Because those are not sexualized body parts.
That was kind of precisely my point, actually

Because those are not sexualized body parts.
I'm game. Especially if there are beers involved.Why don't we wax equally poetic about these miraculous and amazing features of human anatomy?
Not even slightly close to what I was getting at, but regardless I'm now backing away from the breasts... this is me backing away.And I don't think you can speak for everyone when you speak so fondly of breasts. I adore my mother and find her presence incredibly nurturing, but thinking about her breasts isn't something I find myself doing, um, almost ever.
That might be fair, and I think it's because it's difficult for a lot of women to understand the source of their own discomfort (it's taken me years of therapy, if you want to get personal about it -- and my issues are only partly due to sexism, though they are most certainly exacerbated by sexism). But I think that if you approach the issue with patience and gentleness, you'll find that these feelings are a lot more common than you previously realized.
I'm game. Especially if there are beers involved.
Not even slightly close to what I was getting at, but regardless I'm now backing away from the breasts... this is me backing away.
MGS4 wasn't called out, PW did and that was the reason a *single article* was made on scapistmagazine about Kojima. MGS4 wasn't called out in none of his reviews or before it was released.
I think we might be mixing things here. Society at large and media in particular do usually go out of their way to make people of both genders feel "inadequate" and "imperfect".
Unfortunately, I really don't think we'll see a significant change in that behaviour in our lifetimes, if ever, so it becomes necessary in the long run to develop a healthy immunity to outside comments and peer pressure (this also makes you a stronger, more balanced person). I do realize this is harder for women because society scrutinizes them that much more heavily, pervasively and often, though. Being aware and making others aware that a problem exists is a start, if not to change the probably unchangeable, at least to get them to stop being a part of the problem, and start supporting this "tuning out" of this message.
That notwithstanding, the thing is that reducing the problem of sexism to "self-esteem" is, in my opinion, somewhat trivializing it. To me the problem is, well, that of objectification itself; by reducing a woman to its sexual characteristics, it's made into a thing, and therefore inferior and powerless.
To clarify: I think the feeling of "self-esteem" is misguided, because it makes fellow women (or, well, depictions of them) your "rivals". Instead, the problem is that of objectification itself, which hurts ALL women. That's why it's a feminist issue.
Again, writing all this while Dragon's Crown is my most awaited game of the year, and firmly convinced that the controversy about it is not white or black, but gray.
A *single review* on a site NeoGAF regularly calls trash called out Dragon's Crown.
And the MGS series has been discussed for portrayal of women. But it has to be specifically one game?
The discussions existed. Maybe not on prominent websites. But they existed.
For example: http://scholarlygamer.blogspot.ca/2008/07/metal-gear-solid-4-breast-game-ever.html
What are you even trying to say? In order for you to accept that people aren't just being mean and picking on Dragon's Crown, every single game that had portrayed women in even a remotely sexy way in the history of games needs to have had a review that mentioned it?
Opinions evolve. Our very own Jim here openly acknowledges his flawed stance in the past and has evolved his opinion. So say the media let things slide in 2008 that they do not in 2013. So...? Moving forward is what's important. If we see things on the level of Dragon's Crown in upcoming games that the media chooses to ignore, then you have a point.
Saying that because there wasn't a super loud major gaming outlet outcry about MGS4 in 2008 means talking about Dragon's Crown in 2013 is some unfair targeted assault on Vanillaware or whatever is silly.
And still, it has only been one major blog (Kotaku, which NeoGAF says is garbage) and one major review (Polygon, which NeoGAF says is trash) that has really done anything to discuss Dragon's Crown's portrayal of women.
The Technomancer said:Yup, I don't necessarily believe the game is sexist or that enjoying it makes you a sexist, but I do believe that some of the female character designs in the game serve to further a current of sexist objectification of women in entertainment media.
So is not sexist but is still bad, that's hard, even when a game is not sexist is still helping sexism, somehow.
I don't mean some random blog is really anything. There have been a lot of random blogs posted in these topics and I wanted to say that there were people who spoke of these things back then too. As I said in previous posts, it just wasn't as loud. I also think that the bigger media discussing bigger social issues is this industry growing. Like all art forms, we discuss things beyond mechanics.2 Major Blog between Polygon and Kotaku and several references in other sites. Is way more that what MGS4 received in the important gaming sites, one blog that barely no ones read is not notorious and much less speaks volume about how game journalism was ever hard with MGS4. I don't know why people keep referencing random blogs when speaking about "gaming journalism" at large, they don't have the impact in people readers and in what view they may have like major sites....
