FreedomFighter
Member
I think everyone gets and understand the financial aspect of the situation. The problem is EA continuing to try and paint a picture that they even approached the Wii U honestly. They released Fifa '12 and Madden '12 as Fifa '13 and Madden '13 but with roster updates and charged full price for them. All new features that made the 2013 versions what they were were not included at all. This was known before launch. They released the third entry in a RPG series for full price with one bite of DLC and either said that was it or wouldn't give a definite answer right around if more would come but then announced the entire trilogy for the same damn price for every other platform (PS3, 360, and PC) and released it right before the Wii U launched and did not adjust the Wii U game's price.
There is no reason EA should have had any success at the Wii U's launch when they were trying to essentially con customers out of their money. Now I think a number of games should have done better at launch and deserved more attention from customers but they were either late ports or the first time series even appeared on a Nintendo console with little to no fan fare. I think most of those that put out games might have understood that which is why they haven't disappeared. However EA had no right to customer's money with what they tried and are largely part of the blame for their own failures. Early adopters are tend to be more knowledgeable about what they are buying. How did they think things were going to turn out for them? That they thought it was okay shows I feel what they think of the customer base.
LTTP, but I had to say that this was a very good post here.