BishopLamont
Banned
Nintendo fans have better taste?"Your launch offerings were half-arsed!"
"We half-arse launch games on every platform and yet they still sell better than these did".
"Huh, good point".
Nintendo fans have better taste?"Your launch offerings were half-arsed!"
"We half-arse launch games on every platform and yet they still sell better than these did".
"Huh, good point".
You can't just have an installed base, you need to show there's an audience amidst that installed base.So if WiiU will start to sell, EA is in.
Nope, but they ran and looked like shit. PS3 also got late ports of games like BioShock, irc those games did well enough.Were PS3 multiplats as relatively bad as the Wii U ones? For example: Mass Effect 3 U launching at the same time the other platforms got the trilogy collection? And no DLC?
You can't complain people won't buy your gimped shit.
Pheeew. For a moment I thought they would develop something for WiiU again.Basically as everyone already knows, the people who buy EA games are not on the console right now. That could change, but it's unlikely.
I'm really sick and tired of this lie and it never being called out when EA says it.
EA Sports' WiiU efforts were half-baked and half-hearted. In contrast, NFS:MW had a lot of effort put into it and it is reflected in the critical reception and somewhat in sales. I would have considered buying FIFA or Madden if it seemed like they cared, but they clearly didn't.
You can't just have an installed base, you need to show there's an audience amidst that installed base.
This just strikes me as a backwards way of doing things.
If the Wii U does turn out to be a success they will be so far behind with development on the platform(engines not coded for the Wii U, etc) that it would take an additional year or 2 before they would be able to capatilize on the userbase.
I think late ports sold quite well for the most times like Oblivion - and the version was pretty bad.
Then it became apparent to me that either I had the wrong game or they weren’t there.
They won't. They'll go where the types of games they like to play are. They'll go to platforms that create a cohesive message targeting them.Why will the audience for sports games be there if there are no sports games coming?![]()
Lmao. No. It sold less than 10K in the US.EA Sports' WiiU efforts were half-baked and half-hearted. In contrast, NFS:MW had a lot of effort put into it and it is reflected in the critical reception and somewhat in sales.
35K a month. And I fail to see how Bioshock of Tomb Raider releasing to bomb on the platform would have cured the platform from its malaise. There are simply alternative competing better value propositions on the market.Would the Wii U have been doing 50K a month in the States if it had those big titles releasing? Nope.
Anyone who is "mad" at EA just doesn't get it- this isn't a move out of spite, it's purely financial.
Also- the chicken/egg argument doesn't work, namely because sports games dont really sell systems, but more importantly- why should EA bear the risk when Nintendo can?
I think everyone gets and understand the financial aspect of the situation. The problem is EA continuing to try and paint a picture that they even approached the Wii U honestly. They released Fifa '12 and Madden '12 as Fifa '13 and Madden '13 but with roster updates and charged full price for them. All new features that made the 2013 versions what they were were not included at all. This was known before launch. They released the third entry in a RPG series for full price but then announced the entire trilogy for the same price for every other platform and released it right before the Wii U launched and did not adjust the Wii U game's price.
There is no reason EA should have had any success at the Wii U's launch when they were trying to essentially con customers out of their money. Now I think a number of games should have done better at launch and deserved more attention from customers but they were either late ports or the first time series even appeared on a Nintendo console with little to no fan fare. I think most of those that put out games might have understood that which is why they haven't disappeared. However EA had no right to customer's money with what they tried and are largely part of the blame for their own failures. Early adopters are tend to be more knowledgeable about what they are buying. How did they think things were going to turn out for them? That they thought it was okay shows I feel what they think of the customer base.
Nintendo offered one of the poorest 1st party launches in their history and have been all but absent since then.
It was bound to happen sooner or later. Sports game didn't sell too well on the Wii either and as a result EA put less and less effort into the Wii versions of their games.
Anyone who is "mad" at EA just doesn't get it- this isn't a move out of spite, it's purely financial.
Also- the chicken/egg argument doesn't work, namely because sports games dont really sell systems, but more importantly- why should EA bear the risk when Nintendo can?
Anyone who is "mad" at EA just doesn't get it- this isn't a move out of spite, it's purely financial.
Also- the chicken/egg argument doesn't work, namely because sports games dont really sell systems, but more importantly- why should EA bear the risk when Nintendo can?
Yeah good post. Wii U is a bad situation for 3rd parties right now, but EA made sure they put their absolute worst foot forward.
But Nintendo didn't release bad versions of NintendoLand and New Super Mario Bros. U for the Wii U while at the same time releasing a much improved version of NintendoLand on other consoles along with a New Super Mario Bros. Trilogy for less money.
