neobiz
Member
Watching this in the tub.
Boo this man!
Watching this in the tub.
You don't fathom why someone might be disregarding the 360 version of this? Or that a console purchase may be more feasible than buying a pc?Or a PC or a 360....
No snap-on anywhere. PC (gamepad) and console controls are identical, and what people on the show floors have been playing.
Controls & player movement have had a ton of time & work put into them by a number of coders, designers, animators, artists, testers, and etc over the course of this project. Most of it, if we've done our job correctly by the time the game is done, you won't ever know you notice. =)
If anyone playing these last two weeks had problems or concerns, would love to hear from them.
I did not see any aim assist that was noticeable from watching or playing.No snap-on anywhere. PC (gamepad) and console controls are identical, and what people on the show floors have been playing.
Controls & player movement have had a ton of time & work put into them by a number of coders, designers, animators, artists, testers, and etc over the course of this project. Most of it, if we've done our job correctly by the time the game is done, you won't ever know you notice. =)
If anyone playing these last two weeks had problems or concerns, would love to hear from them.
AHA! You just reminded me I play Halo with Bumper Jumper for this very reason. This would make it so much easier for me to do what I wanted.Is there an option to map jump to a shoulder button? Some of these moves seem like they would be difficult to pull off on a controller without clawing.
CQB shotty. Well, that was what I was going to play until I saw how effective the AR was at close and distant with high accuracy.Whats the point of all this movement if you need to stand/walk and a crawl in ADS to kill someone
This likes like a ton, and I mean a ton of fun. Simply awesome.
Have zero interest in getting an Xbox one, but this looks more fun than any upcoming ps4 or pc game.
Whats the point of all this movement if you need to stand/walk and a crawl in ADS to kill someone
Whats the point of all this movement if you need to stand/walk and a crawl in ADS to kill someone
So they can tout that its some kind of revolution in FPS game design.
Just reposting so I don't have to type it again:
I so want this game but don't want to pay $560 for it. Please bring it to PS4 after the first of the year.
The point of movement is to move around. In Titanfall the movement is faster than many modern FPS games, so you can actually move around faster too.
They've called back to earlier fps games before, actually.
http://www.unigamesity.com/titanfalls-director-feels-fps-is-flat-comapared-to-quake/
edit:And actually here is the full interview
http://www.eurogamer.net/articles/digitalfoundry-vs-respawn-the-titanfall-interview
Brilliant business moves. Help usher in a new age of military shooters and once the fatigue starts to set in jump back to what you replaced in the first place.
If those aren't the final words spoken in the next COD campaign I'll be seriously disappointed.It was all part of the keikaku bro
No snap-on anywhere. PC (gamepad) and console controls are identical, and what people on the show floors have been playing.
Controls & player movement have had a ton of time & work put into them by a number of coders, designers, animators, artists, testers, and etc over the course of this project. Most of it, if we've done our job correctly by the time the game is done, you won't ever know you notice. =)
If anyone playing these last two weeks had problems or concerns, would love to hear from them.
It is a PC game.
It also looks more and more like Brink.
So they can tout that its some kind of revolution in FPS game design.
.
No snap-on anywhere. PC (gamepad) and console controls are identical, and what people on the show floors have been playing.
Controls & player movement have had a ton of time & work put into them by a number of coders, designers, animators, artists, testers, and etc over the course of this project. Most of it, if we've done our job correctly by the time the game is done, you won't ever know you notice. =)
Has there been any mention of how they are encouraging players on the losing team to actually head for the evac? From a standpoint of ignorance about the game, If the enemy teams knows where you are headed and you and your team are on a countdown,. it's going to be shooting fish in a barrel for the other team. If I was on the losing team I would probably just try to continue to rack up kills instead of going for the evac ship. Has there been any info on how they are encouraging players on the losing team to go for the evac? Or is it just simply, play a different game mode that doesn't have that aspect if it doesn't interest you/me?
Hahah, no. =)So most of the weapons are going to have a lock on/homing method or have insane damage cones that don't require precise aim ( shotties )?![]()
Whats the point of all this movement if you need to stand/walk and a crawl in ADS to kill someone
To be honest, this game alone is going to be a major driving force for the Xbone.
Sony should of opened their wallet wider.
To be honest, this game alone is going to be a major driving force for the Xbone.
Sony should of opened their wallet wider.
I think Sony will be putting all their eggs into the Killzone basket. It has always been their premier FPS game, yet it has never really hit the critical mass of CoD or even Halo.
Has killzone ever reached the level of Halo, or Gears of War? I'm not trying to start any shit, I just want to know why they would do that.
EDIT: Reading comprehension bad on my part. Second part of my question still stands, though!
I can't imagine people jumping around if theres buildings. As a cod player its only natural that I camp and with friends we pick out the rushers.
So I'm sitting in the line for Titanfall line at PAX. Its a 2 hour wait. It wraps all the way around the Xbox booth... At least I get to watch Forza and Killer Instinct while I wait.
Is there an option to map jump to a shoulder button? Some of these moves seem like they would be difficult to pull off on a controller without clawing.
Sony always billed it as the Halo killer, which means nothing really now. It does well but it seems to me that many of the big FPS and shooter based games on PS4 die out fairly quickly. I know there are still smaller communities carrying on playing those games but they always seem to die out well before their time.
Of course Halo 4 did the same, so I am interested to see what 343 do to turn that around next.
Honestly, Sony really fucked up on this one. Titanfall looks to be the next gen defining game and by the time it comes to PS4, it will be too late.
They say the team that gets away gets "mega xp" (their dudebro vernacular, not mine)
I would imagine that the winning team also gets a bonus for preventing escape.
It seems like you have a really short time to evac. Like less than 30 seconds. Maybe the evac ship will appear in a random location each time, so if it looks there will be a clear winner minutes before the match is over some of the victors are not already camping in that area.
Hahah, no. =)
Maybe if Titanfall wasn't coming to the 360 and PC as well. It's a multiplatform game, and that alone weakens it's drive as a next gen hardware pusher.
Maybe if Titanfall wasn't coming to the 360 and PC as well. It's a multiplatform game, and that alone weakens it's drive as a next gen hardware pusher.
Since when does a game's presence on the PC compromise its ability to be a "next gen hardware pusher"?
This was always it's "flaw" that nobody really said.
" IF its coming out on current why buy next gen?" It might look shittier but people would rather just pay the 60 then to pay 500 plus for the same game.
I think Sony will be putting all their eggs into the Killzone basket. It has always been their premier FPS game, yet it has never really hit the critical mass of CoD or even Halo.
Can't speak for graphical capabilities, but I'll be damned if that doesn't look like FUN
I think Titanfall will be the Halo/Gears of this gen
Damn.
Can't speak for graphical capabilities, but I'll be damned if that doesn't look like FUN
I think Titanfall will be the Halo/Gears of this gen
Damn.