For that matter, is SS4 itself even canon anymore?
Technically, GT was never really "canon". It was the official sequel and ending to the DBZ anime, but all material related only to the manga always ignored it.
Anyway, with this movie, they apparently went out of their way to make it clear that GT isn't canon by basically making the premise of GT's first episode impossible.Pillaf and co appear in this movie, infiltrate a party done by Goku's family and friends and end up using the Dragonballs to turn themselves into kids. That basically completely invalidates GT's first episode, where they're old, are surprised by Goku's appearance and accidentally wish to turn Goku himself into a child.
I came in to ask "how does this compare to Sagas?"
I fucking LIKED Sagas.
Lack luster version of Budokai 3, I question why it exists to this day.
Why do they include Saibamen as a playable character in these games? WHO PICKS THEM??
Spiegel found the eu cover
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Most people agree that content written by Toriyama is considered canon, and other content is not.Discussing canon in this franchise is silly because no one's ever officially laid down a guideline so it's all up to personal preference. In terms of story Episode of Bardock could very well be canon (it had assistance from Toriyama!) but no one is going to accept Bardock being the Super Saiyan of Legend as a fact. Conversely, a lot of this nu era Toriyama involved stuff doesn't sit well with me. Tarble shouldn't exist, andmakes me feel uncomfortable.fetus Pan giving Goku energy
Atari was hurting financially at the time, so I find it unlikely that they funded the whole thing. You're spot on with everything else here though.Atari likely funded it. The game was just a bunch of reused assets from Budokai 2/3, and the Data Carddass games Dimps worked on in Japan. Atari's license was ending that year, and they wanted something for the holiday season. It's definitely the best fighting engine Dimps produced for the series, but the game does have some issues with difficulty, some awful mini-games, and game length. It was a budget ($30) release in North America, so I can't complain too much.
It probably had more to do with their involvement co-developing Street Fighter IV.I do have to wonder if Dimps pumping out three games within a year (Burst Limit, Infinite World, and Evolution) had something to do with their departure from the franchise.
Atari was hurting financially at the time, so I find it unlikely that they funded the whole thing. You're spot on with everything else here though.
It probably had more to do with their involvement co-developing Street Fighter IV.
Hopefully it will be.This game kind of looks like the same concept as DBZ legends, but in 3-D.
I'm surprised you're surprised.I'm surprised Dragonball isn't long dead
I'm surprised Dragonball isn't long dead
NAMCO BANDAI Games Inc. Presents DRAGON BALL Z
On Saturday July 6 from 10:00AM 11:00AM, NAMCO BANDAI Games will be holding a very special panel session (room LP1) on Dragon Ball Z, including a deeper look at their just announced brand new DRAGON BALL Z game, DRAGON BALL Z Battle of Z. The panel will be moderated by Urian Brown (SHONEN JUMP Alpha) and will feature Atsushi Minowa & Shuhei Sekii (Game Producers DRAGON BALL Z Battle of Z), Christopher Sabat (DRAGON BALL Z voice actor) and Hisashi Sasaki (Former editor-in-chief of Weekly SHONEN JUMP). Exciting surprises and giveaways are planned!
Is it possible to play co-op on one console?
To play with other players, each player must have its own console. The reason for this is that we want the players to get the best graphics possible, in full screen. Online, up to four players can form a team and eight players can take part in the Battle mode Warrior. Regarding the PS Vita, if you and a friend each have a Vita, you can gather in one place and play via ad hoc connection. That's all we can say about it for now.
According to this interview, there is no split screen.
http://www.jeuxvideomagazine.com/ac...mco-bandai-dragon-ball-z-battle-of-z-a1065930
Right, just pointing out that there is no local is all.The game does have 4v4 and 8 player battle royale Online though.
Same heremy opinions are changing.
Nah, I don't really understand why they would do that. I don't understand why games either have one or the other these days. Why not have both? I'm already planning on playing online a lot, but I do think that split-screen is essential for a Dragon Ball Z game. It just seems lazy, and just downright unforgivable in 2013.Srsly? Not even two player split-screen?
Looks fun, would love some YOPO action
OMFGGGGGGGGGGGG
Its literally Tenkaichi(battle system YAS Budokai 2d shit isnt coming back thank GOD) X Sagas(co op) the best games ever in the series. YASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Any word if you can play alone with bots?.
They've been quiet for what seems like an eternity regarding an American release.Sorry for the pseudo off topic question but what ever happened to that Korean Dragon Ball MMO from years back? Did it ever come to the U.S.?
NoAlso, are there any Dragon Ball or Dragon Ball Z games for the PC that has online coop?
Can we just get Arc to make a DBZ fighter already? Either that or just make an SDBZ 2. It just doesnt seem like they put much effort into the games post Budokai 3/Tenkaichi 3. Then again Burst Limit looked really good (although it was too short).
That damn theme song always makes me want to watch the show.