And I don't buy the opnions evolves argument, let's see how MGS5 (and many other important games) fares before saying such things.
The game is not overall sexist. The design of the sword on the warrior isn't sexist. The mechanics aren't sexist. But some of the art used in it is sexist. That's what I was getting at.
I don't mean some random blog is really anything. There have been a lot of random blogs posted in these topics and I wanted to say that there were people who spoke of these things back then too. As I said in previous posts, it just wasn't as loud. I also think that the bigger media discussing bigger social issues is this industry growing. Like all art forms, we discuss things beyond mechanics.
Animal Farm isn't just a book about speaking animals on a farm. There is social commentary to be taken from it.
英雄 (Hero) isn't just a stylish martial arts flick. There is social commentary to be taken from it.
Now this industry is coming to an age where we regularly discuss deeper social meanings. And people would seek to shut that down and focus on talking about which button jumps and how many guns are in a game or whatever.
A lack of discussion 5 years ago is not a valid argument to bring back a lack of discussion in the present.
And you don't buy that people's opinions over a 5 year span change? In this industry with super young people working as media, it is impossible that the face of this media and the opinions of the people are different in 2013 than they were in 2008?
Even yourself. Are you the same person with the same views (having learned nothing I guess?) today as you were 5 years ago? You haven't grown or evolved mentally in any way?
So...it's sexist?
I don't get it. I know that not every piece of the game it's sexist (obviously), but if it has sexist elements then...it's sexist.
So what is the right direction? Not talking about this stuff?
Eh, I'd disagree, because people really seem to get hung up on that. Saying "the game is sexist" seems to put people who like the game for reasons like its mechanics or its artstyle overall on the defensive. I think we might get better dialogue if we confine ourselves to "this depiction of women is sexist"
Again, writing all this while Dragon's Crown is my most awaited game of the year, and firmly convinced that the controversy about it is not white or black, but gray.
If by trying to be diplomatic in my language I can attempt to get past people's initial knee-jerk reactions and maybe get them to think about the other side of the issue I'm going to tryThat's disingenuous to avoid confrontation. "Hey you know, I don't think this game in "overall" is sexist, I mean those flowers in the background aren't sexist, but that sexualized women over there? yeah, that's sexist"
I feel if you call "that depiction of women is sexist" or that the sexualization of women is sexist, then you are really saying that the artstyle is sexist, and indeed the game is.
If by trying to be diplomatic in my language I can attempt to get past people's initial knee-jerk reactions and maybe get them to think about the other side of the issue I'm going to try
It feels more like actually trying to fool them into thinking you aren't calling the game "sexist" when you actually are.
If sexualization of women in a game equals sexism in your opinion you should say so. I don't agree and other people may agree or not, but I don't think hiding it between deceiving words is helpful at all.
But you can keep that diplomaticness, I'm tired too to keep debating.
But I really don't believe the game as a whole is sexist, thats what I'm trying to get across. A property of a component does not necessarily become a property of the whole. The game has very specific elements that I believe are sexist, yes.
Then not a piece of media and art is sexist then, it just have specific sexist elements?.
A billboard that contains a sexist image is entirely sexist, yes, because there is only one dominant element to its composition. A film with a major theme that could be called sexist running through it may be a sexist film as a whole because of how important the theme is. The design of two main characters that I find sexist is enough for me to feel its wrong and to wish for and even advocate for change in the industry, but I don't believe its such a large part of the game that I would, for example, tell people not to buy it they way I might if I saw what I thought was a spectacularly racist movie.
I dunno, I view everything in shades of complexity.
You can do all of that and still critique certain games as being indicative of elements you find distasteful or a hinderance to progress. It's not an either/or kind of thing. In fact, this sort of critique is important to progress; people need to know what those speaking up don't like in order to try and find out what they do like.Asking involving more females in the creation of games, create more games oriented for them and that involves more females in leading roles and an overall better representation. Not condemning games for appealing to certain tastes involving sexualized content, not asking developers to create less of these games, but rather asking other developers to create more varied type of games that dosn't use tired troupes, using females, not sexualizing them if they don't feel it's the vision they want for the game
Create a market when more tastes can fill (female tastes for example), not ostracizing certain types of games and pointing at them instead of all of the above.
You can do all of that and still critique certain games as being indicative of elements you find distasteful or a hinderance to progress. It's not an either/or kind of thing. In fact, this sort of critique is important to progress; people need to know what those speaking up don't like in order to try and find out what they do like.
