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Index (Atlus) entering into a restructuring bankruptcy; looking to transfer/sell

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In japan yeah they're doing a great job. Their western publishing of the titles has been pretty lackluster though. though I guess that's only really in comparison to NISA.

There we go then! This is the best case scenario in my eyes.

A Raidou 3 co-developed by Team Ninja would actually genuinely be neat too, particularly if they kept TN's artists away from it.
 
Really? REALLY?
Where is my "slutty" acting bayonetta?
This is bayonetta i knew


not this all covered motherly looking person
bayonetta2e3001.jpg


About mario & co, just a pair of examples:
126561.jpg

MGS3-Yoshi-586x329.jpg

You have got to be fucking shitting me.

No i didn't miss that, but where's the rest? Where are the slutty promotional images? Are people so happy and grateful to see bayonetta 2 to not noticing the differences?

You have got to be fucking shitting me.
 
Nintendo doesn't own co-ownership of Fatal Frame, that's a myth that people for some reason believe in. Nintendo shares the ownership of the Fatal Frame games they funded (FF2 Wii and FF4) and that's it. Fatal Frame is still to this day a Tecmo IP.

...and the FF game for 3DS. I suspect the belief has taken root because FF has pretty much become a de facto Nintendo exclusive over the past generation. Tecmo either have no interest in pursuing FF on other platforms, or they have some kind of agreement with Nintendo concerning the series.
 
I'm aware that Atlus is primarily a publisher. No worries. I just don't want loss of publishing, executive production support in a financial role, and distribution channels to impede the game's release and success. Initial success predicates a lot of future possibilities that we might be robbed of if the note falls flatter than it could have.

that's true. nisa has other distribution lines though. atlus just tends to work with the big ones. i think tecmo koei handled the atelier games before they went out and purchased gust.

Nintendo doesn't own co-ownership of Fatal Frame, that's a myth that people for some reason believe in. Nintendo shares the ownership of the Fatal Frame games they funded (FF2 Wii and FF4) and that's it. Fatal Frame is still to this day a Tecmo IP.

thanks for the clarification. it probably originated in some weird press release that had something lost in translation. still, i could see them at least protecting that one game in the event a rival company thought to shut it down.
 
No i didn't miss that, but where's the rest? Where are the slutty promotional images? Are people so happy and grateful to see bayonetta 2 to not noticing the differences?

Why, yes. If it wasn't for Nintendo, then there wouldn't have been a Bayonetta 2.

And it's still being made by PlatinumGames, so it's going to be ace regardless. Can't wait!
 
No i didn't miss that, but where's the rest? Where are the slutty promotional images? Are people so happy and grateful to see bayonetta 2 to not noticing the differences?
What in the hell are you talking about? We've seen out fair share of Bayonetta ass. You want her face to be her ass too?
 
They havent done a great job with GameArts. Dokuro and Ragnarok Odyssey were decent the turtles game was dire. Nothing even vaguely in the same stratosphere as the Grandia games

Maybe that's more a problem with GameArts than GungHo.
 
think we can all agree: this thread is now about the questionably low level of sluttiness present in kamiya's DMC slut-simulator
 
...and the FF game for 3DS. I suspect the belief has taken root because FF has pretty much become a de facto Nintendo exclusive over the past generation. Tecmo either have no interest in pursuing FF on other platforms, or they have some kind of agreement with Nintendo concerning the series.

Well, the agreement is that Nintendo funded the last few games. The IP is still entirely Tecmo's though (while Nintendo owns the Spirit Camera IP).

Tecmo just released the PS2 games on PSN. Wouldn't be happening if Nintendo owned parts of the IP.
 
They havent done a great job with GameArts. Dokuro and Ragnarok Odyssey were decent the turtles game was dire. Nothing even vaguely in the same stratosphere as the Grandia games

It's not GungHo's fault GameArts became crappier, it's because the loss of Studio Alex (Lunar). Studio Alex sued GameArts because of Lunar: Silver Star but GameArts countersued because of Magical School Lunar. Studio Alex lost and went bankrupt afterwards.
 
