Shouta
Member
So I'm level 46 and have just plain run out of quests/hunting logs... do you seriously have to grind fates for 3 levels till 49 when the next story mission starts? or am I missing a quest hub somewhere? Have done all of Mor Dhona and Northern Thanalan has nothing quest-wise, checked the 40+ areas in east/south shroud and southern thanalan and can't find anything.
I'm getting seriously sick of fate grinding... This game feels unfinished in the late game, the further you get in the story the less and less side quests you find. If this is a design decision, its a pretty shitty one. At this rate I'm gonna burn out on this game before they even charge me a sub.
You could try getting a small group together to hunt 50+ mobs and the FATEs near them. XP is still fairly solid with regular grinding and if you're roving about you won't run out of enemies. FATEs will round your XP. There are also dungeons to do it too.
Though, I havent' seen many mobs above 50, now that I think about it.
Really love the core mechanics of the game but as I start getting to the higher levels (44 now) the more group content is putting me off the game.
None of the content really seems enjoyable or thought out. There are a handful of fights that are fun and fresh but the majority of dungeon encounters seem like SE tried to see how many AoEs they could cram into the encounter to make it seem challenging.
I might be alone in my opinion but it just starts to feel tedious after a while. There seems to be more focus on cramming in AoE attacks than making unique and fun content.
Also seems like they had two different philosophies, especially when it comes to DPS. They want to make positioning really important in terms of getting the maximum ability out of your class but then they design encounters so that you have to run around like a chicken with your head cut off. Just ends up being a bit tedious and frustrating.
Who knows, maybe I've just hit a rough patch with the last couple dungeons and it's not indicative of the end game experience.
A bit of the problem exists with the way folks are playing currently and just going crazy with stuff. Folks will just hit buttons against mobs and not really think. Like I get a lot of folks that will just break Crowd Control or tanks/sleepers that won't designate targets. Some tanks won't maintain their aggro levels, etc. It makes it a lot harder to get stuff done and get the most out of some jobs.