flipswitch
Member
And in P3P too
Yeah I know. I was just asking what other people do.

And in P3P too
They are very close. They might not have a number in their name, but put them on PS3 and give them the visual upgrade that PS3 would allow and they'd be almost completely comparable to their console brethern. They are as close to those kinds of experiences as can get and Sony is clearly giving them the attention & production relatively similar to their console games. Killzone liberation was more of a small spinoff, Mercenaries is almost like a mainline release. And from what little I've read of gameplay, seems likd it's actually BETTER than KZ 2 or 3 on PS3 in many ways. That said, you bitched about them not giving a shit when they have released several games to many of their biggest current franchises (and some not as big) and even tried to establish a few new ones.
That's because they haven't even released the games they announced last year. As I said, Vita is nearing PS3 level development if the dev wants to push the machines limits, so that brings with it console like dev times.
So yeah, sure,whatever, you can ignore everything even though the first (little over) 1,5 years will have included western IPs like
Wipeout
Killzone
Unit 13
Uncharted
Little Big Planet
Motorstorm
Tearaway
+ a few great ports like PSASBR, that baseball game
in such a short time span.
Can you blame him on shutting down studios that don't release profitable games? As I said, they've really released a good number of Vita games, much better than their PS3 or PSP's first years. They could maybe have released 2-3 more, realistically speaking, but there's very little reason to believe those would have made a difference when 3rd parties didn't jump in. Sony can't pick up all the slack when they have three active platforms.
Takao that vita line up is TRAGIC![]()
Yeah, it'll be nice to have a early 2014 release to look forward to.Damn it. As long as its a great game. Helps with slow early 2014 titles though..
Same here, I find it speeds up the game and dungeon crawling a bit, even if the AI do tend to do stupid things from time to time.I usually only control party members for bosses.
Mercenary is more of a spinoff story wise than Liberation was. Mercenary is about a group of mercenaries and sounds pretty self contained. I can't see Mercenary doing that when it's being sent to die a week before one of the biggest games of the generation and weeks before the next heavily marketed console entry. The eyes on Mercenary have more to do with there being little else on Vita than legitimate interest in the brand.
Here's a list of what SCEA published at retail on PSP in 2006, PS3 in 2008, and Vita in 2013:
PSP
Ape Escape: Academy
MLB 06: The Show
Pursuit Force
Syphon Filter: Dark Mirror
Daxter
Neopets Pet Pet Adventures: The Wand of Wishing
Lemmings
World Tour Soccer 06
LocoRoco
NBA 07
Gangs of London
ATV Off Road Fury Pro
SOCOM U.S. Navy Seals: Fireteam Bravo 2
PSVita
Sly Cooper: Thieves in Time
MLB 13: The Show
Soul Sacrifice
Jak & Daxter Collection
Killzone Mercenary
Tearaway
The Walking Dead: Season One
God of War Collection
Tell me that Vita's lineup is the best. The years choosen represent similar times in each platform's life cycle. Vita wws supposed to be the easy one to develop for ...
But for some reason Yoshida decided to greenlight 2013 PS3 releases like God of War: Ascension, The Last of Us, Puppeteer, Beyond, and Gran Turismo 6 leaving Vita with the abysmal lineup it has, and PS4 having little in the way of SCE sellers.
Am i the only one extremely pissed by the very poor implementation of the touchscreen in machinarium?
Great,why?I love this sentence.
God of War,Killzone,Soul Sacrifice and Tearaway (though I haven't played 2 of them but from what I'm seeing) make Vita's lineup the best for me from that list.PSVita
Sly Cooper: Thieves in Time
MLB 13: The Show
Soul Sacrifice
Jak & Daxter Collection
Killzone Mercenary
Tearaway
The Walking Dead: Season One
God of War Collection
Oh? What's poor about it? I actually just deleted my ps3 copy in preparation for the vita version that's coming through plus this month. Looked like something better suited for vita's controls.
anyone know where I can easily get US PSN cards?
I have had problems with both Amazon and Play-Asia, any alternatives?
EDIT: In Australia and it is proving difficult, I want to play Maramusa
God of War,Killzone,Soul Sacrifice and Tearaway (though I haven't played 2 of them but from what I'm seeing) make Vita's lineup the best for me from that list.
All the winners have been picked for the 50 states 50 codes contest.
Hey everyone, I have a question regarding Hotline Miami. I was trying to find out how much memory it takes up on the vita? It doesn't say on the store. I only have 4gb memory card so making sure it's not a lot haha.
So it's native res and has 4*MSAA or is it using the ol' LBP trick of a woeful native res but excellent AA to have a good IQ?I asked the art director for Killzone: Mercenary about anti-aliasing, and he said the game has 4xMSAA. :-o It's nuts that the game looks so good AND has that amount of AA.
The bubble says 420MB though, it may need the 978MB to unpack.