Though yes, Nintendo's own offering has been extremely poor, but in a completely different reason to EA's.
PS3 flopped upfront, as did pretty much all it's 3rd party games, and we never saw the sort of immediate ababdonment we are with Wii U. Like it or not the industry just tends to hold Nintebdo to a different standard with consoles these days.This is such bullshit. If Xbox One is a failure I'm sure they'll keep making games for it anyway.
No but what Nintendo released says loud and clear to third parties "We only want Nintendo die hards to buy this system" because, lets be honest, that's about the only group that is dropping $350 to play NintendoLand or Super Mario Bros. They have done a piss poor job of creating a userbase for third parties to appeal to with their offerings. And even if sales do spike a bit this holiday, if the reason is Super Mario and Zelda and Pikmin, I'm not so sure how that changes. It's the same issue GameCube and to some extent N64 had, people buy the system for Nintendo games and little else.
Oh man. If only the WiiU sold better, we'd get lazy and late EA ports again!
No but what Nintendo released says loud and clear to third parties "We only want Nintendo die hards to buy this system" because, lets be honest, that's about the only group that is dropping $350 to play NintendoLand or Super Mario Bros. They have done a piss poor job of creating a userbase for third parties to appeal to with their offerings. And even if sales do spike a bit this holiday, if the reason is Super Mario and Zelda and Pikmin, I'm not so sure how that changes. It's the same issue GameCube and to some extent N64 had, people buy the system for Nintendo games and little else.
But Nintendo didn't release bad versions of NintendoLand and New Super Mario Bros. U for the Wii U while at the same time releasing a much improved version of NintendoLand on other consoles along with a New Super Mario Bros. Trilogy for less money.
Though yes, Nintendo's own offering has been extremely poor, but in a completely different reason to EA's.
fucking this.
EA is a lazy developer with buggy games. Why the drama?
WiiU is doing badly right now, but getting EA "on board" should be the LAST of their priorities.
what about tiger selling the best on the wii for a couple years, but no Wii U version of tiger? remember the demo vid of the wii u where the pad was put on the ground and showed the golf ball in some grass or sand, and the person would point the wiimote at the ball and swing? If they would have made a tiger like that, and that didnt sell, then they would have something to stand on with that comment
That's what SEGA thought, too.
PS3 flopped upfront, as did pretty much all it's 3rd party games, and we never saw the sort of immediate ababdonment we are with Wii U. Like it or not the industry just tends to hold Nintebdo to a different standard with consoles these days.
I believe it was Opiate who posted this, and I think it is right on- EA's sport franchise are just a poor fit for the Nintendo userbase because that userbase does not buy yearly refreshes.
They might be a good product once- see the Madden Wii launch sales, the first few Tiger Woods games, the first EA Active, etc. But they don't buy the same game the next year.
What continues to perplex me about this issue is how nintendo fans seem to hold EA to a higher standard for creating games for Nintendo's platform then they do Nintendo.
Nintendo offered one of the poorest 1st party launches in their history and have been all but absent since then.
Yet it seems nintendo fans are more up in arms over EA not sinking money into a struggling platform then at Nintendo for not having a solid development plan for attracting gamers and leading the charge for building a userbase that third parties feel comfortable developing for.
wait whatWhat continues to perplex me about this issue is how nintendo fans seem to hold EA to a higher standard for creating games for Nintendo's platform then they do Nintendo.
Nintendo offered one of the poorest 1st party launches in their history and have been all but absent since then.
Yet it seems nintendo fans are more up in arms over EA not sinking money into a struggling platform or for not committing the resources that its seems Nintendo hasnt even made good on.
So...what can Nintendo do about this? Seems to me they are basically screwed either way.
I believe it was Opiate who posted this, and I think it is right on- EA's sport franchise are just a poor fit for the Nintendo userbase because that userbase does not buy yearly refreshes.
They might be a good product once- see the Madden Wii launch sales, the first few Tiger Woods games, the first EA Active, etc. But they don't buy the same game the next year.
No but what Nintendo released says loud and clear to third parties "We only want Nintendo die hards to buy this system" because, lets be honest, that's about the only group that is dropping $350 to play NintendoLand or Super Mario Bros. They have done a piss poor job of creating a userbase for third parties to appeal to with their offerings. And even if sales do spike a bit this holiday, if the reason is Super Mario and Zelda and Pikmin, I'm not so sure how that changes. It's the same issue GameCube and to some extent N64 had, people buy the system for Nintendo games and little else.
Let's stop pretending people buy Nintendo systems for EA games and that Nintendo needs EA to survive. The Wii did just fine with EA games selling terribly.