It's not 50% anymore. It's 40%. MS have announced a speed bump. And driver maturity can make a big difference.
Gemüsepizza;74434015 said:40%? Is this including the 123 GFLOPS reserve for the OS?
Sony reserves GPU/CPU for OS tasks also.
Gemüsepizza;74434559 said:Probably. But the PS4 doesn't have Kinect, so I imagine it could be lower. And even if it wasn't lower, then it still changes the percentage difference.
Except neogafMultiplatform will be basically identical like it is now.
Except it will be xbox this time thats missing that one shadow or reflection off into the distance that no one gives a shit about.
Except neogaf
Multiplatform will be basically identical like it is now.
Except it will be xbox this time thats missing that one shadow or reflection off into the distance that no one gives a shit about.
We won't know until we get PS4 SDK Documentation, so there's no use trying to argue numbers.
Gemüsepizza;74435847 said:I think the "40%" figure is wrong.
It's not 50% anymore. It's 40%. MS have announced a speed bump. And driver maturity can make a big difference.
Both roughly equal I think, with the PC version being far superior.
So next-gen we might see a graphical difference similar to this:
Fixed.
So next-gen we might see a graphical difference similar to this:
Gemüsepizza;74438775 said:1312 - 123 = 1189
1840 - 123 = 1717
1717 / 1189 = ~1.44
-> 44% more. Math, how does it work?
Gemüsepizza;74438775 said:1312 - 123 = 1189
1840 - 123 = 1717
1717 / 1189 = ~1.44
-> 44% more. Math, how does it work?
So next-gen we might see a graphical difference similar to this:
I think whoever offers the better online service will win out.
The driver situation with Nvidia vs AMD pc gfx cards was where this sentiment stems from. That situation is much better now as AMD has improved their drivers a lot but in the past some games had really big differences when comparing two of the same power-level cards or even a higher AMD card vs a lower Nvidia. I have a feeling MS' drivers and dev tools will be better- they're Microsoft after all. Then eventually maybe a year or two down the line every multi-plat will be better on PS4 once devs get fully acclimated.
I've been thinking about how the multi-platform games are gonna look between the consoles, how much of an advantage PS4 will have and so on.
Here is a curveball... I predict some MPs will look and/or run better on X1 due to the drivers and other software things.
That's a quote from Nelson.
You know what it could be like? Nvidia vs AMD driver situation where AMD used to have performance issues due to their drivers despite the cards being the same power or even AMD's being faster. I'm thinking X1's drivers and other optimization tools might be better since MS is a software company so some early multi-plats might look better. And then later on in the gen the PS4 versions will look better. Another reason could be maybe devs take their familiarity with the superior dev tools from the 360 and use them for X1.
Idk, probably a stupid thread but just a gut feeling I have. I've only got a PS4 pre-ordered, this isn't a fanboy post. But can anyone else see this happening or am I crazy?
Ps4 32 ROPS will ensure 1080p for most games, I can see X1 suffering to acheive similar IQ at the same resolution , it might sacrifice 60fps to 30 fps in some cases in order to maintain similar IQ or Resolution as PS4.
Games that target a locked 60fps aren't going to be 30fps on a competing platform, no way. IQ will be slightly lower but no way are they going to throw away a design decision.
Both roughly equal I think, with the PC version being far superior.
Like how the first Madden (maybe first two?) on PS3 were 30fps, while the 360 versions were 60?
It's not 50% anymore. It's 40%. MS have announced a speed bump. And driver maturity can make a big difference.
Has it been confirmed that Xbox One uses 2 cpu cores dedicated to the OS?
Of course it can be changed by optimizing XBox one OS.The game is loaded in memory and is fully running. The game has full access to the reserved system resources, which are six CPU cores, 90 percent of GPU processing power, and 5 GB of memory. The game is rendering full-screen and the user can interact with it.
.. I predict some MPs will look and/or run better on X1 due to the drivers and other software things.
That's a quote from Nelson.
But I think we will see some 1st party from Sony in 4 years that are amazing. I think MS will have some amazing 1st party also in year 3.
PS4:
1080p
60fps
MSAAx8
AFx16
high-res alpha blending
real-time global illumination
high res shadows
Xbone
720p
30fps
no AA or some cheap FXAA
no AF
low res alpha blending
rudimentary lighting
shadows turned off
So driver is the new secret sauce.
I don't think I've ever seen anyone talking about drivers for consoles before today.