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Index (Atlus) entering into a restructuring bankruptcy; looking to transfer/sell

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Look at Monolith. Look at Retro. Look at pretty much everything Nintendo owns. They spread things out. The stuff they own ends up looking like single teams, not entire companies.
Ignorance is bliss?


Monolith Soft made games since the Nintendo buyout:

Soma Bringer (DS) 2008
Super Robot Taisen OG Saga: Endless Frontier (DS) 2008
Disaster: Day of Crisis (Wii) 2009
Dragon Ball Z: Attack of the Saiyans (DS) 2009
Super Robot Taisen OG Saga: Endless Frontier Exceed (DS) 2010
Xenoblade Chronicles (Wii) 2010
Project X Zone (3DS) 2012
X (Wii U) 2014
New RPG Project (3DS) TBA


Monolith Soft contracted support on games since the Nintendo buyout:

Super Smash Bros. Brawl (Wii) 2008
The Legend of Zelda: Skyward Sword (Wii) 2011
Animal Crossing: New Leaf (3DS) 2012


And this with a staff of 70-100. I can't think of many more productive 1st party subsidiaries than Monolith.
 
People think Sony is a good idea? The same Sony that passed on Demon Soul and have Atlus bring it over to the USA?
 
Ignorance is bliss?


Monolith Soft made games since the Nintendo buyout:

Soma Bringer (DS) 2008
Super Robot Taisen OG Saga: Endless Frontier (DS) 2008
Disaster: Day of Crisis (Wii) 2009
Dragon Ball Z: Attack of the Saiyans (DS) 2009
Super Robot Taisen OG Saga: Endless Frontier Exceed (DS) 2010
Xenoblade Chronicles (Wii) 2010
Project X Zone (3DS) 2012
X (Wii U) 2014
New RPG Project (3DS) TBA


Monolith Soft contracted support on games since the Nintendo buyout:

Super Smash Bros. Brawl (Wii) 2008
The Legend of Zelda: Skyward Sword (Wii) 2011
Animal Crossing: New Leaf (3DS) 2012

Nintendo bought a controlling interest in Monolith Soft in 2007, but the company wasn't actually a first party until 2011. Namco still owned a stake until then.
 
They should have released Persona 5 on PS3/360 earlier in the generation instead of making stuff like Catherine, They had a franchise with a ton of traction in the US but chose to go with a new I.P. Some stupid handling that was.
 
Ignorance is bliss?


Monolith Soft made games since the Nintendo buyout:

Soma Bringer (DS) 2008
Super Robot Taisen OG Saga: Endless Frontier (DS) 2008
Disaster: Day of Crisis (Wii) 2009
Dragon Ball Z: Attack of the Saiyans (DS) 2009
Super Robot Taisen OG Saga: Endless Frontier Exceed (DS) 2010
Xenoblade Chronicles (Wii) 2010
Project X Zone (3DS) 2012
X (Wii U) 2014
New RPG Project (3DS) TBA


Monolith Soft contracted support on games since the Nintendo buyout:

Super Smash Bros. Brawl (Wii) 2008
The Legend of Zelda: Skyward Sword (Wii) 2011
Animal Crossing: New Leaf (3DS) 2012

Didn't Banpresto do most of the Super Robot/Project X Zone stuff?

Anyway, you're right. For some reason I thought Atlus' output was a lot higher, but looking at their release schedule, I realized I was including games published by them in my mind.

I still don't know if Nintendo would be a good idea, though. I can't imagine they would have as much creative freedom as they do now or if someone like GungHo were to buy them.
 
Microsoft buying Atlus? I mean, I'm getting an Xbox One but....

ibzkRWW3f2SX7t.gif


Nintendo makes the most sense.
 
Nintendo bought a controlling interest in Monolith Soft in 2007, but the company wasn't actually a first party until 2011. Namco still owned a stake until then.

Controlling interest = First party. If you own over 50% of a company, you decide its actions.

Didn't Banpresto do most of the Super Robot/Project X Zone stuff?

Anyway, you're right. For some reason I thought Atlus' output was a lot higher, but looking at their release schedule, I realized I was including games published by them in my mind.

I still don't know if Nintendo would be a good idea, though.

No, other than production management.

And yes, Nintendo would not be a good idea, just like all the other platform holders.
 
From a business strategy perspective, I think Nintendo would be smart to step in and pick up Atlus. They've already said they want to expand their production, many of Atlus' important titles are already on Nintendo titles, and they're currently working closely with the company on MegaTen x FE. It seems like a slam dunk.

From a consumer view, given Nintendo's region locking policy, I hope Atlus stays independent and is able to publish on all consoles.
 
man I think Sony could really use them in their first party line up, especially in Japan. Dunno if they will think it's worth the investment tho
 
Didn't Banpresto do most of the Super Robot/Project X Zone stuff?

Anyway, you're right. For some reason I thought Atlus' output was a lot higher, but looking at their release schedule, I realized I was including games published by them in my mind.

I still don't know if Nintendo would be a good idea, though.
Banpresto produced them, (Nintendo owned) Monolith developed them.