That gray area is largely why having this debate over a game like Dragon's Crown is a horrible choice for a battlefield. You're having to navigate a mine field of topics such as people's views on sexuality, fantasy vs reality, self image, etc just to reach the potential discussion on sexism. Approach the topic like a blunt instrument and you come off as trying to define morals for others, all but ensuring a battle that no one will win.
Personally, the feminist arguments that resonate most with me, are the ones that ask for inclusion. Dragon's Crown wears it's sexuality on it's sleeve, so if a woman said she appreciates the openness to sex, but wishes there was something that catered to her desires, I could see that. That makes sense to me, there should be more entertainment focused on women's sexuality.
Even the members who at least claim to be women seem to be very objective about this subject.
You don't think that the media that gets made has a significant influence on the media that's being made?=There's nothing distateful about this game, only if you find sexuality distateful, which is not the game problem and maybe that person should consider that certain type of media is not for him/her, but there's nothing wrong with a game appealing to those tastes and the people who like it and there's no hindrance, because the fact the game is made dosn't block any other game that may cover different themes and market.
There's nothing distateful about this game, only if you find sexuality distateful
You don't think that the media that gets made has a significant influence on the media that's being made?=
You know that there are many different types of sexuality, right? And that this game seems to emphasize a very, very limited subset of sexuality -- right?
Funny; I'd say the same thing about many of the members who at least claim to be men![]()
What makes Other M a "real sexist problem" as opposed to Dragon's Crown? Who decides that? That's the thing: perspective changes based on the person's particular life experiences. As such, the only thing you can do is allow people to voice their opinions on media and discuss. Trying to limit or shut people out because their issues aren't "real sexist problems" isn't going to get us anywhere.There's nothing distateful about this game, only if you find sexuality distateful, which is not the game problem and maybe that person should consider that certain type of media is not for him/her, but there's nothing wrong with a game appealing to those tastes and the people who like it and there's no hindrance, because the fact the game is made dosn't block any other game that may cover different themes and market.
Of course other games may present real sexist problems, like Metroid Other M, then those are cases that definetly needs to be brought to the public. Still is a poor course of action if things want to progress in a substantial manner, bring to light those few real cases of active sexism on games won't mean anything if the industry dosn't change from the inside.
What makes Other M a "real sexist problem" as opposed to Dragon's Crown? Who decides that? That's the thing: perspective changes based on the person's particular life experiences. As such, the only thing you can do is allow people to voice their opinions on media and discuss. Trying to limit or shut people out because their issues aren't "real sexist problems" isn't going to get us anywhere.
Someone can consider Dragon's Crown an uncomfortable experience, but women being shown with few clothes and extremely exaggerated features is not a real problem outside of those particular individuals. Metroid Other M vision is harmful and poisonous, Dragon's Crown is just entertainment aimed to a certain market.
Its symptomatic of a media industry that is still very comfortable with using the sexualization of women for the pleasure of, usually, men.
In Metroid Other M, Samus shown constantly abused by his superior while showing an incredible respect for him, although being more capable than him. Is a totally submissive and almost abusive relationship.
Someone can consider Dragon's Crown an uncomfortable experience, but women being shown with few clothes and extremely exaggerated features is not a real problem outside of those particular individuals. Metroid Other M vision is harmful and poisonous, Dragon's Crown is just entertainment aimed to a certain market.
Maybe I am misreading the situation but it really just looks like, "I like this therefore this is exempt from criticism. Talk about that other game that I don't like instead. That is real sexism!"
You know that there are many different types of sexuality, right? And that this game seems to emphasize a very, very limited subset of sexuality -- right?
I ask because you seem to be using the term "sexuality" as though you're describing some objective quality, as though "sexuality" is exactly XYZ and that's what it is, period, full stop. This is probably a more complicated topic than we need to get into here, but it's rubbing me the wrong way. Like, when you say that the game is big on "sexuality," you're kind of erasing so many other kinds of sexuality, which is a problematic approach to an already-loaded topic imo.
Sorry. I don't trust the internet at all. =P
I remember reading how Kamiya wanted glasses, guns on the legs, longer legs with prominent buttocks and smaller breasts, etc.That's quite the assumption that robs acknowledgement of her ability to make creative decisions.
First, let's be clear: the individuals pointing out the problematic elements in question didn't "choose" to make the game a "battlefield." That happened due to the extreme and vocal backlash and resulting war of words.