It's not GungHo's fault GameArts became crappier, it's because the loss of Studio Alex (Lunar). Studio Alex sued GameArts because of Lunar: Silver Star but GameArts countersued because of Magical School Lunar. Studio Alex lost and went bankrupt afterwards.

....shit, didn't know this is how it went down either. saddest revelation of the thread.
 
No, never the chopping block. I hope it doesnt come to that.

This. Atlus has a nice little ecosystem of franchises, and neither their teams should be separated from them, nor should the IPs from each other. I hope for a complete buy-out from a company that is looking for expansion rather than someone who just safely looks to get hold of more properties.
 
It's not GungHo's fault GameArts became crappier, it's because the loss of Studio Alex (Lunar). Studio Alex sued GameArts because of Lunar: Silver Star but GameArts countersued because of Magical School Lunar. Studio Alex lost and went bankrupt afterwards.

Wasn't that way, way in the past? With the exception of Grandia 3 the Grandia series was definitely up to par to the Lunar series in my book and to my knowledge Studio Alex had nothing to with those games.
 
It's not GungHo's fault GameArts became crappier, it's because the loss of Studio Alex (Lunar). Studio Alex sued GameArts because of Lunar: Silver Star but GameArts countersued because of Magical School Lunar. Studio Alex lost and went bankrupt afterwards.

They countersued over a Sega Saturn game? What?
 
It's not GungHo's fault GameArts became crappier, it's because the loss of Studio Alex (Lunar). Studio Alex sued GameArts because of Lunar: Silver Star but GameArts countersued because of Magical School Lunar. Studio Alex lost and went bankrupt afterwards.

are you seriously arguing gamearts are worse than they were in 2001 because of people that left in 1995? who worked on entirely different IPs?
 
Probably won't happen and I'm also not convinced they'll let them do what they want.

If they let Ueda dick around for 8 years...
If they let Toyama make something like Gravity Rush after the "success" of the Siren games...
If they let CAMP make games like Tokyo Jungle, Game Republic make Folklore, and From Soft - Demon's Souls...

They'd let Atlus do what they want if their ideas were good enough (they're not). Now Sting on the other hand...
 
They countersued over a Sega Saturn game? What?

Sorry. they countersued due to damages and trouble over Magical School Lunar theatrical animation.
 
#TeamNintendoCheckingIn

Nintendo should pounce on this. They're about the only hardware maker that still cares about Japan. Sony is more western focused and MS isn't ever going to gain traction in Japan.

SE has also become too western focuses. I'd much rather that a company who still maintains eastern focus take advantage.

Gungho would be OK as long as the output remains similar and we don't see a shift to MMO for SMT or other franchises etc.
 
I'm so confused ... I take it that this was nowhere near recent?

No.

I dunno but the way I see it, after the fall of Studio Alex, which was the developer of the Lunar series, an important and identifying IP of GameArts, GameArts' stuff went total downhill. Grandia III was their biggest title but was very average.

I'm not saying GameArts became pure crap after the loss of Studio Alex, but they lost good talent because of the loss of Studio Alex, which made the actually good Lunar games.
 
I just saw this tweet on Twitter : https://twitter.com/p_kouhou/status/350207574882254848

It's the official Persona series PR account, and they're saying: "Good evening. We're sorry to worry everyone. We are working very hard in order to bring fun games to everyone, and we want you to believe that. Atlus will live forever!"
Original Japanese message is full of beary funny talk. OR NOT, I HATE THE WAY HE TALKS.

I'm thinking this is nothing more than a bravado from the PR, but hey, it's something.

(Thanks RyougaSaotome for the retweet, wouldn't have seen this otherwise).
 
Thanks to some people, this thread really is more 'tragic comedy' than 'tragic'. How Nintendo still has the knack of being -only- children's games is beyond me. Bayonetta 2 looks like Bayonetta 1 with volume turned on to max (if anything, her new outfit shows more skin than her old one -_-). The Fatal Frame and Resident Evil series are known to be games for kiddies, though, yeah... right. Really, Nintendo buying or at least investing in Atlus would be great IMO, even though I'd love to play all Persona games on my Vita. I feel Nintendo might just bring back Japanese gaming which does not try to emulate Western gaming in the West (if their handling of the 3DS software library is any indication)... But that's offtopic, anyway, and I feel trolled. So whatever.

