 2013 and beyond.

Yet you can be sure it helped system sales, and the Luigi expansion they're making now is a low cost idea that seems poised to offer high returns, and will hopefully expand the concept of what Digital services can do for the WiiU, as well, while also being offered as a retail version.

I agree with Nintendo's overall E3 sentiment; We'll pave the way, and once we prove there's a place for games and publishers on this system, those publishers will jump on board.

-----

To offer a Sony-centric example, lets say they made a 2.5D metroidvania-style God Of War on Vita, as a system exclusive.

It got people interested in this sub-series. 2 or 3 years later, they bring out a PS4 entry, as an expanded port, with 2 hours of new content, all the graphic upgrades one expects, plus owning this game either replicates the content for the old Vita version, or gives you a new character to play through a prequel-chapter on Vita, that bridges between the 2 games. Vita version unlocks a new character + some challenge maps on PS4 edition.

1 or 2 years later, the series returns to it's original home on Vita, fully new entry, better looking between the improvements learned on Vita software over the time, and able to use much of the higher-quality assets developed during the PS4's game. Much like Rocketbirds recently did with rewarding players of their PS3 full game or Demo, ownership of these previous 2 releases (Through proof on your PSN account/owning saves/whatever) gives exclusive bonuses.

You minimalize backlash by "this game switches system!" due to time spent between games, and rewarding people who have contributed to the series. You're not competing against yourself, because the releases have easily reached their majority of sales by the time the new game is out. Hopefully, more people go back and buy the old one (especially if it's reduced in price by that time on PSN), to unlock the content in the latest release.

---

In the end, I guess you can say I love my Vita exclusives, but I don't think it hurts a brand to have some intermediate releases between big sequels, especially because real great sequels take time. I'd be first in line to buy a Gravity Rush 1.5 (with all DLC + Sea Wasp backstory new content) on PS3 or 4, and would be right back for Day 1 of Gravity Rush 2 on Vita.

I wonder how a "The Last of Us" Vita exclusive story would have worked out, for instance...
 
But Monster Hunter started out as a PS2 game. It only became a portable series later on. And re-used a heck of a lot of the assets from the PS2 release while doing so. In multiple releases... across PC and home consoles...

The primary audience is on home consoles for those games, but... so what? That doesn't mean they wouldn't pick up a portable game that offered something in their series, if it was compelling enough.

At the very beginnings, I mentioned games could either be ports, or continuations, or expansion packs.. the whole variety of options. The point was to make assets and an engine, and then run with it. NSMB appears to do exactly that.

NSMB is actually exactly the kind of thing I'm talking about though; Nintendo was able to the WiiU with a new Mario of considerable gameplay quality, that felt polished in many ways, because they were not re-inventing the wheel to make it. Started on a portable in 2006, continues to be successful with console releases across 2 home system generations, and even ones back on portable, into 2013 and beyond.

Yet you can be sure it helped system sales, and the Luigi expansion they're making now is a low cost idea that seems poised to offer high returns, and will hopefully expand the concept of what Digital services can do for the WiiU, as well, while also being offered as a retail version.

I agree with Nintendo's overall E3 sentiment; We'll pave the way, and once we prove there's a place for games and publishers on this system, those publishers will jump on board.

-----

To offer a Sony-centric example, lets say they made a 2.5D metroidvania-style God Of War on Vita, as a system exclusive.

It got people interested in this sub-series. 2 or 3 years later, they bring out a PS4 entry, as an expanded port, with 2 hours of new content, all the graphic upgrades one expects, plus owning this game either replicates the content for the old Vita version, or gives you a new character to play through a prequel-chapter on Vita, that bridges between the 2 games. Vita version unlocks a new character + some challenge maps on PS4 edition.

1 or 2 years later, the series returns to it's original home on Vita, fully new entry, better looking between the improvements learned on Vita software over the time, and able to use much of the higher-quality assets developed during the PS4's game. Much like Rocketbirds recently did with rewarding players of their PS3 full game or Demo, ownership of these previous 2 releases (Through proof on your PSN account/owning saves/whatever) gives exclusive bonuses.

You minimalize backlash by "this game switches system!" due to time spent between games, and rewarding people who have contributed to the series. You're not competing against yourself, because the releases have easily reached their majority of sales by the time the new game is out. Hopefully, more people go back and buy the old one (especially if it's reduced in price by that time on PSN), to unlock the content in the
As much as I love your concept, the simple fact is that what Nintendo push as a full retail game, people would barely justify as a £10 downloadable game on PS3. Sad but true :/
 
i know you guys always chew me a new one on here when i whine about all the indie games and no AAA games, etc

but id be much more open to giving some of these indie titles a shot if the prices werent so outrageous

they need to be impulse buys

why in the fuck is limbo 15 dollars? thats not only outrageous but nowhere near an impulse buy

you can download Asassins creed liberations right now for like 18, only 3 dollars more

if limbo was like 5 bucks i would buy it today just to play it again

i bought lone survivor on pc for like 2 bucks, i guarantee its going to be 10-15 in vita

makes no sense

its like a portability tax or something
 
why in the fuck is limbo 15 dollars? thats not only outrageous but nowhere near an impulse buy
Limbo is a cross buy title. It's that price on the PS3, therefore it's that price on the Vita. Hopefully they'll give it a price drop soon.

As for comparing console indie title prices with the PC... that's not going to end up looking good for the console. ANY console, in most cases.
 
dumb question and ive had conflicting answers elsewhere so i'll ask here

first off im in the UK

if i have a American PSN account on my playstation 3, not the vita

can i download American PSP or VITA games to the ps3 and transfer them to the vita via the cable, and then play them on the uk account or would they need to check into a American account on the vita?
 
can i download American PSP or VITA games to the ps3 and transfer them to the vita via the cable, and then play them on the uk account or would they need to check into a American account on the vita?
In order to play them on the Vita, you'd need to be on the US account.
 
Limbo is a cross buy title. It's that price on the PS3, therefore it's that price on the Vita. Hopefully they'll give it a price drop soon.

As for comparing console indie title prices with the PC... that's not going to end up looking good for the console. ANY console, in most cases.

well that price on the PS3 is a ripoff too then
 
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