Second, what's so special about Dragon's Crown that it should be exempt from discussion? Why? You're never going to find a piece of media that is both worth discussing and devoid of a whole list of complicating elements like the one you wrote here. If you want to take issue with people being insufficiently subtle about the topic, then absolutely, by all means, call out black-and-white comments for what they are. Insist on the requisite nuance the game (and gamers) deserves. But I don't see what it is about Dragon's Crown that serves as a reason to table the discussion for... what? Some other game that people will object to discussing? The thing to remember is that there will always be resistance to discussions like this. Always.
Yeah, but it's a little more complicated than that, partly because inclusiveness of women *also* entails making room for an overall environment in which women don't feel shut out, alienated, unwelcome, etc. And that means it's important to have a grown-up conversation when some women suggest that these types of representations make them feel unwelcome. Maybe the end result is that gamers, by responding with maturity and sensitivity to those concerns, help women recognize that it's really no big deal. But we're never going to get to that end result if people continue yelling at women to stop having opinions about sexism, and accusing women of "hating sex" and "hating male heterosexual fantasies" just because they've expressed discomfort about something. (Again, as I've said elsewhere, I recognize that the journos who sparked the debate used some really crude terms here, and that's really unfortunate -- but either the debate belongs to the community now or it doesn't, and if it doesn't, then whom are you arguing with?)
If women's discomfort is borne of misunderstanding, then help us understand better. Help us see why games like these don't mean we aren't welcome and valued members of the community. Yelling at us to shut up is pretty much never going to accomplish that.
What do you mean by "uncomfortable" here? My problems with it don't stem from some kind of "eww sexy lady parts" reaction, but from the fact that I find these kind of objectifying depictions disturbing for what they represent. You might have meant to include those kinds of objections in "uncomfortable", but I'm not sureDragon's Crown is selling it's sex appeal clear as day for the heterosexual male. I would assume that anyone interested in it is either turned on by that or is comfortable enough to look past it. If the obvious sexuality on display makes you feel uncomfortable, are you sure that it's something you personally want to be apart of? Would you be comfortable with an equivalent game that was designed with a heterosexual woman's sexual fantasies in mind?
If so, that's fantastic! How can games geared towards this kind of sexuality, be redesigned to cater (or pander as some say) to both your desires and the men who enjoy it?
The sexuality on display isn't bad, it's just not for everyone. Both men and women feel increased levels of discomfort and reduced self esteem when presented with idealized versions of their gender. How much one can tolerate should be up to the individual I'd think, some of us quite enjoy it.
Hang on. Ronin asked for examples of "mainstream games" (what qualifies as that is another debate) that had sexualization on par with Dragon's Crown, and wasn't called out for it. It wasn't meant to say "no other game has sexualization". It seems to be saying the opposite. The argument Ronin made was against the conspiracy that small Japanese devs are being targeted.
MGS4 has been called out. KOF's Mai has been called out to death since the 90s. Making a fuss about Mai now would certainly be met with "lol, welcome to 20 years ago"
Exactly. Thank you. Mai especially has been called out numerous times over the last 15+ years. The idea that Dragon's Crown is only being attacked because it was made by a small Japanese developer is plain wrong and there's plenty of evidence to support that.
And no, I don't really feel the problem could be solved by "balancing out" with more female-gaze male objectification.
What do you mean by "all of those characters"? Because really Giovanna is the only one that is even pregnant (and it's not even the central point of the character) in those R*'s characters.The thing about all of those characters, except for Bonnie, is that they are defined by their female sexuality. And yeah, as a woman who loves video games, it's fucking annoying when the defining characteristic of most female characters in video games is what's happening with their vagina.
Its symptomatic of a media industry that is still very comfortable with using the sexualization of women for the pleasure of, usually, men.
Of course, it is all subjective. I find Dragon's Crown art to be enjoyable (and too exaggerated to be "sexy" in the normal sense), to have a spark of creativity, and most likely to be the artistic vision of someone who has his own company and made the game he wanted. Someone else can find it gross, and write their review accordingly. I have no problem with that.
But I'll defend Dragon's Crown because I think the art is good. It's that simple. Sexuality isn't wrong, but an overabundance of one style can have negative effects. Agreed. We can encourage the creation of more variety, or we can attack the overabundant style, or both. But if we go the attack route, we should go after the bad art. Not the good art by an artist working of his own free will in his own company. Right? So, people defend the art they think is good.
Exactly. Thank you. Mai especially has been called out numerous times over the last 15+ years. The idea that Dragon's Crown is only being attacked because it was made by a small Japanese developer is plain wrong and there's plenty of evidence to support that.