So it's native res and has 4*MSAA or is it using the ol' LBP trick of a woeful native res but excellent AA to have a good IQ?
Iirc u can double tap the screen to interact with something. U don't need to hit X. You can also use the back panel and it works fairly decent.To interact with an object i have to move the cursor with the touchscreen and then pushing "X"... Lame!
Why can't i directly interact with object just by tapping on it?
How did you get to know that it's native res as well?Both.
Even LBP has good IQ which is why I'm wondering.It's pretty clear Killzone is native-res if you watch any videos of it. It looks phenomenal.
PSVita
Sly Cooper: Thieves in Time
MLB 13: The Show
Soul Sacrifice
Jak & Daxter Collection
Killzone Mercenary
Tearaway
The Walking Dead: Season One
God of War Collection
help Vitabros!I don't know what's wrong.
my Vita stops charging after a minute or two.
not sure if it is because I dropped the AC adaptor.. (but it looks fine)
(out of interest to myself i wanted to know the almost complete list of games for the psp in its first year and a half where we are now with the vita)
this was the list of games released between march 2005 - a year and a half later September 2006 in NA/EU on the PSP.
which is roughly where we are now with the vita
Does it still stop charging if you plug it in to a USB slot?
What on earth are you trying to argue here? That Sony shouldn't have had any of its internal developer (who you keep holding up as the gold standard for 1st party support) make launch games? That doing a launch game is some kind of insult to the developer?Do you think Sony would've forced Naughty Dog to make a launch game? That's what they did to Bend and the game clearly suffered due to it. Golden Abyss lacked the then franchise and developer standard multiplayer mode, and wasn't visually well optimized.
...yes because the rich storytelling is the reason why people buy Killzone games. And if anything, Mercenary is far more tied to the original games than Shadow Fall, taking place alongside them (and from the looks of it revisiting some of the same locations).Mercenary is more of a spinoff story wise than Liberation was. Mercenary is about a group of mercenaries and sounds pretty self contained. Liberation was a direct sequel to the first Killzone, and followed the continued conflict between the ISA and the Helghast.
Now you're moving into "The food is terribleand such small portions!" territory.You're right that Killzone Mercenary means more to Vita than Liberation meant to PSP, but that says more about Vita than anything else. Hugely marketed numbered console entries don't sell well so I can't see Mercenary doing that when it's being sent to die a week before one of the biggest games of the generation and weeks before the next heavily marketed console entry. The eyes on Mercenary have more to do with there being little else on Vita than legitimate interest in the brand.
Huh. Pretty neat. Hopefully we'll see more of this with PS4 games. It's just icing, not a main course, but it's cool.Anyway yesterday i tried the cross controller functionality of superfrog and lol it's awesome.
While the ps3 shows this(screen by infernal monkey)
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this is what you see on vita(there's even the parallax effect!)
![]()
It's a map, it shows the portion of the level that you have already visited and the icon in the bottom-right guides you to a secret.
Man the map of the first level is so big that doesn't fit in the screen!
And there's absolutely no input lag!
anyone know where I can easily get US PSN cards?
I have had problems with both Amazon and Play-Asia, any alternatives?
EDIT: In Australia and it is proving difficult, I want to play Maramusa
It's missing games like Epic Mickey...Takao that vita line up is TRAGIC![]()
Oh Shahid...
It's missing games like Epic Mickey...
Oh Shahid...
![]()
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Secret Vita game confirmed!!!!https://twitter.com/Ethan_Duggan/status/344562337228914688 never noticed that tweet.
Oh Shahid...
Unless you consider Tearaway an "AAA" production, then there is nothing that can be considered as such this holiday season. I still can't believe Vita isn't getting a CoD or GTA game. Even another AC bug-fest would have been welcome.What was wrong with what he said there?
Unless you consider Tearaway an "AAA" production, then there is nothing that can be considered as such this holiday season. I still can't believe Vita isn't getting a CoD or GTA game. Even another AC bug-fest would have been welcome.
It literally has ZERO titles with a 500k+ sales potential in the West this year. That's wrong with what he said there.
Unless you consider Tearaway an "AAA" production, then there is nothing that can be considered as such this holiday season. I still can't believe Vita isn't getting a CoD or GTA game. Even another AC bug-fest would have been welcome.
It literally has ZERO titles with a 500k+ sales potential in the West this year. That's what's wrong with what he said there.
Uncharted: GAHow many games have sold 500k + on the Vita at all? And is 500k+ what 'AAA' means?
if I use my portable battery, it seems to work fine.
not sure what's wrong with the AC Adapter... I tried shaking it... it doesn't sound like there's any loose parts etc
How many games have sold 500k + on the Vita at all? And is 500k+ what 'AAA' means?
Batman
Tearaway
Killzone
FIFA 14
Just to name 4 could sell pretty well.