You're right though, Nintendo wouldn't be a good idea though. Just not really for this reason.
 
In reality, Index will probably try to sell off/eliminate toxic portions of the business while trying to hold on to the one thing that probably makes them any cash, Atlus.

Atlus would honestly be the last thing to go.
 
The smart play would be for MS to buy them. Get all those RPGs as Xbone exclusives and maybe sell some units in Japan.
 
People think Sony is a good idea? The same Sony that passed on Demon Soul and have Atlus bring it over to the USA?

The same Sony that took a chance on Flow, Flower, and Journey.

The same Sony that supports Puppeteer, Rain, Tokyo Jungle, and allow their developers to have creative freedom and don't interfere with their efforts(exception of Socom 4).

Just because Yoshida didn't green light Demon's Souls due to its niche appeal doesn't mean they wouldn't be able to properly handle Atlus's intellectual properties.

They managed to localize Soul Sacrifice in under a month and have an esteemed relationship with Atlus given the fact that they let them take over Dragon's Crown publishing.

I think it would be better off if Atlus went independent or goes with a different third party that does not limit their operations but I wouldn't have many problems with them under Sony as I doubt their efforts would be limited.

Also, you would be a fool to think Sony wouldn't localize established brands like EO, SMT, or Persona given their appeal overseas. Infact, they would probably get Euro localization efforts faster through SCEE.
 
Just 2 things:

1. Microsoft has absolutely zero interest in Japan now. I mean they're not even releasing xbone until another year. I don't blame them, they tried early this gen to get good Japanese games - Mistwalker games, Vesperia, iDOLM@STER, they did a good effort but with no consumer reaction.

2. Please can people stop saying "they shouldn't be restricted to weak nintendo systems" when we're talking about Atlus, of all companies. They have never ever ever been anywhere close to pushing any hardware, them being cemented to Nintendo isn't a tragic loss - heck 3DS is basically their home town right now.

3. Square buys Atlus. Announces brand new game in the Persona series: "Lightning's Personas" - each Persona is now replaced with Lightning in a new costume.
 
Why would people want Sony or Nintendo to buy them? :( That just means Atlus would be company-specific. Honestly screw that.
 
Hey guys, remember that time THQ went under and the big three console manufacturers snapped up all those high quality developers?

Yeah, I don't either.
 
C'mon Nintendo, now is the time to make a smart purchase, they passed on others that would have been a good fit...Don't mess up now.

Always though N should have bought Free Radical
 
They'd definitely fund it (NCL funds TONS of more niche projects), but NOA might not bring it over. :/

That's the biggest reason why I wouldn't want most major companies to end up with Atlus, there's no guarantee they'd localize half of the games. EO would probably never leave Japan again since I seriously doubt they'd find it worth the effort. I wonder who would give their IPs both the attention and care they've had so far. The chances of things remaining as they are isn't likely unless they find a small company or an outside investor who'd have a real interest in letting Atlus grow further from where they are right now.
 
Heart says Marvelous should try take them on and create a Japanese super publisher.

Brain says Zenimax is probably going to wade in and throw around cash since they haven't been afraid to dip into the JP market compared to other publishers and it's a no brainier pick up considering the growing popularity of Persona and SMT.
 
Atlus games would do well on the Dreamcast 2.
You realize that Nintendo also has the 3DS, where new entries in atlus franchises like Etrian Odyssey and Shin Megami Tensei have sold more units than ever right?
Edit: Its not really like atlus would suddenly jump headfirst into HD development anyway. They only had one HD console game this entire gen FFS. Going portable seems to be in their best interests and there isn't any other dedicated handheld better for them than the 3DS
 
The smart play would be for MS to buy them. Get all those RPGs as Xbone exclusives and maybe sell some units in Japan.

It's interesting to see what MS is gonna do with Japan this generation. They now have Microsoft Games Studio Osaka. That alone suggests more commitment than the entire of last generation. They are also making Crimson Dragon and D4.
 
Microsoft buying Atlus? I mean, I'm getting an Xbox One but....

ibzkRWW3f2SX7t.gif


Nintendo makes the most sense.
Yeah, nevermind my opinions on getting an XB1, there's the fact many of Atlus's best games were handheld titles, work BEST as handheld titles, and that companies like Rare ended up trashed. Microsoft buying them is one of the worst possible fates they can have, seriously.

Mind, I'd prefer someone without a strong gaming presence got them or something, a company that'll be like an Index that was run well and not fradulantly, because I don't want to lose SMTxFE nor do I want their presence to vanish from Sony platforms, or for Atlus USA to vanish. A company without serious gaming investment would probably just want to maintain the status quo there, especially as the core Atlus portions WERE the most successful. Probably successful enough to prop up a company with Index's shitty baggage really.
Europe can burn so long as it preserves Atlus USA. Sorry.
I dunno, if we're to take the "merge/be bought by a company with a European presence" Tecmo Koei is the one that LOOKS like it might have the room to allow Atlus USA to stick around, not unless there is a healthy, active TK USA and it's just they have no PR front.
 
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