Metroid prime 4 video preview (new gameplay)

That whole lighter tone with "hero" federation characters was pure shit in MP3 and I'm baffled that they're doubling down on it here. I've never seen a single person say they actively liked that in MP3 lol
Never ceases to amaze me when devs are so deaf to what people liked and didn't.

There's a reason MP1 is an all timer and MP3 pales in comparison.


All that said, nothing in the actual 7 minute trailer suggests this guy sticks around throughout the game, so fingers crossed.
 
Never ceases to amaze me when devs are so deaf to what people liked and didn't.

There's a reason MP1 is an all timer and MP3 pales in comparison.


All that said, nothing in the actual 7 minute trailer suggests this guy sticks around throughout the game, so fingers crossed.
I'm hoping this is a case of "epic opening!" and things fall into a Metroid groove afterwards. Kind of assuming it does.
 
I'm hoping this is a case of "epic opening!" and things fall into a Metroid groove afterwards. Kind of assuming it does.
yeah, most of the trailer shows samus firmly alone, so i feel like these npcs probably appear for relatively short parts in each biome, seems rescuing them in fairly central to the story.

hopefully you find them, do a couple coop puzzles and then they're on their way.


rest of the stuff looks solid imo, loving the art design of these biomes and the music sounds fantastic.
 
Everything in that trailer looks amazing… except for every time there's someone from the federation on screen.

I'm hoping they all get killed off within the first few hours. I really don't want to deal with rescuing federation soldiers the whole game.
You know damn well there will be a new soldier introduced in every new area and they'll all unite to help Samus in the climax/final boss. It will be very reminiscent of Infinity War and we will all hate every second of it.
 
I'm really concerned guys. Some of these decisions just have me scratching my head. Why? A companion? WHY!?

Everything in that trailer looks amazing… except for every time there's someone from the federation on screen.

That whole lighter tone with "hero" federation characters was pure shit in MP3 and I'm baffled that they're doubling down on it here. I've never seen a single person say they actively liked that in MP3 lol
Yeah, this definitely looks like a huge potential misstep. Having bland open world-bike sections pales in comparison to this in terms of negatives for me..

Hopefully it's not as bad as it seems.
 
The problem is that he's obviously not lying about the things he's seen, and we can still read that and not want them in the game. Companions, hints, and focus on NPCs and things like that, open hub world etc.
We can take his "inflammatory" response/feelings out, and have our own conclusions about the negatives mentioned. It doesn't change the fact that they exist lol.

Even the overview trailer today is clearly putting an emphasis on companions and working with them. I don't want a game (in a franchise known for being about solo exploring and isolation) to be about rescuing survivors and escort missions.

those things can be in the game, can you tell me how much time will there be NPCs present? if it is for a small portion of the game (less than 5%), I'm OK with this. Metroid is all about isolation and exploration, I don't think having an NPC accompany you for a few minutes in a 20hr game would change much.

Like I said, I'll play the game and see whats this all about.
 
those things can be in the game, can you tell me how much time will there be NPCs present? if it is for a small portion of the game (less than 5%), I'm OK with this. Metroid is all about isolation and exploration, I don't think having an NPC accompany you for a few minutes in a 20hr game would change much.

Like I said, I'll play the game and see whats this all about.
I agree, but the fact that the Nintendo overview trailer they put out today has a section dedicated to the NPCs and working with them, makes it seem like they're doubling down on it unfortunately
 
those things can be in the game, can you tell me how much time will there be NPCs present? if it is for a small portion of the game (less than 5%), I'm OK with this. Metroid is all about isolation and exploration, I don't think having an NPC accompany you for a few minutes in a 20hr game would change much.

Like I said, I'll play the game and see whats this all about.
Its. According to a person that was in the preview presentation, NPCs are just a small portion of the game. The solitary gameplay still intact and bigger.
 
man, that motorcycle segment looks bad, also Nintendo needs to stop making these narrated trailers, they are awful and anti hype imo

everything else looks OK, ll take a look when it launchs
 
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Can't wait to hear the female federation soldier say "So yeah. I'm suddenly on a completely unknown planet, teamed up with the most famous bounty hunter in the galaxy who inexplicably turns into a ball...I guess this is just my life now. Whats next, psychic powers?"

and "Wait, Ridleys back. AGAIN!? The grandaddy of all space dinos!? Why are dinosaurs even in space!?"
 
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Can't wait to hear the female federation soldier say "So yeah. I'm suddenly on a completely unknown planet, teamed up with the most famous bounty hunter in the galaxy who inexplicably turns into a ball...I guess this is just my life now. Whats next, psychic powers?"

and "Wait, Ridleys back. AGAIN!? The grandaddy of all space dinos!? Why are dinosaurs even in space!?"
"WOAH I HAVE. LIKE. FREAKING POWERS!!"
 
I'm hoping this is a case of "epic opening!" and things fall into a Metroid groove afterwards. Kind of assuming it does.

Maybe but the overview trailer shows multiple Federation characters that are talking in cutscenes or doing stuff in the game and that's in addition to this bumbling tech guy mentioned in the negative preview.

That stuff is quite a notable element of the trailer. It feels very movie-like.

Those snippets from the previous trailer were the things that most concerned me about that one (most of everything else looked great) and now this new trailer has way more of it.

I want games to be focussed on being games, not on aping the medium of cinema.

I love the hugely improved production standards here, but I don't want to be sitting watching lots of cutscenes, listening to lots of dialogue with melodrama, being followed by annoying NPCs or any of that.

Like you I really hope that all of this stuff is a very minor element of the but even if it is the stuff described in that preview is just flatly negative through and through.
 
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Never ceases to amaze me when devs are so deaf to what people liked and didn't.

There's a reason MP1 is an all timer and MP3 pales in comparison.


All that said, nothing in the actual 7 minute trailer suggests this guy sticks around throughout the game, so fingers crossed.

to say I'm craving something like Prime 1 and 2 - particularly Echoes personally - rather than 3 would be a huge understatement

There's nothing else like these games and it's been 17 years.
 
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