Fucking madness.
Word is that a full list of MP modes will be unlocked/added to it, including -- potentially -- custom heists.
Exactly. That's what the Just Cause 2 MP mod was and it was great fun.
I don't want it to turn into a chaotic clusterfuck with a bunch of people running around looking similar and going nuts. 16 players is perfect for either jumping in with the crowd, or going off on your own to engage in activities and hunt other players. Give me room to breathe without hordes of people all over my ass everywhere I go.
Wouldn't the option be nice, even if you didn't want to use it? Capping the amount of players would be adjustable, of course.
I don't want it to turn into a chaotic clusterfuck with a bunch of people running around looking similar and going nuts. 16 players is perfect for either jumping in with the crowd, or going off on your own to engage in activities and hunt other players. Give me room to breathe without hordes of people all over my ass everywhere I go.
It's the biggest overworld in any GTA and 16 is "perfect"? You could still easily do the above with 32 players and in the event you actually want to find someone, it would be easier.
Wasn't Red Dead only 16? It always felt pretty active to me despite that. I mean ideally there'd be an option for more players, but I don't think it'll be as bad as some think.
OP should add this too, the majority of the new info from the CVG preview that somebody on the GiantBomb forums wrote up:
- Characters from GTA V will appear in GTA Online
- GTA Online will not always be limited to Los Santos; additional locations are in the works
- You can do anything in GTA Online that you can do in GTA V, like the following: heists, co-op missions, gang attacks, death matches, impromptu deathmatch, races, tennis, golf, base jumping, shooting range, ambient events (hold ups of stores, armored van robberies, crate drops, import/export missions involving car theft, bounties that you can set on other players and people can claim), betting
- If you are killed while holding money you will lose a large portion of it, and others can steal it. Use banks to keep money safe
- An in-game smartphone can call your friends whether they are in GTA Online or GTA V. You can also use this to set waypoints for your friends. While using the phone, your avatar moves their lips with yours.
- While you are driving, you can choose to grant someone else permission over the radio
- In-game AI will respond to how aggressive you are on your mic (as in, if you're shouting during a robbery, the AI will react and speed up/become more frightened)
Whoever sets up a heist decides who gets what cut of the final money when that money is obtained- Garages range from two car ports to 10 car ports
- Cars can have retractable roofs controlled by the player through the Interaction menu
- Missions can be accessed by physical markers or through a quickmatch sort of menu
- User-made missions can be favorited and rated
- You can assign other players certain roles in missions based on the particular abilities they have leveled up
- You can share cash, weapons and ammunition with other players
- If a another player or friend feels they got stiffed in the amount of cash shared they can hire a hitman to take you out
- There are stealth kills. The game tracks the amount of noise your character is making, and the AI will respond accordingly
- You can steal physical items. During the demo, a mission was done in which a bike warehouse was robbed. The bikes had to be transported out in a large truck
- "RP" are the points you get to level up your character
- You can use physical gestures, such as flipping the bird via the Interaction menu. The example given was a player asked another player for a ride who agreed and called him over, but when the player got to the car he got flipped off and the other player drove off.
- If you're without a ride you can call Taxis, a friend or an "employee to come out and give you a ride or bring a car
- All of your info/communications in the game appear in the "Feed." Rockstar mentioned this as a sort of Twitter for GTA Online
- You can purchase insurance for your car. By insuring your vehicle, if it gets destroyed or stolen, you can have it replaced by paying a small premium
- Police helicopters have cameras mounted to the front of them. In real time, you can watch on live TV (on the news channel in your apartment) players with a high wanted level being chased by the police. There are additional channels with programs such as a crime noir show
- Heists can have up to 20 different components. A heist is mentioned where a Titan (largest aircraft) is guarded by "Maryweather" (sp?). The Titan is indeed a flyable aircraft
There is a heli-pad on the roof of (at least) the largest AmmuNation and the store can also be accessed from there- Off the west coast of Los Santos, there is an another island with lots of buildings. This has not been seen before, but the folks at CVG saw it from afar
- There is a "passive" mode or "Haven" where you cannot shoot or be shot
- You can use the Interaction menu to wear a mask during hold ups so that when you get away taking off the mask lowers your wanted level
- For a brief time when you're wanted you can see on the radar the cop's vision cone, ala MGS/Driver, or the Detection Zone.
Wasn't Red Dead only 16? It always felt pretty active to me despite that. I mean ideally there'd be an option for more players, but I don't think it'll be as bad as some think.
Current gen consoles are a bottleneck...A whopping 16 players?! Wow, what will they think of next?
Seriously, up that shit. 256 would be decent.
I'm sure this has been discussed here on GAF already, but how in hell are Rockstar going to maintain this massive multiplayer part of GTA on old hardware? No one is going to play it on old consoles when next-gen arrives, right?
Off the west coast of Los Santos, there is an another island with lots of buildings. This has not been seen before, but the folks at CVG saw it from afar
WAT?
Where is this? I must read/listen to source.
I was listening to that at work yesterday to my attention was in-and-out.