Now the tragic part would be loosing Atlus. I could see Atlus USA becoming independent or merging with some other translator/publisher so I don't fear too much for them. And I don't believe one of the big 3 would buy Atlus. Really, GungHo or Marvelous -especially Marvelous- seem the most likely.

In the end, if Index is so full of incompetence and mismanagement, I could see Atlus belonging to someone else as an improvement rather than a danger. Somehow they seem to struggle in regard to console development the last few years, and maybe that has to do with mismanagement? Dunno. Maybe they could break off and be independent again. Or, lol, merge with Platinum Games :P

I also don't fear for already finished games. And Persona as a series seems to big in Japan to just vanish.
 
No.

I dunno but the way I see it, after the fall of Studio Alex, which was the developer of the Lunar series, an important and identifying IP of GameArts, GameArts' stuff went total downhill. Grandia III was their biggest title but was very average.

I'm not saying GameArts became pure crap after the loss of Studio Alex, but they lost good talent because of the loss of Studio Alex, which made the actually good Lunar games.

Who do you think they lost? Do you actually know who was part of studio alex?
 
I'd presume that Nintendo would be one of Index's creditors in this case due to SMT x FE, so they're going to have some influence on how this plays out.

Any of Nintendo/Sony/Microsoft buying a controlling share and making games exclusive to their platforms seems unrealistic as the other creditors probably wouldn't approve that business plan.
 
Why, yes. If it wasn't for Nintendo, then there wouldn't have been a Bayonetta 2.

And it's still being made by PlatinumGames, so it's going to be ace regardless. Can't wait!
I'm not saying that you shouldn't be happy for bayonetta 2 or that i won't be a great game, but imo bayonetta(the character) is different.

What in the hell are you talking about? We've seen out fair share of Bayonetta ass. You want her face to be her ass too?
Imo there's a big difference between a bullet that accidentally passes near bayonetta's low parts(so you can see them, but it's bayonetta's "fault") and bayonetta doing sexy things on her own will.
Am i wrong? Ok, i have no problem admitting it if true, i have probably miss some slutty scene, in this case could you show me that? :)

2+2=5.

To be fair, if he had simply said that Nintendo *might* have issues with extreme content (see Bindings of Isaac) he would have had a point.
I have forgotten that.
 
I'd presume that Nintendo would be one of Index's creditors in this case due to SMT x FE, so they're going to have some influence on how this plays out.

Plus future unannounced 3DS and Wii U game's have surely been affected. Nintendo has been splitting publishing rights with Atlus for a while now.
 
I'm kind of confused by the content of the posts in this thread after reading the OP and the thread title. Things surely went off course.
 
No.

I dunno but the way I see it, after the fall of Studio Alex, which was the developer of the Lunar series, an important and identifying IP of GameArts, GameArts' stuff went total downhill. Grandia III was their biggest title but was very average.

I'm not saying GameArts became pure crap after the loss of Studio Alex, but they lost good talent because of the loss of Studio Alex, which made the actually good Lunar games.

It's a coincidence, though. GameArts didn't work together with Studio Alex since the 90's. SA had never anything to do with the Grandia series.
 
I hope Sony and Nintendo "Sponsor" Atlus.

Atlus re-uses quite a bit of lore across a bunch of their games, so exclusivity either way means someone is going to lose out.
 
I'm kind of confused by the content of the posts in this thread after reading the OP and the thread title. Things surely went off course.

Nintendo fanboys want Nintendo to buy them and Sony fanboys want Sony to own them. Typical Persona 5 thread.

Worst choices:
MS (exclusivity to Xbox)
Nintendo (exclusivity to Nintendo)
Sony (exclusivity to PS)
SE (probabaly will make it an ios game)
Capcom (will give the rights to a western dev)
 
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