He's got a string if successful iOS games the last couple of years.
Didn't realise that - any chance you can list them? Will have to check them out!
He's got a string if successful iOS games the last couple of years.
Didn't realise that - any chance you can list them? Will have to check them out!
I see what you did there!
Now, all he needs to do is make it crossplay compatible so I can play it with Move, in 3D, on my TV.
Hope the music is similar to T2K as well. Glad he's moving from the uber-psychadelia of some of his older games... that seems to be what turns people off his stuff (Space Giraffe, anyone?).
So yeah, fucking awesome. Day 1 perch.
You don't already own one for Lumines and Wipeout 2048?
This was mentioned earlier in a post by CaptainTiptop in another thread, but Jeff Minter posted up some early TxK footage on YouTube today.
http://www.youtube.com/watch?v=i43gYNosWoY
The dude is living in the 80s.
I think he's joined the modern-age now... he has PSN access (and I'm one of his friends! Yay!).Lets keep him there because I love everything he does.
Kind of amazing that he's got so much done in the space of a month.
Kind of amazing that he's got so much done in the space of a month.
Makes sense to tap it to jump, pushing your avatar out of the screen.* I hope the rear touchscreen is used in some way. And not just as an extra button. I could picture maybe launching bombs or missiles or something from the back of the "tunnel".
From his blog post I assume that's just what he's going for. This'll be a "damned if you do, damned if you don't" scenario for him anyway - somebody will be unhappy either way.tl;dr: Why does it look just like it did almost 20 years ago?
Holy shit, that's goddamn perfect. I think I'd actually prefer that to mine, because you don't need to be accurate with said tapping.Makes sense to tap it to jump, pushing your avatar out of the screen.
so, this pretty much confirms that Vita is dead. Minter jumping on it is a sure sign.
This looks so good. I really hope he does (relatively) well off of this.
Aye, after all he killed the 360 and iOS.
Would have been so much better on 3DS. Pity.
It's a perfect fit for the Vita, I'm sure it'll do great. Amazing visuals, and an audience that has quite an appetite for this type of game.This looks so good. I really hope he does (relatively) well off of this.
Just like iOS is dead?so, this pretty much confirms that Vita is dead. Minter jumping on it is a sure sign.
Haaaahahahahaha!Would have been so much better on 3DS. Pity.
I certainly hope so, they guy's awesome.It's a perfect fit for the Vita, I'm sure it'll do great. Amazing visuals, and an audience that has quite an appetite for this type of game.
Jeff just posted an update..
http://www.minotaurproject.co.uk/devblog/?p=21
Sounds like it's going very well... and looking gorgeous!
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Amazing new powerup:
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Looks awesome. Are you Nyarla of Nyarla labs creator of my favorite iOS game of all time?
If so, thank you for making Forget-me-Not and I'm not surprised you're a Minter fan.
If its not you then just ignore me.
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Yep, that's me.. Thanks very much! :O
Glad you like it![]()
Shinriji - yeah! I'm working on it... No real news yet. (so excited)
Shinriji - yeah! I'm working on it... No real news yet. (so excited)
Oh come on, it would've been great in 3D at 100x140 resolution!lol no
Forget-me-not is the best iOS game I've played so far. What have you done since? I'll get whatever it is immediately.
From Jeff Minters twitter.Even the pause mode is lovely in TxK. You can tilt the Vita and peer around paused explosions and mayhem in a little frozen trippy moment.