I guess I'll have to relisten.
It's in this hour preview, but I can't remember where. They said it is like a huge town.
https://www.youtube.com/watch?v=6nYIO-mkz10
Buying properties for sure. The early previews said that you couldn't do it.I wonder how much would've been scrapped had it not been delayed?
It's pretty crazy to think we're almost a month away from the launch, yet Rockstar has reveled just a portion of the game. We know that gangs will be back, but in what capacity? How will yoga work? Triathlons? Bounty Hunting? Hunting?
There's so much we don't know yet, and I love it.
Wouldn't the option be nice, even if you didn't want to use it? Capping the amount of players would be adjustable, of course.
Damn. That's pretty cool.WAT?
Where is this? I must read/listen to source.
Has the auto aim been addressed? that is what will make or break this game online for me
RDR had the free aim servers... GTA5 has freeaim supported, so I would expect freeaim-only MP as an option.
I wish R* would just do away completely with lock-on aiming for multiplayer. Personally didn't need it at all in Red Dead or MP 3.Has the auto aim been addressed? that is what will make or break this game online for me
you had to unlock free aim in RDR and it took forever, which is why i quit playing the game. Free aim needs to be the standard mode or this game will be garbage online just like RDR and GTA4
OP should add this too, the majority of the new info from the CVG preview that somebody on the GiantBomb forums wrote up:
- Characters from GTA V will appear in GTA Online
- GTA Online will not always be limited to Los Santos; additional locations are in the works
- You can do anything in GTA Online that you can do in GTA V, like the following: heists, co-op missions, gang attacks, death matches, impromptu deathmatch, races, tennis, golf, base jumping, shooting range, ambient events (hold ups of stores, armored van robberies, crate drops, import/export missions involving car theft, bounties that you can set on other players and people can claim), betting
- If you are killed while holding money you will lose a large portion of it, and others can steal it. Use banks to keep money safe
- An in-game smartphone can call your friends whether they are in GTA Online or GTA V. You can also use this to set waypoints for your friends. While using the phone, your avatar moves their lips with yours.
- While you are driving, you can choose to grant someone else permission over the radio
- In-game AI will respond to how aggressive you are on your mic (as in, if you're shouting during a robbery, the AI will react and speed up/become more frightened)
Whoever sets up a heist decides who gets what cut of the final money when that money is obtained- Garages range from two car ports to 10 car ports
- Cars can have retractable roofs controlled by the player through the Interaction menu
- Missions can be accessed by physical markers or through a quickmatch sort of menu
- User-made missions can be favorited and rated
- You can assign other players certain roles in missions based on the particular abilities they have leveled up
- You can share cash, weapons and ammunition with other players
- If a another player or friend feels they got stiffed in the amount of cash shared they can hire a hitman to take you out
- There are stealth kills. The game tracks the amount of noise your character is making, and the AI will respond accordingly
- You can steal physical items. During the demo, a mission was done in which a bike warehouse was robbed. The bikes had to be transported out in a large truck
- "RP" are the points you get to level up your character
- You can use physical gestures, such as flipping the bird via the Interaction menu. The example given was a player asked another player for a ride who agreed and called him over, but when the player got to the car he got flipped off and the other player drove off.
- If you're without a ride you can call Taxis, a friend or an "employee to come out and give you a ride or bring a car
- All of your info/communications in the game appear in the "Feed." Rockstar mentioned this as a sort of Twitter for GTA Online
- You can purchase insurance for your car. By insuring your vehicle, if it gets destroyed or stolen, you can have it replaced by paying a small premium
- Police helicopters have cameras mounted to the front of them. In real time, you can watch on live TV (on the news channel in your apartment) players with a high wanted level being chased by the police. There are additional channels with programs such as a crime noir show
- Heists can have up to 20 different components. A heist is mentioned where a Titan (largest aircraft) is guarded by "Maryweather" (sp?). The Titan is indeed a flyable aircraft
There is a heli-pad on the roof of (at least) the largest AmmuNation and the store can also be accessed from there- Off the west coast of Los Santos, there is an another island with lots of buildings. This has not been seen before, but the folks at CVG saw it from afar
- There is a "passive" mode or "Haven" where you cannot shoot or be shot
- You can use the Interaction menu to wear a mask during hold ups so that when you get away taking off the mask lowers your wanted level
- For a brief time when you're wanted you can see on the radar the cop's vision cone, ala MGS/Driver, or the Detection Zone.
According to CVG, I believe they will be at first but, after a while Rockstar will begin to add more in depth heists.i heard the heists are simpler though in gta online then they are in the main campaign
They must have: co-op races (multiple people in the vehicles) and weapons mixed in somehow.
They must.
WAT?
Where is this? I must read/listen to source.
OP should add this too, the majority of the new info from the CVG preview that somebody on the GiantBomb forums wrote up:
Giant list of awesome.
If that's not a variable for races by default. I hope the gametype editor is flexible enough to do that in a controlled manner.
If not, then hopefully that comes later, as some of the previews have mentioned that the editor will most likely be updated as time goes on.